You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
48 lines
1.3 KiB
48 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#ifndef CREATEMULTIPLAYERGAMEGAMEPLAYPAGE_H |
|
#define CREATEMULTIPLAYERGAMEGAMEPLAYPAGE_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include <vgui_controls/PropertyPage.h> |
|
|
|
class CPanelListPanel; |
|
class CDescription; |
|
class mpcontrol_t; |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: server options page of the create game server dialog |
|
//----------------------------------------------------------------------------- |
|
class CCreateMultiplayerGameGameplayPage : public vgui::PropertyPage |
|
{ |
|
public: |
|
CCreateMultiplayerGameGameplayPage(vgui::Panel *parent, const char *name); |
|
~CCreateMultiplayerGameGameplayPage(); |
|
|
|
// returns currently entered information about the server |
|
int GetMaxPlayers(); |
|
const char *GetPassword(); |
|
const char *GetHostName(); |
|
|
|
protected: |
|
virtual void OnApplyChanges(); |
|
|
|
private: |
|
const char *GetValue(const char *cvarName, const char *defaultValue); |
|
void LoadGameOptionsList(); |
|
void GatherCurrentValues(); |
|
|
|
CDescription *m_pDescription; |
|
mpcontrol_t *m_pList; |
|
CPanelListPanel *m_pOptionsList; |
|
}; |
|
|
|
|
|
#endif // CREATEMULTIPLAYERGAMEGAMEPLAYPAGE_H
|
|
|