Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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#include "cbase.h"
#include "tf_warinfopanel.h"
#include "econ_controls.h"
#include "econ_item_inventory.h"
#include "vgui_avatarimage.h"
#include "vgui_controls/ProgressBar.h"
#include <vgui_controls/HTML.h>
#include "c_tf_player.h"
#include "econ_ui.h"
#include "tf_asyncpanel.h"
#include "item_model_panel.h"
#include "tf_wardata.h"
#include "iclientmode.h"
#include <vgui_controls/AnimationController.h>
#include "vgui/ISystem.h"
#ifdef STAGING_ONLY
ConVar tf_war_override_active_state( "tf_war_override_active_state", "-1" );
#endif
bool IsWarActive( war_definition_index_t nDefIndex )
{
#ifdef STAGING_ONLY
if ( tf_war_override_active_state.GetInt() != -1 )
{
if ( tf_war_override_active_state.GetInt() == 0 )
return false;
return true;
}
#endif
const CWarDefinition* pWarDef = GetItemSchema()->GetWarDefinitionByIndex( nDefIndex );
Assert( pWarDef );
if ( !pWarDef )
return false;
return pWarDef->IsActive();
}
template < typename T >
void SetNestedDialogVariable( Panel *pRoot, const char *pszPanel, const char *pszVariable, T val )
{
EditablePanel *pPanel = pRoot->FindControl<EditablePanel>( pszPanel, true );
if ( pPanel )
{
pPanel->SetDialogVariable( pszVariable, val );
}
}
DECLARE_BUILD_FACTORY( CWarStandingPanel );
CWarStandingPanel::CWarStandingPanel( Panel* pParent, const char* pszPanelName )
: BaseClass( pParent, pszPanelName )
, m_flLastUpdateTime( 0.f )
, m_pTeam0ProgressBar( NULL )
, m_pTeam1ProgressBar( NULL )
, m_bNeedsLerp( false )
{
ListenForGameEvent( "global_war_data_updated" );
}
void CWarStandingPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
LoadControlSettings( "Resource/UI/econ/WarStandingPanel.res" );
for( int i=0; i<2; ++i )
{
m_Scores[i].m_pTeamProgressBar = FindControl< ContinuousProgressBar >( CFmtStr( "Team%dProgressBar", i ), true );
m_Scores[i].m_pContainerPanel = FindControl< EditablePanel >( CFmtStr( "Team%dContainer", i ), true );
m_Scores[i].m_pScoreLabel = FindControl< CExLabel >( CFmtStr( "Team%dScore", i ), true );
m_Scores[i].m_pTeamLabel = FindControl< CExLabel >( CFmtStr( "Team%dName", i ), true );
}
}
void CWarStandingPanel::ApplySettings( KeyValues *inResourceData )
{
BaseClass::ApplySettings( inResourceData );
m_strWarName = inResourceData->GetString( "war_name", NULL );
}
void CWarStandingPanel::OnThink()
{
BaseClass::OnThink();
if ( Plat_FloatTime() - m_flLastUpdateTime > 30.f )
{
InvalidateLayout();
}
if ( m_bNeedsLerp )
{
int nTotal = 0;
if ( m_Scores[ 0 ].m_nNewScore != 0 || m_Scores[ 1 ].m_nNewScore != 0 )
{
nTotal = m_Scores[ 0 ].m_nNewScore + m_Scores[ 1 ].m_nNewScore;
}
float flPercent = GetPercentAnimated();
for( int i=0; i<2; ++i )
{
// Lerp flPercent from [0,1] -> [StartScore,EndScore]
float flCurrentScore = RemapValClamped( flPercent, 0.f, 1.f, (float)m_Scores[i].m_nLastScore, (float)m_Scores[i].m_nNewScore );
float flProgressPercent = 0.f;
if ( nTotal != 0 )
{
flProgressPercent = flCurrentScore / (float)nTotal;
}
m_Scores[i].m_pTeamProgressBar->SetProgress( flProgressPercent );
m_Scores[i].m_pContainerPanel->SetDialogVariable( CFmtStr( "team%dscore", i ), CFmtStr( "%.0f%%", flProgressPercent * 100.f ) );
int nScoreXpos = RemapValClamped( flProgressPercent
, 0.f
, 1.f
, m_Scores[i].m_pTeamProgressBar->GetXPos()
, m_Scores[i].m_pTeamProgressBar->GetXPos() + m_Scores[i].m_pTeamProgressBar->GetWide() );
m_Scores[i].m_pScoreLabel->SetPos( nScoreXpos, m_Scores[i].m_pScoreLabel->GetYPos() );
}
if ( flPercent == 1.f )
{
m_bNeedsLerp = false;
}
}
}
void CWarStandingPanel::PerformLayout()
{
BaseClass::PerformLayout();
if ( GetPercentAnimated() == 1.f )
{
m_flLastUpdateTime = Plat_FloatTime();
}
const CWarDefinition* pWarDef = GetItemSchema()->GetWarDefinitionByName( m_strWarName );
Assert( pWarDef->GetSides().Count() == 2 ); // Needs to be 2 sides to the war for this panel to work!
CWarData *pWarData = GetLocalPlayerWarData( pWarDef->GetDefIndex() );
war_side_t nAffiliation = INVALID_WAR_SIDE;
if ( pWarData )
{
nAffiliation = pWarData->Obj().affiliation();
}
FOR_EACH_MAP_FAST( pWarDef->GetSides(), i )
{
uint64 nScore = nScore = GetWarData().GetGlobalSideScore( pWarDef->GetDefIndex(), pWarDef->GetSide( i )->m_nSideIndex );
m_Scores[ i ].m_nLastScore = m_Scores[ i ].m_nNewScore;
m_Scores[ i ].m_nNewScore = nScore;
if ( m_Scores[ i ].m_pTeamLabel )
{
m_Scores[ i ].m_pTeamLabel->SetText( pWarDef->GetSide( i )->m_pszLocalizedName );
}
// Check if there's a change to show
m_bNeedsLerp |= m_Scores[ i ].m_nLastScore != m_Scores[ i ].m_nNewScore;
if ( !m_bNeedsLerp )
{
m_Scores[i].m_pContainerPanel->SetDialogVariable( CFmtStr( "team%dscore", i ), CFmtStr( "%.0f%%", m_Scores[i].m_pTeamProgressBar->GetProgress() * 100.f ) );
}
// Set the "(Your side)" labels
SetControlVisible( CFmtStr( "Team%dYourSide", i ), i == nAffiliation, true );
}
}
float CWarStandingPanel::GetPercentAnimated() const
{
float flTimeSinceLastUpdate = Plat_FloatTime() - m_flLastUpdateTime;
float flPercent = Bias( RemapValClamped( flTimeSinceLastUpdate, 0.f, 1.2f, 0.f, 1.f ), 0.8f );
return flPercent;
}
void CWarStandingPanel::FireGameEvent( IGameEvent *event )
{
if ( FStrEq( event->GetName(), "global_war_data_updated" ) )
{
InvalidateLayout();
}
}
DECLARE_BUILD_FACTORY( CWarLandingPanel );
CWarLandingPanel::CWarLandingPanel( Panel *pParent, const char *pszPanelName )
: BaseClass( pParent, pszPanelName )
, m_flChoseTeamTime( 0.f )
, m_nLastKnownSide( INVALID_WAR_SIDE )
, m_nPendingSide( INVALID_WAR_SIDE )
, m_eJoiningState( NO_ACTION )
{
}
void CWarLandingPanel::ApplySchemeSettings( IScheme *pScheme )
{
BaseClass::ApplySchemeSettings( pScheme );
KeyValues* pKVConditions = new KeyValues( "conditions" );
if ( IsWarActive( PYRO_VS_HEAVY_WAR_DEF_INDEX ) )
{
pKVConditions->AddSubKey( new KeyValues( "if_war_active" ) );
}
else
{
pKVConditions->AddSubKey( new KeyValues( "if_war_over" ) );
}
LoadControlSettings( "Resource/UI/econ/WarJoinPanel.res", NULL, NULL, pKVConditions );
}
void CWarLandingPanel::ApplySettings( KeyValues *inResourceData )
{
BaseClass::ApplySettings( inResourceData );
m_strSceneAnimName = inResourceData->GetString( "scene_anim_name", NULL );
Assert( m_strSceneAnimName.Length() );
}
void CWarLandingPanel::OnCommand( const char *pCommand )
{
if ( FStrEq( pCommand, "close" ) )
{
if ( m_eJoiningState == NO_ACTION )
{
SetVisible( false );
}
}
else if ( V_strncasecmp( pCommand, "join_war", V_strlen( "join_war" ) ) == 0 )
{
int nSide = V_atoi( &pCommand[ V_strlen( "join_war" ) ] );
const CWarDefinition* pWarDef = GetItemSchema()->GetWarDefinitionByIndex( PYRO_VS_HEAVY_WAR_DEF_INDEX );
if ( !IsWarActive( PYRO_VS_HEAVY_WAR_DEF_INDEX ) )
{
DevMsg( "War is inactive" );
return;
}
if ( !pWarDef->IsValidSide( nSide ) )
{
DevMsg( "%d is not a valid side", nSide );
return;
}
m_nPendingSide = nSide;
Assert( m_eJoiningState == NO_ACTION );
m_eJoiningState = CONFIRM_SIDE_SELECTION;
UpdateUIState();
return;
}
else if ( FStrEq( pCommand, "confirm_team" ) )
{
if ( !IsWarActive( PYRO_VS_HEAVY_WAR_DEF_INDEX ) )
{
DevMsg( "War is inactive" );
return;
}
// Join the war!
GCSDK::CProtoBufMsg< CGCMsgGC_War_JoinWar > msg( k_EMsgGC_War_JoinWar );
msg.Body().set_affiliation( m_nPendingSide );
msg.Body().set_war_id( PYRO_VS_HEAVY_WAR_DEF_INDEX );
GCClientSystem()->BSendMessage( msg );
m_flChoseTeamTime = Plat_FloatTime();
m_eJoiningState = ATTEMPTING_TO_JOIN_AND_WAITING_FOR_RESPONSE;
UpdateUIState();
return;
}
else if ( FStrEq( pCommand, "dismiss_joining_result" ) )
{
m_eJoiningState = NO_ACTION;
m_nPendingSide = INVALID_WAR_SIDE;
UpdateUIState();
return;
}
else if ( FStrEq( "view_update_comic", pCommand ) )
{
const char* pszComicURL = "http://www.teamfortress.com/theshowdown/";
if ( steamapicontext && steamapicontext->SteamFriends() && steamapicontext->SteamUtils() && steamapicontext->SteamUtils()->IsOverlayEnabled() )
{
steamapicontext->SteamFriends()->ActivateGameOverlayToWebPage( pszComicURL );
}
else
{
vgui::system()->ShellExecute( "open", pszComicURL );
}
return;
}
BaseClass::OnCommand( pCommand );
}
void CWarLandingPanel::OnThink()
{
BaseClass::OnThink();
if ( ( Plat_FloatTime() - m_flChoseTeamTime ) > 5.f && m_eJoiningState == ATTEMPTING_TO_JOIN_AND_WAITING_FOR_RESPONSE )
{
m_eJoiningState = FAILED_RESPONSE_RECIEVED_WAITING_FOR_USER_CONFIRMATION;
UpdateUIState();
}
}
#ifdef STAGING_ONLY
// 12345? Yea, well, we probably will never have 12,345 sides to a war
ConVar tf_fake_war_side( "tf_fake_war_side", "12345" );
#endif
void CWarLandingPanel::PerformLayout()
{
BaseClass::PerformLayout();
#ifdef STAGING_ONLY
if ( tf_fake_war_side.GetInt() != 12345 )
{
m_nLastKnownSide = tf_fake_war_side.GetInt();
}
#endif
UpdateUIState();
}
void CWarLandingPanel::UpdateWarStatus( const CSteamID & steamIDOwner, const CSharedObject *pObject, ESOCacheEvent eEvent )
{
if ( pObject->GetTypeID() != CWarData::k_nTypeID )
{
return;
}
if ( !steamapicontext || !steamapicontext->SteamUser() )
{
return;
}
// Make sure this is for us
CSteamID steamID = steamapicontext->SteamUser()->GetSteamID();
if ( steamIDOwner != steamID )
{
return;
}
const CWarData* pWarData = assert_cast< const CWarData* >( pObject );
if ( pWarData->Obj().affiliation() != m_nLastKnownSide )
{
if ( m_eJoiningState == ATTEMPTING_TO_JOIN_AND_WAITING_FOR_RESPONSE )
{
m_eJoiningState = SUCCESS_RESPONSE_RECIEVED_WAITING_FOR_USER_CONFIRMATION;
}
m_nLastKnownSide = pWarData->Obj().affiliation();
}
UpdateUIState();
}
void CWarLandingPanel::SetVisible( bool bVisible )
{
BaseClass::SetVisible( bVisible );
EditablePanel* pSceneContainer = FindControl< EditablePanel >( "SceneContainer", true );
if ( pSceneContainer )
{
g_pClientMode->GetViewportAnimationController()->StartAnimationSequence( pSceneContainer, m_strSceneAnimName, false );
}
}
void CWarLandingPanel::UpdateUIState()
{
const CWarDefinition* pWarDef = GetItemSchema()->GetWarDefinitionByIndex( PYRO_VS_HEAVY_WAR_DEF_INDEX ); // SLAM
if ( !pWarDef )
return;
EditablePanel* pMainContainer = FindControl< EditablePanel >( "MainContainer" );
if ( pMainContainer )
{
bool bWarActive = IsWarActive( PYRO_VS_HEAVY_WAR_DEF_INDEX );
pMainContainer->SetControlVisible( "WarOverContainer", !bWarActive );
bool bNeedsToJoin = m_nLastKnownSide == INVALID_WAR_SIDE;
pMainContainer->SetControlVisible( "AffiliatedContainer", bWarActive && !bNeedsToJoin && m_eJoiningState == NO_ACTION );
pMainContainer->SetControlVisible( "UnaffiliatedContainer", bWarActive && bNeedsToJoin && m_eJoiningState == NO_ACTION );
bool bHasGCConnection = GCClientSystem()->BConnectedtoGC();
pMainContainer->SetControlVisible( "JoinPyroButton", bHasGCConnection, true );
pMainContainer->SetControlVisible( "JoinHeavyButton", bHasGCConnection, true );
pMainContainer->SetControlVisible( "NoGContainer", !bHasGCConnection, true );
}
static wchar_t wszEndDateOutString[ 128 ];
char time_buf[k_RTimeRenderBufferSize];
CRTime timeExpire( pWarDef->GetEndDate() );
timeExpire.SetToGMT( false );
timeExpire.Render( time_buf );
wchar_t wszTemp[ 1024 ];
V_UTF8ToUnicode( time_buf, wszTemp, sizeof(wszTemp) );
const wchar_t *wpszEndDateFormat = g_pVGuiLocalize->Find( IsWarActive( PYRO_VS_HEAVY_WAR_DEF_INDEX ) ? "#TF_War_EndFutureDate" : "#TF_War_EndPastDate" );
g_pVGuiLocalize->ConstructString_safe( wszEndDateOutString, wpszEndDateFormat, 1, wszTemp );
CExLabel* pSceneContainer = FindControl< CExLabel >( "EndDateLabel", true );
if ( pSceneContainer )
{
pSceneContainer->SetText( wszEndDateOutString );
}
EditablePanel* pJoiningPopup = FindControl< EditablePanel >( "CommunicatingWithGCPopup", true );
if ( !pJoiningPopup )
return;
switch ( m_eJoiningState )
{
case NO_ACTION:
break;
case CONFIRM_SIDE_SELECTION:
{
Assert( m_nPendingSide != INVALID_WAR_SIDE );
const CWarDefinition::CWarSideDefinition_t* pChosenSide = pWarDef->GetSide( m_nPendingSide ); // Can be NULL
Assert( pChosenSide );
if ( !pChosenSide )
return;
static wchar_t wszOutString[ 128 ];
const wchar_t *wpszFormat = g_pVGuiLocalize->Find( "#TF_War_ConfirmSideSelection" );
g_pVGuiLocalize->ConstructString_safe( wszOutString, wpszFormat, 1, g_pVGuiLocalize->Find( pChosenSide->m_pszLocalizedName ) );
EditablePanel* pJoining = FindControl< EditablePanel >( "ConfirmSelectionContainer", true );
if ( pJoining )
{
pJoining->SetDialogVariable( "confirm_selection", wszOutString );
}
}
break;
case ATTEMPTING_TO_JOIN_AND_WAITING_FOR_RESPONSE:
{
Assert( m_nPendingSide != INVALID_WAR_SIDE );
const CWarDefinition::CWarSideDefinition_t* pChosenSide = pWarDef->GetSide( m_nPendingSide ); // Can be NULL
Assert( pChosenSide );
if ( !pChosenSide )
return;
static wchar_t wszOutString[ 128 ];
const wchar_t *wpszFormat = g_pVGuiLocalize->Find( "#TF_War_JoiningTeam" );
g_pVGuiLocalize->ConstructString_safe( wszOutString, wpszFormat, 1, g_pVGuiLocalize->Find( pChosenSide->m_pszLocalizedName ) );
EditablePanel* pJoining = FindControl< EditablePanel >( "JoiningContainer", true );
if ( pJoining )
{
pJoining->SetDialogVariable( "joining_team", wszOutString );
}
}
break;
case SUCCESS_RESPONSE_RECIEVED_WAITING_FOR_USER_CONFIRMATION:
{
const CWarDefinition::CWarSideDefinition_t* pChosenSide = pWarDef->GetSide( m_nLastKnownSide ); // Can be NULL
Assert( pChosenSide );
if ( !pChosenSide )
return;
static wchar_t wszOutString[ 128 ];
const wchar_t *wpszFormat = g_pVGuiLocalize->Find( "#TF_War_JoinedTeam" );
g_pVGuiLocalize->ConstructString_safe( wszOutString, wpszFormat, 1, g_pVGuiLocalize->Find( pChosenSide->m_pszLocalizedName ) );
EditablePanel* pJoined = FindControl< EditablePanel >( "TeamJoinedContainer", true );
if ( pJoined )
{
pJoined->SetDialogVariable( "team_joined", wszOutString );
}
}
break;
case FAILED_RESPONSE_RECIEVED_WAITING_FOR_USER_CONFIRMATION:
break;
default:
Assert( false );
return;
}
pJoiningPopup->SetVisible( m_eJoiningState != NO_ACTION );
pJoiningPopup->SetControlVisible( "ConfirmSelectionContainer", m_eJoiningState == CONFIRM_SIDE_SELECTION, true );
pJoiningPopup->SetControlVisible( "JoiningContainer", m_eJoiningState == ATTEMPTING_TO_JOIN_AND_WAITING_FOR_RESPONSE, true );
pJoiningPopup->SetControlVisible( "TeamJoinedContainer", m_eJoiningState == SUCCESS_RESPONSE_RECIEVED_WAITING_FOR_USER_CONFIRMATION, true );
pJoiningPopup->SetControlVisible( "FailedToJoinContainer", m_eJoiningState == FAILED_RESPONSE_RECIEVED_WAITING_FOR_USER_CONFIRMATION, true );
}
#if defined( STAGING_ONLY )
CON_COMMAND( tf_war_join_side, "Join a specified war on a specified side" )
{
if ( args.ArgC() < 2 )
return;
war_definition_index_t nWar = atoi( args[1] );
const CWarDefinition* pWarDef = GetItemSchema()->GetWarDefinitionByIndex( nWar );
if ( pWarDef == NULL)
return;
war_side_t nSide = atoi( args[2] );
// Allow INVALID_WAR_SIDE for testing purposes
if ( pWarDef->GetSide( nSide ) == NULL && nSide != INVALID_WAR_SIDE )
return;
// Join the war!
GCSDK::CProtoBufMsg< CGCMsgGC_War_JoinWar > msg( k_EMsgGC_War_JoinWar );
msg.Body().set_war_id( nWar );
msg.Body().set_affiliation( nSide );
GCClientSystem()->BSendMessage( msg );
}
#endif