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32 lines
670 B
32 lines
670 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: This module implements functions to support ehandles. |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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#if defined( GAME_DLL ) |
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#include "entitylist.h" |
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void DebugCheckEHandleAccess( void *pEnt ) |
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{ |
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extern bool g_bDisableEhandleAccess; |
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if ( g_bDisableEhandleAccess ) |
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{ |
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Msg( "Access of EHANDLE/CHandle for class %s:%p in destructor!\n", |
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STRING(((CBaseEntity*)pEnt)->m_iClassname ), pEnt ); |
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} |
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} |
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#else |
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#endif |
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