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45 lines
1.0 KiB
45 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef BENCHMARKDIALOG_H |
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#define BENCHMARKDIALOG_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_controls/Frame.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: Benchmark launch dialog |
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//----------------------------------------------------------------------------- |
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class CBenchmarkDialog : public vgui::Frame |
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{ |
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DECLARE_CLASS_SIMPLE( CBenchmarkDialog, vgui::Frame ); |
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public: |
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CBenchmarkDialog(vgui::Panel *parent, const char *name); |
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void OnKeyCodePressed( vgui::KeyCode code ) |
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{ |
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if ( code == KEY_XBUTTON_B || code == STEAMCONTROLLER_B ) |
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{ |
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Close(); |
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} |
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else if ( code == KEY_XBUTTON_A || code == STEAMCONTROLLER_A ) |
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{ |
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RunBenchmark(); |
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} |
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else |
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{ |
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BaseClass::OnKeyCodePressed(code); |
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} |
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} |
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private: |
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MESSAGE_FUNC( RunBenchmark, "RunBenchmark" ); |
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}; |
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#endif // BENCHMARKDIALOG_H
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