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49 lines
893 B
49 lines
893 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef TOOLSPHERE_H |
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#define TOOLSPHERE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "ToolInterface.h" |
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class CMapSphere; |
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class CToolSphere : public CBaseTool |
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{ |
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public: |
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CToolSphere(); |
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void Attach(CMapSphere *pShere); |
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// |
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// CBaseTool implementation. |
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// |
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virtual ToolID_t GetToolID(void) { return TOOL_SPHERE; } |
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virtual bool OnLMouseDown2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint); |
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virtual bool OnLMouseUp2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint); |
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virtual bool OnMouseMove2D(CMapView2D *pView, UINT nFlags, const Vector2D &vPoint); |
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//virtual void RenderTool2D(CRender2D *pRender); |
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private: |
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CMapSphere *m_pSphere; |
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}; |
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#endif // TOOLSPHERE_H
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