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68 lines
1.4 KiB
68 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef MODINFO_H |
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#define MODINFO_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui/VGUI.h> |
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class KeyValues; |
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//----------------------------------------------------------------------------- |
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// Purpose: contains all the data entered about a mod in gameinfo.txt |
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//----------------------------------------------------------------------------- |
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class CModInfo |
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{ |
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public: |
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CModInfo(); |
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~CModInfo(); |
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void FreeModInfo(); |
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// loads mod info from gameinfo.txt |
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void LoadCurrentGameInfo(); |
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// loads gameinfo from null-terminated string |
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void LoadGameInfoFromBuffer( const char *buffer ); |
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// data accessors |
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const wchar_t *GetGameTitle(); |
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const wchar_t *GetGameTitle2(); |
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const char *GetGameName(); |
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bool IsMultiplayerOnly(); |
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bool IsSinglePlayerOnly(); |
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bool HasPortals(); |
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bool NoDifficulty(); |
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bool NoModels(); |
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bool NoHiModel(); |
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bool NoCrosshair(); |
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bool AdvCrosshair(); |
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int AdvCrosshairLevel(); |
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const char *GetFallbackDir(); |
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bool UseGameLogo(); |
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bool UseBots(); |
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bool HasHDContent(); |
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bool SupportsVR(); |
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KeyValues *GetHiddenMaps(); |
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private: |
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wchar_t m_wcsGameTitle[128]; |
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wchar_t m_wcsGameTitle2[128]; |
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KeyValues *m_pModData; |
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}; |
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// singleton accessor |
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extern CModInfo &ModInfo(); |
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#endif // MODINFO_H
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