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59 lines
1.5 KiB
59 lines
1.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef VTFPICKER_H |
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#define VTFPICKER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "matsys_controls/baseassetpicker.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CVTFPreviewPanel; |
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namespace vgui |
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{ |
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class Splitter; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Base class for choosing raw assets |
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//----------------------------------------------------------------------------- |
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class CVTFPicker : public CBaseAssetPicker |
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{ |
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DECLARE_CLASS_SIMPLE( CVTFPicker, CBaseAssetPicker ); |
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public: |
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CVTFPicker( vgui::Panel *pParent ); |
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virtual ~CVTFPicker(); |
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private: |
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// Derived classes have this called when the previewed asset changes |
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virtual void OnSelectedAssetPicked( const char *pAssetName ); |
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CVTFPreviewPanel *m_pVTFPreview; |
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vgui::Splitter *m_pPreviewSplitter; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Modal dialog for asset picker |
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//----------------------------------------------------------------------------- |
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class CVTFPickerFrame : public CBaseAssetPickerFrame |
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{ |
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DECLARE_CLASS_SIMPLE( CVTFPickerFrame, CBaseAssetPickerFrame ); |
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public: |
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CVTFPickerFrame( vgui::Panel *pParent, const char *pTitle ); |
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}; |
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#endif // VTFPICKER_H
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