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60 lines
1.3 KiB
60 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// $NoKeywords: $ |
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//===========================================================================// |
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#include "filesystem.h" |
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#include "dedicated.h" |
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#include <stdio.h> |
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#include <stdlib.h> |
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#include "interface.h" |
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#include <string.h> |
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#ifdef OSX |
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#include <malloc/malloc.h> |
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#else |
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#include <malloc.h> |
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#endif |
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#include "tier1/strtools.h" |
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#include "tier0/icommandline.h" |
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#include "tier0/dbg.h" |
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#include "../filesystem/basefilesystem.h" |
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#include "appframework/AppFramework.h" |
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#include "tier2/tier2.h" |
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extern IFileSystem *g_pFileSystem; |
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extern IBaseFileSystem *g_pBaseFileSystem; |
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// implement our own special factory that we don't export outside of the DLL, to stop |
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// people being able to get a pointer to a FILESYSTEM_INTERFACE_VERSION stdio interface |
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void* FileSystemFactory(const char *pName, int *pReturnCode) |
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{ |
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{ |
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if ( !Q_stricmp(pName, FILESYSTEM_INTERFACE_VERSION ) ) |
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{ |
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if ( pReturnCode ) |
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{ |
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*pReturnCode = IFACE_OK; |
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} |
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return g_pFileSystem; |
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} |
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if ( !Q_stricmp(pName, BASEFILESYSTEM_INTERFACE_VERSION ) ) |
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{ |
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if ( pReturnCode ) |
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{ |
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*pReturnCode = IFACE_OK; |
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} |
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return g_pBaseFileSystem; |
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} |
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} |
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if ( pReturnCode ) |
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{ |
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*pReturnCode = IFACE_FAILED; |
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} |
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return NULL; |
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}
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