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155 lines
4.2 KiB
155 lines
4.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef MDLPICKER_H |
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#define MDLPICKER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tier1/utlstring.h" |
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#include "vgui_controls/Frame.h" |
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#include "matsys_controls/baseassetpicker.h" |
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#include "datacache/imdlcache.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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namespace vgui |
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{ |
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class Splitter; |
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} |
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class CMDLPanel; |
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const int MAX_SELECTED_MODELS = 2; |
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//----------------------------------------------------------------------------- |
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// Purpose: Main app window |
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//----------------------------------------------------------------------------- |
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class CMDLPicker : public CBaseAssetPicker |
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{ |
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DECLARE_CLASS_SIMPLE( CMDLPicker, CBaseAssetPicker ); |
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public: |
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enum PageType_t |
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{ |
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PAGE_NONE = 0, |
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PAGE_RENDER = 0x1, |
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PAGE_SEQUENCES = 0x2, |
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PAGE_ACTIVITIES = 0x4, |
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PAGE_SKINS = 0x8, |
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PAGE_INFO = 0x10, |
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PAGE_SCREEN_CAPS = 0x20, |
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PAGE_ALL = 0xFFFFFFFF, |
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}; |
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CMDLPicker( vgui::Panel *pParent, int nFlags = PAGE_ALL ); |
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~CMDLPicker(); |
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// overridden frame functions |
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virtual void PerformLayout(); |
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virtual void OnCommand( const char *pCommand ); |
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// Get current model |
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void GetSelectedMDLName( char *pBuffer, int nMaxLen ); |
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// get current selected options page |
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int GetSelectedPage(); |
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// Allows external apps to select a MDL |
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void SelectMDL( const char *pRelativePath, bool bDoLookAt = true, int nSelectSecondary = 0 ); |
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// Set/Get Sequence |
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void SelectSequence( const char *pSequenceName ); |
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const char *GetSelectedSequenceName(); |
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// Set/Get Activity |
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void SelectActivity( const char *pActivityName ); |
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const char *GetSelectedActivityName(); |
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void SelectSkin( int nSkin ); |
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int GetSelectedSkin(); |
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private: |
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MESSAGE_FUNC_PARAMS( OnAssetSelected, "AssetSelected", params ); |
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virtual void OnSelectedAssetPicked( const char *pMDLName ); |
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void RefreshActivitiesAndSequencesList(); |
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void RefreshRenderSettings(); |
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int UpdateSkinsList(); |
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void UpdateInfoTab(); |
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int UpdatePropDataList( const char* pszPropData, bool &bIsStatic ); |
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// Plays the selected activity |
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void PlaySelectedActivity( ); |
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// Plays the selected sequence |
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void PlaySelectedSequence( ); |
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const char *CaptureModel( int nModIndex, const char *AssetName, const char *OutputPath, int Width, int Height, Color BackgroundColor, bool bSelectedOnly ); |
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void CaptureScreenCaps( void ); |
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void SaveCaps( const char *szFileName ); |
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bool RestoreCaps( const char *szFileName ); |
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void WriteBackbackVMTFiles( const char *assetName ); |
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void GenerateBackpackIcons( void ); |
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CUtlString GetOutputFileSuffix(); |
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MESSAGE_FUNC_PARAMS( OnCheckButtonChecked, "CheckButtonChecked", kv ); |
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MESSAGE_FUNC_PARAMS( OnItemSelected, "ItemSelected", kv ); |
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MESSAGE_FUNC( OnPageChanged, "PageChanged" ); |
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MESSAGE_FUNC_CHARPTR( OnDirectorySelected, "DirectorySelected", dir ); |
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CMDLPanel *m_pMDLPreview; |
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vgui::Splitter* m_pFileBrowserSplitter; |
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vgui::Splitter* m_pPreviewSplitter; |
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vgui::PropertySheet *m_pViewsSheet; |
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vgui::PropertyPage *m_pRenderPage; |
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vgui::PropertyPage *m_pSequencesPage; |
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vgui::PropertyPage *m_pActivitiesPage; |
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vgui::PropertyPage *m_pSkinsPage; |
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vgui::PropertyPage *m_pInfoPage; |
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vgui::PropertyPage *m_pScreenCapsPage; |
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vgui::ListPanel *m_pSequencesList; |
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vgui::ListPanel *m_pActivitiesList; |
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vgui::ListPanel *m_pSkinsList; |
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vgui::ListPanel *m_pPropDataList; |
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MDLHandle_t m_hSelectedMDL[ MAX_SELECTED_MODELS ]; |
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vgui::DHANDLE< vgui::DirectorySelectDialog > m_hDirectorySelectDialog; |
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int m_nFlags; |
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friend class CMDLPickerFrame; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Main app window |
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//----------------------------------------------------------------------------- |
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class CMDLPickerFrame : public CBaseAssetPickerFrame |
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{ |
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DECLARE_CLASS_SIMPLE( CMDLPickerFrame, CBaseAssetPickerFrame ); |
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public: |
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CMDLPickerFrame( vgui::Panel *pParent, const char *pTitle, int nFlags = CMDLPicker::PAGE_ALL ); |
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virtual ~CMDLPickerFrame(); |
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// Allows external apps to select a MDL |
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void SelectMDL( const char *pRelativePath ); |
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}; |
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#endif // MDLPICKER_H
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