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100 lines
2.5 KiB
100 lines
2.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef OPTIONS_SUB_HAPTICS_H |
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#define OPTIONS_SUB_HAPTICS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/PropertyPage.h> |
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#include "HapticControlBox.h" |
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class CCvarNegateCheckButton; |
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class CKeyToggleCheckButton; |
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class CCvarToggleCheckButton; |
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class CCvarSlider; |
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namespace vgui |
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{ |
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class Label; |
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class Panel; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Mouse Details, Part of OptionsDialog |
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//----------------------------------------------------------------------------- |
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class COptionsSubHaptics : public vgui::PropertyPage |
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{ |
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DECLARE_CLASS_SIMPLE( COptionsSubHaptics, vgui::PropertyPage ); |
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public: |
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COptionsSubHaptics(vgui::Panel *parent); |
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~COptionsSubHaptics(); |
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virtual void OnResetData(); |
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virtual void OnApplyChanges(); |
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virtual void OnCommand(const char *command); |
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virtual void UpdateVehicleEnabled(void); |
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protected: |
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virtual void ApplySchemeSettings(vgui::IScheme *pScheme); |
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private: |
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MESSAGE_FUNC_PTR( OnControlModified, "ControlModified", panel ); |
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MESSAGE_FUNC_PTR( OnTextChanged, "TextChanged", panel ); |
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MESSAGE_FUNC_PTR( OnCheckButtonChecked, "CheckButtonChecked", panel ) |
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{ |
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OnControlModified( panel ); |
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} |
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vgui::Label *m_pForceMasterPreLabel; |
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CCvarSlider *m_pForceMasterSlider; |
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vgui::Label *m_pForceRecoilPreLabel; |
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CCvarSlider *m_pForceRecoilSlider; |
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vgui::Label *m_pForceDamagePreLabel; |
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CCvarSlider *m_pForceDamageSlider; |
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vgui::Label *m_pForceMovementPreLabel; |
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CCvarSlider *m_pForceMovementSlider; |
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//Player |
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vgui::Label *m_pPlayerBoxPreLabel; |
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vgui::Label *m_pPlayerBoxScalePreLabel; |
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CCvarSlider * m_pPlayerBoxScale; |
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ControlBoxVisual* m_pPlayerBoxVisual; |
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vgui::Label *m_pPlayerBoxStiffnessPreLabel; |
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CCvarSlider *m_pPlayerBoxStiffnessSlider; |
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vgui::Label *m_pPlayerBoxTurnPreLabel; |
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CCvarSlider *m_pPlayerBoxTurnSlider; |
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vgui::Label *m_pPlayerBoxAimPreLabel; |
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CCvarSlider *m_pPlayerBoxAimSlider; |
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//Vehicle |
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vgui::Label *m_pVehicleBoxPreLabel; |
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vgui::Label *m_pVehicleBoxScalePreLabel; |
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CCvarSlider * m_pVehicleBoxScale; |
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ControlBoxVisual* m_pVehicleBoxVisual; |
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vgui::Label *m_pVehicleBoxStiffnessPreLabel; |
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CCvarSlider * m_pVehicleBoxStiffnessSlider; |
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vgui::Label *m_pVehicleBoxTurnPreLabel; |
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CCvarSlider *m_pVehicleBoxTurnSlider; |
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vgui::Label *m_pVehicleBoxAimPreLabel; |
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CCvarSlider *m_pVehicleBoxAimSlider; |
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//Control Box Stuff |
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}; |
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#endif // OPTIONS_SUB_MOUSE_H
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