You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
3179 lines
109 KiB
3179 lines
109 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: Swaps the bytes in all file types generated by studiomdl |
|
// (.vvd, .vtx, .mdl, .phy, .ani) so the files can be loaded |
|
// on a big-endian machine, specifically the Xbox360. A new file is generated |
|
// with an extra extension in the form of <filename>.360.<ext> |
|
// |
|
//=============================================================================// |
|
|
|
#include "studio.h" |
|
#include "optimize.h" |
|
#include "phyfile.h" |
|
#include "studiobyteswap.h" |
|
#include "vphysics_interface.h" |
|
|
|
#undef ALIGN4 |
|
#undef ALIGN16 |
|
#undef ALIGN32 |
|
#define ALIGN4( a ) a = (byte *)((int)((byte *)a + 3) & ~ 3) |
|
#define ALIGN16( a ) a = (byte *)((int)((byte *)a + 15) & ~ 15) |
|
#define ALIGN32( a ) a = (byte *)((int)((byte *)a + 31) & ~ 31) |
|
#define ALIGN64( a ) a = (byte *)((int)((byte *)a + 63) & ~ 63) |
|
|
|
// Fixup macros create variables that may not be referenced |
|
#pragma warning( push ) |
|
#pragma warning( disable:4189 ) // local variable is initialized but not referenced |
|
#pragma warning( disable:4366 ) // The result of the unary '&' operator may be unaligned |
|
|
|
namespace StudioByteSwap |
|
{ |
|
|
|
static bool g_bVerbose = true; |
|
static bool g_bNativeSrc; |
|
static CByteswap g_Swap; |
|
static IPhysicsCollision *pCollision; |
|
static CompressFunc_t g_pCompressFunc; |
|
|
|
void ActivateByteSwapping( bool activate ) |
|
{ |
|
g_Swap.ActivateByteSwapping( activate ); |
|
SourceIsNative( IsPC() ); |
|
} |
|
|
|
void SourceIsNative( bool bNative ) |
|
{ |
|
g_bNativeSrc = bNative; |
|
} |
|
|
|
void SetCollisionInterface( IPhysicsCollision *pPhysicsCollision ) |
|
{ |
|
pCollision = pPhysicsCollision; |
|
} |
|
|
|
void SetVerbose( bool bVerbose ) |
|
{ |
|
g_bVerbose = bVerbose; |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Helper to write a chunk of objects of the same type, and increment the buffer pointers. |
|
//---------------------------------------------------------------------- |
|
template<class T> inline void WriteObjects( byte **pOutputBuffer, byte **pBaseData, int objectCount = 1 ) |
|
{ |
|
T tempObject; |
|
for ( int i = 0; i < objectCount; ++i ) |
|
{ |
|
Q_memcpy( &tempObject, *pBaseData, sizeof(T) ); |
|
g_Swap.SwapFieldsToTargetEndian( &tempObject, &tempObject ); |
|
Q_memcpy( *pOutputBuffer, &tempObject, sizeof(T) ); |
|
*pOutputBuffer += sizeof(T); |
|
*pBaseData += sizeof(T); |
|
} |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Helper to write a chunk of objects of the same type, and increment the buffer pointers. |
|
//---------------------------------------------------------------------- |
|
template<class T> inline void WriteObjects( T **pOutputBuffer, T **pBaseData, int objectCount = 1 ) |
|
{ |
|
T tempObject; |
|
for ( int i = 0; i < objectCount; ++i ) |
|
{ |
|
Q_memcpy( &tempObject, *pBaseData, sizeof(T) ); |
|
g_Swap.SwapFieldsToTargetEndian( &tempObject, &tempObject ); |
|
Q_memcpy( *pOutputBuffer, &tempObject, sizeof(T) ); |
|
++*pOutputBuffer; |
|
++*pBaseData; |
|
} |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Helper to write a chunk of objects of the same type. |
|
//---------------------------------------------------------------------- |
|
template<class T> inline void WriteObjects( byte *pOutputBuffer, byte *pBaseData, int objectCount = 1 ) |
|
{ |
|
T tempObject; |
|
for ( int i = 0; i < objectCount; ++i ) |
|
{ |
|
Q_memcpy( &tempObject, pBaseData, sizeof(T) ); |
|
g_Swap.SwapFieldsToTargetEndian( &tempObject, &tempObject ); |
|
Q_memcpy( pOutputBuffer, &tempObject, sizeof(T) ); |
|
pOutputBuffer += sizeof(T); |
|
pBaseData += sizeof(T); |
|
} |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Helper to write a chunk of objects of the same type. |
|
//---------------------------------------------------------------------- |
|
template<class T> inline void WriteObjects( T *pOutputBuffer, T *pBaseData, int objectCount = 1 ) |
|
{ |
|
T tempObject; |
|
for ( int i = 0; i < objectCount; ++i ) |
|
{ |
|
Q_memcpy( &tempObject, pBaseData, sizeof(T) ); |
|
g_Swap.SwapFieldsToTargetEndian( &tempObject, &tempObject ); |
|
Q_memcpy( pOutputBuffer, &tempObject, sizeof(T) ); |
|
++pOutputBuffer; |
|
++pBaseData; |
|
} |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Helper to write a buffer of some integral type, and increment the buffer pointers. |
|
//---------------------------------------------------------------------- |
|
template<class T> inline void WriteBuffer( byte **pOutputBuffer, byte **pBaseData, int objectCount = 1 ) |
|
{ |
|
T tempObject; |
|
for ( int i = 0; i < objectCount; ++i ) |
|
{ |
|
Q_memcpy( &tempObject, *pBaseData, sizeof(T) ); |
|
g_Swap.SwapBufferToTargetEndian( &tempObject, &tempObject ); |
|
Q_memcpy( *pOutputBuffer, &tempObject, sizeof(T) ); |
|
*pOutputBuffer += sizeof(T); |
|
*pBaseData += sizeof(T); |
|
} |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Helper to write a buffer of some integral type |
|
//---------------------------------------------------------------------- |
|
template<class T> inline void WriteBuffer( byte *pOutputBuffer, byte *pBaseData, int objectCount = 1 ) |
|
{ |
|
T tempObject; |
|
for ( int i = 0; i < objectCount; ++i ) |
|
{ |
|
Q_memcpy( &tempObject, pBaseData, sizeof(T) ); |
|
g_Swap.SwapBufferToTargetEndian( &tempObject, &tempObject ); |
|
Q_memcpy( pOutputBuffer, &tempObject, sizeof(T) ); |
|
pOutputBuffer += sizeof(T); |
|
pBaseData += sizeof(T); |
|
} |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// For getting values in the correct source/dest endian format |
|
//---------------------------------------------------------------------- |
|
template< class T > |
|
T SrcNative( T *idx ) |
|
{ |
|
T ret = *idx; |
|
if ( !g_bNativeSrc ) |
|
{ |
|
g_Swap.SwapBuffer( &ret, idx ); |
|
} |
|
return ret; |
|
} |
|
|
|
template< class T > |
|
T DestNative( T *idx ) |
|
{ |
|
T ret = *idx; |
|
if ( g_bNativeSrc ) |
|
{ |
|
g_Swap.SwapBuffer( &ret, idx ); |
|
} |
|
return ret; |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Declares objects pointers for src/dest buffer |
|
//---------------------------------------------------------------------- |
|
#define DECLARE_OBJECT_POINTERS( objPtr, base, type ) \ |
|
type* objPtr##Src = (type*)base##Src; \ |
|
type* objPtr##Dest = (type*)base##Dest; \ |
|
type* objPtr = objPtr##Src; |
|
|
|
//---------------------------------------------------------------------- |
|
// Declares src/dest byte pointers and sets them to some index offset in the buffers. |
|
//---------------------------------------------------------------------- |
|
#define DECLARE_INDEX_POINTERS( ptr, base, index ) \ |
|
byte *ptr##Src = (byte*)base##Src + SrcNative( &base##Src->index ); \ |
|
byte *ptr##Dest = (byte*)base##Dest + SrcNative( &base##Src->index ); |
|
|
|
//---------------------------------------------------------------------- |
|
// Declares src/dest byte pointers and sets them to some index offset in the buffers. |
|
// If src pointer is misaligned, the fixup method is called. |
|
//---------------------------------------------------------------------- |
|
#define DECLARE_INDEX_POINTERS_FIXUP( ptr, base, index ) \ |
|
byte *ptr##Src = (byte*)base##Src + SrcNative( &base##Src->index ); \ |
|
byte *ptr##Dest = (byte*)base##Dest + SrcNative( &base##Src->index ); \ |
|
FIXUP_OFFSETS( ptr, base, index ) |
|
|
|
//---------------------------------------------------------------------- |
|
// Same as DECLARE_OBJECT_POINTERS, but reuses existing type pointers. |
|
//---------------------------------------------------------------------- |
|
#define SET_OBJECT_POINTERS( objPtr, base, type ) \ |
|
objPtr##Src = (type*)base##Src; \ |
|
objPtr##Dest = (type*)base##Dest; \ |
|
objPtr = objPtr##Src; |
|
|
|
//---------------------------------------------------------------------- |
|
// Same as DECLARE_INDEX_POINTERS, but reuses existing byte pointers. |
|
//---------------------------------------------------------------------- |
|
#define SET_INDEX_POINTERS( ptr, base, index ) \ |
|
ptr##Src = (byte*)base##Src + SrcNative( &base##Src->index ); \ |
|
ptr##Dest = (byte*)base##Dest + SrcNative( &base##Src->index ); |
|
|
|
//---------------------------------------------------------------------- |
|
// Same as DECLARE_INDEX_POINTERS, but reuses existing byte pointers. |
|
// If src pointer is misaligned, the fixup method is called. |
|
//---------------------------------------------------------------------- |
|
#define SET_INDEX_POINTERS_FIXUP( ptr, base, index ) \ |
|
ptr##Src = (byte*)base##Src + SrcNative( &base##Src->index ); \ |
|
ptr##Dest = (byte*)base##Dest + SrcNative( &base##Src->index ); \ |
|
FIXUP_OFFSETS( ptr, base, index ) |
|
|
|
//---------------------------------------------------------------------- |
|
// for() loop header, updates all three object pointers (src,dest,native) |
|
//---------------------------------------------------------------------- |
|
#define ITERATE_BLOCK( objPtr, count ) \ |
|
for ( int objPtr##_idx = 0; objPtr##_idx < SrcNative( &count ); ++objPtr##_idx, ++objPtr, ++objPtr##Src, ++objPtr##Dest ) |
|
|
|
//---------------------------------------------------------------------- |
|
// Checks for misaligned source pointer, then calculates the necessary fixup, |
|
// calls the fixup function, and sets the src pointer to the new position. |
|
//---------------------------------------------------------------------- |
|
#define FIXUP_OFFSETS( ptr, base, index ) \ |
|
{ \ |
|
byte *ptr##Fixup = ptr##Src; \ |
|
ALIGN4( ptr##Fixup ); \ |
|
if ( ptr##Fixup != ptr##Src ) \ |
|
{ \ |
|
int nShiftBytes = ptr##Fixup - ptr##Src; \ |
|
if ( g_bVerbose ) \ |
|
Warning( "Shifting misaligned data block by %d bytes at " #base "->" #index "\n", nShiftBytes ); \ |
|
int prevBytes = (byte*)ptr##Src - (byte*)g_pDataSrcBase; \ |
|
Q_memmove( (byte*)ptr##Src + nShiftBytes, ptr##Src, fixedFileSize - prevBytes ); \ |
|
g_pFixPoint = ptr##Src; \ |
|
g_nFixupBytes = nShiftBytes; \ |
|
fixedFileSize += nShiftBytes; \ |
|
if ( fixedFileSize > fileSize + BYTESWAP_ALIGNMENT_PADDING ) \ |
|
{ \ |
|
Error( "Byteswap buffer overrun - increase BYTESWAP_ALIGNMENT_PADDING!\n" ); \ |
|
return 0; \ |
|
} \ |
|
g_pfnFileProcessFunc( pHdrSrc, UpdateSrcIndexFields ); \ |
|
g_pFixPoint = NULL; \ |
|
g_nFixupBytes = 0; \ |
|
ptr##Src = ptr##Fixup; \ |
|
} \ |
|
} |
|
|
|
|
|
typedef void ( *datadescProcessFunc_t)( void *pBase, void *pData, typedescription_t *pFields ); |
|
typedef void ( *pfnFixupFunc_t )( void *pDestBase, datadescProcessFunc_t ); |
|
|
|
static pfnFixupFunc_t g_pfnFileProcessFunc; |
|
static studiohdr_t *g_pHdr; |
|
static const void *g_pDataSrcBase; |
|
static void *g_pFixPoint; |
|
static int g_nFixupBytes; |
|
|
|
//----------------------------------------------------------------------------- |
|
// |
|
//----------------------------------------------------------------------------- |
|
bool UpdateIndex( void *pBase, int *indexMember ) |
|
{ |
|
bool bUpdateIndex = false; |
|
int idx = *indexMember; |
|
|
|
// Update the index fields |
|
if ( pBase < g_pFixPoint ) |
|
{ |
|
if ( (byte*)pBase + idx >= g_pFixPoint ) |
|
{ |
|
bUpdateIndex = true; |
|
} |
|
} |
|
else |
|
{ |
|
if ( (byte*)pBase + idx < g_pFixPoint ) |
|
{ |
|
bUpdateIndex = true; |
|
} |
|
} |
|
|
|
// Update the member offset by the global fixup |
|
if ( bUpdateIndex && *indexMember ) |
|
{ |
|
*indexMember = idx + g_nFixupBytes * Sign(idx); |
|
return true; |
|
} |
|
return false; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// |
|
//----------------------------------------------------------------------------- |
|
int GetIntegerFromField( void *pData, int fieldType ) |
|
{ |
|
if ( fieldType == FIELD_INTEGER ) |
|
{ |
|
return SrcNative( (int*)pData ); |
|
} |
|
else if ( fieldType == FIELD_SHORT ) |
|
{ |
|
return SrcNative( (short*)pData ); |
|
} |
|
Error( "Byteswap macro DEFINE_INDEX using unsupported fieldType %d\n", fieldType ); |
|
return 0; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// |
|
//----------------------------------------------------------------------------- |
|
void PutIntegerInField( void *pData, int index, int fieldType ) |
|
{ |
|
if ( fieldType == FIELD_INTEGER ) |
|
{ |
|
*(int*)pData = SrcNative( &index ); |
|
} |
|
else if ( fieldType == FIELD_SHORT ) |
|
{ |
|
*(short*)pData = SrcNative( &index ); |
|
} |
|
else |
|
{ |
|
Error( "Byteswap macro DEFINE_INDEX using unsupported fieldType %d\n", fieldType ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// |
|
//----------------------------------------------------------------------------- |
|
void UpdateSrcIndexFields( void *pBase, void *pData, typedescription_t *pField ) |
|
{ |
|
if ( pField->flags & FTYPEDESC_INDEX ) |
|
{ |
|
int index = GetIntegerFromField( pData, pField->fieldType ); |
|
if ( UpdateIndex( pBase, &index ) ) |
|
{ |
|
PutIntegerInField( pData, index, pField->fieldType ); |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Pass a datadesc field to a processing function |
|
//----------------------------------------------------------------------------- |
|
void ProcessField( void *pBase, void *pData, typedescription_t *pField, datadescProcessFunc_t pfn ) |
|
{ |
|
if ( pfn ) |
|
{ |
|
pfn( pBase, pData, pField ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Process the fields of a datadesc. |
|
//----------------------------------------------------------------------------- |
|
void ProcessFields( void *pBaseAddress, void *pData, datamap_t *pDataMap, datadescProcessFunc_t pfnProcessFunc ) |
|
{ |
|
// deal with base class first |
|
if ( pDataMap->baseMap ) |
|
{ |
|
ProcessFields( pBaseAddress, pData, pDataMap->baseMap, pfnProcessFunc ); |
|
} |
|
|
|
typedescription_t *pFields = pDataMap->dataDesc; |
|
int fieldCount = pDataMap->dataNumFields; |
|
for ( int i = 0; i < fieldCount; ++i ) |
|
{ |
|
typedescription_t *pField = &pFields[i]; |
|
ProcessField( pBaseAddress, (BYTE*)pData + pField->fieldOffset[ TD_OFFSET_NORMAL ], pField, pfnProcessFunc ); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Process the fields of a datadesc. |
|
//----------------------------------------------------------------------------- |
|
void ProcessFields( void *pData, datamap_t *pDataMap, datadescProcessFunc_t pfnProcessFunc ) |
|
{ |
|
ProcessFields( pData, pData, pDataMap, pfnProcessFunc ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Process a datadesc field by name |
|
//----------------------------------------------------------------------------- |
|
void ProcessFieldByName( void *pBaseAddress, void *pData, datamap_t *pDataMap, const char *pName, datadescProcessFunc_t pfnProcessFunc ) |
|
{ |
|
// deal with base class first |
|
if ( pDataMap->baseMap ) |
|
{ |
|
ProcessFieldByName( pBaseAddress, pData, pDataMap->baseMap, pName, pfnProcessFunc ); |
|
} |
|
|
|
typedescription_t *pFields = pDataMap->dataDesc; |
|
int fieldCount = pDataMap->dataNumFields; |
|
for ( int i = 0; i < fieldCount; ++i ) |
|
{ |
|
typedescription_t *pField = &pFields[i]; |
|
if ( !Q_stricmp( pField->fieldName, pName ) ) |
|
{ |
|
ProcessField( pBaseAddress, (BYTE*)pData + pField->fieldOffset[ TD_OFFSET_NORMAL ], pField, pfnProcessFunc ); |
|
break; |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Process a datadesc field by name. |
|
//----------------------------------------------------------------------------- |
|
void ProcessFieldByName( void *pData, datamap_t *pDataMap, const char *pName, datadescProcessFunc_t pfnProcessFunc ) |
|
{ |
|
ProcessFieldByName( pData, pData, pDataMap, pName, pfnProcessFunc ); |
|
} |
|
|
|
void ProcessANIFields( void *pDataBase, datadescProcessFunc_t pfnProcessFunc ); |
|
void ProcessMDLFields( void *pDataBase, datadescProcessFunc_t pfnProcessFunc ); |
|
|
|
// Fake header declaration for easier phy swapping |
|
struct swapcompactsurfaceheader_t |
|
{ |
|
DECLARE_BYTESWAP_DATADESC(); |
|
int size; |
|
int vphysicsID; |
|
short version; |
|
short modelType; |
|
int surfaceSize; |
|
Vector dragAxisAreas; |
|
int axisMapSize; |
|
}; |
|
|
|
BEGIN_BYTESWAP_DATADESC( swapcompactsurfaceheader_t ) |
|
DEFINE_FIELD( size, FIELD_INTEGER ), |
|
DEFINE_FIELD( vphysicsID, FIELD_INTEGER ), |
|
DEFINE_FIELD( version, FIELD_SHORT ), |
|
DEFINE_FIELD( modelType, FIELD_SHORT ), |
|
DEFINE_FIELD( surfaceSize, FIELD_INTEGER ), |
|
DEFINE_FIELD( dragAxisAreas, FIELD_VECTOR ), |
|
DEFINE_FIELD( axisMapSize, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
// Fake header declaration for old style phy format |
|
#if defined( _X360 ) |
|
#pragma bitfield_order( push, lsb_to_msb ) |
|
#endif |
|
struct legacysurfaceheader_t |
|
{ |
|
DECLARE_BYTESWAP_DATADESC(); |
|
int size; |
|
float mass_center[3]; |
|
float rotation_inertia[3]; |
|
float upper_limit_radius; |
|
BEGIN_BITFIELD( bf ) |
|
int max_deviation : 8; |
|
int byte_size : 24; |
|
END_BITFIELD() |
|
int offset_ledgetree_root; |
|
int dummy[3]; |
|
}; |
|
#if defined( _X360 ) |
|
#pragma bitfield_order( pop ) |
|
#endif |
|
|
|
BEGIN_BYTESWAP_DATADESC( legacysurfaceheader_t ) |
|
DEFINE_FIELD( size, FIELD_INTEGER ), |
|
DEFINE_ARRAY( mass_center, FIELD_FLOAT, 3 ), |
|
DEFINE_ARRAY( rotation_inertia, FIELD_FLOAT, 3 ), |
|
DEFINE_FIELD( upper_limit_radius, FIELD_FLOAT ), |
|
DEFINE_BITFIELD( bf, FIELD_INTEGER, 32 ), |
|
DEFINE_FIELD( offset_ledgetree_root, FIELD_INTEGER ), |
|
DEFINE_ARRAY( dummy, FIELD_INTEGER, 3 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
//---------------------------------------------------------------------- |
|
// Swap a .phy file |
|
// Fixes alignment errors |
|
//---------------------------------------------------------------------- |
|
int ByteswapPHY( void *pDestBase, const void *pSrcBase, const int fileSize ) |
|
{ |
|
Assert( pCollision ); |
|
if ( !pCollision ) |
|
return 0; |
|
|
|
Q_memset( pDestBase, 0, fileSize ); |
|
|
|
byte *pSrc = (byte*)pSrcBase; |
|
byte *pDest = (byte*)pDestBase; |
|
vcollide_t collide = {0}; |
|
|
|
// file header |
|
phyheader_t *pHdr = (phyheader_t*)( g_bNativeSrc ? pSrc : pDest ); |
|
WriteObjects<phyheader_t>( &pDest, &pSrc ); |
|
|
|
if ( g_bNativeSrc ) |
|
{ |
|
// Reset the pointers and let ivp swap the binary physics data |
|
pSrc = (byte*)pSrcBase + pHdr->size; |
|
pDest = (byte*)pDestBase + pHdr->size; |
|
|
|
int bufSize = fileSize - pHdr->size; |
|
pCollision->VCollideLoad( &collide, pHdr->solidCount, (const char *)pSrc, bufSize, false ); |
|
} |
|
|
|
// Swap the collision data headers |
|
for ( int i = 0; i < pHdr->solidCount; ++i ) |
|
{ |
|
swapcompactsurfaceheader_t *baseHdr = (swapcompactsurfaceheader_t*)( g_bNativeSrc ? pSrc : pDest ); |
|
WriteObjects<swapcompactsurfaceheader_t>( pDest, pSrc ); |
|
|
|
int srcIncrement = baseHdr->surfaceSize + sizeof(swapcompactsurfaceheader_t); |
|
int destIncrement = srcIncrement; |
|
bool bCopyToSrc = !g_bNativeSrc; |
|
|
|
if ( baseHdr->vphysicsID != MAKEID('V','P','H','Y') ) |
|
{ |
|
// May be old phy format |
|
legacysurfaceheader_t *legacyHdr = (legacysurfaceheader_t*)( g_bNativeSrc ? pSrc : pDest ); |
|
WriteObjects<legacysurfaceheader_t>( pDest, pSrc ); |
|
if ( legacyHdr->dummy[2] == MAKEID('I','V','P','S') || legacyHdr->dummy[2] == 0 ) |
|
{ |
|
srcIncrement = legacyHdr->byte_size + sizeof(int); |
|
destIncrement = legacyHdr->byte_size + sizeof(swapcompactsurfaceheader_t); |
|
bCopyToSrc = false; |
|
|
|
if ( !g_bNativeSrc ) |
|
{ |
|
// src needs the size member to be native to load vcollides |
|
Q_memcpy( pSrc, pDest, sizeof(int) ); |
|
} |
|
} |
|
else |
|
{ |
|
// Not recognized |
|
Assert(0); |
|
return 0; |
|
} |
|
} |
|
|
|
if ( bCopyToSrc ) |
|
{ |
|
// src needs the native header data to load the vcollides |
|
Q_memcpy( pSrc, pDest, sizeof(swapcompactsurfaceheader_t) ); |
|
} |
|
|
|
pSrc += srcIncrement; |
|
pDest += destIncrement; |
|
} |
|
|
|
// the rest of the file is text |
|
int currPos = pSrc - (byte*)pSrcBase; |
|
int remainingBytes = fileSize - currPos; |
|
WriteBuffer<char>( &pDest, &pSrc, remainingBytes ); |
|
|
|
if ( !g_bNativeSrc ) |
|
{ |
|
// let ivp swap the ledge tree |
|
pSrc = (byte*)pSrcBase + pHdr->size; |
|
int bufSize = fileSize - pHdr->size; |
|
pCollision->VCollideLoad( &collide, pHdr->solidCount, (const char *)pSrc, bufSize, true ); |
|
} |
|
|
|
// Write out the ledge tree data |
|
pDest = (byte*)pDestBase + pHdr->size; |
|
for ( int i = 0; i < collide.solidCount; ++i ) |
|
{ |
|
// skip over the size |
|
pDest += sizeof(int); |
|
int offset = pCollision->CollideWrite( (char*)pDest, collide.solids[i], g_bNativeSrc ); |
|
int destSize = g_bNativeSrc ? SwapLong( offset ) : offset; |
|
Q_memcpy( pDest - sizeof(int), &destSize, sizeof(int) ); |
|
pDest += offset; |
|
} |
|
|
|
// Free the memory |
|
pCollision->VCollideUnload( &collide ); |
|
|
|
int newFileSize = pDest - (byte*)pDestBase + remainingBytes; |
|
|
|
if ( g_pCompressFunc ) |
|
{ |
|
// compress entire swapped PHY |
|
void *pInput = pDestBase; |
|
int inputSize = newFileSize; |
|
void *pOutput; |
|
int outputSize; |
|
if ( g_pCompressFunc( pInput, inputSize, &pOutput, &outputSize ) ) |
|
{ |
|
// put the compressed version in its place |
|
V_memcpy( pDestBase, pOutput, outputSize ); |
|
free( pOutput ); |
|
newFileSize = outputSize; |
|
} |
|
} |
|
|
|
return newFileSize; |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Swap a .vvd file |
|
// Doesn't do any alignment fixups |
|
//---------------------------------------------------------------------- |
|
int ByteswapVVD( void *pDestBase, const void *pSrcBase, const int fileSize ) |
|
{ |
|
Q_memset( pDestBase, 0, fileSize ); |
|
|
|
byte *pDataSrc = (byte*)pSrcBase; |
|
byte *pDataDest = (byte*)pDestBase; |
|
|
|
/** FILE HEADER **/ |
|
|
|
DECLARE_OBJECT_POINTERS( pHdr, pData, vertexFileHeader_t ) |
|
WriteObjects<vertexFileHeader_t>( &pDataDest, &pDataSrc ); |
|
|
|
/** FIXUP TABLE **/ |
|
|
|
SET_INDEX_POINTERS( pData, pHdr, fixupTableStart ) |
|
WriteObjects<vertexFileFixup_t>( &pDataDest, &pDataSrc, SrcNative( &pHdr->numFixups ) ); |
|
|
|
/** VERTEX DATA **/ |
|
|
|
SET_INDEX_POINTERS( pData, pHdr, vertexDataStart ) |
|
WriteObjects<mstudiovertex_t>( &pDataDest, &pDataSrc, SrcNative( &pHdr->numLODVertexes[0] ) ); |
|
|
|
/** TANGENT DATA **/ |
|
|
|
if ( pHdr->tangentDataStart != 0 ) |
|
{ |
|
SET_INDEX_POINTERS( pData, pHdr, tangentDataStart ) |
|
WriteBuffer<float>( &pDataDest, &pDataSrc, 4 * SrcNative( &pHdr->numLODVertexes[0] ) ); |
|
} |
|
|
|
int newFileSize = pDataDest - (byte*)pDestBase; |
|
|
|
if ( g_pCompressFunc ) |
|
{ |
|
void *pInput = (byte*)pDestBase + sizeof( vertexFileHeader_t ); |
|
int inputSize = newFileSize - sizeof( vertexFileHeader_t ); |
|
void *pOutput; |
|
int outputSize; |
|
if ( g_pCompressFunc( pInput, inputSize, &pOutput, &outputSize ) ) |
|
{ |
|
// place the compressed data after the header |
|
V_memcpy( pInput, pOutput, outputSize ); |
|
free( pOutput ); |
|
newFileSize = sizeof( vertexFileHeader_t ) + outputSize; |
|
} |
|
} |
|
|
|
return newFileSize; |
|
} |
|
|
|
|
|
//---------------------------------------------------------------------- |
|
// Swap a .vtx file |
|
// Doesn't do any alignment fixups |
|
//---------------------------------------------------------------------- |
|
int ByteswapVTX( void *pDestBase, const void *pSrcBase, const int fileSize ) |
|
{ |
|
Q_memset( pDestBase, 0, fileSize ); |
|
|
|
// Do a straight copy first so the string table is transferred |
|
memcpy( pDestBase, pSrcBase, fileSize ); |
|
|
|
// Start writing the file |
|
byte *pDataSrc = (byte*)pSrcBase; |
|
byte *pDataDest = (byte*)pDestBase; |
|
|
|
DECLARE_OBJECT_POINTERS( pVtxHeader, pData, OptimizedModel::FileHeader_t ) |
|
WriteObjects( pVtxHeaderDest, pVtxHeaderSrc ); |
|
|
|
/** BODY PARTS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pVtxHeader, bodyPartOffset ) |
|
DECLARE_OBJECT_POINTERS( pBodyPartHeader, pData, OptimizedModel::BodyPartHeader_t ) |
|
ITERATE_BLOCK( pBodyPartHeader, pVtxHeader->numBodyParts ) |
|
{ |
|
WriteObjects( pBodyPartHeaderDest, pBodyPartHeaderSrc ); |
|
|
|
/** MODELS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pBodyPartHeader, modelOffset ) |
|
DECLARE_OBJECT_POINTERS( pModelHeader, pData, OptimizedModel::ModelHeader_t ) |
|
ITERATE_BLOCK( pModelHeader, pBodyPartHeader->numModels ) |
|
{ |
|
WriteObjects( pModelHeaderDest, pModelHeaderSrc ); |
|
|
|
/** MODEL LODS **/ |
|
|
|
unsigned int meshOffset = 0; |
|
SET_INDEX_POINTERS( pData, pModelHeader, lodOffset ) |
|
DECLARE_OBJECT_POINTERS( pModelLODHeader, pData, OptimizedModel::ModelLODHeader_t ) |
|
ITERATE_BLOCK( pModelLODHeader, pModelHeader->numLODs ) |
|
{ |
|
WriteObjects( pModelLODHeaderDest, pModelLODHeaderSrc ); |
|
|
|
/** MESHES **/ |
|
|
|
unsigned int prevOffset = meshOffset; |
|
meshOffset = SrcNative( &pModelLODHeader->meshOffset ); |
|
if ( prevOffset - sizeof(OptimizedModel::ModelLODHeader_t) == meshOffset ) |
|
{ |
|
// This LOD shares data with the previous LOD - don't reswap. |
|
continue; |
|
} |
|
|
|
SET_INDEX_POINTERS( pData, pModelLODHeader, meshOffset ) |
|
DECLARE_OBJECT_POINTERS( pMeshHeader, pData, OptimizedModel::MeshHeader_t ) |
|
ITERATE_BLOCK( pMeshHeader, pModelLODHeader->numMeshes ) |
|
{ |
|
WriteObjects( pMeshHeaderDest, pMeshHeaderSrc ); |
|
|
|
/** STRIP GROUPS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pMeshHeader, stripGroupHeaderOffset ) |
|
DECLARE_OBJECT_POINTERS( pStripGroupHeader, pData, OptimizedModel::StripGroupHeader_t ) |
|
ITERATE_BLOCK( pStripGroupHeader, pMeshHeader->numStripGroups ) |
|
{ |
|
WriteObjects( pStripGroupHeaderDest, pStripGroupHeaderSrc ); |
|
|
|
/** STRIP VERTS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pStripGroupHeader, vertOffset ) |
|
WriteObjects<OptimizedModel::Vertex_t>( pDataDest, pDataSrc, SrcNative( &pStripGroupHeader->numVerts ) ); |
|
|
|
/** VERT INDICES **/ |
|
|
|
SET_INDEX_POINTERS( pData, pStripGroupHeader, indexOffset ) |
|
WriteBuffer<short>( pDataDest, pDataSrc, SrcNative( &pStripGroupHeader->numIndices ) ); |
|
|
|
/** STRIPS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pStripGroupHeader, stripOffset ) |
|
DECLARE_OBJECT_POINTERS( pStripHeader, pData, OptimizedModel::StripHeader_t ) |
|
ITERATE_BLOCK( pStripHeader, pStripGroupHeader->numStrips ) |
|
{ |
|
WriteObjects( pStripHeaderDest, pStripHeaderSrc ); |
|
|
|
/** BONE STATE CHANGES **/ |
|
|
|
SET_INDEX_POINTERS( pData, pStripHeader, boneStateChangeOffset ) |
|
WriteObjects<OptimizedModel::BoneStateChangeHeader_t>( pDataDest, pDataSrc, SrcNative( &pStripHeader->numBoneStateChanges ) ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
/** MATERIAL REPLACEMENT HEADERS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pVtxHeader, materialReplacementListOffset ) |
|
DECLARE_OBJECT_POINTERS( pMatRepListHeader, pData, OptimizedModel::MaterialReplacementListHeader_t ) |
|
ITERATE_BLOCK( pMatRepListHeader, pVtxHeader->numLODs ) |
|
{ |
|
WriteObjects( pMatRepListHeaderDest, pMatRepListHeaderSrc ); |
|
|
|
/** MATERIAL REPLACEMENTS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pMatRepListHeader, replacementOffset ) |
|
WriteObjects<OptimizedModel::MaterialReplacementHeader_t>( &pDataDest, &pDataSrc, SrcNative( &pMatRepListHeader->numReplacements ) ); |
|
} |
|
|
|
int newFileSize = fileSize; |
|
|
|
if ( g_pCompressFunc ) |
|
{ |
|
void *pInput = (byte*)pDestBase + sizeof( OptimizedModel::FileHeader_t ); |
|
int inputSize = fileSize - sizeof( OptimizedModel::FileHeader_t ); |
|
void *pOutput; |
|
int outputSize; |
|
if ( g_pCompressFunc( pInput, inputSize, &pOutput, &outputSize ) ) |
|
{ |
|
// place the compressed data after the header |
|
V_memcpy( pInput, pOutput, outputSize ); |
|
free( pOutput ); |
|
newFileSize = sizeof( OptimizedModel::FileHeader_t ) + outputSize; |
|
} |
|
} |
|
|
|
return newFileSize; |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Swap animation data |
|
// Fixes alignment errors |
|
//---------------------------------------------------------------------- |
|
|
|
void ByteswapAnimData( mstudioanimdesc_t *pAnimDesc, int section, byte *&pDataSrc, byte *&pDataDest ) |
|
{ |
|
/** ANIMATIONS **/ |
|
DECLARE_OBJECT_POINTERS( pAnimation, pData, mstudioanim_t ) |
|
WriteObjects( pAnimationDest, pAnimationSrc ); |
|
if ( pAnimation->bone == 255 ) |
|
{ |
|
// No animation data |
|
pAnimation = 0; |
|
} |
|
|
|
while( pAnimation ) |
|
{ |
|
if ( pAnimation->flags & ( STUDIO_ANIM_RAWROT | STUDIO_ANIM_RAWPOS | STUDIO_ANIM_RAWROT2 ) ) |
|
{ |
|
if ( pAnimation->flags & STUDIO_ANIM_RAWROT ) |
|
{ |
|
int offset = (byte*)pAnimation->pQuat48() - (byte*)pAnimation; |
|
pDataSrc = (byte*)pAnimationSrc + offset; |
|
pDataDest = (byte*)pAnimationDest + offset; |
|
|
|
// Write the quaternion (bit fields contained in 3 unsigned shorts) |
|
WriteBuffer<short>( &pDataDest, &pDataSrc, 3 ); |
|
} |
|
|
|
if ( pAnimation->flags & STUDIO_ANIM_RAWROT2 ) |
|
{ |
|
int offset = (byte*)pAnimation->pQuat64() - (byte*)pAnimation; |
|
pDataSrc = (byte*)pAnimationSrc + offset; |
|
pDataDest = (byte*)pAnimationDest + offset; |
|
|
|
// Write the quaternion (bit fields contained in 1 64 bit int |
|
WriteBuffer<int64>( &pDataDest, &pDataSrc, 1 ); |
|
} |
|
|
|
if ( pAnimation->flags & STUDIO_ANIM_RAWPOS ) |
|
{ |
|
int offset = (byte*)pAnimation->pPos() - (byte*)pAnimation; |
|
pDataSrc = (byte*)pAnimationSrc + offset; |
|
pDataDest = (byte*)pAnimationDest + offset; |
|
|
|
// Write the vector (3 float16) |
|
WriteBuffer<short>( &pDataDest, &pDataSrc, 3 ); |
|
} |
|
} |
|
else |
|
{ |
|
int offset = (byte*)pAnimation->pRotV() - (byte*)pAnimation; |
|
pDataSrc = (byte*)pAnimationSrc + offset; |
|
pDataDest = (byte*)pAnimationDest + offset; |
|
|
|
mstudioanim_valueptr_t *rotvptr = (mstudioanim_valueptr_t*)pDataSrc; |
|
WriteObjects<mstudioanim_valueptr_t>( &pDataDest, &pDataSrc ); |
|
|
|
int animValueCt = 0; |
|
for ( int idx = 0; idx < 3; ++idx ) |
|
{ |
|
animValueCt += rotvptr->offset[idx] ? 1 : 0; |
|
} |
|
|
|
if ( pAnimation->flags & STUDIO_ANIM_ANIMPOS ) |
|
{ |
|
int offsetAnim = (byte*)pAnimation->pPosV() - (byte*)pAnimation; |
|
pDataSrc = (byte*)pAnimationSrc + offsetAnim; |
|
pDataDest = (byte*)pAnimationDest + offsetAnim; |
|
|
|
mstudioanim_valueptr_t *posvptr = (mstudioanim_valueptr_t*)pDataSrc; |
|
WriteObjects<mstudioanim_valueptr_t>( &pDataDest, &pDataSrc ); |
|
|
|
for ( int idx = 0; idx < 3; ++idx ) |
|
{ |
|
animValueCt += posvptr->offset[idx] ? 1 : 0; |
|
} |
|
} |
|
|
|
// Write position and rotation animations |
|
|
|
// Note: destanimvalue_t is a union that can be either two bytes or a short. |
|
// This structure is used to compress animation data using RLE. |
|
// The first object of a chunk acts as the header, and uses the two bytes to |
|
// store how many objects follow, and how many frames are encoded by them. |
|
// The objects that follow use the short to store a value. |
|
// The total number of chunks has been determined by counting the number of valid (non-zero) offsets. |
|
for ( int animValue = 0; animValue < animValueCt; ++animValue ) |
|
{ |
|
int encodedFrames = 0; |
|
int totalFrames = SrcNative( &pAnimDesc->numframes ); |
|
int sectionFrames = SrcNative( &pAnimDesc->sectionframes ); |
|
if ( sectionFrames ) |
|
{ |
|
int iStartFrame = section * sectionFrames; |
|
int iEndFrame = (section + 1) * sectionFrames; |
|
|
|
iStartFrame = min( iStartFrame, totalFrames - 1 ); |
|
iEndFrame = min( iEndFrame, totalFrames - 1 ); |
|
|
|
totalFrames = iEndFrame - iStartFrame + 1; |
|
} |
|
|
|
while ( encodedFrames < totalFrames ) |
|
{ |
|
// Write the first animation value (struct of 2 bytes) |
|
mstudioanimvalue_t *pDestAnimvalue = (mstudioanimvalue_t*)( g_bNativeSrc ? pDataSrc : pDataDest ); |
|
WriteBuffer<char>( &pDataDest, &pDataSrc, 2 ); |
|
|
|
// Write the remaining animation values from this group (shorts) |
|
WriteBuffer<short>( &pDataDest, &pDataSrc, pDestAnimvalue->num.valid ); |
|
|
|
encodedFrames += pDestAnimvalue->num.total; |
|
} |
|
} |
|
} |
|
|
|
// TODOKD: Could add a fixup here with some more work, hasn't been necessary yet |
|
if ( pAnimation->nextoffset ) |
|
{ |
|
// Set pointers to the next animation |
|
pAnimationSrc = (mstudioanim_t*)( (byte*)pAnimationSrc + SrcNative( &pAnimation->nextoffset ) ); |
|
pAnimationDest = (mstudioanim_t*)( (byte*)pAnimationDest + SrcNative( &pAnimation->nextoffset ) ); |
|
pAnimation = pAnimationSrc; |
|
|
|
// Swap the next animation |
|
WriteObjects( pAnimationDest, pAnimationSrc ); |
|
} |
|
else |
|
{ |
|
pAnimation = 0; |
|
pDataSrc += sizeof( mstudioanim_t ); |
|
pDataDest += sizeof( mstudioanim_t ); |
|
} |
|
} |
|
|
|
ALIGN4( pDataSrc ); |
|
ALIGN4( pDataDest ); |
|
} |
|
|
|
|
|
int ByteswapIKRules( studiohdr_t *&pHdrSrc, int numikrules, int numFrames, byte *&pDataSrc, byte *&pDataDest, int &fixedFileSize, const int fileSize ) |
|
{ |
|
DECLARE_OBJECT_POINTERS( pIKRule, pData, mstudioikrule_t ) |
|
|
|
ITERATE_BLOCK( pIKRule, numikrules ) |
|
{ |
|
WriteObjects<mstudioikrule_t>( pIKRuleDest, pIKRuleSrc ); |
|
|
|
/** IK ERROR KEYS **/ |
|
|
|
// Calculate the number of ikerrors by converting the ikerror start and end float values to |
|
// frame numbers. (See the generation of these values in simplify.cpp: ProcessIKRules()). |
|
float start = floorf( SrcNative( &pIKRule->start ) * (numFrames - 1) + 0.5f ); |
|
float end = floorf( SrcNative( &pIKRule->end ) * (numFrames - 1) + 0.5f ); |
|
int totalerror = (int)( end - start + 1 ); |
|
if ( end >= numFrames ) |
|
totalerror += 2; |
|
|
|
// Uncompressed - only found in some older models (shipped hl2) |
|
if ( pIKRule->ikerrorindex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pIKRule, ikerrorindex ) |
|
WriteObjects<mstudioikerror_t>( pDataDest, pDataSrc, totalerror ); |
|
} |
|
|
|
// Compressed - all models since hl2 |
|
if ( pIKRule->compressedikerrorindex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pIKRule, compressedikerrorindex ) |
|
WriteObjects<mstudiocompressedikerror_t>( pDataDest, pDataSrc ); |
|
|
|
mstudiocompressedikerror_t *pCompressed = (mstudiocompressedikerror_t *)pDataSrc; |
|
|
|
// Write the animvalues. |
|
for ( int idx = 0; idx < 6; ++idx ) |
|
{ |
|
if ( pCompressed->offset[idx] ) |
|
{ |
|
byte *pAnimvalueSrc = pDataSrc + SrcNative( &pCompressed->offset[idx] ); |
|
byte *pAnimvalueDest = pDataDest + SrcNative( &pCompressed->offset[idx] ); |
|
|
|
int numerror = 0; |
|
while ( numerror < totalerror ) |
|
{ |
|
// Write the first animation value (struct of 2 bytes) |
|
mstudioanimvalue_t *pDestAnimvalue = (mstudioanimvalue_t*)( g_bNativeSrc ? pAnimvalueSrc : pAnimvalueDest ); |
|
WriteBuffer<char>( &pAnimvalueDest, &pAnimvalueSrc, 2 ); |
|
|
|
// Write the remaining animation values from this group (shorts) |
|
WriteBuffer<short>( &pAnimvalueDest, &pAnimvalueSrc, pDestAnimvalue->num.valid ); |
|
|
|
numerror += pDestAnimvalue->num.total; |
|
} |
|
} |
|
} |
|
|
|
if ( pIKRule->szattachmentindex ) |
|
{ |
|
SET_INDEX_POINTERS( pData, pIKRule, szattachmentindex ) |
|
int size = strlen( (char*)pDataSrc ) + 1; |
|
WriteBuffer<char>( pDataDest, pDataSrc, size ); |
|
} |
|
} |
|
} |
|
return fixedFileSize; |
|
} |
|
|
|
|
|
|
|
//---------------------------------------------------------------------- |
|
// Swap an .ani file |
|
// Fixes alignment errors |
|
//---------------------------------------------------------------------- |
|
int ByteswapANIFile( studiohdr_t* pHdr, void *pDestBase, const void *pSrcBase, const int fileSize ) |
|
{ |
|
// Note, pHdr came from a native .mdl - |
|
// so the header, animdescs and animblocks are already in native format. |
|
Assert( pHdr ); |
|
if ( !pHdr ) |
|
return false; |
|
|
|
Q_memset( pDestBase, 0, fileSize ); |
|
|
|
// swap file header |
|
{ |
|
byte *pHeaderSrc = (byte *)pSrcBase; |
|
byte *pHeaderDest = (byte *)pDestBase; |
|
DECLARE_OBJECT_POINTERS( pAniHeader, pHeader, studiohdr_t ) |
|
WriteObjects( pAniHeaderDest, pAniHeaderSrc ); |
|
} |
|
|
|
// for fixup functions |
|
int fixedFileSize = fileSize; |
|
g_pfnFileProcessFunc = ProcessANIFields; |
|
g_pDataSrcBase = pSrcBase; |
|
g_pHdr = pHdr; |
|
studiohdr_t *pHdrSrc = pHdr; |
|
|
|
// The animdesc_t header is always contained in the mdl file, but its data may be in |
|
// the mdl or the ani. When the data is contained in the mdl, the animdesc index fields |
|
// represent offsets from the location of the animdesc header. When the data is in the ani, |
|
// the index fields contain offsets from the start of the animblock in which the animdesc data is contained. |
|
|
|
mstudioanimdesc_t *pAnimDesc = pHdr->pLocalAnimdesc( 0 ); |
|
for ( int i = 0; i < pHdr->numlocalanim; ++i, ++pAnimDesc ) |
|
{ |
|
// printf("anim %d : %d : %d\n", i, pAnimDesc->animblock, pAnimDesc->sectionframes ); |
|
if ( pAnimDesc->animblock == -1) |
|
{ |
|
// out of date model format |
|
continue; |
|
} |
|
|
|
if ( pAnimDesc->animblock == 0 && pAnimDesc->sectionframes == 0) |
|
{ |
|
// already saved out |
|
continue; |
|
} |
|
|
|
if ( pAnimDesc->sectionframes == 0 ) |
|
{ |
|
mstudioanimblock_t *pAnimBlock = pHdr->pAnimBlock( pAnimDesc->animblock ); |
|
|
|
// printf("block %d : start %d + %d\n", pAnimDesc->animblock, pAnimBlock->datastart, pAnimDesc->animindex ); |
|
// Base address of the animblock |
|
byte *pBlockBaseSrc = (byte*)pSrcBase + pAnimBlock->datastart; |
|
byte *pBlockBaseDest = (byte*)pDestBase + pAnimBlock->datastart; |
|
|
|
// Base address of the animation in the animblock |
|
byte *pDataSrc = pBlockBaseSrc + pAnimDesc->animindex; |
|
byte *pDataDest = pBlockBaseDest + pAnimDesc->animindex; |
|
|
|
ByteswapAnimData( pAnimDesc, 0, pDataSrc, pDataDest ); |
|
} |
|
else |
|
{ |
|
int numsections = pAnimDesc->numframes / pAnimDesc->sectionframes + 2; |
|
|
|
for ( int iSec = 0; iSec < numsections; ++iSec ) |
|
{ |
|
int block = pAnimDesc->pSection( iSec )->animblock; |
|
int index = pAnimDesc->pSection( iSec )->animindex; |
|
|
|
if ( block != 0 ) |
|
{ |
|
// printf("%s %d %d\n", pAnimDesc->pszName(), block, index ); |
|
|
|
mstudioanimblock_t *pAnimBlock = pHdr->pAnimBlock( block ); |
|
|
|
// Base address of the animblock |
|
byte *pBlockBaseSrc = (byte*)pSrcBase + pAnimBlock->datastart; |
|
byte *pBlockBaseDest = (byte*)pDestBase + pAnimBlock->datastart; |
|
FIXUP_OFFSETS( pBlockBase, pAnimBlock, datastart ) |
|
|
|
// Base address of the animation in the animblock |
|
byte *pDataSrc = pBlockBaseSrc + index; |
|
byte *pDataDest = pBlockBaseDest + index; |
|
|
|
ByteswapAnimData( pAnimDesc, iSec, pDataSrc, pDataDest ); |
|
} |
|
} |
|
} |
|
|
|
if ( pAnimDesc->animblock == 0) |
|
{ |
|
// already saved out |
|
continue; |
|
} |
|
|
|
mstudioanimblock_t *pAnimBlock = pHdr->pAnimBlock( pAnimDesc->animblock ); |
|
// Base address of the animblock |
|
byte *pBlockBaseSrc = (byte*)pSrcBase + pAnimBlock->datastart; |
|
byte *pBlockBaseDest = (byte*)pDestBase + pAnimBlock->datastart; |
|
FIXUP_OFFSETS( pBlockBase, pAnimBlock, datastart ) |
|
|
|
// Base address of the animation in the animblock |
|
byte *pDataSrc = pBlockBaseSrc + pAnimDesc->animindex; |
|
byte *pDataDest = pBlockBaseDest + pAnimDesc->animindex; |
|
FIXUP_OFFSETS( pData, pAnimDesc, animindex ) |
|
|
|
/** IK RULES **/ |
|
|
|
if ( pAnimDesc->animblockikruleindex ) |
|
{ |
|
pDataSrc = (byte*)pBlockBaseSrc + pAnimDesc->animblockikruleindex; |
|
pDataDest = (byte*)pBlockBaseDest + pAnimDesc->animblockikruleindex; |
|
FIXUP_OFFSETS( pData, pAnimDesc, animblockikruleindex ) |
|
|
|
int numikrules = SrcNative( &pAnimDesc->numikrules ); |
|
ByteswapIKRules( pHdrSrc, pAnimDesc->numikrules, pAnimDesc->numframes, pDataSrc, pDataDest, fixedFileSize, fileSize ); |
|
} |
|
|
|
/** LOCAL HIERARCHY **/ |
|
|
|
if ( pAnimDesc->localhierarchyindex ) |
|
{ |
|
pDataSrc = (byte*)pBlockBaseSrc + pAnimDesc->localhierarchyindex; |
|
pDataDest = (byte*)pBlockBaseDest + pAnimDesc->localhierarchyindex; |
|
DECLARE_OBJECT_POINTERS( pLocalHierarchy, pData, mstudiolocalhierarchy_t ) |
|
|
|
// HACK: Since animdescs are already native, pre-swap pAnimDesc->numlocalhierarchy |
|
// here so the automatic swap inside ITERATE_BLOCK will restore it |
|
int numlocalhierarchy = SrcNative( &pAnimDesc->numlocalhierarchy ); |
|
ITERATE_BLOCK( pLocalHierarchy, numlocalhierarchy ) |
|
{ |
|
WriteObjects<mstudiolocalhierarchy_t>( pLocalHierarchyDest, pLocalHierarchySrc, pAnimDesc->numlocalhierarchy ); |
|
|
|
/** COMPRESSED IK ERRORS **/ |
|
|
|
if ( pLocalHierarchy->localanimindex != 0 ) |
|
{ |
|
// Calculate the number of ikerrors by converting the ikerror start and end float values to |
|
// frame numbers. (See the generation of these values in simplify.cpp: ProcessIKRules()). |
|
int numFrames = pAnimDesc->numframes; |
|
float start = floorf( SrcNative( &pLocalHierarchy->start ) * (numFrames - 1) + 0.5f ); |
|
float end = floorf( SrcNative( &pLocalHierarchy->end ) * (numFrames - 1) + 0.5f ); |
|
int totalerror = (int)( end - start + 1 ); |
|
if ( end >= numFrames ) |
|
totalerror += 2; |
|
|
|
SET_INDEX_POINTERS( pData, pLocalHierarchy, localanimindex ) |
|
WriteObjects<mstudiocompressedikerror_t>( pDataDest, pDataSrc ); |
|
|
|
mstudiocompressedikerror_t *pCompressed = (mstudiocompressedikerror_t *)pDataSrc; |
|
|
|
// Write the animvalues. |
|
for ( int idx = 0; idx < 6; ++idx ) |
|
{ |
|
if ( pCompressed->offset[idx] ) |
|
{ |
|
byte *pAnimvalueSrc = pDataSrc + SrcNative( &pCompressed->offset[idx] ); |
|
byte *pAnimvalueDest = pDataDest + SrcNative( &pCompressed->offset[idx] ); |
|
|
|
int numerror = 0; |
|
while ( numerror < totalerror ) |
|
{ |
|
// Write the first animation value (struct of 2 bytes) |
|
mstudioanimvalue_t *pDestAnimvalue = (mstudioanimvalue_t*)( g_bNativeSrc ? pAnimvalueSrc : pAnimvalueDest ); |
|
WriteBuffer<char>( &pAnimvalueDest, &pAnimvalueSrc, 2 ); |
|
|
|
// Write the remaining animation values from this group (shorts) |
|
WriteBuffer<short>( &pAnimvalueDest, &pAnimvalueSrc, pDestAnimvalue->num.valid ); |
|
|
|
numerror += pDestAnimvalue->num.total; |
|
} |
|
} |
|
} |
|
} |
|
} // Local Hierarchy block |
|
} |
|
} |
|
|
|
// printf("returning %d\n", fixedFileSize ); |
|
|
|
return fixedFileSize; |
|
} |
|
|
|
int ByteswapANI( studiohdr_t* pHdr, void *pDestBase, const void *pSrcBase, const int fileSize ) |
|
{ |
|
// Make a working copy of the source to allow for alignment fixups |
|
void *pNewSrcBase = malloc( fileSize + BYTESWAP_ALIGNMENT_PADDING ); |
|
Q_memcpy( pNewSrcBase, pSrcBase, fileSize ); |
|
|
|
int fixedFileSize = ByteswapANIFile( pHdr, pDestBase, pNewSrcBase, fileSize ); |
|
if ( fixedFileSize != fileSize ) |
|
{ |
|
int finalSize = ByteswapANIFile( pHdr, pDestBase, pNewSrcBase, fixedFileSize ); |
|
if ( finalSize != fixedFileSize ) |
|
{ |
|
if ( g_bVerbose ) |
|
Warning( "Alignment fixups failed on ANI swap!\n" ); |
|
fixedFileSize = 0; |
|
} |
|
} |
|
|
|
free( pNewSrcBase ); |
|
|
|
// the compression needs to happen on the final or "fixed" pass |
|
if ( g_pCompressFunc && pHdr->numanimblocks >= 2 && fixedFileSize ) |
|
{ |
|
// assemble a new anim of compressed anim blocks |
|
// start with original size, with room for alignment padding |
|
fixedFileSize += (pHdr->numanimblocks + 1) * 2048; |
|
byte *pNewDestBase = (byte *)malloc( fixedFileSize ); |
|
Q_memset( pNewDestBase, 0, fixedFileSize ); |
|
byte *pNewDest = pNewDestBase; |
|
|
|
// get the header payload as is |
|
// assuming the header is up to the first anim block |
|
mstudioanimblock_t *pAnimBlock = pHdr->pAnimBlock( 1 ); |
|
V_memcpy( pNewDest, pDestBase, pAnimBlock->datastart ); |
|
pNewDest += pAnimBlock->datastart; |
|
|
|
int padding = AlignValue( (unsigned int)pNewDest - (unsigned int)pNewDestBase, 2048 ); |
|
padding -= (unsigned int)pNewDest - (unsigned int)pNewDestBase; |
|
pNewDest += padding; |
|
|
|
// iterate and compress anim blocks |
|
for ( int i = 1; i < pHdr->numanimblocks; ++i ) |
|
{ |
|
pAnimBlock = pHdr->pAnimBlock( i ); |
|
|
|
void *pInput = (byte *)pDestBase + pAnimBlock->datastart; |
|
int inputSize = pAnimBlock->dataend - pAnimBlock->datastart; |
|
|
|
pAnimBlock->datastart = (unsigned int)pNewDest - (unsigned int)pNewDestBase; |
|
|
|
void *pOutput; |
|
int outputSize; |
|
if ( g_pCompressFunc( pInput, inputSize, &pOutput, &outputSize ) ) |
|
{ |
|
V_memcpy( pNewDest, pOutput, outputSize ); |
|
pNewDest += outputSize; |
|
free( pOutput ); |
|
} |
|
else |
|
{ |
|
// as is |
|
V_memcpy( pNewDest, pInput, inputSize ); |
|
pNewDest += inputSize; |
|
} |
|
|
|
padding = AlignValue( (unsigned int)pNewDest - (unsigned int)pNewDestBase, 2048 ); |
|
padding -= (unsigned int)pNewDest - (unsigned int)pNewDestBase; |
|
pNewDest += padding; |
|
|
|
pAnimBlock->dataend = (unsigned int)pNewDest - (unsigned int)pNewDestBase; |
|
} |
|
|
|
fixedFileSize = pNewDest - pNewDestBase; |
|
V_memcpy( pDestBase, pNewDestBase, fixedFileSize ); |
|
free( pNewDestBase ); |
|
} |
|
|
|
return fixedFileSize; |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Write a .mdl file in big-endian format |
|
//---------------------------------------------------------------------- |
|
int ByteswapMDLFile( void *pDestBase, void *pSrcBase, const int fileSize ) |
|
{ |
|
// Needed by fixup functions |
|
g_pDataSrcBase = pSrcBase; |
|
g_pfnFileProcessFunc = ProcessMDLFields; |
|
int fixedFileSize = fileSize; |
|
|
|
Q_memset( pDestBase, 0, fileSize ); |
|
|
|
byte *pDataSrc = (byte*)pSrcBase; |
|
byte *pDataDest = (byte*)pDestBase; |
|
|
|
/** FILE HEADER **/ |
|
|
|
DECLARE_OBJECT_POINTERS( pHdr, pData, studiohdr_t ) |
|
WriteObjects( pHdrDest, pHdrSrc ); |
|
|
|
/** BONES **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, boneindex ) |
|
DECLARE_OBJECT_POINTERS( pStudioBone, pData, mstudiobone_t ) |
|
ITERATE_BLOCK( pStudioBone, pHdr->numbones ) |
|
{ |
|
WriteObjects( pStudioBoneDest, pStudioBoneSrc ); |
|
|
|
if ( pStudioBone->procindex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pStudioBone, procindex ) |
|
|
|
unsigned int index = SrcNative( &pStudioBone->proctype ); |
|
switch( index ) |
|
{ |
|
case STUDIO_PROC_AXISINTERP: |
|
{ |
|
/** AXIS-INTERP BONES **/ |
|
DECLARE_OBJECT_POINTERS( pAxisInterpBone, pData, mstudioaxisinterpbone_t ) |
|
WriteObjects( pAxisInterpBoneDest, pAxisInterpBoneSrc ); |
|
break; |
|
} |
|
case STUDIO_PROC_QUATINTERP: |
|
{ |
|
/** QUAT-INTERP BONES **/ |
|
DECLARE_OBJECT_POINTERS( pQuatInterpBone, pData, mstudioquatinterpbone_t ) |
|
WriteObjects( pQuatInterpBoneDest, pQuatInterpBoneSrc ); |
|
|
|
/** QUAT-INTERP TRIGGERS **/ |
|
SET_INDEX_POINTERS_FIXUP( pData, pQuatInterpBone, triggerindex ) |
|
WriteObjects<mstudioquatinterpinfo_t>( pDataDest, pDataSrc, SrcNative( &pQuatInterpBone->numtriggers ) ); |
|
break; |
|
} |
|
case STUDIO_PROC_JIGGLE: |
|
{ |
|
/** JIGGLE BONES **/ |
|
DECLARE_OBJECT_POINTERS( pJiggleBone, pData, mstudiojigglebone_t ) |
|
WriteObjects( pJiggleBoneDest, pJiggleBoneSrc ); |
|
break; |
|
} |
|
case STUDIO_PROC_AIMATBONE: |
|
case STUDIO_PROC_AIMATATTACH: |
|
{ |
|
/** AIM AT BONES **/ |
|
DECLARE_OBJECT_POINTERS( pAimAtBone, pData, mstudioaimatbone_t ) |
|
WriteObjects( pAimAtBoneDest, pAimAtBoneSrc ); |
|
break; |
|
} |
|
default: |
|
Assert( 0 ); |
|
Warning( "Unknown bone type %d found!\n", index ); |
|
} |
|
} |
|
} |
|
|
|
/** BONE CONTROLLERS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, bonecontrollerindex ) |
|
WriteObjects<mstudiobonecontroller_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numbonecontrollers ) ); |
|
|
|
/** ATTACHMENTS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, localattachmentindex ) |
|
WriteObjects<mstudioattachment_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numlocalattachments ) ); |
|
|
|
/** HITBOX SETS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, hitboxsetindex ) |
|
DECLARE_OBJECT_POINTERS( pHitboxSet, pData, mstudiohitboxset_t ) |
|
ITERATE_BLOCK( pHitboxSet, pHdr->numhitboxsets ) |
|
{ |
|
WriteObjects( pHitboxSetDest, pHitboxSetSrc ); |
|
|
|
/** HITBOXES **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHitboxSet, hitboxindex ) |
|
WriteObjects<mstudiobbox_t>( pDataDest, pDataSrc, SrcNative( &pHitboxSet->numhitboxes ) ); |
|
} |
|
|
|
/** BONE TABLE **/ |
|
|
|
SET_INDEX_POINTERS( pData, pHdr, bonetablebynameindex ) |
|
WriteBuffer<char>( pDataDest, pDataSrc, SrcNative( &pHdr->numbones ) ); |
|
|
|
/** ANIMATION DESCRIPTIONS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, localanimindex ) |
|
DECLARE_OBJECT_POINTERS( pAnimDesc, pData, mstudioanimdesc_t ) |
|
ITERATE_BLOCK( pAnimDesc, pHdr->numlocalanim ) |
|
{ |
|
WriteObjects( pAnimDescDest, pAnimDescSrc ); |
|
|
|
if ( pAnimDesc->animblock == -1 ) |
|
{ |
|
// out of date model format |
|
continue; |
|
} |
|
|
|
// section data can point to both internal and external blocks |
|
int numsections = 0; |
|
if ( pAnimDesc->sectionframes != 0 ) |
|
{ |
|
numsections = pAnimDesc->numframes / pAnimDesc->sectionframes + 2; |
|
|
|
SET_INDEX_POINTERS( pData, pAnimDesc, sectionindex ) |
|
DECLARE_OBJECT_POINTERS( pSection, pData, mstudioanimsections_t ) |
|
|
|
WriteObjects( pSectionDest, pSectionSrc, numsections ); |
|
} |
|
|
|
if ( pAnimDesc->animblock == 0 ) |
|
{ |
|
if ( numsections == 0 ) |
|
{ |
|
SET_INDEX_POINTERS( pData, pAnimDesc, animindex ) |
|
ByteswapAnimData( pAnimDesc, 0, pDataSrc, pDataDest ); |
|
} |
|
else |
|
{ |
|
for ( int i = 0; i < numsections; ++i ) |
|
{ |
|
if ( pAnimDesc->pSection( i )->animblock == 0 ) |
|
{ |
|
int index = pAnimDesc->pSection( i )->animindex; |
|
|
|
// Base address of the animation in the animblock |
|
byte *pDataSrcAnim = (byte *)pAnimDescSrc + index; |
|
byte *pDataDestAnim = (byte *)pAnimDescDest + index; |
|
|
|
ByteswapAnimData( pAnimDesc, i, pDataSrcAnim, pDataDestAnim ); |
|
} |
|
} |
|
} |
|
|
|
/** IK RULES **/ |
|
|
|
if ( pAnimDesc->ikruleindex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pAnimDesc, ikruleindex ) |
|
DECLARE_OBJECT_POINTERS( pIKRule, pData, mstudioikrule_t ) |
|
|
|
int numframes = SrcNative( &pAnimDesc->numframes ); |
|
ByteswapIKRules( pHdrSrc, pAnimDesc->numikrules, numframes, pDataSrc, pDataDest, fixedFileSize, fileSize ); |
|
} |
|
|
|
/** LOCAL HIERARCHY **/ |
|
|
|
if ( pAnimDesc->localhierarchyindex ) |
|
{ |
|
SET_INDEX_POINTERS( pData, pAnimDesc, localhierarchyindex ) |
|
DECLARE_OBJECT_POINTERS( pLocalHierarchy, pData, mstudiolocalhierarchy_t ) |
|
ITERATE_BLOCK( pLocalHierarchy, pAnimDesc->numlocalhierarchy ) |
|
{ |
|
WriteObjects<mstudiolocalhierarchy_t>( pLocalHierarchyDest, pLocalHierarchySrc, SrcNative( &pAnimDesc->numlocalhierarchy ) ); |
|
|
|
/** COMPRESSED IK ERRORS **/ |
|
|
|
if ( pLocalHierarchy->localanimindex != 0 ) |
|
{ |
|
// Calculate the number of ikerrors by converting the ikerror start and end float values to |
|
// frame numbers. (See the generation of these values in simplify.cpp: ProcessIKRules()). |
|
int numFrames = SrcNative( &pAnimDesc->numframes ); |
|
float start = floorf( SrcNative( &pLocalHierarchy->start ) * (numFrames - 1) + 0.5f ); |
|
float end = floorf( SrcNative( &pLocalHierarchy->end ) * (numFrames - 1) + 0.5f ); |
|
int totalerror = (int)( end - start + 1 ); |
|
if ( end >= numFrames ) |
|
totalerror += 2; |
|
|
|
SET_INDEX_POINTERS( pData, pLocalHierarchy, localanimindex ) |
|
WriteObjects<mstudiocompressedikerror_t>( pDataDest, pDataSrc ); |
|
|
|
mstudiocompressedikerror_t *pCompressed = (mstudiocompressedikerror_t *)pDataSrc; |
|
|
|
// Write the animvalues. |
|
for ( int idx = 0; idx < 6; ++idx ) |
|
{ |
|
if ( pCompressed->offset[idx] ) |
|
{ |
|
byte *pAnimvalueSrc = pDataSrc + SrcNative( &pCompressed->offset[idx] ); |
|
byte *pAnimvalueDest = pDataDest + SrcNative( &pCompressed->offset[idx] ); |
|
|
|
int numerror = 0; |
|
while ( numerror < totalerror ) |
|
{ |
|
// Write the first animation value (struct of 2 bytes) |
|
mstudioanimvalue_t *pDestAnimvalue = (mstudioanimvalue_t*)( g_bNativeSrc ? pAnimvalueSrc : pAnimvalueDest ); |
|
WriteBuffer<char>( &pAnimvalueDest, &pAnimvalueSrc, 2 ); |
|
|
|
// Write the remaining animation values from this group (shorts) |
|
WriteBuffer<short>( &pAnimvalueDest, &pAnimvalueSrc, pDestAnimvalue->num.valid ); |
|
|
|
numerror += pDestAnimvalue->num.total; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
} // Local Hierarchy block |
|
} |
|
} // Animdesc block |
|
|
|
/** MOVEMENTS **/ |
|
|
|
// Separate loop required by format of mstudioanimdesc_t data |
|
SET_INDEX_POINTERS( pData, pHdr, localanimindex ) |
|
SET_OBJECT_POINTERS( pAnimDesc, pData, mstudioanimdesc_t ) |
|
ITERATE_BLOCK( pAnimDesc, pHdr->numlocalanim ) |
|
{ |
|
if ( pAnimDesc->nummovements ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pAnimDesc, movementindex ) |
|
WriteObjects<mstudiomovement_t>( pDataDest, pDataSrc, SrcNative( &pAnimDesc->nummovements ) ); |
|
} |
|
} |
|
|
|
/** IK RULES (2nd pass) **/ |
|
|
|
// This is required to support older models that had these lumps in a different |
|
// order - the model version didn't change, so there's no reliable way to detect it. |
|
SET_INDEX_POINTERS( pData, pHdr, localanimindex ) |
|
SET_OBJECT_POINTERS( pAnimDesc, pData, mstudioanimdesc_t ) |
|
ITERATE_BLOCK( pAnimDesc, pHdr->numlocalanim ) |
|
{ |
|
if ( pAnimDesc->ikruleindex ) |
|
{ |
|
// Only need to write the data again if a fixup happens |
|
byte *pTest = (byte*)pAnimDesc + SrcNative( &pAnimDesc->ikruleindex ); |
|
SET_INDEX_POINTERS_FIXUP( pData, pAnimDesc, ikruleindex ) |
|
if ( pTest == pDataSrc ) |
|
continue; |
|
|
|
DECLARE_OBJECT_POINTERS( pIKRule, pData, mstudioikrule_t ) |
|
ITERATE_BLOCK( pIKRule, pAnimDesc->numikrules ) |
|
{ |
|
WriteObjects<mstudioikrule_t>( pIKRuleDest, pIKRuleSrc ); |
|
|
|
/** IK ERROR KEYS **/ |
|
|
|
// Calculate the number of ikerrors by converting the ikerror start and end float values to |
|
// frame numbers. (See the generation of these values in simplify.cpp: ProcessIKRules()). |
|
int numFrames = SrcNative( &pAnimDesc->numframes ); |
|
float start = floorf( SrcNative( &pIKRule->start ) * (numFrames - 1) + 0.5f ); |
|
float end = floorf( SrcNative( &pIKRule->end ) * (numFrames - 1) + 0.5f ); |
|
int totalerror = (int)( end - start + 1 ); |
|
if ( end >= numFrames ) |
|
totalerror += 2; |
|
|
|
// Uncompressed - only found in some older models (shipped hl2) |
|
if ( pIKRule->ikerrorindex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pIKRule, ikerrorindex ) |
|
WriteObjects<mstudioikerror_t>( pDataDest, pDataSrc, totalerror ); |
|
} |
|
|
|
// Compressed - all models since hl2 |
|
if ( pIKRule->compressedikerrorindex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pIKRule, compressedikerrorindex ) |
|
WriteObjects<mstudiocompressedikerror_t>( pDataDest, pDataSrc ); |
|
|
|
mstudiocompressedikerror_t *pCompressed = (mstudiocompressedikerror_t *)pDataSrc; |
|
|
|
// Write the animvalues. |
|
for ( int idx = 0; idx < 6; ++idx ) |
|
{ |
|
if ( pCompressed->offset[idx] ) |
|
{ |
|
byte *pAnimvalueSrc = pDataSrc + SrcNative( &pCompressed->offset[idx] ); |
|
byte *pAnimvalueDest = pDataDest + SrcNative( &pCompressed->offset[idx] ); |
|
|
|
int numerror = 0; |
|
while ( numerror < totalerror ) |
|
{ |
|
// Write the first animation value (struct of 2 bytes) |
|
mstudioanimvalue_t *pDestAnimvalue = (mstudioanimvalue_t*)( g_bNativeSrc ? pAnimvalueSrc : pAnimvalueDest ); |
|
WriteBuffer<char>( &pAnimvalueDest, &pAnimvalueSrc, 2 ); |
|
|
|
// Write the remaining animation values from this group (shorts) |
|
WriteBuffer<short>( &pAnimvalueDest, &pAnimvalueSrc, pDestAnimvalue->num.valid ); |
|
|
|
numerror += pDestAnimvalue->num.total; |
|
} |
|
} |
|
} |
|
|
|
if ( pIKRule->szattachmentindex ) |
|
{ |
|
SET_INDEX_POINTERS( pData, pIKRule, szattachmentindex ) |
|
int size = strlen( (char*)pDataSrc ) + 1; |
|
WriteBuffer<char>( pDataDest, pDataSrc, size ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
// Local hierarchy keys don't exist in older models |
|
} |
|
|
|
/** ZERO FRAMES **/ |
|
|
|
SET_INDEX_POINTERS( pData, pHdr, localanimindex ) |
|
SET_OBJECT_POINTERS( pAnimDesc, pData, mstudioanimdesc_t ) |
|
ITERATE_BLOCK( pAnimDesc, pHdr->numlocalanim ) |
|
{ |
|
if ( pAnimDesc->pZeroFrameData( ) != NULL ) |
|
{ |
|
int offset = pAnimDesc->pZeroFrameData( ) - (byte *)pAnimDesc; |
|
|
|
// Base address of the animation in the animblock |
|
byte *pZeroFrameSrc = (byte *)pAnimDescSrc + offset; |
|
byte *pZeroFrameDest = (byte *)pAnimDescDest + offset; |
|
|
|
SET_INDEX_POINTERS( pData, pHdr, boneindex ) |
|
SET_OBJECT_POINTERS( pStudioBone, pData, mstudiobone_t ) |
|
ITERATE_BLOCK( pStudioBone, pHdr->numbones ) |
|
{ |
|
if ( pStudioBone->flags & BONE_HAS_SAVEFRAME_POS ) |
|
{ |
|
for ( int j = 0; j < pAnimDesc->zeroframecount; j++) |
|
{ |
|
WriteBuffer<short>( &pZeroFrameDest, &pZeroFrameSrc, 3 ); |
|
} |
|
} |
|
if ( pStudioBone->flags & BONE_HAS_SAVEFRAME_ROT ) |
|
{ |
|
for ( int j = 0; j < pAnimDesc->zeroframecount; j++) |
|
{ |
|
WriteBuffer<int64>( &pZeroFrameDest, &pZeroFrameSrc, 1 ); |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
/** SEQUENCE INFO **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, localseqindex ) |
|
DECLARE_OBJECT_POINTERS( pSequence, pData, mstudioseqdesc_t ) |
|
ITERATE_BLOCK( pSequence, pHdr->numlocalseq ) |
|
{ |
|
WriteObjects( pSequenceDest, pSequenceSrc ); |
|
|
|
/** POSE KEYS **/ |
|
|
|
if ( pSequence->posekeyindex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pSequence, posekeyindex ) |
|
WriteBuffer<float>( pDataDest, pDataSrc, SrcNative( &pSequence->groupsize[0] ) + SrcNative( &pSequence->groupsize[1] ) ); |
|
} |
|
|
|
/** STUDIO EVENTS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pSequence, eventindex ) |
|
WriteObjects<mstudioevent_t>( pDataDest, pDataSrc, SrcNative( &pSequence->numevents ) ); |
|
|
|
/** AUTOLAYERS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pSequence, autolayerindex ) |
|
WriteObjects<mstudioautolayer_t>( pDataDest, pDataSrc, SrcNative( &pSequence->numautolayers ) ); |
|
|
|
/** BONE WEIGHTS **/ |
|
|
|
// Data may be shared across sequences |
|
DECLARE_INDEX_POINTERS_FIXUP( pWeight, pSequence, weightlistindex ) |
|
if ( pWeightSrc >= pDataSrc ) |
|
{ |
|
int numBoneWeights = ( SrcNative( &pSequence->iklockindex ) - SrcNative( &pSequence->weightlistindex ) ) / sizeof(float); |
|
WriteBuffer<float>( pWeightDest, pWeightSrc, numBoneWeights ); |
|
} |
|
|
|
/** IK LOCKS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pSequence, iklockindex ) |
|
WriteObjects<mstudioiklock_t>( pDataDest, pDataSrc, SrcNative( &pSequence->numiklocks ) ); |
|
|
|
/** ANIMATION INDICES **/ |
|
|
|
if ( pSequence->animindexindex ) |
|
{ |
|
SET_INDEX_POINTERS( pData, pSequence, animindexindex ) |
|
WriteBuffer<short>( pDataDest, pDataSrc, SrcNative( &pSequence->groupsize[0] ) * SrcNative( &pSequence->groupsize[1] ) ); |
|
} |
|
|
|
/** KEYVALUES **/ |
|
|
|
SET_INDEX_POINTERS( pData, pSequence, keyvalueindex ) |
|
WriteBuffer<char>( pDataDest, pDataSrc, SrcNative( &pSequence->keyvaluesize ) ); |
|
|
|
/** ACTIVITY MODIFIERS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pSequence, activitymodifierindex ) |
|
WriteObjects<mstudioactivitymodifier_t>( pDataDest, pDataSrc, SrcNative( &pSequence->numactivitymodifiers ) ); |
|
} |
|
|
|
/** TRANSITION GRAPH **/ |
|
|
|
int numLocalNodes = SrcNative( &pHdr->numlocalnodes ); |
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, localnodenameindex ) |
|
WriteBuffer<int>( pDataDest, pDataSrc, numLocalNodes ); |
|
|
|
/** LOCAL NODES **/ |
|
|
|
SET_INDEX_POINTERS( pData, pHdr, localnodeindex ) |
|
WriteBuffer<char>( pDataDest, pDataSrc, numLocalNodes * numLocalNodes ); |
|
|
|
/** BODYPART INFO **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, bodypartindex ) |
|
DECLARE_OBJECT_POINTERS( pBodypart, pData, mstudiobodyparts_t ) |
|
ITERATE_BLOCK( pBodypart, pHdr->numbodyparts ) |
|
{ |
|
WriteObjects( pBodypartDest, pBodypartSrc ); |
|
|
|
/** MODEL INFO **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pBodypart, modelindex ) |
|
DECLARE_OBJECT_POINTERS( pModel, pData, mstudiomodel_t ) |
|
ITERATE_BLOCK( pModel, pBodypart->nummodels ) |
|
{ |
|
WriteObjects( pModelDest, pModelSrc ); |
|
|
|
/** MESHES **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pModel, meshindex ) |
|
DECLARE_OBJECT_POINTERS( pMesh, pData, mstudiomesh_t ) |
|
ITERATE_BLOCK( pMesh, pModel->nummeshes ) |
|
{ |
|
WriteObjects( pMeshDest, pMeshSrc ); |
|
|
|
if ( !pMesh->numflexes ) |
|
continue; |
|
|
|
/** FLEXES **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pMesh, flexindex ) |
|
DECLARE_OBJECT_POINTERS( pFlex, pData, mstudioflex_t ) |
|
ITERATE_BLOCK( pFlex, pMesh->numflexes ) |
|
{ |
|
WriteObjects( pFlexDest, pFlexSrc ); |
|
|
|
/** VERT ANIMS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pFlex, vertindex ) |
|
WriteObjects<mstudiovertanim_t>( pDataDest, pDataSrc, SrcNative( &pFlex->numverts ) ); |
|
} |
|
} |
|
|
|
/** EYEBALLS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pModel, eyeballindex ) |
|
WriteObjects<mstudioeyeball_t>( pDataDest, pDataSrc, SrcNative( &pModel->numeyeballs ) ); |
|
} |
|
} |
|
|
|
/** GLOBAL FLEX NAMES **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, flexdescindex ) |
|
WriteObjects<mstudioflexdesc_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numflexdesc ) ); |
|
|
|
/** GLOBAL FLEX CONTROLLERS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, flexcontrollerindex ) |
|
WriteObjects<mstudioflexcontroller_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numflexcontrollers ) ); |
|
|
|
/** GLOBAL FLEX CONTROLLER REMAPS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, flexcontrolleruiindex ) |
|
WriteObjects<mstudioflexcontrollerui_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numflexcontrollerui ) ); |
|
|
|
// TODOKD: The remap indices after the flex controller remap headers need to be swapped as well? |
|
|
|
/** FLEX RULES **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, flexruleindex ) |
|
DECLARE_OBJECT_POINTERS( pFlexRule, pData, mstudioflexrule_t ) |
|
ITERATE_BLOCK( pFlexRule, pHdr->numflexrules ) |
|
{ |
|
WriteObjects( pFlexRuleDest, pFlexRuleSrc ); |
|
|
|
/** FLEX OPS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pFlexRule, opindex ) |
|
WriteObjects<mstudioflexop_t>( pDataDest, pDataSrc, SrcNative( &pFlexRule->numops ) ); |
|
} |
|
|
|
/** IK CHAINS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, ikchainindex ) |
|
DECLARE_OBJECT_POINTERS( pIKChain, pData, mstudioikchain_t ) |
|
ITERATE_BLOCK( pIKChain, pHdr->numikchains ) |
|
{ |
|
WriteObjects( pIKChainDest, pIKChainSrc ); |
|
|
|
/** IK LINKS **/ |
|
|
|
SET_INDEX_POINTERS( pData, pIKChain, linkindex ) |
|
WriteObjects<mstudioiklink_t>( pDataDest, pDataSrc, SrcNative( &pIKChain->numlinks ) ); |
|
} |
|
|
|
/** IK AUTOPLAY LOCKS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, localikautoplaylockindex ) |
|
WriteObjects<mstudioiklock_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numlocalikautoplaylocks ) ); |
|
|
|
/** MOUTH INFO **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, mouthindex ) |
|
WriteObjects<mstudiomouth_t>( pDataDest, pDataSrc, SrcNative( &pHdr->nummouths ) ); |
|
|
|
/** POSE PARAMATERS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, localposeparamindex ) |
|
WriteObjects<mstudioposeparamdesc_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numlocalposeparameters ) ); |
|
|
|
/** MODEL GROUPS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, includemodelindex ) |
|
WriteObjects<mstudiomodelgroup_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numincludemodels ) ); |
|
|
|
/** ANIMBLOCK GROUP INFO **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, animblockindex ) |
|
WriteObjects<mstudioanimblock_t>( pDataDest, pDataSrc, SrcNative( &pHdr->numanimblocks ) ); |
|
|
|
/** TEXTURE INFO **/ |
|
|
|
// While swapping, kill off unwanted textures by name |
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, textureindex ) |
|
DECLARE_OBJECT_POINTERS( pTexture, pData, mstudiotexture_t ) |
|
int textureCt = SrcNative( &pHdr->numtextures ); |
|
int nameOffset = 0; |
|
for ( int i = 0; i < SrcNative( &pHdr->numtextures ); ++i, ++pTexture, ++pTextureSrc ) |
|
{ |
|
WriteObjects<mstudiotexture_t>( pTextureDest, pTextureSrc ); |
|
|
|
int destnameindex = SrcNative( &pTexture->sznameindex ) + nameOffset; |
|
pTextureDest->sznameindex = DestNative( &destnameindex ); |
|
char *pName = (char*)pTexture + SrcNative( &pTexture->sznameindex ); |
|
#if 0 // Undone: Killing textures here can cause crashes at runtime. |
|
// Don't need pupil textures |
|
if ( Q_stristr( pName, "pupil_" ) || !Q_stricmp( pName, "pupil" ) ) |
|
{ |
|
--textureCt; |
|
nameOffset += sizeof(mstudiotexture_t); |
|
} |
|
else |
|
#endif |
|
{ |
|
++pTextureDest; |
|
} |
|
} |
|
pHdrDest->numtextures = DestNative( &textureCt ); |
|
|
|
/** TEXTURE INDICES **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pHdr, cdtextureindex ) |
|
WriteBuffer<int>( &pDataDest, &pDataSrc, SrcNative( &pHdr->numcdtextures ) ); |
|
|
|
/** TEXTURE DICTIONARY **/ |
|
|
|
SET_INDEX_POINTERS( pData, pHdr, skinindex ) |
|
WriteBuffer<short>( &pDataDest, &pDataSrc, SrcNative( &pHdr->numskinfamilies ) * SrcNative( &pHdr->numskinref ) ); |
|
|
|
/** KEYVALUES **/ |
|
|
|
SET_INDEX_POINTERS( pData, pHdr, keyvalueindex ) |
|
WriteBuffer<char>( &pDataDest, &pDataSrc, SrcNative( &pHdr->keyvaluesize ) ); |
|
|
|
/** STUDIOHDR2 **/ |
|
|
|
if ( pHdr->studiohdr2index ) |
|
{ |
|
DECLARE_INDEX_POINTERS_FIXUP( pLocalData, pHdr, studiohdr2index ) |
|
DECLARE_OBJECT_POINTERS( pStudioHdr2, pLocalData, studiohdr2_t ) |
|
|
|
// HACK: Pre-swap the constant "1" here so the automatic swap inside ITERATE_BLOCK will restore it |
|
int studiohdr2ct = 1; |
|
studiohdr2ct = SrcNative( &studiohdr2ct ); |
|
ITERATE_BLOCK( pStudioHdr2, studiohdr2ct ) |
|
{ |
|
WriteObjects( pStudioHdr2Dest, pStudioHdr2Src ); |
|
|
|
/** SRC BONE TRANSFORMS **/ |
|
|
|
if ( pStudioHdr2->numsrcbonetransform ) |
|
{ |
|
// Note, srcbonetransformindex is an offset from the start of the file, not the start of the studiohdr2 |
|
// as is the convention. That's why the macros can't be used here. |
|
pDataSrc = (byte*)pHdrSrc + SrcNative( &pStudioHdr2->srcbonetransformindex ); |
|
pDataDest = (byte*)pHdrDest + SrcNative( &pStudioHdr2->srcbonetransformindex ); |
|
WriteObjects<mstudiosrcbonetransform_t>( &pDataDest, &pDataSrc, SrcNative( &pStudioHdr2->numsrcbonetransform ) ); |
|
} |
|
|
|
if ( pStudioHdr2->linearboneindex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pStudioHdr2, linearboneindex ) |
|
DECLARE_OBJECT_POINTERS( pLinearBone, pData, mstudiolinearbone_t ) |
|
|
|
WriteObjects( pLinearBoneDest, pLinearBoneSrc ); |
|
|
|
int numBones = SrcNative( &pLinearBone->numbones ); |
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, flagsindex ) |
|
WriteBuffer<int>( &pDataDest, &pDataSrc, numBones ); |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, parentindex ) |
|
WriteBuffer<int>( &pDataDest, &pDataSrc, numBones ); |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, posindex ) |
|
WriteBuffer<float>( &pDataDest, &pDataSrc, 3*numBones ); |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, quatindex ) |
|
WriteBuffer<float>( &pDataDest, &pDataSrc, 4*numBones ); |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, rotindex ) |
|
WriteBuffer<float>( &pDataDest, &pDataSrc, 3*numBones ); |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, posetoboneindex ) |
|
WriteBuffer<float>( &pDataDest, &pDataSrc, 12*numBones ); |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, posscaleindex ) |
|
WriteBuffer<float>( &pDataDest, &pDataSrc, 3*numBones ); |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, rotscaleindex ) |
|
WriteBuffer<float>( &pDataDest, &pDataSrc, 3*numBones ); |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pLinearBone, qalignmentindex ) |
|
WriteBuffer<float>( &pDataDest, &pDataSrc, 4*numBones ); |
|
} |
|
|
|
/** BONE FLEX DRIVERS **/ |
|
if ( pStudioHdr2->m_nBoneFlexDriverIndex ) |
|
{ |
|
SET_INDEX_POINTERS_FIXUP( pData, pStudioHdr2, m_nBoneFlexDriverIndex ) |
|
DECLARE_OBJECT_POINTERS( pBoneFlexDriver, pData, mstudioboneflexdriver_t ) |
|
ITERATE_BLOCK( pBoneFlexDriver, pStudioHdr2->m_nBoneFlexDriverCount ) |
|
{ |
|
WriteObjects( pBoneFlexDriverDest, pBoneFlexDriverSrc ); |
|
|
|
/** BONE FLEX DRIVER CONTROLS **/ |
|
|
|
SET_INDEX_POINTERS_FIXUP( pData, pBoneFlexDriver, m_nControlIndex ); |
|
WriteObjects< mstudioboneflexdrivercontrol_t >( &pDataDest, &pDataSrc, SrcNative( &pBoneFlexDriver->m_nControlCount ) ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
/** STRING TABLE **/ |
|
|
|
// NOTE: The block of data (above) swapped immediately before the string table MUST update the |
|
// pDataSrc pointer position, in order for this string table offset calculation to work correctly. |
|
// To update the pointer position, pass the pointer address to WriteObjects(). |
|
int offset = pDataSrc - (byte*)pSrcBase; |
|
int stringTableBytes = fixedFileSize - offset; |
|
WriteBuffer<char>( pDataDest, pDataSrc, stringTableBytes ); |
|
|
|
pHdrDest->length = DestNative( &fixedFileSize ); |
|
|
|
// Cleanup texture paths |
|
// Some older MDL's have double terminal slashes |
|
SET_INDEX_POINTERS( pData, pHdr, cdtextureindex ) |
|
int numCdTextures = SrcNative( &pHdr->numcdtextures ); |
|
for ( int i = 0; i < numCdTextures; ++i ) |
|
{ |
|
char *pPath = (char*)pHdrDest + SrcNative( &((int *)pDataSrc)[i] ); |
|
int len = strlen( pPath ); |
|
if ( len >= 2 && ( pPath[len-1] == '\\' || pPath[len-1] == '/' ) && ( pPath[len-2] == '\\' || pPath[len-2] == '/' ) ) |
|
{ |
|
pPath[len-1] = '\0'; |
|
} |
|
} |
|
|
|
return fixedFileSize; |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Swap a .mdl in two passes - first pass fixes alignment errors by shifting |
|
// the data and updating offsets, then the second pass does the final swap. |
|
//---------------------------------------------------------------------- |
|
int ByteswapMDL( void *pDestBase, const void *pSrcBase, const int fileSize ) |
|
{ |
|
// Make a working copy of the source to allow for alignment fixups |
|
void *pNewSrcBase = malloc( fileSize + BYTESWAP_ALIGNMENT_PADDING ); |
|
Q_memcpy( pNewSrcBase, pSrcBase, fileSize ); |
|
|
|
int fixedFileSize = ByteswapMDLFile( pDestBase, pNewSrcBase, fileSize ); |
|
if ( fixedFileSize != fileSize ) |
|
{ |
|
int finalSize = ByteswapMDLFile( pDestBase, pNewSrcBase, fixedFileSize ); |
|
if ( finalSize != fixedFileSize ) |
|
{ |
|
Warning( "Alignment fixups failed on MDL swap!\n" ); |
|
fixedFileSize = 0; |
|
} |
|
} |
|
|
|
free( pNewSrcBase ); |
|
|
|
// the compression needs to happen on the final or "fixed" pass |
|
if ( g_pCompressFunc && fixedFileSize ) |
|
{ |
|
void *pInput = pDestBase; |
|
int inputSize = fixedFileSize; |
|
void *pOutput; |
|
int outputSize; |
|
if ( g_pCompressFunc( pInput, inputSize, &pOutput, &outputSize ) ) |
|
{ |
|
V_memcpy( pDestBase, pOutput, outputSize ); |
|
free( pOutput ); |
|
fixedFileSize = outputSize; |
|
} |
|
} |
|
|
|
return fixedFileSize; |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// Determines what kind of file this is and calls the correct swap function |
|
//---------------------------------------------------------------------- |
|
int ByteswapStudioFile( const char *pFilename, void *pOutBase, const void *pFileBase, int fileSize, studiohdr_t *pHdr, CompressFunc_t pCompressFunc ) |
|
{ |
|
assert( pFilename ); |
|
assert( pOutBase != pFileBase ); |
|
|
|
g_pCompressFunc = pCompressFunc; |
|
|
|
int retVal = 0; |
|
|
|
if ( Q_stristr( pFilename, ".mdl" ) ) |
|
{ |
|
retVal = ByteswapMDL( pOutBase, pFileBase, fileSize ); |
|
} |
|
else if ( Q_stristr( pFilename, ".vvd" ) ) |
|
{ |
|
retVal = ByteswapVVD( pOutBase, pFileBase, fileSize ); |
|
} |
|
else if ( Q_stristr( pFilename, ".vtx" ) ) |
|
{ |
|
retVal = ByteswapVTX( pOutBase, pFileBase, fileSize ); |
|
} |
|
else if ( Q_stristr( pFilename, ".phy" ) ) |
|
{ |
|
retVal = ByteswapPHY( pOutBase, pFileBase, fileSize ); |
|
} |
|
else if ( Q_stristr( pFilename, ".ani" ) ) |
|
{ |
|
// some dead .ani files exist in the tree |
|
// only process valid .ani files properly hooked to their .mdl |
|
if ( pHdr && pHdr->numanimblocks != 0 ) |
|
{ |
|
retVal = ByteswapANI( pHdr, pOutBase, pFileBase, fileSize ); |
|
} |
|
} |
|
|
|
g_pCompressFunc = NULL; |
|
|
|
return retVal; |
|
} |
|
|
|
|
|
//---------------------------------------------------------------------- |
|
// LEGACY ANI FIXUPS - No need to update this function |
|
// |
|
// If model data needs to be shifted to fix a misalignment, this function is |
|
// called with the process func "UpdateSrcIndexFields" to update every datadesc field |
|
// that was marked as FIELD_INDEX. Any index that "points" across |
|
// the shifted data location will have its value incremented or decremented |
|
// by the appropriate number of bytes. This misalignment issue only |
|
// applies to some pre-EP2 models, as all newly compiled models are guaranteed |
|
// to be aligned correctly. Therefore, this function should not need to change |
|
// when model formats are updated, as any model compiled with a new format will |
|
// naturally not require this fixup function to be called. |
|
//---------------------------------------------------------------------- |
|
void ProcessANIFields( void *pDataBase, datadescProcessFunc_t pfnProcessFunc ) |
|
{ |
|
studiohdr_t *pHdr = g_pHdr; |
|
//byte *pData = (byte*)pDataBase; |
|
byte *pSrcBase = (byte*)g_pDataSrcBase; |
|
|
|
// Since the animblocks and animdescs are native data, trick the system |
|
// into not swapping their index values during processing. |
|
bool bNativeSrc = g_bNativeSrc; |
|
g_bNativeSrc = true; |
|
|
|
// Update the .mdl's animblock offsets into the .ani file |
|
mstudioanimblock_t *pAnimBlock = pHdr->pAnimBlock( 1 ); |
|
for ( int i = 1; i < pHdr->numanimblocks; ++i, ++pAnimBlock ) |
|
{ |
|
ProcessFields( pSrcBase, pAnimBlock, &mstudioanimblock_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
// Update the .mdl's animindex offsets into the .ani file |
|
// Don't bother with local hierarchy keys - they only exist in newer, properly aligned models |
|
mstudioanimdesc_t *pAnimDesc = pHdr->pLocalAnimdesc( 0 ); |
|
for ( int i = 0; i < pHdr->numlocalanim; ++i, ++pAnimDesc ) |
|
{ |
|
pAnimBlock = pHdr->pAnimBlock( pAnimDesc->animblock ); |
|
byte *pBlockBase = (byte*)pSrcBase + pAnimBlock->datastart; |
|
|
|
ProcessFieldByName( pBlockBase, pAnimDesc, &mstudioanimdesc_t::m_DataMap, "animindex", pfnProcessFunc ); |
|
ProcessFieldByName( pBlockBase, pAnimDesc, &mstudioanimdesc_t::m_DataMap, "animblockikruleindex", pfnProcessFunc ); |
|
} |
|
|
|
// Restore the correct native setting |
|
g_bNativeSrc = bNativeSrc; |
|
|
|
// Update the .ani file's internal offsets |
|
pAnimDesc = pHdr->pLocalAnimdesc( 0 ); |
|
for ( int i = 0; i < pHdr->numlocalanim; ++i, ++pAnimDesc ) |
|
{ |
|
pAnimBlock = pHdr->pAnimBlock( pAnimDesc->animblock ); |
|
byte *pBlockBase = (byte*)pSrcBase + pAnimBlock->datastart; |
|
|
|
byte *pData = pBlockBase + pAnimDesc->animindex; |
|
mstudioanim_t* pAnimation = (mstudioanim_t*)pData; |
|
if ( pAnimation->bone == 255 ) |
|
{ |
|
// No animation data |
|
pAnimation = 0; |
|
} |
|
|
|
while( pAnimation ) |
|
{ |
|
ProcessFields( pAnimation, &mstudioanim_t::m_DataMap, pfnProcessFunc ); |
|
|
|
if ( pAnimation->nextoffset ) |
|
{ |
|
pData = (byte*)pAnimation + SrcNative( &pAnimation->nextoffset ); |
|
pAnimation = (mstudioanim_t*)pData; |
|
} |
|
else |
|
{ |
|
pAnimation = NULL; |
|
} |
|
} |
|
|
|
if ( pAnimDesc->animblockikruleindex ) |
|
{ |
|
pData = (byte*)pBlockBase + pAnimDesc->animblockikruleindex; |
|
|
|
mstudioikrule_t *pIKRule = (mstudioikrule_t *)pData; |
|
for ( int iIK = 0; iIK < pAnimDesc->numikrules; ++iIK, ++pIKRule ) |
|
{ |
|
ProcessFields( pIKRule, &mstudioikrule_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
//---------------------------------------------------------------------- |
|
// LEGACY MDL FIXUPS - No need to update this function |
|
// |
|
// If model data needs to be shifted to fix a misalignment, this function is |
|
// called with the process func "UpdateSrcIndexFields" to update every datadesc field |
|
// that was marked as FIELD_INDEX. Any index that "points" across |
|
// the shifted data location will have its value incremented or decremented |
|
// by the appropriate number of bytes. This misalignment issue only |
|
// applies to some pre-EP2 models, as all newly compiled models are guaranteed |
|
// to be aligned correctly. Therefore, this function should not need to change |
|
// when model formats are updated, as any model compiled with a new format will |
|
// naturally not require this fixup function to be called. |
|
//---------------------------------------------------------------------- |
|
void ProcessMDLFields( void *pDataBase, datadescProcessFunc_t pfnProcessFunc ) |
|
{ |
|
byte *pData = (byte*)pDataBase; |
|
|
|
/** FILE HEADER **/ |
|
|
|
studiohdr_t *pHdr = (studiohdr_t*)pData; |
|
ProcessFields( pHdr, &studiohdr_t::m_DataMap, pfnProcessFunc ); |
|
|
|
/** BONES **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->boneindex ); |
|
mstudiobone_t *pBone = (mstudiobone_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numbones ); ++i, ++pBone ) |
|
{ |
|
ProcessFields( pBone, &mstudiobone_t::m_DataMap, pfnProcessFunc ); |
|
|
|
if ( pBone->procindex ) |
|
{ |
|
pData = (byte*)pBone + SrcNative( &pBone->procindex ); |
|
|
|
unsigned int proctype = SrcNative( &pBone->proctype ); |
|
switch( proctype ) |
|
{ |
|
case STUDIO_PROC_AXISINTERP: |
|
|
|
/** AXIS-INTERP BONES **/ |
|
ProcessFields( pData, &mstudioaxisinterpbone_t::m_DataMap, pfnProcessFunc ); |
|
break; |
|
|
|
case STUDIO_PROC_QUATINTERP: |
|
|
|
/** QUAT-INTERP BONES **/ |
|
ProcessFields( pData, &mstudioquatinterpbone_t::m_DataMap, pfnProcessFunc ); |
|
break; |
|
|
|
case STUDIO_PROC_JIGGLE: |
|
|
|
/** JIGGLE BONES **/ |
|
ProcessFields( pData, &mstudiojigglebone_t::m_DataMap, pfnProcessFunc ); |
|
break; |
|
|
|
case STUDIO_PROC_AIMATBONE: |
|
case STUDIO_PROC_AIMATATTACH: |
|
|
|
/** AIM AT BONES **/ |
|
ProcessFields( pData, &mstudioaimatbone_t::m_DataMap, pfnProcessFunc ); |
|
break; |
|
|
|
} |
|
} |
|
} |
|
|
|
/** ATTACHMENTS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->localattachmentindex ); |
|
mstudioattachment_t *pAttachment = (mstudioattachment_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numlocalattachments ); ++i, ++pAttachment ) |
|
{ |
|
ProcessFields( pAttachment, &mstudioattachment_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** HITBOX SETS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->hitboxsetindex ); |
|
mstudiohitboxset_t* pHitboxSet = (mstudiohitboxset_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numhitboxsets ); ++i, ++pHitboxSet ) |
|
{ |
|
ProcessFields( pHitboxSet, &mstudiohitboxset_t::m_DataMap, pfnProcessFunc ); |
|
|
|
/** HITBOXES **/ |
|
pData = (byte*)pHitboxSet + SrcNative( &pHitboxSet->hitboxindex ); |
|
mstudiobbox_t *pBBox = (mstudiobbox_t*)pData; |
|
for ( int iHit = 0; iHit < SrcNative( &pHitboxSet->numhitboxes ); ++iHit, ++pBBox ) |
|
{ |
|
ProcessFields( pBBox, &mstudiobbox_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
} |
|
|
|
/** ANIMATION DESCRIPTIONS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->localanimindex ); |
|
mstudioanimdesc_t* pAnimDesc = (mstudioanimdesc_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numlocalanim ); ++i, ++pAnimDesc ) |
|
{ |
|
// Can't update animindex or animblockindex for animations that are in a separate .ani file |
|
ProcessFieldByName( pAnimDesc, &mstudioanimdesc_t::m_DataMap, "baseptr", pfnProcessFunc ); |
|
ProcessFieldByName( pAnimDesc, &mstudioanimdesc_t::m_DataMap, "sznameindex", pfnProcessFunc ); |
|
ProcessFieldByName( pAnimDesc, &mstudioanimdesc_t::m_DataMap, "movementindex", pfnProcessFunc ); |
|
ProcessFieldByName( pAnimDesc, &mstudioanimdesc_t::m_DataMap, "ikruleindex", pfnProcessFunc ); |
|
|
|
/** ANIMATIONS **/ |
|
|
|
if ( pAnimDesc->animblock == 0 ) |
|
{ |
|
// Now it's safe to update the animindex |
|
ProcessFieldByName( pAnimDesc, &mstudioanimdesc_t::m_DataMap, "animindex", pfnProcessFunc ); |
|
|
|
pData = (byte*)pAnimDesc + SrcNative( &pAnimDesc->animindex ); |
|
mstudioanim_t* pAnimation = (mstudioanim_t*)pData; |
|
while( pAnimation ) |
|
{ |
|
ProcessFields( pAnimation, &mstudioanim_t::m_DataMap, pfnProcessFunc ); |
|
|
|
if ( pAnimation->nextoffset ) |
|
{ |
|
pData = (byte*)pAnimation + SrcNative( &pAnimation->nextoffset ); |
|
pAnimation = (mstudioanim_t*)pData; |
|
} |
|
else |
|
{ |
|
pAnimation = NULL; |
|
} |
|
} |
|
} |
|
|
|
if ( pAnimDesc->ikruleindex ) |
|
{ |
|
pData = (byte*)pAnimDesc + SrcNative( &pAnimDesc->ikruleindex ); |
|
|
|
mstudioikrule_t *pIKRule = (mstudioikrule_t *)pData; |
|
for ( int iIK = 0; iIK < SrcNative( &pAnimDesc->numikrules ); ++iIK, ++pIKRule ) |
|
{ |
|
ProcessFields( pIKRule, &mstudioikrule_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
} |
|
} |
|
|
|
/** SEQUENCE INFO **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->localseqindex ); |
|
mstudioseqdesc_t *pSequenceHdr = (mstudioseqdesc_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numlocalseq ); ++i, ++pSequenceHdr ) |
|
{ |
|
ProcessFields( pSequenceHdr, &mstudioseqdesc_t::m_DataMap, pfnProcessFunc ); |
|
|
|
/** STUDIO EVENTS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pSequenceHdr->eventindex ); |
|
mstudioevent_t *pEvent = (mstudioevent_t*)pData; |
|
for ( int iEvent = 0; iEvent < SrcNative( &pSequenceHdr->numevents ); ++iEvent, ++pEvent ) |
|
{ |
|
ProcessFields( pSequenceHdr, &mstudioevent_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
} |
|
|
|
/** BODYPART INFO **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->bodypartindex ); |
|
mstudiobodyparts_t *pBodypart = (mstudiobodyparts_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numbodyparts ); ++i, ++pBodypart ) |
|
{ |
|
ProcessFields( pBodypart, &mstudiobodyparts_t::m_DataMap, pfnProcessFunc ); |
|
|
|
/** MODEL INFO **/ |
|
|
|
byte *pDataModel = (byte*)pBodypart + SrcNative( &pBodypart->modelindex ); |
|
mstudiomodel_t *pModel = (mstudiomodel_t*)pDataModel; |
|
for ( int iModel = 0; iModel < SrcNative( &pBodypart->nummodels ); ++iModel, ++pModel ) |
|
{ |
|
ProcessFields( pModel, &mstudiomodel_t::m_DataMap, pfnProcessFunc ); |
|
|
|
/** MESHES **/ |
|
|
|
pData = (byte*)pModel + SrcNative( &pModel->meshindex ); |
|
mstudiomesh_t *pMesh = (mstudiomesh_t*)pData; |
|
for ( int iMesh = 0; iMesh < SrcNative( &pModel->nummeshes ); ++iMesh, ++pMesh ) |
|
{ |
|
ProcessFields( pMesh, &mstudiomesh_t::m_DataMap, pfnProcessFunc ); |
|
|
|
if ( !pMesh->numflexes ) |
|
continue; |
|
|
|
/** FLEXES **/ |
|
|
|
pData = (byte*)pMesh + SrcNative( &pMesh->flexindex ); |
|
mstudioflex_t *pFlex = (mstudioflex_t*)pData; |
|
for ( int iFlesh = 0; iFlesh < SrcNative( &pMesh->numflexes ); ++iFlesh, ++pFlex ) |
|
{ |
|
ProcessFields( pFlex, &mstudioflex_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
} |
|
|
|
/** EYEBALLS **/ |
|
|
|
pData= (byte*)pModel + SrcNative( &pModel->eyeballindex ); |
|
mstudioeyeball_t *pEyeball = (mstudioeyeball_t*)pData; |
|
for ( int iEye = 0; iEye < SrcNative( &pModel->numeyeballs ); ++iEye, ++pEyeball ) |
|
{ |
|
ProcessFields( pEyeball, &mstudioeyeball_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
} |
|
} |
|
|
|
/** GLOBAL FLEX NAMES **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->flexdescindex ); |
|
mstudioflexdesc_t *pFlexDesc = (mstudioflexdesc_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numflexdesc ); ++i, ++pFlexDesc ) |
|
{ |
|
ProcessFields( pFlexDesc, &mstudioflexdesc_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** GLOBAL FLEX CONTROLLERS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->flexcontrollerindex ); |
|
mstudioflexcontroller_t *pFlexController = (mstudioflexcontroller_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numflexcontrollers ); ++i, ++pFlexController ) |
|
{ |
|
ProcessFields( pFlexController, &mstudioflexcontroller_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** GLOBAL FLEX CONTROLLER REMAPS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->flexcontrolleruiindex ); |
|
mstudioflexcontrollerui_t *pFlexControllerRemap = (mstudioflexcontrollerui_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numflexcontrollerui ); ++i, ++pFlexControllerRemap ) |
|
{ |
|
ProcessFields( pFlexControllerRemap, &mstudioflexcontrollerui_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** FLEX RULES **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->flexruleindex ); |
|
mstudioflexrule_t *pFlexRule = (mstudioflexrule_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numflexrules ); ++i, ++pFlexRule ) |
|
{ |
|
ProcessFields( pFlexRule, &mstudioflexrule_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** IK CHAINS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->ikchainindex ); |
|
mstudioikchain_t *pIKChain = (mstudioikchain_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numikchains ); ++i, ++pIKChain ) |
|
{ |
|
ProcessFields( pIKChain, &mstudioikchain_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** POSE PARAMATERS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->localposeparamindex ); |
|
mstudioposeparamdesc_t *pPoseParam = (mstudioposeparamdesc_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numlocalposeparameters ); ++i, ++pPoseParam ) |
|
{ |
|
ProcessFields( pPoseParam, &mstudioposeparamdesc_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** MODEL GROUPS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->includemodelindex ); |
|
mstudiomodelgroup_t *pMdl = (mstudiomodelgroup_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numincludemodels ); ++i, ++pMdl ) |
|
{ |
|
ProcessFields( pMdl, &mstudiomodelgroup_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** TEXTURE INFO **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->textureindex ); |
|
mstudiotexture_t *pTexture = (mstudiotexture_t*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numtextures ); ++i, ++pTexture ) |
|
{ |
|
ProcessFields( pTexture, &mstudiotexture_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
|
|
/** CDTEXTURE OFFSETS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pHdr->cdtextureindex ); |
|
int *pIdx = (int*)pData; |
|
for ( int i = 0; i < SrcNative( &pHdr->numcdtextures ); ++i, ++pIdx ) |
|
{ |
|
int idx = SrcNative( pIdx ); |
|
UpdateIndex( pHdr, &idx ); |
|
*pIdx = SrcNative( &idx ); |
|
} |
|
|
|
/** STUDIOHDR2 **/ |
|
|
|
if ( pHdr->studiohdr2index ) |
|
{ |
|
pData = (byte*)pHdr + SrcNative( &pHdr->studiohdr2index ); |
|
studiohdr2_t *pStudioHdr2 = (studiohdr2_t*)pData; |
|
for ( int i = 0; i < 1; ++i, ++pStudioHdr2 ) |
|
{ |
|
ProcessFields( pStudioHdr2, &studiohdr2_t::m_DataMap, pfnProcessFunc ); |
|
|
|
/** SRC BONE TRANSFORMS **/ |
|
|
|
pData = (byte*)pHdr + SrcNative( &pStudioHdr2->srcbonetransformindex ); |
|
mstudiosrcbonetransform_t *pSrcBoneTransform = (mstudiosrcbonetransform_t*)pData; |
|
for ( int iBone = 0; iBone < SrcNative( &pStudioHdr2->numsrcbonetransform ); ++iBone, ++pSrcBoneTransform ) |
|
{ |
|
ProcessFields( pSrcBoneTransform, &mstudiosrcbonetransform_t::m_DataMap, pfnProcessFunc ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
|
|
#pragma warning( pop ) // local variable is initialized but not referenced |
|
|
|
} // namespace StudioByteSwap |
|
|
|
// Data descriptions for byte swapping - only needed |
|
// for structures that are written to file for use by the game. |
|
// For any fields that reference other data in the file, use the |
|
// DEFINE_INDEX macro to identify them as such. |
|
BEGIN_BYTESWAP_DATADESC( studiohdr_t ) |
|
DEFINE_FIELD( id, FIELD_INTEGER ), |
|
DEFINE_FIELD( version, FIELD_INTEGER ), |
|
DEFINE_FIELD( checksum, FIELD_INTEGER ), |
|
DEFINE_ARRAY( name, FIELD_CHARACTER, 64 ), |
|
DEFINE_FIELD( length, FIELD_INTEGER ), |
|
DEFINE_FIELD( eyeposition, FIELD_VECTOR ), |
|
DEFINE_FIELD( illumposition, FIELD_VECTOR ), |
|
DEFINE_FIELD( hull_min, FIELD_VECTOR ), |
|
DEFINE_FIELD( hull_max, FIELD_VECTOR ), |
|
DEFINE_FIELD( view_bbmin, FIELD_VECTOR ), |
|
DEFINE_FIELD( view_bbmax, FIELD_VECTOR ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_FIELD( numbones, FIELD_INTEGER ), // bones |
|
DEFINE_INDEX( boneindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numbonecontrollers, FIELD_INTEGER ), // bone controllers |
|
DEFINE_INDEX( bonecontrollerindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numhitboxsets, FIELD_INTEGER ), |
|
DEFINE_INDEX( hitboxsetindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numlocalanim, FIELD_INTEGER ), // animations/poses |
|
DEFINE_INDEX( localanimindex, FIELD_INTEGER ), // animation descriptions |
|
DEFINE_FIELD( numlocalseq, FIELD_INTEGER ), // sequences |
|
DEFINE_INDEX( localseqindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( activitylistversion, FIELD_INTEGER ), // initialization flag - have the sequences been indexed? |
|
DEFINE_FIELD( eventsindexed, FIELD_INTEGER ), |
|
DEFINE_FIELD( numtextures, FIELD_INTEGER ), |
|
DEFINE_INDEX( textureindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numcdtextures, FIELD_INTEGER ), |
|
DEFINE_INDEX( cdtextureindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numskinref, FIELD_INTEGER ), |
|
DEFINE_FIELD( numskinfamilies, FIELD_INTEGER ), |
|
DEFINE_INDEX( skinindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numbodyparts, FIELD_INTEGER ), |
|
DEFINE_INDEX( bodypartindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numlocalattachments, FIELD_INTEGER ), |
|
DEFINE_INDEX( localattachmentindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numlocalnodes, FIELD_INTEGER ), |
|
DEFINE_INDEX( localnodeindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( localnodenameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numflexdesc, FIELD_INTEGER ), |
|
DEFINE_INDEX( flexdescindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numflexcontrollers, FIELD_INTEGER ), |
|
DEFINE_INDEX( flexcontrollerindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numflexrules, FIELD_INTEGER ), |
|
DEFINE_INDEX( flexruleindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numikchains, FIELD_INTEGER ), |
|
DEFINE_INDEX( ikchainindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( nummouths, FIELD_INTEGER ), |
|
DEFINE_INDEX( mouthindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numlocalposeparameters, FIELD_INTEGER ), |
|
DEFINE_INDEX( localposeparamindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( surfacepropindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( keyvalueindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( keyvaluesize, FIELD_INTEGER ), |
|
DEFINE_FIELD( numlocalikautoplaylocks, FIELD_INTEGER ), |
|
DEFINE_INDEX( localikautoplaylockindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( mass, FIELD_FLOAT ), |
|
DEFINE_FIELD( contents, FIELD_INTEGER ), |
|
DEFINE_FIELD( numincludemodels, FIELD_INTEGER ), |
|
DEFINE_INDEX( includemodelindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( virtualModel, FIELD_INTEGER ), // void* |
|
DEFINE_INDEX( szanimblocknameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numanimblocks, FIELD_INTEGER ), |
|
DEFINE_INDEX( animblockindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( animblockModel, FIELD_INTEGER ), // void* |
|
DEFINE_INDEX( bonetablebynameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( pVertexBase, FIELD_INTEGER ), // void* |
|
DEFINE_FIELD( pIndexBase, FIELD_INTEGER ), // void* |
|
DEFINE_FIELD( constdirectionallightdot, FIELD_CHARACTER ), // byte |
|
DEFINE_FIELD( rootLOD, FIELD_CHARACTER ), // byte |
|
DEFINE_FIELD( numAllowedRootLODs, FIELD_CHARACTER ), // byte |
|
DEFINE_ARRAY( unused, FIELD_CHARACTER, 1 ), // byte |
|
DEFINE_INDEX( unused4, FIELD_INTEGER ), |
|
DEFINE_FIELD( numflexcontrollerui, FIELD_INTEGER ), |
|
DEFINE_INDEX( flexcontrolleruiindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( flVertAnimFixedPointScale, FIELD_FLOAT ), |
|
DEFINE_ARRAY( unused3, FIELD_INTEGER, 1 ), |
|
DEFINE_INDEX( studiohdr2index, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused2, FIELD_INTEGER, 1 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
// NOTE! Next time we up the .mdl file format, remove studiohdr2_t |
|
// and insert all fields in this structure into studiohdr_t. |
|
BEGIN_BYTESWAP_DATADESC( studiohdr2_t ) |
|
DEFINE_FIELD( numsrcbonetransform, FIELD_INTEGER ), |
|
DEFINE_INDEX( srcbonetransformindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( illumpositionattachmentindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( flMaxEyeDeflection, FIELD_FLOAT ), |
|
DEFINE_INDEX( linearboneindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( m_nBoneFlexDriverCount, FIELD_INTEGER ), |
|
DEFINE_INDEX( m_nBoneFlexDriverIndex, FIELD_INTEGER ), |
|
DEFINE_ARRAY( reserved, FIELD_INTEGER, 56 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiobone_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( parent, FIELD_INTEGER ), |
|
DEFINE_ARRAY( bonecontroller, FIELD_INTEGER, 6 ), |
|
DEFINE_FIELD( pos, FIELD_VECTOR ), |
|
DEFINE_FIELD( quat, FIELD_QUATERNION ), |
|
DEFINE_ARRAY( rot, FIELD_FLOAT, 3 ), // RadianEuler |
|
DEFINE_FIELD( posscale, FIELD_VECTOR ), |
|
DEFINE_FIELD( rotscale, FIELD_VECTOR ), |
|
DEFINE_ARRAY( poseToBone, FIELD_FLOAT, 12 ), // matrix3x4_t |
|
DEFINE_FIELD( qAlignment, FIELD_QUATERNION ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_FIELD( proctype, FIELD_INTEGER ), |
|
DEFINE_INDEX( procindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( physicsbone, FIELD_INTEGER ), |
|
DEFINE_INDEX( surfacepropidx, FIELD_INTEGER ), |
|
DEFINE_FIELD( contents, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 8 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiolinearbone_t ) |
|
DEFINE_FIELD( numbones, FIELD_INTEGER ), |
|
DEFINE_INDEX( flagsindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( parentindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( posindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( quatindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( rotindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( posetoboneindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( posscaleindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( rotscaleindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( qalignmentindex, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 6 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioboneflexdrivercontrol_t ) |
|
DEFINE_INDEX( m_nBoneComponent, FIELD_INTEGER ), |
|
DEFINE_FIELD( m_nFlexControllerIndex, FIELD_INTEGER ), |
|
DEFINE_INDEX( m_flMin, FIELD_FLOAT ), |
|
DEFINE_INDEX( m_flMax, FIELD_FLOAT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioboneflexdriver_t ) |
|
DEFINE_INDEX( m_nBoneIndex, FIELD_INTEGER ), |
|
DEFINE_FIELD( m_nControlCount, FIELD_INTEGER ), |
|
DEFINE_INDEX( m_nControlIndex, FIELD_FLOAT ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 3 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioaxisinterpbone_t ) |
|
DEFINE_FIELD( control, FIELD_INTEGER ), |
|
DEFINE_FIELD( axis, FIELD_INTEGER ), |
|
DEFINE_ARRAY( pos, FIELD_VECTOR, 6 ), |
|
DEFINE_ARRAY( quat, FIELD_QUATERNION, 6 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioquatinterpbone_t ) |
|
DEFINE_FIELD( control, FIELD_INTEGER ), |
|
DEFINE_FIELD( numtriggers, FIELD_INTEGER ), |
|
DEFINE_INDEX( triggerindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiojigglebone_t ) |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_FIELD( length, FIELD_FLOAT ), |
|
DEFINE_FIELD( tipMass, FIELD_FLOAT ), |
|
DEFINE_FIELD( yawStiffness, FIELD_FLOAT ), |
|
DEFINE_FIELD( yawDamping, FIELD_FLOAT ), |
|
DEFINE_FIELD( pitchStiffness, FIELD_FLOAT ), |
|
DEFINE_FIELD( pitchDamping, FIELD_FLOAT ), |
|
DEFINE_FIELD( alongStiffness, FIELD_FLOAT ), |
|
DEFINE_FIELD( alongDamping, FIELD_FLOAT ), |
|
DEFINE_FIELD( angleLimit, FIELD_FLOAT ), |
|
DEFINE_FIELD( minYaw, FIELD_FLOAT ), |
|
DEFINE_FIELD( maxYaw, FIELD_FLOAT ), |
|
DEFINE_FIELD( yawFriction, FIELD_FLOAT ), |
|
DEFINE_FIELD( yawBounce, FIELD_FLOAT ), |
|
DEFINE_FIELD( minPitch, FIELD_FLOAT ), |
|
DEFINE_FIELD( maxPitch, FIELD_FLOAT ), |
|
DEFINE_FIELD( pitchFriction, FIELD_FLOAT ), |
|
DEFINE_FIELD( pitchBounce, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseMass, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseStiffness, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseDamping, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseMinLeft, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseMaxLeft, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseLeftFriction, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseMinUp, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseMaxUp, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseUpFriction, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseMinForward, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseMaxForward, FIELD_FLOAT ), |
|
DEFINE_FIELD( baseForwardFriction, FIELD_FLOAT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioaimatbone_t ) |
|
DEFINE_FIELD( parent, FIELD_INTEGER ), |
|
DEFINE_FIELD( aim, FIELD_INTEGER ), |
|
DEFINE_ARRAY( aimvector, FIELD_FLOAT, 3 ), |
|
DEFINE_ARRAY( upvector, FIELD_FLOAT, 3 ), |
|
DEFINE_ARRAY( basepos, FIELD_FLOAT, 3 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioquatinterpinfo_t ) |
|
DEFINE_FIELD( inv_tolerance, FIELD_FLOAT ), |
|
DEFINE_FIELD( trigger, FIELD_QUATERNION ), |
|
DEFINE_FIELD( pos, FIELD_VECTOR ), |
|
DEFINE_FIELD( quat, FIELD_QUATERNION ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiobonecontroller_t ) |
|
DEFINE_FIELD( bone, FIELD_INTEGER ), |
|
DEFINE_FIELD( type, FIELD_INTEGER ), |
|
DEFINE_FIELD( start, FIELD_FLOAT ), |
|
DEFINE_FIELD( end, FIELD_FLOAT ), |
|
DEFINE_FIELD( rest, FIELD_INTEGER ), |
|
DEFINE_FIELD( inputfield, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 8 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioattachment_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_FIELD( localbone, FIELD_INTEGER ), |
|
DEFINE_ARRAY( local, FIELD_FLOAT, 12 ), // matrix3x4_t |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 8 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiohitboxset_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numhitboxes, FIELD_INTEGER ), |
|
DEFINE_INDEX( hitboxindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiosrcbonetransform_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_ARRAY( pretransform, FIELD_FLOAT, 12 ), // matrix3x4_t |
|
DEFINE_ARRAY( posttransform, FIELD_FLOAT, 12 ), // matrix3x4_t |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiobbox_t ) |
|
DEFINE_FIELD( bone, FIELD_INTEGER ), |
|
DEFINE_FIELD( group, FIELD_INTEGER ), |
|
DEFINE_FIELD( bbmin, FIELD_VECTOR ), |
|
DEFINE_FIELD( bbmax, FIELD_VECTOR ), |
|
DEFINE_INDEX( szhitboxnameindex, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 8 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioanim_valueptr_t ) |
|
DEFINE_ARRAY( offset, FIELD_SHORT, 3 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiolocalhierarchy_t ) |
|
DEFINE_FIELD( iBone, FIELD_INTEGER ), |
|
DEFINE_FIELD( iNewParent, FIELD_INTEGER ), |
|
DEFINE_FIELD( start, FIELD_FLOAT ), |
|
DEFINE_FIELD( peak, FIELD_FLOAT ), |
|
DEFINE_FIELD( tail, FIELD_FLOAT ), |
|
DEFINE_FIELD( end, FIELD_FLOAT ), |
|
DEFINE_FIELD( iStart, FIELD_INTEGER ), |
|
DEFINE_INDEX( localanimindex, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 4 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioanimsections_t ) |
|
DEFINE_FIELD( animblock, FIELD_INTEGER ), |
|
DEFINE_INDEX( animindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioanimdesc_t ) |
|
DEFINE_INDEX( baseptr, FIELD_INTEGER ), |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( fps, FIELD_FLOAT ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_FIELD( numframes, FIELD_INTEGER ), |
|
DEFINE_FIELD( nummovements, FIELD_INTEGER ), |
|
DEFINE_INDEX( movementindex, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused1, FIELD_INTEGER, 6 ), |
|
DEFINE_FIELD( animblock, FIELD_INTEGER ), |
|
DEFINE_INDEX( animindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numikrules, FIELD_INTEGER ), |
|
DEFINE_INDEX( ikruleindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( animblockikruleindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numlocalhierarchy, FIELD_INTEGER ), |
|
DEFINE_INDEX( localhierarchyindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( sectionindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( sectionframes, FIELD_INTEGER ), |
|
DEFINE_FIELD( zeroframespan, FIELD_SHORT ), |
|
DEFINE_FIELD( zeroframecount, FIELD_SHORT ), |
|
DEFINE_INDEX( zeroframeindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( zeroframestalltime, FIELD_FLOAT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioanim_t ) |
|
DEFINE_FIELD( bone, FIELD_CHARACTER ), |
|
DEFINE_FIELD( flags, FIELD_CHARACTER ), |
|
DEFINE_INDEX( nextoffset, FIELD_SHORT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioikerror_t ) |
|
DEFINE_FIELD( pos, FIELD_VECTOR ), |
|
DEFINE_FIELD( q, FIELD_QUATERNION ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiocompressedikerror_t ) |
|
DEFINE_ARRAY( scale, FIELD_FLOAT, 6 ), |
|
DEFINE_ARRAY( offset, FIELD_SHORT, 6 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioikrule_t ) |
|
DEFINE_FIELD( index, FIELD_INTEGER ), |
|
DEFINE_FIELD( type, FIELD_INTEGER ), |
|
DEFINE_FIELD( chain, FIELD_INTEGER ), |
|
DEFINE_FIELD( bone, FIELD_INTEGER ), |
|
DEFINE_FIELD( slot, FIELD_INTEGER ), |
|
DEFINE_FIELD( height, FIELD_FLOAT ), |
|
DEFINE_FIELD( radius, FIELD_FLOAT ), |
|
DEFINE_FIELD( floor, FIELD_FLOAT ), |
|
DEFINE_FIELD( pos, FIELD_VECTOR ), |
|
DEFINE_FIELD( q, FIELD_QUATERNION ), |
|
DEFINE_INDEX( compressedikerrorindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( unused2, FIELD_INTEGER ), |
|
DEFINE_FIELD( iStart, FIELD_INTEGER ), |
|
DEFINE_INDEX( ikerrorindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( start, FIELD_FLOAT ), |
|
DEFINE_FIELD( peak, FIELD_FLOAT ), |
|
DEFINE_FIELD( tail, FIELD_FLOAT ), |
|
DEFINE_FIELD( end, FIELD_FLOAT ), |
|
DEFINE_FIELD( unused3, FIELD_FLOAT ), |
|
DEFINE_FIELD( contact, FIELD_FLOAT ), |
|
DEFINE_FIELD( drop, FIELD_FLOAT ), |
|
DEFINE_FIELD( top, FIELD_FLOAT ), |
|
DEFINE_FIELD( unused6, FIELD_INTEGER ), |
|
DEFINE_FIELD( unused7, FIELD_INTEGER ), |
|
DEFINE_FIELD( unused8, FIELD_INTEGER ), |
|
DEFINE_INDEX( szattachmentindex, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 7 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiomovement_t ) |
|
DEFINE_FIELD( endframe, FIELD_INTEGER ), |
|
DEFINE_FIELD( motionflags, FIELD_INTEGER ), |
|
DEFINE_FIELD( v0, FIELD_FLOAT ), |
|
DEFINE_FIELD( v1, FIELD_FLOAT ), |
|
DEFINE_FIELD( angle, FIELD_FLOAT ), |
|
DEFINE_FIELD( vector, FIELD_VECTOR ), |
|
DEFINE_FIELD( position, FIELD_VECTOR ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioactivitymodifier_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioseqdesc_t ) |
|
DEFINE_INDEX( baseptr, FIELD_INTEGER ), |
|
DEFINE_INDEX( szlabelindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( szactivitynameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), // looping/non-looping flags |
|
DEFINE_FIELD( activity, FIELD_INTEGER ), // initialized at loadtime to game DLL values |
|
DEFINE_FIELD( actweight, FIELD_INTEGER ), |
|
DEFINE_FIELD( numevents, FIELD_INTEGER ), |
|
DEFINE_INDEX( eventindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( bbmin, FIELD_VECTOR ), |
|
DEFINE_FIELD( bbmax, FIELD_VECTOR ), |
|
DEFINE_FIELD( numblends, FIELD_INTEGER ), |
|
DEFINE_INDEX( animindexindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( movementindex, FIELD_INTEGER ), // [blend] float array for blended movement |
|
DEFINE_ARRAY( groupsize, FIELD_INTEGER, 2 ), |
|
DEFINE_ARRAY( paramindex, FIELD_INTEGER, 2 ), // X, Y, Z, XR, YR, ZR |
|
DEFINE_ARRAY( paramstart, FIELD_FLOAT, 2 ), // local (0..1) starting value |
|
DEFINE_ARRAY( paramend, FIELD_FLOAT, 2 ), // local (0..1) ending value |
|
DEFINE_FIELD( paramparent, FIELD_INTEGER ), |
|
DEFINE_FIELD( fadeintime, FIELD_FLOAT ), // ideal cross fate in time (0.2 default) |
|
DEFINE_FIELD( fadeouttime, FIELD_FLOAT ), // ideal cross fade out time (0.2 default) |
|
DEFINE_FIELD( localentrynode, FIELD_INTEGER ), // transition node at entry |
|
DEFINE_FIELD( localexitnode, FIELD_INTEGER ), // transition node at exit |
|
DEFINE_FIELD( nodeflags, FIELD_INTEGER ), // transition rules |
|
DEFINE_FIELD( entryphase, FIELD_FLOAT ), // used to match entry gait |
|
DEFINE_FIELD( exitphase, FIELD_FLOAT ), // used to match exit gait |
|
DEFINE_FIELD( lastframe, FIELD_FLOAT ), // frame that should generation EndOfSequence |
|
DEFINE_FIELD( nextseq, FIELD_INTEGER ), // auto advancing sequences |
|
DEFINE_FIELD( pose, FIELD_INTEGER ), // index of delta animation between end and nextseq |
|
DEFINE_FIELD( numikrules, FIELD_INTEGER ), |
|
DEFINE_FIELD( numautolayers, FIELD_INTEGER ), |
|
DEFINE_INDEX( autolayerindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( weightlistindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( posekeyindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numiklocks, FIELD_INTEGER ), |
|
DEFINE_INDEX( iklockindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( keyvalueindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( keyvaluesize, FIELD_INTEGER ), |
|
DEFINE_INDEX( cycleposeindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( activitymodifierindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numactivitymodifiers, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 5 ), // remove/add as appropriate (grow back to 8 ints on version change!) |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioevent_t ) |
|
DEFINE_FIELD( cycle, FIELD_FLOAT ), |
|
DEFINE_FIELD( event, FIELD_INTEGER ), |
|
DEFINE_FIELD( type, FIELD_INTEGER ), |
|
DEFINE_ARRAY( options, FIELD_CHARACTER, 64 ), |
|
DEFINE_INDEX( szeventindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioautolayer_t ) |
|
DEFINE_FIELD( iSequence, FIELD_SHORT ), |
|
DEFINE_FIELD( iPose, FIELD_SHORT ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_FIELD( start, FIELD_FLOAT ), |
|
DEFINE_FIELD( peak, FIELD_FLOAT ), |
|
DEFINE_FIELD( tail, FIELD_FLOAT ), |
|
DEFINE_FIELD( end, FIELD_FLOAT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioiklock_t ) |
|
DEFINE_FIELD( chain, FIELD_INTEGER ), |
|
DEFINE_FIELD( flPosWeight, FIELD_FLOAT ), |
|
DEFINE_FIELD( flLocalQWeight, FIELD_FLOAT ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 4 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiobodyparts_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( nummodels, FIELD_INTEGER ), |
|
DEFINE_FIELD( base, FIELD_INTEGER ), |
|
DEFINE_INDEX( modelindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiomodel_t ) |
|
DEFINE_ARRAY( name, FIELD_CHARACTER, 64 ), |
|
DEFINE_FIELD( type, FIELD_INTEGER ), |
|
DEFINE_FIELD( boundingradius, FIELD_FLOAT ), |
|
DEFINE_FIELD( nummeshes, FIELD_INTEGER ), |
|
DEFINE_INDEX( meshindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numvertices, FIELD_INTEGER ), |
|
DEFINE_INDEX( vertexindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( tangentsindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numattachments, FIELD_INTEGER ), |
|
DEFINE_INDEX( attachmentindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numeyeballs, FIELD_INTEGER ), |
|
DEFINE_INDEX( eyeballindex, FIELD_INTEGER ), |
|
DEFINE_EMBEDDED( vertexdata ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 8 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudio_modelvertexdata_t ) |
|
DEFINE_FIELD( pVertexData, FIELD_INTEGER ), // void* |
|
DEFINE_FIELD( pTangentData, FIELD_INTEGER ), // void* |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioflexdesc_t ) |
|
DEFINE_INDEX( szFACSindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioflexcontroller_t ) |
|
DEFINE_INDEX( sztypeindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( localToGlobal, FIELD_INTEGER ), |
|
DEFINE_FIELD( min, FIELD_FLOAT ), |
|
DEFINE_FIELD( max, FIELD_FLOAT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioflexcontrollerui_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( szindex0, FIELD_INTEGER ), |
|
DEFINE_INDEX( szindex1, FIELD_INTEGER ), |
|
DEFINE_INDEX( szindex2, FIELD_INTEGER ), |
|
DEFINE_FIELD( remaptype, FIELD_CHARACTER ), |
|
DEFINE_FIELD( stereo, FIELD_BOOLEAN ), |
|
DEFINE_ARRAY( unused, FIELD_CHARACTER, 2 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioflexrule_t ) |
|
DEFINE_FIELD( flex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numops, FIELD_INTEGER ), |
|
DEFINE_INDEX( opindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioflexop_t ) |
|
DEFINE_FIELD( op, FIELD_INTEGER ), |
|
DEFINE_FIELD( d, FIELD_INTEGER ), // int/float union |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioikchain_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( linktype, FIELD_INTEGER ), |
|
DEFINE_FIELD( numlinks, FIELD_INTEGER ), |
|
DEFINE_INDEX( linkindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioiklink_t ) |
|
DEFINE_FIELD( bone, FIELD_INTEGER ), |
|
DEFINE_FIELD( kneeDir, FIELD_VECTOR ), |
|
DEFINE_FIELD( unused0, FIELD_VECTOR ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiomouth_t ) |
|
DEFINE_FIELD( bone, FIELD_INTEGER ), |
|
DEFINE_FIELD( forward, FIELD_VECTOR ), |
|
DEFINE_FIELD( flexdesc, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioposeparamdesc_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_FIELD( start, FIELD_FLOAT ), |
|
DEFINE_FIELD( end, FIELD_FLOAT ), |
|
DEFINE_FIELD( loop, FIELD_FLOAT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiomesh_t ) |
|
DEFINE_FIELD( material, FIELD_INTEGER ), |
|
DEFINE_INDEX( modelindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( numvertices, FIELD_INTEGER ), |
|
DEFINE_FIELD( vertexoffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( numflexes, FIELD_INTEGER ), |
|
DEFINE_INDEX( flexindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( materialtype, FIELD_INTEGER ), |
|
DEFINE_FIELD( materialparam, FIELD_INTEGER ), |
|
DEFINE_FIELD( meshid, FIELD_INTEGER ), |
|
DEFINE_FIELD( center, FIELD_VECTOR ), |
|
DEFINE_EMBEDDED( vertexdata ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 8 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudio_meshvertexdata_t ) |
|
DEFINE_FIELD( modelvertexdata, FIELD_INTEGER ), // mstudio_modelvertexdata_t* |
|
DEFINE_ARRAY( numLODVertexes, FIELD_INTEGER, MAX_NUM_LODS ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioeyeball_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( bone, FIELD_INTEGER ), |
|
DEFINE_FIELD( org, FIELD_VECTOR ), |
|
DEFINE_FIELD( zoffset, FIELD_FLOAT ), |
|
DEFINE_FIELD( radius, FIELD_FLOAT ), |
|
DEFINE_FIELD( up, FIELD_VECTOR ), |
|
DEFINE_FIELD( forward, FIELD_VECTOR ), |
|
DEFINE_FIELD( texture, FIELD_INTEGER ), |
|
DEFINE_FIELD( unused1, FIELD_INTEGER ), |
|
DEFINE_FIELD( iris_scale, FIELD_FLOAT ), |
|
DEFINE_FIELD( unused2, FIELD_INTEGER ), |
|
DEFINE_ARRAY( upperflexdesc, FIELD_INTEGER, 3 ), |
|
DEFINE_ARRAY( lowerflexdesc, FIELD_INTEGER, 3 ), |
|
DEFINE_ARRAY( uppertarget, FIELD_FLOAT, 3 ), |
|
DEFINE_ARRAY( lowertarget, FIELD_FLOAT, 3 ), |
|
DEFINE_FIELD( upperlidflexdesc, FIELD_INTEGER ), |
|
DEFINE_FIELD( lowerlidflexdesc, FIELD_INTEGER ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 4 ), |
|
DEFINE_FIELD( m_bNonFACS, FIELD_BOOLEAN ), |
|
DEFINE_ARRAY( unused3, FIELD_CHARACTER, 3 ), |
|
DEFINE_ARRAY( unused4, FIELD_INTEGER, 7 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioflex_t ) |
|
DEFINE_FIELD( flexdesc, FIELD_INTEGER ), |
|
DEFINE_FIELD( target0, FIELD_FLOAT ), |
|
DEFINE_FIELD( target1, FIELD_FLOAT ), |
|
DEFINE_FIELD( target2, FIELD_FLOAT ), |
|
DEFINE_FIELD( target3, FIELD_FLOAT ), |
|
DEFINE_FIELD( numverts, FIELD_INTEGER ), |
|
DEFINE_INDEX( vertindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( flexpair, FIELD_INTEGER ), |
|
DEFINE_FIELD( vertanimtype, FIELD_CHARACTER ), |
|
DEFINE_ARRAY( unusedchar, FIELD_CHARACTER, 3 ), |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 6 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiovertanim_t ) |
|
DEFINE_FIELD( index, FIELD_SHORT ), |
|
DEFINE_FIELD( speed, FIELD_CHARACTER ), |
|
DEFINE_FIELD( side, FIELD_CHARACTER ), |
|
DEFINE_ARRAY( delta, FIELD_SHORT, 3 ), // short[3]/float16[3]union |
|
DEFINE_ARRAY( ndelta, FIELD_SHORT, 3 ), // short[3]/float16[3] union |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiomodelgroup_t ) |
|
DEFINE_INDEX( szlabelindex, FIELD_INTEGER ), |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioanimblock_t ) |
|
DEFINE_INDEX( datastart, FIELD_INTEGER ), |
|
DEFINE_INDEX( dataend, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiotexture_t ) |
|
DEFINE_INDEX( sznameindex, FIELD_INTEGER ), |
|
DEFINE_FIELD( flags, FIELD_INTEGER ), |
|
DEFINE_FIELD( used, FIELD_INTEGER ), |
|
DEFINE_FIELD( unused1, FIELD_INTEGER ), |
|
DEFINE_FIELD( material, FIELD_INTEGER ), // IMaterial* |
|
DEFINE_FIELD( clientmaterial, FIELD_INTEGER ), // void* |
|
DEFINE_ARRAY( unused, FIELD_INTEGER, 10 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( vertexFileHeader_t ) |
|
DEFINE_FIELD( id, FIELD_INTEGER ), |
|
DEFINE_FIELD( version, FIELD_INTEGER ), |
|
DEFINE_FIELD( checksum, FIELD_INTEGER ), |
|
DEFINE_FIELD( numLODs, FIELD_INTEGER ), |
|
DEFINE_ARRAY( numLODVertexes, FIELD_INTEGER, MAX_NUM_LODS ), |
|
DEFINE_FIELD( numFixups, FIELD_INTEGER ), |
|
DEFINE_FIELD( fixupTableStart, FIELD_INTEGER ), |
|
DEFINE_FIELD( vertexDataStart, FIELD_INTEGER ), |
|
DEFINE_FIELD( tangentDataStart, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( vertexFileFixup_t ) |
|
DEFINE_FIELD( lod, FIELD_INTEGER ), |
|
DEFINE_FIELD( sourceVertexID, FIELD_INTEGER ), |
|
DEFINE_FIELD( numVertexes, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudioboneweight_t ) |
|
DEFINE_ARRAY( weight, FIELD_FLOAT, MAX_NUM_BONES_PER_VERT ), |
|
DEFINE_ARRAY( bone, FIELD_CHARACTER, MAX_NUM_BONES_PER_VERT ), |
|
DEFINE_FIELD( numbones, FIELD_CHARACTER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( mstudiovertex_t ) |
|
DEFINE_EMBEDDED( m_BoneWeights ), |
|
DEFINE_FIELD( m_vecPosition, FIELD_VECTOR ), |
|
DEFINE_FIELD( m_vecNormal, FIELD_VECTOR ), |
|
DEFINE_ARRAY( m_vecTexCoord, FIELD_FLOAT, 2 ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
// Data descriptions from OptimizedModel.h |
|
namespace OptimizedModel |
|
{ |
|
|
|
BEGIN_BYTESWAP_DATADESC( BoneStateChangeHeader_t ) |
|
DEFINE_FIELD( hardwareID, FIELD_INTEGER ), |
|
DEFINE_FIELD( newBoneID, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( Vertex_t ) |
|
DEFINE_ARRAY( boneWeightIndex, FIELD_CHARACTER, MAX_NUM_BONES_PER_VERT ), |
|
DEFINE_FIELD( numBones, FIELD_CHARACTER ), |
|
DEFINE_FIELD( origMeshVertID, FIELD_SHORT ), |
|
DEFINE_ARRAY( boneID, FIELD_CHARACTER, MAX_NUM_BONES_PER_VERT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( StripHeader_t ) |
|
DEFINE_FIELD( numIndices, FIELD_INTEGER ), |
|
DEFINE_FIELD( indexOffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( numVerts, FIELD_INTEGER ), |
|
DEFINE_FIELD( vertOffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( numBones, FIELD_SHORT ), |
|
DEFINE_FIELD( flags, FIELD_CHARACTER ), |
|
DEFINE_FIELD( numBoneStateChanges, FIELD_INTEGER ), |
|
DEFINE_FIELD( boneStateChangeOffset, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( StripGroupHeader_t ) |
|
DEFINE_FIELD( numVerts, FIELD_INTEGER ), |
|
DEFINE_FIELD( vertOffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( numIndices, FIELD_INTEGER ), |
|
DEFINE_FIELD( indexOffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( numStrips, FIELD_INTEGER ), |
|
DEFINE_FIELD( stripOffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( flags, FIELD_CHARACTER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( MeshHeader_t ) |
|
DEFINE_FIELD( numStripGroups, FIELD_INTEGER ), |
|
DEFINE_FIELD( stripGroupHeaderOffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( flags, FIELD_CHARACTER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( ModelLODHeader_t ) |
|
DEFINE_FIELD( numMeshes, FIELD_INTEGER ), |
|
DEFINE_FIELD( meshOffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( switchPoint, FIELD_FLOAT ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( ModelHeader_t ) |
|
DEFINE_FIELD( numLODs, FIELD_INTEGER ), |
|
DEFINE_FIELD( lodOffset, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( BodyPartHeader_t ) |
|
DEFINE_FIELD( numModels, FIELD_INTEGER ), |
|
DEFINE_FIELD( modelOffset, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( MaterialReplacementHeader_t ) |
|
DEFINE_FIELD( materialID, FIELD_SHORT ), |
|
DEFINE_FIELD( replacementMaterialNameOffset, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( MaterialReplacementListHeader_t ) |
|
DEFINE_FIELD( numReplacements, FIELD_INTEGER ), |
|
DEFINE_FIELD( replacementOffset, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
BEGIN_BYTESWAP_DATADESC( FileHeader_t ) |
|
DEFINE_FIELD( version, FIELD_INTEGER ), |
|
DEFINE_FIELD( vertCacheSize, FIELD_INTEGER ), |
|
DEFINE_FIELD( maxBonesPerStrip, FIELD_SHORT ), |
|
DEFINE_FIELD( maxBonesPerTri, FIELD_SHORT ), |
|
DEFINE_FIELD( maxBonesPerVert, FIELD_INTEGER ), |
|
DEFINE_FIELD( checkSum, FIELD_INTEGER ), |
|
DEFINE_FIELD( numLODs, FIELD_INTEGER ), |
|
DEFINE_FIELD( materialReplacementListOffset, FIELD_INTEGER ), |
|
DEFINE_FIELD( numBodyParts, FIELD_INTEGER ), |
|
DEFINE_FIELD( bodyPartOffset, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC() |
|
|
|
} // namespace OptimizedModel |
|
|
|
// Data descriptions from phyfile.h |
|
BEGIN_BYTESWAP_DATADESC( phyheader_t ) |
|
DEFINE_FIELD( size, FIELD_INTEGER ), |
|
DEFINE_FIELD( id, FIELD_INTEGER ), |
|
DEFINE_FIELD( solidCount, FIELD_INTEGER ), |
|
DEFINE_FIELD( checkSum, FIELD_INTEGER ), |
|
END_BYTESWAP_DATADESC()
|
|
|