Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef CRAFTING_PANEL_H
#define CRAFTING_PANEL_H
#ifdef _WIN32
#pragma once
#endif
#include "backpack_panel.h"
#include "vgui_controls/ScrollableEditablePanel.h"
#include "tf_gcmessages.h"
#include "econ_gcmessages.h"
#include "tf_imagepanel.h"
#include "tf_controls.h"
#include "item_selection_panel.h"
class CImageButton;
// Crafting slots on crafting page
#define CRAFTING_SLOTS_INPUT_ROWS 3
#define CRAFTING_SLOTS_INPUT_COLUMNS 4
#define CRAFTING_SLOTS_INPUTPANELS (CRAFTING_SLOTS_INPUT_ROWS * CRAFTING_SLOTS_INPUT_COLUMNS)
#define CRAFTING_SLOTS_OUTPUT_ROWS 1
#define CRAFTING_SLOTS_OUTPUT_COLUMNS 4
#define CRAFTING_SLOTS_COUNT (CRAFTING_SLOTS_INPUTPANELS + (CRAFTING_SLOTS_OUTPUT_ROWS * CRAFTING_SLOTS_OUTPUT_COLUMNS))
#define RECIPE_CUSTOM -2
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CRecipeButton : public CExButton
{
private:
DECLARE_CLASS_SIMPLE( CRecipeButton, CExButton );
public:
CRecipeButton( vgui::Panel *parent, const char *name, const char *text, vgui::Panel *pActionSignalTarget = NULL, const char *cmd = NULL )
: CExButton( parent, name, text, pActionSignalTarget, cmd )
{
}
virtual void ApplySettings( KeyValues *inResourceData )
{
BaseClass::ApplySettings( inResourceData );
SetEnabled( m_iRecipeDefIndex != -1 );
}
void SetDefIndex( int iIndex )
{
m_iRecipeDefIndex = iIndex;
SetEnabled( m_iRecipeDefIndex != -1 );
}
void OnCursorEntered( void )
{
PostActionSignal( new KeyValues("RecipePanelEntered") );
BaseClass::OnCursorEntered();
}
void OnCursorExited( void )
{
PostActionSignal( new KeyValues("RecipePanelExited") );
BaseClass::OnCursorExited();
}
public:
int m_iRecipeDefIndex;
};
//-----------------------------------------------------------------------------
// An inventory screen that handles displaying the crafting screen
//-----------------------------------------------------------------------------
class CCraftingPanel : public CBaseLoadoutPanel
{
DECLARE_CLASS_SIMPLE( CCraftingPanel, CBaseLoadoutPanel );
public:
CCraftingPanel( vgui::Panel *parent, const char *panelName );
~CCraftingPanel( void );
virtual const char *GetResFile( void ) { return "Resource/UI/CraftingPanel.res"; }
virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
virtual void ApplySettings( KeyValues *inResourceData );
virtual void PerformLayout( void );
virtual void OnShowPanel( bool bVisible, bool bReturningFromArmory );
virtual void OnCommand( const char *command );
void CreateRecipeFilterButtons( void );
void UpdateRecipeFilter( void );
virtual int GetNumItemPanels( void ) { return CRAFTING_SLOTS_COUNT; };
bool IsInputItemPanel( int iSlot ) { return (iSlot < CRAFTING_SLOTS_INPUTPANELS); }
virtual void PositionItemPanel( CItemModelPanel *pPanel, int iIndex );
int GetItemPanelIndex( CItemModelPanel *pItemPanel );
void UpdateSelectedRecipe( bool bClearInputItems );
void UpdateRecipeItems( bool bClearInputItems );
void UpdateCraftButton( void );
const char *GetItemTextForCriteria( const CItemSelectionCriteria *pCriteria );
CEconItemDefinition *GetItemDefFromCriteria( const CItemSelectionCriteria *pCriteria );
virtual void AddNewItemPanel( int iPanelIndex );
virtual void UpdateModelPanels( void );
void SetButtonToRecipe( int iButton, int iDefIndex, wchar_t *pszText );
bool CheckForUntradableItems( void );
void Craft( void );
void OnCraftResponse( EGCMsgResponse eResponse, CUtlVector<uint64> *vecCraftedIndices, int iRecipeUsed );
void ShowCraftFinish( void );
virtual void OnTick( void );
void CleanupPostCraft( bool bClearInputItems );
MESSAGE_FUNC_PTR( OnItemPanelMousePressed, "ItemPanelMousePressed", panel );
MESSAGE_FUNC_PTR( OnRecipePanelEntered, "RecipePanelEntered", panel );
MESSAGE_FUNC_PTR( OnRecipePanelExited, "RecipePanelExited", panel );
MESSAGE_FUNC( OnCancelSelection, "CancelSelection" );
MESSAGE_FUNC_PARAMS( OnSelectionReturned, "SelectionReturned", data );
MESSAGE_FUNC( OnClosing, "Closing" );
virtual ConVar *GetExplanationConVar( void );
private:
// Items in the input model panels
itemid_t m_InputItems[CRAFTING_SLOTS_INPUTPANELS];
const CItemSelectionCriteria *m_ItemPanelCriteria[CRAFTING_SLOTS_INPUTPANELS];
CExButton *m_pCraftButton;
CExButton *m_pUpgradeButton;
CExLabel *m_pFreeAccountLabel;
vgui::EditablePanel *m_pRecipeListContainer;
vgui::ScrollableEditablePanel *m_pRecipeListContainerScroller;
vgui::EditablePanel *m_pSelectedRecipeContainer;
KeyValues *m_pRecipeButtonsKV;
CUtlVector<CRecipeButton*> m_pRecipeButtons;
KeyValues *m_pRecipeFilterButtonsKV;
CUtlVector<CImageButton*> m_pRecipeFilterButtons;
int m_iCurrentlySelectedRecipe;
int m_iCurrentRecipeTotalInputs;
int m_iCurrentRecipeTotalOutputs;
recipecategories_t m_iRecipeCategoryFilter;
CUtlVector<itemid_t> m_vecNewlyCraftedItems;
double m_flAbortCraftingAt;
bool m_bWaitingForCraftItems;
int m_iRecipeIndexTried;
int m_iNewRecipeIndex;
bool m_bEventLogging;
int m_iCraftingAttempts;
CTFTextToolTip *m_pToolTip;
vgui::EditablePanel *m_pToolTipEmbeddedPanel;
CCraftingItemSelectionPanel *m_pSelectionPanel;
int m_iSelectingForSlot;
CPanelAnimationVarAliasType( int, m_iItemCraftingOffcenterX, "item_crafting_offcenter_x", "0", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iFilterOffcenterX, "filter_xoffset", "0", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iFilterYPos, "filter_ypos", "0", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iFilterDeltaX, "filter_xdelta", "0", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iFilterDeltaY, "filter_ydelta", "0", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iOutputItemYPos, "output_item_ypos", "0", "proportional_int" );
};
//-----------------------------------------------------------------------------
// Purpose: A dialog used to show the current state of a crafting request.
//-----------------------------------------------------------------------------
class CCraftingStatusDialog : public vgui::EditablePanel
{
DECLARE_CLASS_SIMPLE( CCraftingStatusDialog, vgui::EditablePanel );
public:
CCraftingStatusDialog( vgui::Panel *pParent, const char *pElementName );
virtual void ApplySchemeSettings( vgui::IScheme *scheme );
virtual void OnCommand( const char *command );
virtual void OnTick( void );
void UpdateSchemeForVersion( bool bRecipe );
void ShowStatusUpdate( bool bAnimateEllipses, bool bAllowed, bool bShowOnExit );
private:
bool m_bShowOnExit;
bool m_bAnimateEllipses;
int m_iNumEllipses;
bool m_bShowNewRecipe;
CItemModelPanel *m_pRecipePanel;
};
CCraftingStatusDialog *OpenCraftingStatusDialog( vgui::Panel *pParent, const char *pszText, bool bAnimateEllipses, bool bAllowClose, bool bShowOnExit );
CCraftingStatusDialog *OpenNewRecipeFoundDialog( vgui::Panel *pParent, const CEconCraftingRecipeDefinition *pRecipeDef );
void CloseCraftingStatusDialog( void );
#endif // CRAFTING_PANEL_H