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34 lines
930 B
34 lines
930 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Includes all the headers/declarations necessary to access the |
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// engine interface |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef ENGINEINTERFACE_H |
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#define ENGINEINTERFACE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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// these stupid set of includes are required to use the cdll_int interface |
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#include "mathlib/vector.h" |
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//#include "wrect.h" |
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#define IN_BUTTONS_H |
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// engine interface |
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#include "cdll_int.h" |
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#include "icvar.h" |
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// engine interface singleton accessors |
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extern IVEngineClient *engine; |
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extern class IGameUIFuncs *gameuifuncs; |
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extern class IEngineSound *enginesound; |
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extern class IMatchmaking *matchmaking; |
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extern class IXboxSystem *xboxsystem; |
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extern class IAchievementMgr *achievementmgr; |
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extern class CSteamAPIContext *steamapicontext; |
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#endif // ENGINEINTERFACE_H
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