Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef PORTAL_WEAPON_PARSE_H
#define PORTAL_WEAPON_PARSE_H
#ifdef _WIN32
#pragma once
#endif
#include "weapon_parse.h"
#include "networkvar.h"
//--------------------------------------------------------------------------------------------------------
class CPortalSWeaponInfo : public FileWeaponInfo_t
{
public:
DECLARE_CLASS_GAMEROOT( CPortalSWeaponInfo, FileWeaponInfo_t );
CPortalSWeaponInfo();
virtual void Parse( ::KeyValues *pKeyValuesData, const char *szWeaponName );
public:
int m_iPlayerDamage;
};
#endif // PORTAL_WEAPON_PARSE_H