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289 lines
7.2 KiB
289 lines
7.2 KiB
<?xml version="1.0" encoding="Windows-1252"?> |
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<VisualStudioProject |
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ProjectType="Visual C++" |
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Version="7.10" |
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Name="legion" |
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ProjectGUID="{B0B64755-2419-4946-A726-881A1D884F65}" |
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Keyword="Win32Proj"> |
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<Platforms> |
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<Platform |
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Name="Win32"/> |
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</Platforms> |
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<Configurations> |
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<Configuration |
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Name="Debug|Win32" |
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OutputDirectory="Debug" |
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IntermediateDirectory="Debug" |
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ConfigurationType="1" |
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CharacterSet="2"> |
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<Tool |
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Name="VCCLCompilerTool" |
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Optimization="0" |
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AdditionalIncludeDirectories="..\..\public;..\..\public\tier1;..\..\common" |
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PreprocessorDefinitions="_WIN32;_DEBUG;_WINDOWS" |
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MinimalRebuild="TRUE" |
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ExceptionHandling="FALSE" |
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BasicRuntimeChecks="3" |
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RuntimeLibrary="1" |
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ForceConformanceInForLoopScope="TRUE" |
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RuntimeTypeInfo="TRUE" |
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UsePrecompiledHeader="0" |
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ProgramDataBaseFileName="$(IntDir)/legion.pdb" |
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WarningLevel="4" |
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Detect64BitPortabilityProblems="TRUE" |
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DebugInformationFormat="4"/> |
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<Tool |
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Name="VCCustomBuildTool" |
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CommandLine="if exist ..\..\..\game\bin\legion.exe attrib -r ..\..\..\game\bin\legion.exe |
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copy "$(TargetPath)" ..\..\..\game\bin |
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if exist ..\..\..\game\bin\legion.pdb attrib -r ..\..\..\game\bin\legion.pdb |
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copy "$(TargetDir)"legion.pdb ..\..\..\game\bin |
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" |
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Outputs="..\..\..\game\bin\legion.exe;..\..\..\game\bin\legion.pdb"/> |
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<Tool |
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Name="VCLinkerTool" |
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IgnoreImportLibrary="TRUE" |
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OutputFile="$(OutDir)/legion.exe" |
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LinkIncremental="2" |
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SuppressStartupBanner="TRUE" |
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AdditionalLibraryDirectories="..\..\lib\public;..\..\lib\common" |
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IgnoreDefaultLibraryNames="libcmt.lib" |
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GenerateDebugInformation="TRUE" |
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ProgramDatabaseFile="$(OutDir)/legion.pdb" |
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SubSystem="2" |
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TargetMachine="1"/> |
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<Tool |
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Name="VCMIDLTool"/> |
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<Tool |
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Name="VCPostBuildEventTool"/> |
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<Tool |
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Name="VCPreBuildEventTool"/> |
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<Tool |
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Name="VCPreLinkEventTool"/> |
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<Tool |
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Name="VCResourceCompilerTool"/> |
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<Tool |
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Name="VCWebServiceProxyGeneratorTool"/> |
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<Tool |
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Name="VCXMLDataGeneratorTool"/> |
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<Tool |
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Name="VCWebDeploymentTool"/> |
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<Tool |
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Name="VCManagedWrapperGeneratorTool"/> |
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<Tool |
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
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</Configuration> |
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<Configuration |
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Name="Release|Win32" |
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OutputDirectory="Release" |
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IntermediateDirectory="Release" |
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ConfigurationType="1" |
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CharacterSet="2"> |
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<Tool |
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Name="VCCLCompilerTool" |
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GlobalOptimizations="TRUE" |
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InlineFunctionExpansion="2" |
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EnableIntrinsicFunctions="TRUE" |
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FavorSizeOrSpeed="1" |
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OptimizeForProcessor="3" |
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AdditionalIncludeDirectories="..\..\public;..\..\public\tier1;..\..\common" |
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PreprocessorDefinitions="_WIN32;NDEBUG;_WINDOWS" |
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ExceptionHandling="FALSE" |
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RuntimeLibrary="0" |
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ForceConformanceInForLoopScope="TRUE" |
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RuntimeTypeInfo="TRUE" |
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UsePrecompiledHeader="0" |
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ProgramDataBaseFileName="$(IntDir)/legion.pdb" |
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WarningLevel="4" |
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Detect64BitPortabilityProblems="TRUE" |
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DebugInformationFormat="3"/> |
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<Tool |
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Name="VCCustomBuildTool" |
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CommandLine="if exist ..\..\..\game\bin\legion.exe attrib -r ..\..\..\game\bin\legion.exe |
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copy "$(TargetPath)" ..\..\..\game\bin |
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if exist ..\..\..\game\bin\legion.pdb attrib -r ..\..\..\game\bin\legion.pdb |
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copy "$(TargetDir)"legion.pdb ..\..\..\game\bin |
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" |
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Outputs="..\..\..\game\bin\legion.exe;..\..\..\game\bin\legion.pdb"/> |
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<Tool |
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Name="VCLinkerTool" |
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IgnoreImportLibrary="TRUE" |
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OutputFile="$(OutDir)/legion.exe" |
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LinkIncremental="1" |
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SuppressStartupBanner="TRUE" |
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AdditionalLibraryDirectories="..\..\lib\public;..\..\lib\common" |
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IgnoreDefaultLibraryNames="libcmtd.lib" |
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GenerateDebugInformation="TRUE" |
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SubSystem="2" |
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OptimizeReferences="2" |
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EnableCOMDATFolding="2" |
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TargetMachine="1"/> |
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<Tool |
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Name="VCMIDLTool"/> |
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<Tool |
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Name="VCPostBuildEventTool"/> |
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<Tool |
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Name="VCPreBuildEventTool"/> |
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<Tool |
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Name="VCPreLinkEventTool"/> |
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<Tool |
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Name="VCResourceCompilerTool"/> |
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<Tool |
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Name="VCWebServiceProxyGeneratorTool"/> |
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<Tool |
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Name="VCXMLDataGeneratorTool"/> |
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<Tool |
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Name="VCWebDeploymentTool"/> |
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<Tool |
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Name="VCManagedWrapperGeneratorTool"/> |
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<Tool |
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
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</Configuration> |
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</Configurations> |
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<References> |
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</References> |
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<Files> |
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<Filter |
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Name="Source Files" |
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Filter="cpp;c;cxx;def;odl;idl;hpj;bat;asm;asmx" |
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UniqueIdentifier="{4FC737F1-C7A5-4376-A066-2A32D752A2FF}"> |
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<File |
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RelativePath=".\basemenu.cpp"> |
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</File> |
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<File |
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RelativePath=".\gamemanager.cpp"> |
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</File> |
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<File |
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RelativePath=".\heightfield.cpp"> |
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</File> |
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<File |
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RelativePath=".\hostgamemenu.cpp"> |
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</File> |
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<File |
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RelativePath=".\inputmanager.cpp"> |
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</File> |
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<File |
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RelativePath=".\joingamemenu.cpp"> |
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</File> |
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<File |
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RelativePath=".\legion.cpp"> |
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</File> |
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<File |
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RelativePath=".\mainmenu.cpp"> |
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</File> |
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<File |
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RelativePath="..\..\public\tier0\memoverride.cpp"> |
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</File> |
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<File |
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RelativePath=".\menumanager.cpp"> |
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</File> |
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<File |
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RelativePath=".\networkmanager.cpp"> |
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</File> |
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<File |
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RelativePath=".\networkmessages.cpp"> |
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</File> |
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<File |
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RelativePath=".\networkmessages.h"> |
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</File> |
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<File |
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RelativePath=".\physicsmanager.cpp"> |
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</File> |
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<File |
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RelativePath=".\rendermanager.cpp"> |
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</File> |
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<File |
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RelativePath=".\uimanager.cpp"> |
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</File> |
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<File |
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RelativePath=".\worldmanager.cpp"> |
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</Filter> |
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<Filter |
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Name="Header Files" |
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Filter="h;hpp;hxx;hm;inl;inc;xsd" |
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<File |
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RelativePath=".\basemenu.h"> |
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</File> |
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<File |
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RelativePath=".\gamemanager.h"> |
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</File> |
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<File |
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RelativePath=".\heightfield.h"> |
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</File> |
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<File |
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RelativePath=".\inetworkmessagelistener.h"> |
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</File> |
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<File |
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RelativePath=".\inputmanager.h"> |
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</File> |
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<File |
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RelativePath=".\legion.h"> |
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</File> |
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<File |
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RelativePath=".\menumanager.h"> |
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</File> |
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<File |
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RelativePath=".\networkmanager.h"> |
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</File> |
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<File |
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RelativePath=".\physicsmanager.h"> |
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</File> |
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<File |
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RelativePath=".\rendermanager.h"> |
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</File> |
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<File |
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RelativePath=".\uimanager.h"> |
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</File> |
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<File |
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RelativePath=".\worldmanager.h"> |
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</File> |
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</Filter> |
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<Filter |
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Name="External Dependencies" |
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Filter=""> |
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<File |
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RelativePath="..\..\public\mathlib\math_base.h"> |
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</File> |
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<File |
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RelativePath="..\..\public\tier1\utlstack.h"> |
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</File> |
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<File |
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RelativePath="..\..\public\tier1\utlstring.h"> |
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</Filter> |
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<File |
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RelativePath="..\..\lib\public\appframework.lib"> |
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<File |
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RelativePath="..\..\lib\public\bitmap.lib"> |
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<File |
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RelativePath="..\..\lib\public\mathlib.lib"> |
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<File |
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RelativePath="..\..\lib\public\matsys_controls.lib"> |
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<File |
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RelativePath="..\..\lib\public\tier0.lib"> |
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<File |
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RelativePath="..\..\lib\public\tier1.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\tier2.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\tier3.lib"> |
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</File> |
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<File |
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RelativePath="..\..\lib\public\vgui_controls.lib"> |
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<File |
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RelativePath="..\..\lib\public\vstdlib.lib"> |
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</Files> |
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<Globals> |
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</Globals> |
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</VisualStudioProject>
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