Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//===========================================================================//
#ifdef POSIX
#define _snwprintf swprintf
#endif
#include "basefilesystem.h"
#include "tier0/vprof.h"
#include "tier1/characterset.h"
#include "tier1/utlbuffer.h"
#include "tier1/convar.h"
#include "tier1/KeyValues.h"
#include "tier0/icommandline.h"
#include "generichash.h"
#include "tier1/utllinkedlist.h"
#include "filesystem/IQueuedLoader.h"
#include "tier2/tier2.h"
#include "zip_utils.h"
#include "packfile.h"
#ifdef _X360
#include "xbox/xbox_launch.h"
#endif
#ifndef DEDICATED
#include "keyvaluescompiler.h"
#endif
#include "ifilelist.h"
#ifdef IS_WINDOWS_PC
// Needed for getting file type string
#define WIN32_LEAN_AND_MEAN
#include <shellapi.h>
#endif
#if defined( _X360 )
#include "xbox\xbox_win32stubs.h"
#undef GetCurrentDirectory
#endif
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
#pragma warning( disable : 4355 ) // warning C4355: 'this' : used in base member initializer list
ConVar fs_report_sync_opens( "fs_report_sync_opens", "0", 0, "0:Off, 1:Blocking only, 2:All" );
ConVar fs_warning_mode( "fs_warning_mode", "0", 0, "0:Off, 1:Warn main thread, 2:Warn other threads" );
#define BSPOUTPUT 0 // bsp output flag -- determines type of fs_log output to generate
static void AddSeperatorAndFixPath( char *str );
// Case-insensitive symbol table for path IDs.
CUtlSymbolTableMT g_PathIDTable( 0, 32, true );
int g_iNextSearchPathID = 1;
// This can be used to easily fix a filename on the stack.
#ifdef DBGFLAG_ASSERT
// Look for cases like materials\\blah.vmt.
static bool V_CheckDoubleSlashes( const char *pStr )
{
int len = V_strlen( pStr );
for ( int i=1; i < len-1; i++ )
{
if ( (pStr[i] == '/' || pStr[i] == '\\') && (pStr[i+1] == '/' || pStr[i+1] == '\\') )
{
Msg( "Double slashes found in path '%s'\n", pStr );
return true;
}
}
return false;
}
#define CHECK_DOUBLE_SLASHES( x ) V_CheckDoubleSlashes(x)
#else
#define CHECK_DOUBLE_SLASHES( x )
#endif
static void LogFileOpen( const char *vpk, const char *pFilename, const char *pAbsPath )
{
static const char *mode = NULL;
// Figure out if we should be doing this at all, the first time we are acalled
if ( mode == NULL )
{
if ( CommandLine()->FindParm( "-log_opened_files" ) )
mode = "wt";
else
mode = "";
}
if ( *mode == '\0' )
return;
// Open file for write or append
FILE *f = fopen( "opened_files.txt", mode );
Assert( f );
if ( f )
{
fprintf( f, "%s, %s, %s\n", vpk, pFilename, pAbsPath );
//fprintf( f, "%s\n", pFilename );
fclose(f);
// If this was the first time, switch from write to append for further writes
mode = "at";
}
}
static CBaseFileSystem *g_pBaseFileSystem;
CBaseFileSystem *BaseFileSystem()
{
return g_pBaseFileSystem;
}
ConVar filesystem_buffer_size( "filesystem_buffer_size", "0", 0, "Size of per file buffers. 0 for none" );
#if defined( TRACK_BLOCKING_IO )
// If we hit more than 100 items in a frame, we're probably doing a level load...
#define MAX_ITEMS 100
class CBlockingFileItemList : public IBlockingFileItemList
{
public:
CBlockingFileItemList( CBaseFileSystem *fs )
:
m_pFS( fs ),
m_bLocked( false )
{
}
// You can't call any of the below calls without calling these methods!!!!
virtual void LockMutex()
{
Assert( !m_bLocked );
if ( m_bLocked )
return;
m_bLocked = true;
m_pFS->BlockingFileAccess_EnterCriticalSection();
}
virtual void UnlockMutex()
{
Assert( m_bLocked );
if ( !m_bLocked )
return;
m_pFS->BlockingFileAccess_LeaveCriticalSection();
m_bLocked = false;
}
virtual int First() const
{
if ( !m_bLocked )
{
Error( "CBlockingFileItemList::First() w/o calling EnterCriticalSectionFirst!" );
}
return m_Items.Head();
}
virtual int Next( int i ) const
{
if ( !m_bLocked )
{
Error( "CBlockingFileItemList::Next() w/o calling EnterCriticalSectionFirst!" );
}
return m_Items.Next( i );
}
virtual int InvalidIndex() const
{
return m_Items.InvalidIndex();
}
virtual const FileBlockingItem& Get( int index ) const
{
if ( !m_bLocked )
{
Error( "CBlockingFileItemList::Get( %d ) w/o calling EnterCriticalSectionFirst!", index );
}
return m_Items[ index ];
}
virtual void Reset()
{
if ( !m_bLocked )
{
Error( "CBlockingFileItemList::Reset() w/o calling EnterCriticalSectionFirst!" );
}
m_Items.RemoveAll();
}
void Add( const FileBlockingItem& item )
{
// Ack, should use a linked list probably...
while ( m_Items.Count() > MAX_ITEMS )
{
m_Items.Remove( m_Items.Head() );
}
m_Items.AddToTail( item );
}
private:
CUtlLinkedList< FileBlockingItem, unsigned short > m_Items;
CBaseFileSystem *m_pFS;
bool m_bLocked;
};
#endif
CUtlSymbol CBaseFileSystem::m_GamePathID;
CUtlSymbol CBaseFileSystem::m_BSPPathID;
DVDMode_t CBaseFileSystem::m_DVDMode;
CUtlVector< FileNameHandle_t > CBaseFileSystem::m_ExcludePaths;
class CStoreIDEntry
{
public:
CStoreIDEntry() {}
CStoreIDEntry( const char *pPathIDStr, int storeID )
{
m_PathIDString = pPathIDStr;
m_StoreID = storeID;
}
public:
CUtlSymbol m_PathIDString;
int m_StoreID;
};
#if 0
static CStoreIDEntry* FindPrevFileByStoreID( CUtlDict< CUtlVector<CStoreIDEntry>* ,int> &filesByStoreID, const char *pFilename, const char *pPathIDStr, int foundStoreID )
{
int iEntry = filesByStoreID.Find( pFilename );
if ( iEntry == filesByStoreID.InvalidIndex() )
{
CUtlVector<CStoreIDEntry> *pList = new CUtlVector<CStoreIDEntry>;
pList->AddToTail( CStoreIDEntry(pPathIDStr, foundStoreID) );
filesByStoreID.Insert( pFilename, pList );
return NULL;
}
else
{
// Now is there a previous entry with a different path ID string and the same store ID?
CUtlVector<CStoreIDEntry> *pList = filesByStoreID[iEntry];
for ( int i=0; i < pList->Count(); i++ )
{
CStoreIDEntry &entry = pList->Element( i );
if ( entry.m_StoreID == foundStoreID && V_stricmp( entry.m_PathIDString.String(), pPathIDStr ) != 0 )
return &entry;
}
return NULL;
}
}
#endif
//-----------------------------------------------------------------------------
class CBaseFileSystem::CFileCacheObject
{
public:
CFileCacheObject( CBaseFileSystem* pFS );
~CFileCacheObject();
void AddFiles( const char **ppFileNames, int nFileNames );
bool IsReady() const { return m_nPending == 0; }
static void IOCallback( const FileAsyncRequest_t &request, int nBytesRead, FSAsyncStatus_t err );
struct Info_t
{
const char* pFileName;
FSAsyncControl_t hIOAsync;
CMemoryFileBacking* pBacking;
CFileCacheObject* pOwner;
};
CBaseFileSystem* m_pFS;
CInterlockedInt m_nPending;
CThreadFastMutex m_InfosMutex;
CUtlVector< Info_t* > m_Infos;
private:
void ProcessNewEntries( int start );
CFileCacheObject( const CFileCacheObject& ); // not implemented
CFileCacheObject & operator=(const CFileCacheObject& ); // not implemented
};
//-----------------------------------------------------------------------------
// constructor
//-----------------------------------------------------------------------------
CBaseFileSystem::CBaseFileSystem()
: m_FileTracker2( this )
{
g_pBaseFileSystem = this;
g_pFullFileSystem = this;
m_WhitelistFileTrackingEnabled = -1;
// If this changes then FileNameHandleInternal_t/FileNameHandle_t needs to be fixed!!!
Assert( sizeof( CUtlSymbol ) == sizeof( short ) );
// Clear out statistics
memset( &m_Stats, 0, sizeof(m_Stats) );
m_fwLevel = FILESYSTEM_WARNING_REPORTUNCLOSED;
m_pfnWarning = NULL;
m_pLogFile = NULL;
m_bOutputDebugString = false;
m_WhitelistSpewFlags = 0;
m_DirtyDiskReportFunc = NULL;
m_pPureServerWhitelist = NULL;
m_pThreadPool = NULL;
#if defined( TRACK_BLOCKING_IO )
m_pBlockingItems = new CBlockingFileItemList( this );
m_bBlockingFileAccessReportingEnabled = false;
m_bAllowSynchronousLogging = true;
#endif
m_iMapLoad = 0;
Q_memset( m_PreloadData, 0, sizeof( m_PreloadData ) );
// allows very specifc constrained behavior
m_DVDMode = DVDMODE_OFF;
if ( IsX360() )
{
if ( CommandLine()->FindParm( "-dvd" ) )
{
m_DVDMode = DVDMODE_STRICT;
}
else if ( CommandLine()->FindParm( "-dvddev" ) )
{
m_DVDMode = DVDMODE_DEV;
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseFileSystem::~CBaseFileSystem()
{
m_PathIDInfos.PurgeAndDeleteElements();
#if defined( TRACK_BLOCKING_IO )
delete m_pBlockingItems;
#endif
// Free the whitelist.
RegisterFileWhitelist( NULL, NULL );
}
//-----------------------------------------------------------------------------
// Methods of IAppSystem
//-----------------------------------------------------------------------------
void *CBaseFileSystem::QueryInterface( const char *pInterfaceName )
{
// We also implement the IMatSystemSurface interface
if (!Q_strncmp( pInterfaceName, BASEFILESYSTEM_INTERFACE_VERSION, Q_strlen(BASEFILESYSTEM_INTERFACE_VERSION) + 1))
return (IBaseFileSystem*)this;
return NULL;
}
InitReturnVal_t CBaseFileSystem::Init()
{
InitReturnVal_t nRetVal = BaseClass::Init();
if ( nRetVal != INIT_OK )
return nRetVal;
// This is a special tag to allow iterating just the BSP file, it doesn't show up in the list per se, but gets converted to "GAME" in the filter function
m_BSPPathID = g_PathIDTable.AddString( "BSP" );
m_GamePathID = g_PathIDTable.AddString( "GAME" );
if ( getenv( "fs_debug" ) )
{
m_bOutputDebugString = true;
}
const char *logFileName = CommandLine()->ParmValue( "-fs_log" );
if( logFileName )
{
m_pLogFile = fopen( logFileName, "w" ); // STEAM OK
if ( !m_pLogFile )
return INIT_FAILED;
fprintf( m_pLogFile, "@echo off\n" );
fprintf( m_pLogFile, "setlocal\n" );
const char *fs_target = CommandLine()->ParmValue( "-fs_target" );
if( fs_target )
{
fprintf( m_pLogFile, "set fs_target=\"%s\"\n", fs_target );
}
fprintf( m_pLogFile, "if \"%%fs_target%%\" == \"\" goto error\n" );
fprintf( m_pLogFile, "@echo on\n" );
}
InitAsync();
if ( IsX360() && m_DVDMode == DVDMODE_DEV )
{
// exclude paths are valid ony in dvddev mode
char szExcludeFile[MAX_PATH];
const char *pRemotePath = CommandLine()->ParmValue( "-remote" );
const char *pBasePath = CommandLine()->ParmValue( "-basedir" );
if ( pRemotePath && pBasePath )
{
// the optional exclude path file only exists at the remote path
V_ComposeFileName( pRemotePath, "xbox_exclude_paths.txt", szExcludeFile, sizeof( szExcludeFile ) );
// populate the exclusion list
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER );
if ( ReadFile( szExcludeFile, NULL, buf, 0, 0 ) )
{
characterset_t breakSet;
CharacterSetBuild( &breakSet, "" );
char szPath[MAX_PATH];
char szToken[MAX_PATH];
for ( ;; )
{
int nTokenSize = buf.ParseToken( &breakSet, szToken, sizeof( szToken ) );
if ( nTokenSize <= 0 )
{
break;
}
char *pToken = szToken;
if ( pToken[0] == '\\' )
{
// skip past possible initial seperator
pToken++;
}
V_ComposeFileName( pBasePath, pToken, szPath, sizeof( szPath ) );
V_AppendSlash( szPath, sizeof( szPath ) );
FileNameHandle_t hFileName = FindOrAddFileName( szPath );
if ( m_ExcludePaths.Find( hFileName ) == -1 )
{
m_ExcludePaths.AddToTail( hFileName );
}
}
}
}
}
return INIT_OK;
}
void CBaseFileSystem::Shutdown()
{
ShutdownAsync();
m_FileTracker2.ShutdownAsync();
#ifndef _X360
if( m_pLogFile )
{
if( CommandLine()->FindParm( "-fs_logbins" ) >= 0 )
{
char cwd[MAX_FILEPATH];
getcwd( cwd, MAX_FILEPATH-1 );
fprintf( m_pLogFile, "set binsrc=\"%s\"\n", cwd );
fprintf( m_pLogFile, "mkdir \"%%fs_target%%\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\hl2.exe\" \"%%fs_target%%\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\hl2.dat\" \"%%fs_target%%\"\n" );
fprintf( m_pLogFile, "mkdir \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\*.asi\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\materialsystem.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\shaderapidx9.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\filesystem_stdio.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\soundemittersystem.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\stdshader*.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\shader_nv*.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\launcher.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\engine.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\mss32.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\tier0.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\vgui2.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\vguimatsurface.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\voice_miles.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\vphysics.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\vstdlib.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\studiorender.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\bin\\vaudio_miles.dll\" \"%%fs_target%%\\bin\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\hl2\\resource\\*.ttf\" \"%%fs_target%%\\hl2\\resource\"\n" );
fprintf( m_pLogFile, "copy \"%%binsrc%%\\hl2\\bin\\gameui.dll\" \"%%fs_target%%\\hl2\\bin\"\n" );
}
fprintf( m_pLogFile, "goto done\n" );
fprintf( m_pLogFile, ":error\n" );
fprintf( m_pLogFile, "echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\"\n" );
fprintf( m_pLogFile, "echo ERROR: must set fs_target=targetpath (ie. \"set fs_target=u:\\destdir\")!\n" );
fprintf( m_pLogFile, "echo !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!\"\n" );
fprintf( m_pLogFile, ":done\n" );
fclose( m_pLogFile ); // STEAM OK
}
#endif
UnloadCompiledKeyValues();
RemoveAllSearchPaths();
Trace_DumpUnclosedFiles();
BaseClass::Shutdown();
}
//-----------------------------------------------------------------------------
// Computes a full write path
//-----------------------------------------------------------------------------
inline void CBaseFileSystem::ComputeFullWritePath( char* pDest, int maxlen, const char *pRelativePath, const char *pWritePathID )
{
Q_strncpy( pDest, GetWritePath( pRelativePath, pWritePathID ), maxlen );
Q_strncat( pDest, pRelativePath, maxlen, COPY_ALL_CHARACTERS );
Q_FixSlashes( pDest );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : src1 -
// src2 -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::OpenedFileLessFunc( COpenedFile const& src1, COpenedFile const& src2 )
{
return src1.m_pFile < src2.m_pFile;
}
void CBaseFileSystem::InstallDirtyDiskReportFunc( FSDirtyDiskReportFunc_t func )
{
m_DirtyDiskReportFunc = func;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *fullpath -
//-----------------------------------------------------------------------------
void CBaseFileSystem::LogAccessToFile( char const *accesstype, char const *fullpath, char const *options )
{
LOCAL_THREAD_LOCK();
if ( m_fwLevel >= FILESYSTEM_WARNING_REPORTALLACCESSES && !V_stristr( fullpath, "console.log" ) )
{
Warning( FILESYSTEM_WARNING_REPORTALLACCESSES, "---FS%s: %s %s (%.3f)\n", ThreadInMainThread() ? "" : "[a]", accesstype, fullpath, Plat_FloatTime() );
}
int c = m_LogFuncs.Count();
if ( !c )
return;
for ( int i = 0; i < c; ++i )
{
( m_LogFuncs[ i ] )( fullpath, options );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *filename -
// *options -
// Output : FILE
//-----------------------------------------------------------------------------
FILE *CBaseFileSystem::Trace_FOpen( const char *filenameT, const char *options, unsigned flags, int64 *size )
{
AUTOBLOCKREPORTER_FN( Trace_FOpen, this, true, filenameT, FILESYSTEM_BLOCKING_SYNCHRONOUS, FileBlockingItem::FB_ACCESS_OPEN );
char filename[MAX_PATH];
FixUpPath ( filenameT, filename, sizeof( filename ) );
FILE *fp = FS_fopen( filename, options, flags, size );
if ( fp )
{
if ( options[0] == 'r' )
{
FS_setbufsize(fp, filesystem_buffer_size.GetInt() );
}
else
{
FS_setbufsize(fp, 32*1024 );
}
AUTO_LOCK( m_OpenedFilesMutex );
COpenedFile file;
file.SetName( filename );
file.m_pFile = fp;
m_OpenedFiles.AddToTail( file );
LogAccessToFile( "open", filename, options );
}
return fp;
}
void CBaseFileSystem::GetFileNameForHandle( FileHandle_t handle, char *buf, size_t buflen )
{
V_strncpy( buf, "Unknown", buflen );
/*
CFileHandle *fh = ( CFileHandle *)handle;
if ( !fh )
{
buf[ 0 ] = 0;
return;
}
#if !defined( _RETAIL )
// Pack file filehandles store the underlying name for convenience
if ( fh->IsPack() )
{
Q_strncpy( buf, fh->Name(), buflen );
return;
}
#endif
AUTO_LOCK( m_OpenedFilesMutex );
COpenedFile file;
file.m_pFile = fh->GetFileHandle();
int result = m_OpenedFiles.Find( file );
if ( result != -1 )
{
COpenedFile found = m_OpenedFiles[ result ];
Q_strncpy( buf, found.GetName(), buflen );
}
else
{
buf[ 0 ] = 0;
}
*/
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *fp -
//-----------------------------------------------------------------------------
void CBaseFileSystem::Trace_FClose( FILE *fp )
{
if ( fp )
{
m_OpenedFilesMutex.Lock();
COpenedFile file;
file.m_pFile = fp;
int result = m_OpenedFiles.Find( file );
if ( result != -1 /*m_OpenedFiles.InvalidIdx()*/ )
{
COpenedFile found = m_OpenedFiles[ result ];
if ( m_fwLevel >= FILESYSTEM_WARNING_REPORTALLACCESSES && !V_stristr( found.GetName(), "console.log" ) )
{
Warning( FILESYSTEM_WARNING_REPORTALLACCESSES, "---FS%s: close %s %p %i (%.3f)\n", ThreadInMainThread() ? "" : "[a]", found.GetName(), fp, m_OpenedFiles.Count(), Plat_FloatTime() );
}
m_OpenedFiles.Remove( result );
}
else
{
Assert( 0 );
if ( m_fwLevel >= FILESYSTEM_WARNING_REPORTALLACCESSES )
{
Warning( FILESYSTEM_WARNING_REPORTALLACCESSES, "Tried to close unknown file pointer %p\n", fp );
}
}
m_OpenedFilesMutex.Unlock();
FS_fclose( fp );
}
}
void CBaseFileSystem::Trace_FRead( int size, FILE* fp )
{
if ( !fp || m_fwLevel < FILESYSTEM_WARNING_REPORTALLACCESSES_READ )
return;
AUTO_LOCK( m_OpenedFilesMutex );
COpenedFile file;
file.m_pFile = fp;
int result = m_OpenedFiles.Find( file );
if( result != -1 )
{
COpenedFile found = m_OpenedFiles[ result ];
Warning( FILESYSTEM_WARNING_REPORTALLACCESSES_READ, "---FS%s: read %s %i %p (%.3f)\n", ThreadInMainThread() ? "" : "[a]", found.GetName(), size, fp, Plat_FloatTime() );
}
else
{
Warning( FILESYSTEM_WARNING_REPORTALLACCESSES_READ, "Tried to read %i bytes from unknown file pointer %p\n", size, fp );
}
}
void CBaseFileSystem::Trace_FWrite( int size, FILE* fp )
{
if ( !fp || m_fwLevel < FILESYSTEM_WARNING_REPORTALLACCESSES_READWRITE )
return;
COpenedFile file;
file.m_pFile = fp;
AUTO_LOCK( m_OpenedFilesMutex );
int result = m_OpenedFiles.Find( file );
if( result != -1 )
{
COpenedFile found = m_OpenedFiles[ result ];
Warning( FILESYSTEM_WARNING_REPORTALLACCESSES_READWRITE, "---FS%s: write %s %i %p\n", ThreadInMainThread() ? "" : "[a]", found.GetName(), size, fp );
}
else
{
Warning( FILESYSTEM_WARNING_REPORTALLACCESSES_READWRITE, "Tried to write %i bytes from unknown file pointer %p\n", size, fp );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::Trace_DumpUnclosedFiles( void )
{
/*
AUTO_LOCK( m_OpenedFilesMutex );
for ( int i = 0 ; i < m_OpenedFiles.Count(); i++ )
{
COpenedFile *found = &m_OpenedFiles[ i ];
if ( m_fwLevel >= FILESYSTEM_WARNING_REPORTUNCLOSED )
{
// This warning can legitimately trigger because the log file is, by design, not
// closed. It is not closed at shutdown in order to avoid race conditions. It is
// not closed at each call to log information because the performance costs,
// especially if Microsoft Security Essentials is running, are extreme.
// In addition, when this warning triggers it can, due to the state of the process,
// actually cause a crash.
Warning( FILESYSTEM_WARNING_REPORTUNCLOSED, "File %s was never closed\n", found->GetName() );
}
}
*/
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::PrintOpenedFiles( void )
{
FileWarningLevel_t saveLevel = m_fwLevel;
m_fwLevel = FILESYSTEM_WARNING_REPORTUNCLOSED;
Trace_DumpUnclosedFiles();
m_fwLevel = saveLevel;
}
#if defined( SUPPORT_PACKED_STORE )
CPackedStoreRefCount::CPackedStoreRefCount( char const *pFileBasename, char *pszFName, IBaseFileSystem *pFS )
: CPackedStore( pFileBasename, pszFName, pFS, false )
{
// If the VPK is signed, check the signature
//
// !FIXME! This code is simple a linchpin that a hacker could detour to bypass sv_pure
#ifdef VPK_ENABLE_SIGNING
CPackedStore::ESignatureCheckResult eSigResult = CPackedStore::CheckSignature( 0, NULL );
m_bSignatureValid = ( eSigResult == CPackedStore::eSignatureCheckResult_ValidSignature );
#else
m_bSignatureValid = false;
#endif
}
#endif
void CBaseFileSystem::AddVPKFile( char const *pPath, const char *pPathID, SearchPathAdd_t addType )
{
#if defined( SUPPORT_PACKED_STORE )
char nameBuf[MAX_PATH];
Q_MakeAbsolutePath( nameBuf, sizeof( nameBuf ), pPath );
Q_FixSlashes( nameBuf );
CUtlSymbol pathIDSym = g_PathIDTable.AddString( pPathID );
// See if we already have this vpk file as a search path
CPackedStoreRefCount *pVPK = NULL;
for ( int i = 0; i < m_SearchPaths.Count(); i++ )
{
CPackedStoreRefCount *p = m_SearchPaths[i].GetPackedStore();
if ( p && V_stricmp( p->FullPathName(), nameBuf ) == 0 )
{
// Already present
if ( m_SearchPaths[i].GetPath() == pathIDSym )
return;
// Present, but for a different path
pVPK = p;
}
}
// Create a new VPK if we didn't don't already have it opened
if ( pVPK == NULL )
{
char pszFName[MAX_PATH];
pVPK = new CPackedStoreRefCount( nameBuf, pszFName, this );
if ( pVPK->IsEmpty() )
{
delete pVPK;
return;
}
pVPK->RegisterFileTracker( (IThreadedFileMD5Processor *)&m_FileTracker2 );
pVPK->m_PackFileID = m_FileTracker2.NotePackFileOpened( pVPK->FullPathName(), pPathID, 0 );
}
else
{
pVPK->AddRef();
}
// Crete a search path for this
CSearchPath *sp = &m_SearchPaths[ ( addType == PATH_ADD_TO_TAIL ) ? m_SearchPaths.AddToTail() : m_SearchPaths.AddToHead() ];
sp->SetPackedStore( pVPK );
sp->m_storeId = g_iNextSearchPathID++;
sp->SetPath( pathIDSym );
sp->m_pPathIDInfo = FindOrAddPathIDInfo( g_PathIDTable.AddString( pPathID ), -1 );
// Check if we're trusted or not
SetSearchPathIsTrustedSource( sp );
#endif // SUPPORT_PACKED_STORE
}
bool CBaseFileSystem::RemoveVPKFile( const char *pPath, const char *pPathID )
{
#if defined( SUPPORT_PACKED_STORE )
char nameBuf[MAX_PATH];
Q_MakeAbsolutePath( nameBuf, sizeof( nameBuf ), pPath );
Q_FixSlashes( nameBuf );
CUtlSymbol pathIDSym = g_PathIDTable.AddString( pPathID );
// See if we already have this vpk file as a search path
for ( int i = 0; i < m_SearchPaths.Count(); i++ )
{
CPackedStoreRefCount *p = m_SearchPaths[i].GetPackedStore();
if ( p && V_stricmp( p->FullPathName(), nameBuf ) == 0 )
{
// remove if we find one
if ( m_SearchPaths[i].GetPath() == pathIDSym )
{
m_SearchPaths.Remove( i );
return true;
}
}
}
#endif // SUPPORT_PACKED_STORE
return false;
}
//-----------------------------------------------------------------------------
// Purpose: Adds the specified pack file to the list
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::AddPackFile( const char *pFileName, const char *pathID )
{
CHECK_DOUBLE_SLASHES( pFileName );
AsyncFinishAll();
return AddPackFileFromPath( "", pFileName, true, pathID );
}
//-----------------------------------------------------------------------------
// Purpose: Adds a pack file from the specified path
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::AddPackFileFromPath( const char *pPath, const char *pakfile, bool bCheckForAppendedPack, const char *pathID )
{
char fullpath[ MAX_PATH ];
_snprintf( fullpath, sizeof(fullpath), "%s%s", pPath, pakfile );
Q_FixSlashes( fullpath );
struct _stat buf;
if ( FS_stat( fullpath, &buf ) == -1 )
return false;
CPackFile *pf = new CZipPackFile( this );
pf->m_hPackFileHandleFS = Trace_FOpen( fullpath, "rb", 0, NULL );
if ( !pf->m_hPackFileHandleFS )
{
delete pf;
return false;
}
// NOTE: Opening .bsp fiels inside of VPK files is not supported
// Get the length of the pack file:
FS_fseek( ( FILE * )pf->m_hPackFileHandleFS, 0, FILESYSTEM_SEEK_TAIL );
int64 len = FS_ftell( ( FILE * )pf->m_hPackFileHandleFS );
FS_fseek( ( FILE * )pf->m_hPackFileHandleFS, 0, FILESYSTEM_SEEK_HEAD );
if ( !pf->Prepare( len ) )
{
// Failed for some reason, ignore it
Trace_FClose( pf->m_hPackFileHandleFS );
pf->m_hPackFileHandleFS = NULL;
delete pf;
return false;
}
// Add this pack file to the search path:
CSearchPath *sp = &m_SearchPaths[ m_SearchPaths.AddToTail() ];
pf->SetPath( sp->GetPath() );
pf->m_lPackFileTime = GetFileTime( pakfile );
sp->SetPath( pPath );
sp->m_pPathIDInfo->SetPathID( pathID );
sp->SetPackFile( pf );
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Search pPath for pak?.pak files and add to search path if found
// Input : *pPath -
//-----------------------------------------------------------------------------
#if !defined( _X360 )
#define PACK_NAME_FORMAT "zip%i.zip"
#else
#define PACK_NAME_FORMAT "zip%i.360.zip"
#define PACK_LOCALIZED_NAME_FORMAT "zip%i_%s.360.zip"
#endif
void CBaseFileSystem::AddPackFiles( const char *pPath, const CUtlSymbol &pathID, SearchPathAdd_t addType )
{
Assert( ThreadInMainThread() );
DISK_INTENSIVE();
CUtlVector< CUtlString > pakNames;
CUtlVector< int64 > pakSizes;
// determine pak files, [zip0..zipN]
for ( int i = 0; ; i++ )
{
char pakfile[MAX_PATH];
char fullpath[MAX_PATH];
V_snprintf( pakfile, sizeof( pakfile ), PACK_NAME_FORMAT, i );
V_ComposeFileName( pPath, pakfile, fullpath, sizeof( fullpath ) );
struct _stat buf;
if ( FS_stat( fullpath, &buf ) == -1 )
break;
MEM_ALLOC_CREDIT();
pakNames.AddToTail( pakfile );
pakSizes.AddToTail( (int64)((unsigned int)buf.st_size) );
}
#if defined( _X360 )
// localized zips are added last to ensure they appear first in the search path construction
// localized zips can only appear in the game or mod directories
bool bUseEnglishAudio = XboxLaunch()->GetForceEnglish();
if ( XBX_IsLocalized() && ( bUseEnglishAudio == false ) &&
( V_stricmp( g_PathIDTable.String( pathID ), "game" ) == 0 || V_stricmp( g_PathIDTable.String( pathID ), "mod" ) == 0 ) )
{
// determine localized pak files, [zip0_language..zipN_language]
for ( int i = 0; ; i++ )
{
char pakfile[MAX_PATH];
char fullpath[MAX_PATH];
V_snprintf( pakfile, sizeof( pakfile ), PACK_LOCALIZED_NAME_FORMAT, i, XBX_GetLanguageString() );
V_ComposeFileName( pPath, pakfile, fullpath, sizeof( fullpath ) );
struct _stat buf;
if ( FS_stat( fullpath, &buf ) == -1 )
break;
pakNames.AddToTail( pakfile );
pakSizes.AddToTail( (int64)((unsigned int)buf.st_size) );
}
}
#endif
// Add any zip files in the format zip1.zip ... zip0.zip
// Add them backwards so zip(N) is higher priority than zip(N-1), etc.
int pakcount = pakSizes.Count();
int nCount = 0;
for ( int i = pakcount-1; i >= 0; i-- )
{
char fullpath[MAX_PATH];
V_ComposeFileName( pPath, pakNames[i].Get(), fullpath, sizeof( fullpath ) );
int nIndex;
if ( addType == PATH_ADD_TO_TAIL )
{
nIndex = m_SearchPaths.AddToTail();
}
else
{
nIndex = m_SearchPaths.InsertBefore( nCount );
++nCount;
}
CSearchPath *sp = &m_SearchPaths[ nIndex ];
sp->m_pPathIDInfo = FindOrAddPathIDInfo( pathID, -1 );
sp->m_storeId = g_iNextSearchPathID++;
sp->SetPath( g_PathIDTable.AddString( pPath ) );
CPackFile *pf = NULL;
for ( int iPackFile = 0; iPackFile < m_ZipFiles.Count(); iPackFile++ )
{
if ( !Q_stricmp( m_ZipFiles[iPackFile]->m_ZipName.Get(), fullpath ) )
{
pf = m_ZipFiles[iPackFile];
sp->SetPackFile( pf );
pf->AddRef();
}
}
if ( !pf )
{
MEM_ALLOC_CREDIT();
pf = new CZipPackFile( this );
pf->SetPath( sp->GetPath() );
pf->m_ZipName = fullpath;
m_ZipFiles.AddToTail( pf );
sp->SetPackFile( pf );
pf->m_lPackFileTime = GetFileTime( fullpath );
pf->m_hPackFileHandleFS = Trace_FOpen( fullpath, "rb", 0, NULL );
if ( pf->m_hPackFileHandleFS )
{
FS_setbufsize( pf->m_hPackFileHandleFS, 32*1024 ); // 32k buffer.
if ( pf->Prepare( pakSizes[i] ) )
{
FS_setbufsize( pf->m_hPackFileHandleFS, filesystem_buffer_size.GetInt() );
}
else
{
// Failed for some reason, ignore it
if ( pf->m_hPackFileHandleFS )
{
Trace_FClose( pf->m_hPackFileHandleFS );
pf->m_hPackFileHandleFS = NULL;
}
m_SearchPaths.Remove( nIndex );
}
}
else
{
// !NOTE! Pack files inside of VPK not supported
//pf->m_hPackFileHandleVPK = FindFileInVPKs( fullpath );
//if ( !pf->m_hPackFileHandleVPK || !pf->Prepare( pakSizes[i] ) )
{
m_SearchPaths.Remove( nIndex );
}
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Wipe all map (.bsp) pak file search paths
//-----------------------------------------------------------------------------
void CBaseFileSystem::RemoveAllMapSearchPaths( void )
{
AsyncFinishAll();
int c = m_SearchPaths.Count();
for ( int i = c - 1; i >= 0; i-- )
{
if ( !( m_SearchPaths[i].GetPackFile() && m_SearchPaths[i].GetPackFile()->m_bIsMapPath ) )
{
continue;
}
m_SearchPaths.Remove( i );
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::AddMapPackFile( const char *pPath, const char *pPathID, SearchPathAdd_t addType )
{
char tempPathID[MAX_PATH];
ParsePathID( pPath, pPathID, tempPathID );
// Security nightmares already, should not let things explicitly loading from e.g. "MOD" get surprise untrusted
// files unless you really really know what you're doing.
AssertMsg( V_strcasecmp( pPathID, "GAME" ) == 0,
"Mounting map files anywhere besides GAME is asking for pain" );
char newPath[ MAX_FILEPATH ];
// +2 for '\0' and potential slash added at end.
V_strncpy( newPath, pPath, sizeof( newPath ) );
#ifdef _WIN32 // don't do this on linux!
V_strlower( newPath );
#endif
V_FixSlashes( newPath );
// Open the .bsp and find the map lump
char fullpath[ MAX_FILEPATH ];
if ( V_IsAbsolutePath( newPath ) ) // If it's an absolute path, just use that.
{
V_strncpy( fullpath, newPath, sizeof(fullpath) );
}
else
{
if ( !GetLocalPath( newPath, fullpath, sizeof(fullpath) ) )
{
// Couldn't find that .bsp file!!!
return;
}
}
int c = m_SearchPaths.Count();
for ( int i = c - 1; i >= 0; i-- )
{
if ( !( m_SearchPaths[i].GetPackFile() && m_SearchPaths[i].GetPackFile()->m_bIsMapPath ) )
continue;
if ( V_stricmp( m_SearchPaths[i].GetPackFile()->m_ZipName.Get(), fullpath ) == 0 )
{
// Already set as map path
return;
}
}
RemoveAllMapSearchPaths();
CUtlSymbol pathSymbol = g_PathIDTable.AddString( newPath );
int iStoreId = CRC32_ProcessSingleBuffer( fullpath, V_strlen(fullpath) ) | 0x80000000; // set store ID based on .bsp filename, so if we remount the same map file, it will have the same storeid
// Look through already-open packfiles in case we intentionally
// preserved this ZIP across a map reload via refcount holding
FOR_EACH_VEC( m_ZipFiles, i )
{
CPackFile* pf = m_ZipFiles[i];
if ( pf && pf->m_bIsMapPath && pf->GetPath() == pathSymbol && V_stricmp( pf->m_ZipName.Get(), fullpath ) == 0 )
{
CSearchPath *sp = &m_SearchPaths[ ( addType == PATH_ADD_TO_TAIL ) ? m_SearchPaths.AddToTail() : m_SearchPaths.AddToHead() ];
pf->AddRef();
sp->SetPackFile( pf );
sp->m_storeId = iStoreId;
sp->SetPath( pathSymbol );
sp->m_pPathIDInfo = FindOrAddPathIDInfo( g_PathIDTable.AddString( pPathID ), -1 );
if ( IsX360() && !V_strnicmp( newPath, "net:", 4 ) )
{
sp->m_bIsRemotePath = true;
}
SetSearchPathIsTrustedSource( sp );
return;
}
}
{
FILE *fp = Trace_FOpen( fullpath, "rb", 0, NULL );
if ( !fp )
{
// Couldn't open it
Warning( FILESYSTEM_WARNING, "Couldn't open .bsp %s for embedded pack file check\n", fullpath );
return;
}
// Get the .bsp file header
dheader_t header;
memset( &header, 0, sizeof(dheader_t) );
m_Stats.nBytesRead += FS_fread( &header, sizeof( header ), fp );
m_Stats.nReads++;
if ( header.ident != IDBSPHEADER || header.version < MINBSPVERSION || header.version > BSPVERSION )
{
Trace_FClose( fp );
return;
}
// Find the LUMP_PAKFILE offset
lump_t *packfile = &header.lumps[ LUMP_PAKFILE ];
if ( packfile->filelen <= sizeof( lump_t ) )
{
// It's empty or only contains a file header ( so there are no entries ), so don't add to search paths
Trace_FClose( fp );
return;
}
// Seek to correct position
FS_fseek( fp, packfile->fileofs, FILESYSTEM_SEEK_HEAD );
CPackFile *pf = new CZipPackFile( this );
pf->m_bIsMapPath = true;
pf->m_hPackFileHandleFS = fp;
MEM_ALLOC_CREDIT();
pf->m_ZipName = fullpath;
if ( pf->Prepare( packfile->filelen, packfile->fileofs ) )
{
int nIndex;
if ( addType == PATH_ADD_TO_TAIL )
{
nIndex = m_SearchPaths.AddToTail();
}
else
{
nIndex = m_SearchPaths.AddToHead();
}
CSearchPath *sp = &m_SearchPaths[ nIndex ];
sp->SetPackFile( pf );
sp->m_storeId = iStoreId;
sp->SetPath( pathSymbol );
sp->m_pPathIDInfo = FindOrAddPathIDInfo( g_PathIDTable.AddString( pPathID ), -1 );
if ( IsX360() && !V_strnicmp( newPath, "net:", 4 ) )
{
sp->m_bIsRemotePath = true;
}
pf->SetPath( pathSymbol );
pf->m_lPackFileTime = GetFileTime( newPath );
Trace_FClose( pf->m_hPackFileHandleFS );
pf->m_hPackFileHandleFS = NULL;
m_ZipFiles.AddToTail( pf );
SetSearchPathIsTrustedSource( sp );
}
else
{
delete pf;
}
}
}
void CBaseFileSystem::BeginMapAccess()
{
if ( m_iMapLoad++ == 0 )
{
int c = m_SearchPaths.Count();
for( int i = 0; i < c; i++ )
{
CSearchPath *pSearchPath = &m_SearchPaths[i];
CPackFile *pPackFile = pSearchPath->GetPackFile();
if ( pPackFile && pPackFile->m_bIsMapPath )
{
pPackFile->AddRef();
pPackFile->m_mutex.Lock();
#if defined( SUPPORT_PACKED_STORE )
if ( pPackFile->m_nOpenFiles == 0 && pPackFile->m_hPackFileHandleFS == NULL && !pPackFile->m_hPackFileHandleVPK )
#else
if ( pPackFile->m_nOpenFiles == 0 && pPackFile->m_hPackFileHandleFS == NULL )
#endif
{
// Try opening the file as a regular file
pPackFile->m_hPackFileHandleFS = Trace_FOpen( pPackFile->m_ZipName, "rb", 0, NULL );
// !NOTE! Pack files inside of VPK not supported
//#if defined( SUPPORT_PACKED_STORE )
// if ( !pPackFile->m_hPackFileHandleFS )
// {
// pPackFile->m_hPackFileHandleVPK = FindFileInVPKs( pPackFile->m_ZipName );
// }
//#endif
}
pPackFile->m_nOpenFiles++;
pPackFile->m_mutex.Unlock();
}
}
}
}
void CBaseFileSystem::EndMapAccess()
{
if ( m_iMapLoad-- == 1 )
{
int c = m_SearchPaths.Count();
for( int i = 0; i < c; i++ )
{
CSearchPath *pSearchPath = &m_SearchPaths[i];
CPackFile *pPackFile = pSearchPath->GetPackFile();
if ( pPackFile && pPackFile->m_bIsMapPath )
{
pPackFile->m_mutex.Lock();
pPackFile->m_nOpenFiles--;
if ( pPackFile->m_nOpenFiles == 0 )
{
if ( pPackFile->m_hPackFileHandleFS )
{
Trace_FClose( pPackFile->m_hPackFileHandleFS );
pPackFile->m_hPackFileHandleFS = NULL;
}
}
pPackFile->m_mutex.Unlock();
pPackFile->Release();
}
}
}
}
void CBaseFileSystem::PrintSearchPaths( void )
{
Msg( "---------------\n" );
Msg( "Paths:\n" );
int c = m_SearchPaths.Count();
for( int i = 0; i < c; i++ )
{
CSearchPath *pSearchPath = &m_SearchPaths[i];
const char *pszPack = "";
const char *pszType = "";
if ( pSearchPath->GetPackFile() && pSearchPath->GetPackFile()->m_bIsMapPath )
{
pszType = "(map)";
}
else if ( pSearchPath->GetPackFile() )
{
pszType = "(pack) ";
pszPack = pSearchPath->GetPackFile()->m_ZipName;
}
#ifdef SUPPORT_PACKED_STORE
else if ( pSearchPath->GetPackedStore() )
{
pszType = "(VPK)";
pszPack = pSearchPath->GetPackedStore()->FullPathName();
}
#endif
Msg( "\"%s\" \"%s\" %s%s\n", pSearchPath->GetPathString(), (const char *)pSearchPath->GetPathIDString(), pszType, pszPack );
}
if ( IsX360() && m_ExcludePaths.Count() )
{
// dump current list
Msg( "\nExclude:\n" );
char szPath[MAX_PATH];
for ( int i = 0; i < m_ExcludePaths.Count(); i++ )
{
if ( String( m_ExcludePaths[i], szPath, sizeof( szPath ) ) )
{
Msg( "\"%s\"\n", szPath );
}
}
}
}
//-----------------------------------------------------------------------------
// Purpose: This is where search paths are created. map files are created at head of list (they occur after
// file system paths have already been set ) so they get highest priority. Otherwise, we add the disk (non-packfile)
// path and then the paks if they exist for the path
// Input : *pPath -
//-----------------------------------------------------------------------------
void CBaseFileSystem::AddSearchPathInternal( const char *pPath, const char *pathID, SearchPathAdd_t addType, bool bAddPackFiles )
{
AsyncFinishAll();
Assert( ThreadInMainThread() );
// Map pak files have their own handler
if ( V_stristr( pPath, ".bsp" ) )
{
AddMapPackFile( pPath, pathID, addType );
return;
}
// So do VPK files
if ( V_stristr( pPath, ".vpk" ) )
{
AddVPKFile( pPath, pathID, addType );
return;
}
// Clean up the name
char newPath[ MAX_FILEPATH ];
if ( pPath[0] == 0 )
{
newPath[0] = newPath[1] = 0;
}
else
{
if ( IsX360() || Q_IsAbsolutePath( pPath ) )
{
Q_strncpy( newPath, pPath, sizeof( newPath ) );
}
else
{
Q_MakeAbsolutePath( newPath, sizeof(newPath), pPath );
}
#ifdef _WIN32
Q_strlower( newPath );
#endif
AddSeperatorAndFixPath( newPath );
}
// Make sure that it doesn't already exist
CUtlSymbol pathSym, pathIDSym;
pathSym = g_PathIDTable.AddString( newPath );
pathIDSym = g_PathIDTable.AddString( pathID );
int i;
int c = m_SearchPaths.Count();
int id = 0;
for ( i = 0; i < c; i++ )
{
CSearchPath *pSearchPath = &m_SearchPaths[i];
if ( pSearchPath->GetPath() == pathSym && pSearchPath->GetPathID() == pathIDSym )
{
if ( ( addType == PATH_ADD_TO_HEAD && i == 0 ) || ( addType == PATH_ADD_TO_TAIL ) )
{
return; // this entry is already at the head
}
else
{
m_SearchPaths.Remove(i); // remove it from its current position so we can add it back to the head
i--;
c--;
}
}
if ( !id && pSearchPath->GetPath() == pathSym )
{
// get first found - all reference the same store
id = pSearchPath->m_storeId;
}
}
if (!id)
{
id = g_iNextSearchPathID++;
}
if ( IsX360() && bAddPackFiles && ( !Q_stricmp( pathID, "DEFAULT_WRITE_PATH" ) || !Q_stricmp( pathID, "LOGDIR" ) ) )
{
// xbox can be assured that no zips would ever be loaded on its write path
// otherwise xbox reloads zips because of mirrored drive mappings
bAddPackFiles = false;
}
// Add to list
bool bAdded = false;
int nIndex = m_SearchPaths.Count();
if ( bAddPackFiles )
{
// Add pack files for this path next
AddPackFiles( newPath, pathIDSym, addType );
bAdded = m_SearchPaths.Count() != nIndex;
}
if ( addType == PATH_ADD_TO_HEAD )
{
nIndex = m_SearchPaths.Count() - nIndex;
Assert( nIndex >= 0 );
}
if ( IsPC() || !bAddPackFiles || !bAdded )
{
// Grab last entry and set the path
m_SearchPaths.InsertBefore( nIndex );
}
else if ( IsX360() && bAddPackFiles && bAdded )
{
// 360 needs to find files (for the preload hit) in the zip first for fast loading
// 360 always adds the non-pack search path *after* the pack file but respects the overall list ordering
if ( addType == PATH_ADD_TO_HEAD )
{
m_SearchPaths.InsertBefore( nIndex );
}
else
{
nIndex = m_SearchPaths.Count() - 1;
m_SearchPaths.InsertAfter( nIndex );
nIndex++;
}
}
CSearchPath *sp = &m_SearchPaths[ nIndex ];
sp->SetPath( pathSym );
sp->m_pPathIDInfo = FindOrAddPathIDInfo( pathIDSym, -1 );
// all matching paths have a reference to the same store
sp->m_storeId = id;
if ( IsX360() && !V_strnicmp( newPath, "net:", 4 ) )
{
sp->m_bIsRemotePath = true;
}
}
//-----------------------------------------------------------------------------
CBaseFileSystem::CSearchPath *CBaseFileSystem::FindSearchPathByStoreId( int storeId )
{
FOR_EACH_VEC( m_SearchPaths, i )
{
if ( m_SearchPaths[i].m_storeId == storeId )
return &m_SearchPaths[i];
}
return NULL;
}
//-----------------------------------------------------------------------------
// Create the search path.
//-----------------------------------------------------------------------------
void CBaseFileSystem::AddSearchPath( const char *pPath, const char *pathID, SearchPathAdd_t addType )
{
int currCount = m_SearchPaths.Count();
AddSearchPathInternal( pPath, pathID, addType, true );
if ( IsX360() && m_DVDMode == DVDMODE_DEV )
{
// dvd development mode clones a search path based on the remote path for fall through
const char *pRemotePath = CommandLine()->ParmValue( "-remote" );
const char *pBasePath = CommandLine()->ParmValue( "-basedir" );
if ( pRemotePath && pBasePath && !V_stristr( pPath, ".bsp" ) )
{
// isolate the search path from the base path
if ( !V_strnicmp( pPath, pBasePath, strlen( pBasePath ) ) )
{
// substitue the remote path
char szRemotePath[MAX_PATH];
V_strncpy( szRemotePath, pRemotePath, sizeof( szRemotePath ) );
V_strncat( szRemotePath, pPath + strlen( pBasePath ), sizeof( szRemotePath ) );
// no pack files are allowed on the fall through remote path
AddSearchPathInternal( szRemotePath, pathID, addType, false );
}
}
}
if ( currCount != m_SearchPaths.Count() )
{
#if !defined( DEDICATED )
if ( IsDebug() )
{
// spew updated search paths
// PrintSearchPaths();
}
#endif
}
}
//-----------------------------------------------------------------------------
// Returns the search path, each path is separated by ;s. Returns the length of the string returned
// Pack search paths include the pack name, so that callers can still form absolute paths
// and that absolute path can be sent to the filesystem, and mounted as a file inside a pack.
//-----------------------------------------------------------------------------
int CBaseFileSystem::GetSearchPath( const char *pathID, bool bGetPackFiles, OUT_Z_CAP(maxLenInChars) char *pDest, int maxLenInChars )
{
AUTO_LOCK( m_SearchPathsMutex );
if ( maxLenInChars )
{
pDest[0] = 0;
}
// Build up result into string object
CUtlString sResult;
CSearchPathsIterator iter( this, pathID, bGetPackFiles ? FILTER_NONE : FILTER_CULLPACK );
for ( CSearchPath *pSearchPath = iter.GetFirst(); pSearchPath != NULL; pSearchPath = iter.GetNext() )
{
if ( !sResult.IsEmpty() )
sResult += ";";
CUtlString sName;
if ( pSearchPath->GetPackFile() )
{
sResult += pSearchPath->GetPackFile()->m_ZipName.String();
sResult += CORRECT_PATH_SEPARATOR_S;
}
#ifdef SUPPORT_PACKED_STORE
else if ( pSearchPath->GetPackedStore() )
{
sResult += pSearchPath->GetPackedStore()->FullPathName();
}
#endif
else
{
sResult += pSearchPath->GetPathString();
}
}
// Copy into user's buffer, possibly truncating
if ( maxLenInChars )
{
V_strncpy( pDest, sResult.String(), maxLenInChars );
}
// Return 1 extra for the NULL terminator
return sResult.Length()+1;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pPath -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::RemoveSearchPath( const char *pPath, const char *pathID )
{
AsyncFinishAll();
char newPath[ MAX_FILEPATH ];
newPath[ 0 ] = 0;
if ( pPath )
{
// +2 for '\0' and potential slash added at end.
Q_strncpy( newPath, pPath, sizeof( newPath ) );
#ifdef _WIN32 // don't do this on linux!
Q_strlower( newPath );
#endif
if ( V_stristr( newPath, ".bsp" ) )
{
Q_FixSlashes( newPath );
}
else if ( V_stristr( newPath, ".vpk" ) )
{
return RemoveVPKFile( newPath, pathID );
}
else
{
AddSeperatorAndFixPath( newPath );
}
}
CUtlSymbol lookup = g_PathIDTable.AddString( newPath );
CUtlSymbol id = g_PathIDTable.AddString( pathID );
bool bret = false;
// Count backward since we're possibly deleting one or more pack files, too
int i;
int c = m_SearchPaths.Count();
for( i = c - 1; i >= 0; i-- )
{
if ( newPath[0] && m_SearchPaths[i].GetPath() != lookup )
continue;
if ( FilterByPathID( &m_SearchPaths[i], id ) )
continue;
m_SearchPaths.Remove( i );
bret = true;
}
return bret;
}
//-----------------------------------------------------------------------------
// Purpose: Removes all search paths for a given pathID, such as all "GAME" paths.
// Input : pathID -
//-----------------------------------------------------------------------------
void CBaseFileSystem::RemoveSearchPaths( const char *pathID )
{
AsyncFinishAll();
int nCount = m_SearchPaths.Count();
for (int i = nCount - 1; i >= 0; i--)
{
if (!Q_stricmp(m_SearchPaths.Element(i).GetPathIDString(), pathID))
{
m_SearchPaths.FastRemove(i);
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseFileSystem::CSearchPath *CBaseFileSystem::FindWritePath( const char *pFilename, const char *pathID )
{
CUtlSymbol lookup = g_PathIDTable.AddString( pathID );
AUTO_LOCK( m_SearchPathsMutex );
// a pathID has been specified, find the first match in the path list
int c = m_SearchPaths.Count();
for ( int i = 0; i < c; i++ )
{
// pak files are not allowed to be written to...
CSearchPath *pSearchPath = &m_SearchPaths[i];
if ( pSearchPath->GetPackFile() || pSearchPath->GetPackedStore() )
{
continue;
}
if ( IsX360() && ( m_DVDMode == DVDMODE_DEV ) && pFilename && !pSearchPath->m_bIsRemotePath )
{
bool bIgnorePath = false;
char szExcludePath[MAX_PATH];
char szFilename[MAX_PATH];
V_ComposeFileName( pSearchPath->GetPathString(), pFilename, szFilename, sizeof( szFilename ) );
for ( int j = 0; j < m_ExcludePaths.Count(); j++ )
{
if ( g_pFullFileSystem->String( m_ExcludePaths[j], szExcludePath, sizeof( szExcludePath ) ) )
{
if ( !V_strnicmp( szFilename, szExcludePath, strlen( szExcludePath ) ) )
{
bIgnorePath = true;
break;
}
}
}
if ( bIgnorePath )
{
// filename matches exclusion path, skip it
// favoring the next path which should be the path fall through hit
continue;
}
}
if ( !pathID || ( pSearchPath->GetPathID() == lookup ) )
{
return pSearchPath;
}
}
return NULL;
}
//-----------------------------------------------------------------------------
// Purpose: Finds a search path that should be used for writing to, given a pathID.
//-----------------------------------------------------------------------------
const char *CBaseFileSystem::GetWritePath( const char *pFilename, const char *pathID )
{
CSearchPath *pSearchPath = NULL;
if ( pathID && pathID[ 0 ] != '\0' )
{
// Check for "game_write" and "mod_write"
if ( V_stricmp( pathID, "game" ) == 0 )
pSearchPath = FindWritePath( pFilename, "game_write" );
else if ( V_stricmp( pathID, "mod" ) == 0 )
pSearchPath = FindWritePath( pFilename, "mod_write" );
if ( pSearchPath == NULL )
pSearchPath = FindWritePath( pFilename, pathID );
if ( pSearchPath )
{
return pSearchPath->GetPathString();
}
Warning( FILESYSTEM_WARNING, "Requested non-existent write path %s!\n", pathID );
}
pSearchPath = FindWritePath( pFilename, "DEFAULT_WRITE_PATH" );
if ( pSearchPath )
{
return pSearchPath->GetPathString();
}
pSearchPath = FindWritePath( pFilename, NULL ); // okay, just return the first search path added!
if ( pSearchPath )
{
return pSearchPath->GetPathString();
}
// Hope this is reasonable!!
return ".\\";
}
//-----------------------------------------------------------------------------
// Reads/writes files to utlbuffers. Attempts alignment fixups for optimal read
//-----------------------------------------------------------------------------
CThreadLocal<char *> g_pszReadFilename;
bool CBaseFileSystem::ReadToBuffer( FileHandle_t fp, CUtlBuffer &buf, int nMaxBytes, FSAllocFunc_t pfnAlloc )
{
SetBufferSize( fp, 0 ); // TODO: what if it's a pack file? restore buffer size?
int nBytesToRead = Size( fp );
if ( nBytesToRead == 0 )
{
// no data in file
return true;
}
if ( nMaxBytes > 0 )
{
// can't read more than file has
nBytesToRead = min( nMaxBytes, nBytesToRead );
}
int nBytesRead = 0;
int nBytesOffset = 0;
int iStartPos = Tell( fp );
if ( nBytesToRead != 0 )
{
int nBytesDestBuffer = nBytesToRead;
unsigned nSizeAlign = 0, nBufferAlign = 0, nOffsetAlign = 0;
bool bBinary = !( buf.IsText() && !buf.ContainsCRLF() );
if ( bBinary && !IsLinux() && !buf.IsExternallyAllocated() && !pfnAlloc &&
( buf.TellPut() == 0 ) && ( buf.TellGet() == 0 ) && ( iStartPos % 4 == 0 ) &&
GetOptimalIOConstraints( fp, &nOffsetAlign, &nSizeAlign, &nBufferAlign ) )
{
// correct conditions to allow an optimal read
if ( iStartPos % nOffsetAlign != 0 )
{
// move starting position back to nearest alignment
nBytesOffset = ( iStartPos % nOffsetAlign );
Assert ( ( iStartPos - nBytesOffset ) % nOffsetAlign == 0 );
Seek( fp, -nBytesOffset, FILESYSTEM_SEEK_CURRENT );
// going to read from aligned start, increase target buffer size by offset alignment
nBytesDestBuffer += nBytesOffset;
}
// snap target buffer size to its size alignment
// add additional alignment slop for target pointer adjustment
nBytesDestBuffer = AlignValue( nBytesDestBuffer, nSizeAlign ) + nBufferAlign;
}
if ( !pfnAlloc )
{
buf.EnsureCapacity( nBytesDestBuffer + buf.TellPut() );
}
else
{
// caller provided allocator
void *pMemory = (*pfnAlloc)( g_pszReadFilename.Get(), nBytesDestBuffer );
buf.SetExternalBuffer( pMemory, nBytesDestBuffer, 0, buf.GetFlags() & ~CUtlBuffer::EXTERNAL_GROWABLE );
}
int seekGet = -1;
if ( nBytesDestBuffer != nBytesToRead )
{
// doing optimal read, align target pointer
int nAlignedBase = AlignValue( (byte *)buf.Base(), nBufferAlign ) - (byte *)buf.Base();
buf.SeekPut( CUtlBuffer::SEEK_HEAD, nAlignedBase );
// the buffer read position is slid forward to ignore the addtional
// starting offset alignment
seekGet = nAlignedBase + nBytesOffset;
}
nBytesRead = ReadEx( buf.PeekPut(), buf.Size() - buf.TellPut(), nBytesToRead + nBytesOffset, fp );
buf.SeekPut( CUtlBuffer::SEEK_CURRENT, nBytesRead );
if ( seekGet != -1 )
{
// can only seek the get after data has been put, otherwise buffer sets overflow error
buf.SeekGet( CUtlBuffer::SEEK_HEAD, seekGet );
}
Seek( fp, iStartPos + ( nBytesRead - nBytesOffset ), FILESYSTEM_SEEK_HEAD );
}
return (nBytesRead != 0);
}
//-----------------------------------------------------------------------------
// Reads/writes files to utlbuffers
// NOTE NOTE!!
// If you change this implementation, copy it into CBaseVMPIFileSystem::ReadFile
// in vmpi_filesystem.cpp
//-----------------------------------------------------------------------------
bool CBaseFileSystem::ReadFile( const char *pFileName, const char *pPath, CUtlBuffer &buf, int nMaxBytes, int nStartingByte, FSAllocFunc_t pfnAlloc )
{
CHECK_DOUBLE_SLASHES( pFileName );
bool bBinary = !( buf.IsText() && !buf.ContainsCRLF() );
FileHandle_t fp = Open( pFileName, ( bBinary ) ? "rb" : "rt", pPath );
if ( !fp )
return false;
if ( nStartingByte != 0 )
{
Seek( fp, nStartingByte, FILESYSTEM_SEEK_HEAD );
}
if ( pfnAlloc )
{
g_pszReadFilename.Set( (char *)pFileName );
}
bool bSuccess = ReadToBuffer( fp, buf, nMaxBytes, pfnAlloc );
Close( fp );
return bSuccess;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
int CBaseFileSystem::ReadFileEx( const char *pFileName, const char *pPath, void **ppBuf, bool bNullTerminate, bool bOptimalAlloc, int nMaxBytes, int nStartingByte, FSAllocFunc_t pfnAlloc )
{
FileHandle_t fp = Open( pFileName, "rb", pPath );
if ( !fp )
{
return 0;
}
if ( IsX360() )
{
// callers are sloppy, always want optimal
bOptimalAlloc = true;
}
SetBufferSize( fp, 0 ); // TODO: what if it's a pack file? restore buffer size?
int nBytesToRead = Size( fp );
int nBytesRead = 0;
if ( nMaxBytes > 0 )
{
nBytesToRead = min( nMaxBytes, nBytesToRead );
if ( bNullTerminate )
{
nBytesToRead--;
}
}
if ( nBytesToRead != 0 )
{
int nBytesBuf;
if ( !*ppBuf )
{
nBytesBuf = nBytesToRead + ( ( bNullTerminate ) ? 1 : 0 );
if ( !pfnAlloc && !bOptimalAlloc )
{
// AllocOptimalReadBuffer does malloc...
*ppBuf = malloc( nBytesBuf );
}
else if ( !pfnAlloc )
{
*ppBuf = AllocOptimalReadBuffer( fp, nBytesBuf, 0 );
nBytesBuf = GetOptimalReadSize( fp, nBytesBuf );
}
else
{
*ppBuf = (*pfnAlloc)( pFileName, nBytesBuf );
}
}
else
{
nBytesBuf = nMaxBytes;
}
if ( nStartingByte != 0 )
{
Seek( fp, nStartingByte, FILESYSTEM_SEEK_HEAD );
}
nBytesRead = ReadEx( *ppBuf, nBytesBuf, nBytesToRead, fp );
if ( bNullTerminate )
{
((byte *)(*ppBuf))[nBytesToRead] = 0;
}
}
Close( fp );
return nBytesRead;
}
//-----------------------------------------------------------------------------
// NOTE NOTE!!
// If you change this implementation, copy it into CBaseVMPIFileSystem::WriteFile
// in vmpi_filesystem.cpp
//-----------------------------------------------------------------------------
bool CBaseFileSystem::WriteFile( const char *pFileName, const char *pPath, CUtlBuffer &buf )
{
CHECK_DOUBLE_SLASHES( pFileName );
const char *pWriteFlags = "wb";
if ( buf.IsText() && !buf.ContainsCRLF() )
{
pWriteFlags = "wt";
}
FileHandle_t fp = Open( pFileName, pWriteFlags, pPath );
if ( !fp )
return false;
int nBytesWritten = Write( buf.Base(), buf.TellPut(), fp );
Close( fp );
return (nBytesWritten == buf.TellPut());
}
bool CBaseFileSystem::UnzipFile( const char *pFileName, const char *pPath, const char *pDestination )
{
IZip *pZip = IZip::CreateZip( NULL, true );
HANDLE hZipFile = pZip->ParseFromDisk( pFileName );
if ( !hZipFile )
{
Msg( "Bad or missing zip file, failed to open '%s'\n", pFileName );
return false;
}
int iZipIndex = -1;
int iFileSize;
char szFileName[MAX_PATH];
// Create Directories
CreateDirHierarchy( pDestination, pPath );
while ( 1 )
{
// Get the next file in the zip
szFileName[0] = '\0';
iFileSize = 0;
iZipIndex = pZip->GetNextFilename( iZipIndex, szFileName, sizeof( szFileName ), iFileSize );
// If there aren't any more files then break out of this while
if ( iZipIndex == -1 )
break;
int iFileNameLength = Q_strlen( szFileName );
if ( szFileName[ iFileNameLength - 1 ] == '/' )
{
// Its a directory, so create it
szFileName[ iFileNameLength - 1 ] = '\0';
char szFinalName[ MAX_PATH ];
Q_snprintf( szFinalName, sizeof( szFinalName ), "%s%c%s", pDestination, CORRECT_PATH_SEPARATOR, szFileName );
CreateDirHierarchy( szFinalName, pPath );
}
}
// Write Files
while ( 1 )
{
szFileName[0] = '\0';
iFileSize = 0;
iZipIndex = pZip->GetNextFilename( iZipIndex, szFileName, sizeof( szFileName ), iFileSize );
// If there aren't any more files then break out of this while
if ( iZipIndex == -1 )
break;
int iFileNameLength = Q_strlen( szFileName );
if ( szFileName[ iFileNameLength - 1 ] != '/' )
{
// It's not a directory, so write the file
CUtlBuffer fileBuffer;
fileBuffer.Purge();
if ( pZip->ReadFileFromZip( hZipFile, szFileName, false, fileBuffer ) )
{
char szFinalName[ MAX_PATH ];
Q_snprintf( szFinalName, sizeof( szFinalName ), "%s%c%s", pDestination, CORRECT_PATH_SEPARATOR, szFileName );
// Make sure the directory actually exists in case the ZIP doesn't list it (our zip utils create zips like this)
char szFilePath[ MAX_PATH ];
Q_strncpy( szFilePath, szFinalName, sizeof(szFilePath) );
Q_StripFilename( szFilePath );
CreateDirHierarchy( szFilePath, pPath );
WriteFile( szFinalName, pPath, fileBuffer );
}
}
}
#ifdef WIN32
::CloseHandle( hZipFile );
#else
fclose( (FILE *)hZipFile );
#endif
IZip::ReleaseZip( pZip );
return true;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::RemoveAllSearchPaths( void )
{
AUTO_LOCK( m_SearchPathsMutex );
m_SearchPaths.Purge();
//m_PackFileHandles.Purge();
}
void CBaseFileSystem::LogFileAccess( const char *pFullFileName )
{
if( !m_pLogFile )
{
return;
}
char buf[1024];
#if BSPOUTPUT
Q_snprintf( buf, sizeof( buf ), "%s\n%s\n", pShortFileName, pFullFileName);
fprintf( m_pLogFile, "%s", buf ); // STEAM OK
#else
char cwd[MAX_FILEPATH];
getcwd( cwd, MAX_FILEPATH-1 );
Q_strcat( cwd, "\\", sizeof( cwd ) );
if( Q_strnicmp( cwd, pFullFileName, strlen( cwd ) ) == 0 )
{
const char *pFileNameWithoutExeDir = pFullFileName + strlen( cwd );
char targetPath[ MAX_FILEPATH ];
strcpy( targetPath, "%fs_target%\\" );
strcat( targetPath, pFileNameWithoutExeDir );
Q_snprintf( buf, sizeof( buf ), "copy \"%s\" \"%s\"\n", pFullFileName, targetPath );
char tmp[ MAX_FILEPATH ];
Q_strncpy( tmp, targetPath, sizeof( tmp ) );
Q_StripFilename( tmp );
fprintf( m_pLogFile, "mkdir \"%s\"\n", tmp ); // STEAM OK
fprintf( m_pLogFile, "%s", buf ); // STEAM OK
}
else
{
Assert( 0 );
}
#endif
}
class CPackedStore;
class CFileOpenInfo
{
public:
CFileOpenInfo( CBaseFileSystem *pFileSystem, const char *pFileName, const CBaseFileSystem::CSearchPath *path, const char *pOptions, int flags, char **ppszResolvedFilename ) :
m_pFileSystem( pFileSystem ), m_pFileName( pFileName ), m_pSearchPath( path ), m_pOptions( pOptions ), m_Flags( flags ), m_ppszResolvedFilename( ppszResolvedFilename )
{
m_pFileHandle = NULL;
m_ePureFileClass = ePureServerFileClass_Any;
if ( m_pFileSystem->m_pPureServerWhitelist )
{
m_ePureFileClass = m_pFileSystem->m_pPureServerWhitelist->GetFileClass( pFileName );
}
if ( m_ppszResolvedFilename )
*m_ppszResolvedFilename = NULL;
m_pPackFile = NULL;
m_pVPKFile = NULL;
m_AbsolutePath[0] = '\0';
}
~CFileOpenInfo()
{
if ( IsX360() )
{
return;
}
}
void SetAbsolutePath( const char *pFormat, ... )
{
va_list marker;
va_start( marker, pFormat );
V_vsnprintf( m_AbsolutePath, sizeof( m_AbsolutePath ), pFormat, marker );
va_end( marker );
V_FixSlashes( m_AbsolutePath );
}
void SetResolvedFilename( const char *pStr )
{
if ( m_ppszResolvedFilename )
{
Assert( !( *m_ppszResolvedFilename ) );
*m_ppszResolvedFilename = strdup( pStr );
}
}
// Handles telling CFileTracker about the file we just opened so it can remember
// where the file came from, and possibly calculate a CRC if necessary.
void HandleFileCRCTracking( const char *pRelativeFileName )
{
if ( IsX360() )
{
return;
}
if ( m_pFileSystem->m_WhitelistFileTrackingEnabled == 0 )
return;
if ( m_pFileHandle && m_pSearchPath )
{
FILE *fp = m_pFileHandle->m_pFile;
int64 nLength = m_pFileHandle->m_nLength;
#ifdef SUPPORT_PACKED_STORE
if ( m_pVPKFile )
{
m_pFileSystem->m_FileTracker2.NotePackFileAccess( pRelativeFileName, m_pSearchPath->GetPathIDString(), m_pSearchPath->m_storeId, m_pFileHandle->m_VPKHandle );
return;
}
#endif
// we always record hashes of everything we load. we may filter later.
m_pFileSystem->m_FileTracker2.NoteFileLoadedFromDisk( pRelativeFileName, m_pSearchPath->GetPathIDString(), m_pSearchPath->m_storeId, fp, nLength );
}
}
#ifdef SUPPORT_PACKED_STORE
void SetFromPackedStoredFileHandle( const CPackedStoreFileHandle &fHandle, CBaseFileSystem *pFileSystem )
{
Assert( fHandle );
Assert( m_pFileHandle == NULL );
m_pFileHandle = new CFileHandle(pFileSystem);
m_pFileHandle->m_VPKHandle = fHandle;
m_pFileHandle->m_type = FT_NORMAL;
m_pFileHandle->m_nLength = fHandle.m_nFileSize;
}
#endif
public:
CBaseFileSystem *m_pFileSystem;
// These are output parameters.
CFileHandle *m_pFileHandle;
char **m_ppszResolvedFilename;
CPackFile *m_pPackFile;
CPackedStore *m_pVPKFile;
const char *m_pFileName;
const CBaseFileSystem::CSearchPath *m_pSearchPath;
const char *m_pOptions;
int m_Flags;
EPureServerFileClass m_ePureFileClass;
char m_AbsolutePath[MAX_FILEPATH]; // This is set
};
void CBaseFileSystem::HandleOpenRegularFile( CFileOpenInfo &openInfo, bool bIsAbsolutePath )
{
openInfo.m_pFileHandle = NULL;
int64 size;
FILE *fp = Trace_FOpen( openInfo.m_AbsolutePath, openInfo.m_pOptions, openInfo.m_Flags, &size );
if ( fp )
{
if ( m_pLogFile )
{
LogFileAccess( openInfo.m_AbsolutePath );
}
if ( m_bOutputDebugString )
{
#ifdef _WIN32
Plat_DebugString( "fs_debug: " );
Plat_DebugString( openInfo.m_AbsolutePath );
Plat_DebugString( "\n" );
#elif POSIX
fprintf(stderr, "fs_debug: %s\n", openInfo.m_AbsolutePath );
#endif
}
openInfo.m_pFileHandle = new CFileHandle(this);
openInfo.m_pFileHandle->m_pFile = fp;
openInfo.m_pFileHandle->m_type = FT_NORMAL;
openInfo.m_pFileHandle->m_nLength = size;
openInfo.SetResolvedFilename( openInfo.m_AbsolutePath );
LogFileOpen( "Loose", openInfo.m_pFileName, openInfo.m_AbsolutePath );
}
}
//-----------------------------------------------------------------------------
// Purpose: The base file search goes through here
// Input : *path -
// *pFileName -
// *pOptions -
// packfile -
// *filetime -
// Output : FileHandle_t
//-----------------------------------------------------------------------------
FileHandle_t CBaseFileSystem::FindFileInSearchPath( CFileOpenInfo &openInfo )
{
VPROF( "CBaseFileSystem::FindFile" );
Assert( openInfo.m_pSearchPath );
openInfo.m_pFileHandle = NULL;
// Loading from pack file?
CPackFile *pPackFile = openInfo.m_pSearchPath->GetPackFile();
if ( pPackFile )
{
openInfo.m_pFileHandle = pPackFile->OpenFile( openInfo.m_pFileName, openInfo.m_pOptions );
openInfo.m_pPackFile = pPackFile;
if ( openInfo.m_pFileHandle )
{
char tempStr[MAX_PATH*2+2];
V_snprintf( tempStr, sizeof( tempStr ), "%s%c%s", pPackFile->m_ZipName.String(), CORRECT_PATH_SEPARATOR, openInfo.m_pFileName );
openInfo.SetResolvedFilename( tempStr );
}
// If it's a BSP file, then the BSP file got CRC'd elsewhere so no need to verify stuff in there.
return (FileHandle_t)openInfo.m_pFileHandle;
}
// Loading from VPK?
#ifdef SUPPORT_PACKED_STORE
CPackedStore *pVPK = openInfo.m_pSearchPath->GetPackedStore();
if ( pVPK )
{
CPackedStoreFileHandle fHandle = pVPK->OpenFile( openInfo.m_pFileName );
if ( fHandle )
{
openInfo.SetFromPackedStoredFileHandle( fHandle, this );
openInfo.SetResolvedFilename( openInfo.m_pFileName );
openInfo.m_pVPKFile = pVPK;
LogFileOpen( "VPK", openInfo.m_pFileName, pVPK->BaseName() );
openInfo.HandleFileCRCTracking( openInfo.m_pFileName );
return ( FileHandle_t ) openInfo.m_pFileHandle;
}
return NULL;
}
#endif
// Load loose file specified as relative filename
// Convert filename to lowercase. All files in the
// game logical filesystem must be accessed by lowercase name
char szLowercaseFilename[ MAX_PATH ];
V_strcpy_safe( szLowercaseFilename, openInfo.m_pFileName );
V_strlower( szLowercaseFilename );
openInfo.SetAbsolutePath( "%s%s", openInfo.m_pSearchPath->GetPathString(), szLowercaseFilename );
// now have an absolute name
HandleOpenRegularFile( openInfo, false );
return (FileHandle_t)openInfo.m_pFileHandle;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
FileHandle_t CBaseFileSystem::OpenForRead( const char *pFileNameT, const char *pOptions, unsigned flags, const char *pathID, char **ppszResolvedFilename )
{
VPROF( "CBaseFileSystem::OpenForRead" );
char pFileNameBuff[MAX_PATH];
const char *pFileName = pFileNameBuff;
FixUpPath ( pFileNameT, pFileNameBuff, sizeof( pFileNameBuff ) );
// Try the memory cache for un-restricted searches or "GAME" items.
if ( !pathID || Q_stricmp( pathID, "GAME" ) == 0 )
{
CMemoryFileBacking* pBacking = NULL;
{
AUTO_LOCK( m_MemoryFileMutex );
CUtlHashtable< const char*, CMemoryFileBacking* >& table = m_MemoryFileHash;
UtlHashHandle_t idx = table.Find( pFileName );
if ( idx != table.InvalidHandle() )
{
pBacking = table[idx];
pBacking->AddRef();
}
}
if ( pBacking )
{
if ( pBacking->m_nLength != -1 )
{
CFileHandle* pFile = new CMemoryFileHandle( this, pBacking );
pFile->m_type = strstr( pOptions, "b" ) ? FT_MEMORY_BINARY : FT_MEMORY_TEXT;
return ( FileHandle_t )pFile;
}
else
{
// length -1 == cached failure to read
return ( FileHandle_t )NULL;
}
}
else if ( ThreadInMainThread() && fs_report_sync_opens.GetInt() > 0 )
{
DevWarning("blocking load %s\n", pFileName);
}
}
CFileOpenInfo openInfo( this, pFileName, NULL, pOptions, flags, ppszResolvedFilename );
// Already have an absolute path?
// If so, don't bother iterating search paths.
if ( V_IsAbsolutePath( pFileName ) )
{
openInfo.SetAbsolutePath( "%s", pFileName );
// Check if it's of the form C:/a/b/c/blah.zip/materials/blah.vtf
// an absolute path can encode a zip pack file (i.e. caller wants to open the file from within the pack file)
// format must strictly be ????.zip\????
// assuming a reasonable restriction that the zip must be a pre-existing search path zip
char *pZipExt = V_stristr( openInfo.m_AbsolutePath, ".zip" CORRECT_PATH_SEPARATOR_S );
if ( !pZipExt )
pZipExt = V_stristr( openInfo.m_AbsolutePath, ".bsp" CORRECT_PATH_SEPARATOR_S );
#if defined( SUPPORT_PACKED_STORE )
if ( !pZipExt )
pZipExt = V_stristr( openInfo.m_AbsolutePath, ".vpk" CORRECT_PATH_SEPARATOR_S );
#endif
if ( pZipExt && pZipExt[5] )
{
// Cut string at the slash
char *pSlash = pZipExt + 4;
Assert( *pSlash == CORRECT_PATH_SEPARATOR );
*pSlash = '\0';
// want relative portion only, everything after the slash
char *pRelativeFileName = pSlash + 1;
// Find the zip or VPK in the search paths
for ( int i = 0; i < m_SearchPaths.Count(); i++ )
{
// In VPK?
#if defined( SUPPORT_PACKED_STORE )
CPackedStore *pVPK = m_SearchPaths[i].GetPackedStore();
if ( pVPK )
{
if ( V_stricmp( pVPK->FullPathName(), openInfo.m_AbsolutePath ) == 0 )
{
CPackedStoreFileHandle fHandle = pVPK->OpenFile( pRelativeFileName );
if ( fHandle )
{
openInfo.m_pSearchPath = &m_SearchPaths[i];
openInfo.SetFromPackedStoredFileHandle( fHandle, this );
}
break;
}
continue;
}
#endif
// In .zip?
CPackFile *pPackFile = m_SearchPaths[i].GetPackFile();
if ( pPackFile )
{
if ( Q_stricmp( pPackFile->m_ZipName.Get(), openInfo.m_AbsolutePath ) == 0 )
{
openInfo.m_pSearchPath = &m_SearchPaths[i];
openInfo.m_pFileHandle = pPackFile->OpenFile( pRelativeFileName, openInfo.m_pOptions );
openInfo.m_pPackFile = pPackFile;
break;
}
}
}
if ( openInfo.m_pFileHandle )
{
openInfo.SetResolvedFilename( openInfo.m_pFileName );
openInfo.HandleFileCRCTracking( pRelativeFileName );
}
return (FileHandle_t)openInfo.m_pFileHandle;
}
// Otherwise, it must be a regular file, specified by absolute filename
HandleOpenRegularFile( openInfo, true );
// !FIXME! We probably need to deal with CRC tracking, right?
return (FileHandle_t)openInfo.m_pFileHandle;
}
// Run through all the search paths.
PathTypeFilter_t pathFilter = FILTER_NONE;
if ( IsX360() )
{
if ( flags & FSOPEN_NEVERINPACK )
{
pathFilter = FILTER_CULLPACK;
}
else if ( m_DVDMode == DVDMODE_STRICT )
{
// most all files on the dvd are expected to be in the pack
// don't allow disk paths to be searched, which is very expensive on the dvd
pathFilter = FILTER_CULLNONPACK;
}
}
CSearchPathsIterator iter( this, &pFileName, pathID, pathFilter );
for ( openInfo.m_pSearchPath = iter.GetFirst(); openInfo.m_pSearchPath != NULL; openInfo.m_pSearchPath = iter.GetNext() )
{
FileHandle_t filehandle = FindFileInSearchPath( openInfo );
if ( filehandle )
{
// Check if search path is excluded due to pure server white list,
// then we should make a note of this fact, and keep searching
if ( !openInfo.m_pSearchPath->m_bIsTrustedForPureServer && openInfo.m_ePureFileClass == ePureServerFileClass_AnyTrusted )
{
#ifdef PURE_SERVER_DEBUG_SPEW
Msg( "Ignoring %s from %s for pure server operation\n", openInfo.m_pFileName, openInfo.m_pSearchPath->GetDebugString() );
#endif
m_FileTracker2.NoteFileIgnoredForPureServer( openInfo.m_pFileName, pathID, openInfo.m_pSearchPath->m_storeId );
Close( filehandle );
openInfo.m_pFileHandle = NULL;
if ( ppszResolvedFilename && *ppszResolvedFilename )
{
free( *ppszResolvedFilename );
*ppszResolvedFilename = NULL;
}
continue;
}
//
openInfo.HandleFileCRCTracking( openInfo.m_pFileName );
return filehandle;
}
}
LogFileOpen( "[Failed]", pFileName, "" );
return ( FileHandle_t )0;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
FileHandle_t CBaseFileSystem::OpenForWrite( const char *pFileName, const char *pOptions, const char *pathID )
{
char tempPathID[MAX_PATH];
ParsePathID( pFileName, pathID, tempPathID );
if ( ThreadInMainThread() && fs_report_sync_opens.GetInt() )
{
DevWarning("blocking write %s\n", pFileName);
}
// Opening for write or append uses the write path
// Unless an absolute path is specified...
const char *pTmpFileName;
char szScratchFileName[MAX_PATH];
if ( Q_IsAbsolutePath( pFileName ) )
{
pTmpFileName = pFileName;
}
else
{
ComputeFullWritePath( szScratchFileName, sizeof( szScratchFileName ), pFileName, pathID );
pTmpFileName = szScratchFileName;
}
int64 size;
FILE *fp = Trace_FOpen( pTmpFileName, pOptions, 0, &size );
if ( !fp )
{
return ( FileHandle_t )0;
}
CFileHandle *fh = new CFileHandle( this );
fh->m_nLength = size;
fh->m_type = FT_NORMAL;
fh->m_pFile = fp;
return ( FileHandle_t )fh;
}
// This looks for UNC-type filename specifiers, which should be used instead of
// passing in path ID. So if it finds //mod/cfg/config.cfg, it translates
// pFilename to "cfg/config.cfg" and pPathID to "mod" (mod is placed in tempPathID).
void CBaseFileSystem::ParsePathID( const char* &pFilename, const char* &pPathID, char tempPathID[MAX_PATH] )
{
tempPathID[0] = 0;
if ( !pFilename || pFilename[0] == 0 )
return;
// FIXME: Pain! Backslashes are used to denote network drives, forward to denote path ids
// HOORAY! We call FixSlashes everywhere. That will definitely not work
// I'm not changing it yet though because I don't know how painful the bugs would be that would be generated
bool bIsForwardSlash = ( pFilename[0] == '/' && pFilename[1] == '/' );
// bool bIsBackwardSlash = ( pFilename[0] == '\\' && pFilename[1] == '\\' );
if ( !bIsForwardSlash ) //&& !bIsBackwardSlash )
return;
// They're specifying two path IDs. Ignore the one passed-in.
if ( pPathID )
{
Warning( FILESYSTEM_WARNING, "FS: Specified two path IDs (%s, %s).\n", pFilename, pPathID );
}
// Parse out the path ID.
const char *pIn = &pFilename[2];
char *pOut = tempPathID;
while ( *pIn && !PATHSEPARATOR( *pIn ) && (pOut - tempPathID) < (MAX_PATH-1) )
{
*pOut++ = *pIn++;
}
*pOut = 0;
if ( tempPathID[0] == '*' )
{
// * means NULL.
pPathID = NULL;
}
else
{
pPathID = tempPathID;
}
// Move pFilename up past the part with the path ID.
if ( *pIn == 0 )
pFilename = pIn;
else
pFilename = pIn + 1;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
FileHandle_t CBaseFileSystem::Open( const char *pFileName, const char *pOptions, const char *pathID )
{
return OpenEx( pFileName, pOptions, 0, pathID );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
FileHandle_t CBaseFileSystem::OpenEx( const char *pFileName, const char *pOptions, unsigned flags, const char *pathID, char **ppszResolvedFilename )
{
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s(%s, %s, %u %s )", __FUNCTION__, tmDynamicString( TELEMETRY_LEVEL0, pFileName ), tmDynamicString( TELEMETRY_LEVEL0, pOptions ), flags, tmDynamicString( TELEMETRY_LEVEL0, pathID ) );
VPROF_BUDGET( "CBaseFileSystem::Open", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
if ( !pFileName )
return (FileHandle_t)0;
CHECK_DOUBLE_SLASHES( pFileName );
if ( ThreadInMainThread() && fs_report_sync_opens.GetInt() > 1 )
{
::Warning( "Open( %s )\n", pFileName );
}
// Allow for UNC-type syntax to specify the path ID.
char tempPathID[MAX_PATH];
ParsePathID( pFileName, pathID, tempPathID );
// Try each of the search paths in succession
// FIXME: call createdirhierarchy upon opening for write.
if ( strstr( pOptions, "r" ) && !strstr( pOptions, "+" ) )
{
return OpenForRead( pFileName, pOptions, flags, pathID, ppszResolvedFilename );
}
return OpenForWrite( pFileName, pOptions, pathID );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::Close( FileHandle_t file )
{
VPROF_BUDGET( "CBaseFileSystem::Close", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
if ( !file )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to Close NULL file handle!\n" );
return;
}
delete (CFileHandle*)file;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::Seek( FileHandle_t file, int pos, FileSystemSeek_t whence )
{
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s (pos=%d, whence=%d)", __FUNCTION__, pos, whence );
VPROF_BUDGET( "CBaseFileSystem::Seek", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
CFileHandle *fh = ( CFileHandle *)file;
if ( !fh )
{
Warning( FILESYSTEM_WARNING, "Tried to Seek NULL file handle!\n" );
return;
}
fh->Seek( pos, whence );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : file -
// Output : unsigned int
//-----------------------------------------------------------------------------
unsigned int CBaseFileSystem::Tell( FileHandle_t file )
{
VPROF_BUDGET( "CBaseFileSystem::Tell", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
if ( !file )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to Tell NULL file handle!\n" );
return 0;
}
// Pack files are relative
return (( CFileHandle *)file)->Tell();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : file -
// Output : unsigned int
//-----------------------------------------------------------------------------
unsigned int CBaseFileSystem::Size( FileHandle_t file )
{
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s", __FUNCTION__ );
VPROF_BUDGET( "CBaseFileSystem::Size", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
if ( !file )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to Size NULL file handle!\n" );
return 0;
}
return ((CFileHandle *)file)->Size();
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : file -
// Output : unsigned int
//-----------------------------------------------------------------------------
unsigned int CBaseFileSystem::Size( const char* pFileName, const char *pPathID )
{
VPROF_BUDGET( "CBaseFileSystem::Size", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
CHECK_DOUBLE_SLASHES( pFileName );
// handle the case where no name passed...
if ( !pFileName || !pFileName[0] )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to Size NULL filename!\n" );
return 0;
}
// Ok, fall through to the fast path.
unsigned result = 0;
FileHandle_t h = Open( pFileName, "rb", pPathID );
if ( h )
{
result = Size( h );
Close(h);
}
return result;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *path -
// *pFileName -
// Output : long
//-----------------------------------------------------------------------------
long CBaseFileSystem::FastFileTime( const CSearchPath *path, const char *pFileName )
{
struct _stat buf;
if ( path->GetPackFile() )
{
// If we found the file:
if ( path->GetPackFile()->ContainsFile( pFileName ) )
{
return (path->GetPackFile()->m_lPackFileTime);
}
}
#ifdef SUPPORT_PACKED_STORE
else if ( path->GetPackedStore() )
{
// Hm, should we support this in some way?
return 0L;
}
#endif
else
{
// Is it an absolute path?
char pTmpFileName[ MAX_FILEPATH ];
if ( Q_IsAbsolutePath( pFileName ) )
{
Q_strncpy( pTmpFileName, pFileName, sizeof( pTmpFileName ) );
}
else
{
Q_snprintf( pTmpFileName, sizeof( pTmpFileName ), "%s%s", path->GetPathString(), pFileName );
}
Q_FixSlashes( pTmpFileName );
if( FS_stat( pTmpFileName, &buf ) != -1 )
{
return buf.st_mtime;
}
#ifdef LINUX
char caseFixedName[ MAX_PATH ];
bool found = findFileInDirCaseInsensitive_safe( pTmpFileName, caseFixedName );
if ( found && FS_stat( caseFixedName, &buf ) != -1 )
{
return buf.st_mtime;
}
#endif
}
return ( 0L );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CBaseFileSystem::EndOfFile( FileHandle_t file )
{
if ( !file )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to EndOfFile NULL file handle!\n" );
return true;
}
return ((CFileHandle *)file)->EndOfFile();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CBaseFileSystem::Read( void *pOutput, int size, FileHandle_t file )
{
return ReadEx( pOutput, size, size, file );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CBaseFileSystem::ReadEx( void *pOutput, int destSize, int size, FileHandle_t file )
{
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s (%d bytes)", __FUNCTION__, size );
VPROF_BUDGET( "CBaseFileSystem::Read", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
if ( !file )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to Read NULL file handle!\n" );
return 0;
}
if ( size < 0 )
{
return 0;
}
return ((CFileHandle*)file)->Read(pOutput, destSize, size );
}
//-----------------------------------------------------------------------------
// Purpose: Blow away current readers
// Input : -
//-----------------------------------------------------------------------------
void CBaseFileSystem::UnloadCompiledKeyValues()
{
#ifndef DEDICATED
for ( int i = 0; i < IFileSystem::NUM_PRELOAD_TYPES; ++i )
{
delete m_PreloadData[ i ].m_pReader;
m_PreloadData[ i ].m_pReader = NULL;
}
#endif
}
//-----------------------------------------------------------------------------
// Purpose: Put data file into list of at specific slot, will be loaded when ::SetupPreloadData() gets called
// Input : type -
// *archiveFile -
//-----------------------------------------------------------------------------
void CBaseFileSystem::LoadCompiledKeyValues( KeyValuesPreloadType_t type, char const *archiveFile )
{
// Just add to list for appropriate loader
Assert( type >= 0 && type < IFileSystem::NUM_PRELOAD_TYPES );
CompiledKeyValuesPreloaders_t& loader = m_PreloadData[ type ];
Assert( loader.m_CacheFile == 0 );
loader.m_CacheFile = FindOrAddFileName( archiveFile );
}
//-----------------------------------------------------------------------------
// Purpose: Takes a passed in KeyValues& head and fills in the precompiled keyvalues data into it.
// Input : head -
// type -
// *filename -
// *pPathID -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::LoadKeyValues( KeyValues& head, KeyValuesPreloadType_t type, char const *filename, char const *pPathID /*= 0*/ )
{
bool bret = true;
#ifndef DEDICATED
char tempPathID[MAX_PATH];
ParsePathID( filename, pPathID, tempPathID );
// FIXME: THIS STUFF DOESN'T TRACK pPathID AT ALL RIGHT NOW!!!!!
if ( !m_PreloadData[ type ].m_pReader || !m_PreloadData[ type ].m_pReader->InstanceInPlace( head, filename ) )
{
bret = head.LoadFromFile( this, filename, pPathID );
}
return bret;
#else
bret = head.LoadFromFile( this, filename, pPathID );
return bret;
#endif
}
//-----------------------------------------------------------------------------
// Purpose: If the "PreloadedData" hasn't been purged, then this'll try and instance the KeyValues using the fast path of
/// compiled keyvalues loaded during startup.
// Otherwise, it'll just fall through to the regular KeyValues loading routines
// Input : type -
// *filename -
// *pPathID -
// Output : KeyValues
//-----------------------------------------------------------------------------
KeyValues *CBaseFileSystem::LoadKeyValues( KeyValuesPreloadType_t type, char const *filename, char const *pPathID /*= 0*/ )
{
KeyValues *kv = NULL;
if ( !m_PreloadData[ type ].m_pReader )
{
kv = new KeyValues( filename );
if ( kv )
{
kv->LoadFromFile( this, filename, pPathID );
}
}
else
{
#ifndef DEDICATED
// FIXME: THIS STUFF DOESN'T TRACK pPathID AT ALL RIGHT NOW!!!!!
kv = m_PreloadData[ type ].m_pReader->Instance( filename );
if ( !kv )
{
kv = new KeyValues( filename );
if ( kv )
{
kv->LoadFromFile( this, filename, pPathID );
}
}
#endif
}
return kv;
}
//-----------------------------------------------------------------------------
// Purpose: This is the fallback method of reading the name of the first key in the file
// Input : *filename -
// *pPathID -
// *rootName -
// bufsize -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::LookupKeyValuesRootKeyName( char const *filename, char const *pPathID, char *rootName, size_t bufsize )
{
if ( FileExists( filename, pPathID ) )
{
// open file and get shader name
FileHandle_t hFile = Open( filename, "r", pPathID );
if ( hFile == FILESYSTEM_INVALID_HANDLE )
{
return false;
}
char buf[ 128 ];
ReadLine( buf, sizeof( buf ), hFile );
Close( hFile );
// The name will possibly come in as "foo"\n
// So we need to strip the starting " character
char *pStart = buf;
if ( *pStart == '\"' )
{
++pStart;
}
// Then copy the rest of the string
Q_strncpy( rootName, pStart, bufsize );
// And then strip off the \n and the " character at the end, in that order
int len = Q_strlen( pStart );
while ( len > 0 && rootName[ len - 1 ] == '\n' )
{
rootName[ len - 1 ] = 0;
--len;
}
while ( len > 0 && rootName[ len - 1 ] == '\"' )
{
rootName[ len - 1 ] = 0;
--len;
}
}
else
{
return false;
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose: Tries to look up the name of the first key in the file from the compiled data
// Input : type -
// *outbuf -
// bufsize -
// *filename -
// *pPathID -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::ExtractRootKeyName( KeyValuesPreloadType_t type, char *outbuf, size_t bufsize, char const *filename, char const *pPathID /*= 0*/ )
{
char tempPathID[MAX_PATH];
ParsePathID( filename, pPathID, tempPathID );
bool bret = true;
if ( !m_PreloadData[ type ].m_pReader )
{
// Use fallback
bret = LookupKeyValuesRootKeyName( filename, pPathID, outbuf, bufsize );
}
else
{
#ifndef DEDICATED
// Try to use cache
bret = m_PreloadData[ type ].m_pReader->LookupKeyValuesRootKeyName( filename, outbuf, bufsize );
if ( !bret )
{
// Not in cache, use fallback
bret = LookupKeyValuesRootKeyName( filename, pPathID, outbuf, bufsize );
}
#endif
}
return bret;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::SetupPreloadData()
{
int i;
for ( i = 0; i < m_SearchPaths.Count(); i++ )
{
CPackFile* pf = m_SearchPaths[i].GetPackFile();
if ( pf )
{
pf->SetupPreloadData();
}
}
#ifndef DEDICATED
if ( !CommandLine()->FindParm( "-fs_nopreloaddata" ) )
{
// Loads in the precompiled keyvalues data for each type
for ( i = 0; i < NUM_PRELOAD_TYPES; ++i )
{
CompiledKeyValuesPreloaders_t& preloader = m_PreloadData[ i ];
Assert( !preloader.m_pReader );
char fn[MAX_PATH];
if ( preloader.m_CacheFile != 0 &&
String( preloader.m_CacheFile, fn, sizeof( fn ) ) )
{
preloader.m_pReader = new CCompiledKeyValuesReader();
preloader.m_pReader->LoadFile( fn );
}
}
}
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::DiscardPreloadData()
{
int i;
for( i = 0; i < m_SearchPaths.Count(); i++ )
{
CPackFile* pf = m_SearchPaths[i].GetPackFile();
if ( pf )
{
pf->DiscardPreloadData();
}
}
UnloadCompiledKeyValues();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CBaseFileSystem::Write( void const* pInput, int size, FileHandle_t file )
{
VPROF_BUDGET( "CBaseFileSystem::Write", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
AUTOBLOCKREPORTER_FH( Write, this, true, file, FILESYSTEM_BLOCKING_SYNCHRONOUS, FileBlockingItem::FB_ACCESS_WRITE );
CFileHandle *fh = ( CFileHandle *)file;
if ( !fh )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to Write NULL file handle!\n" );
return 0;
}
return fh->Write( pInput, size );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
int CBaseFileSystem::FPrintf( FileHandle_t file, const char *pFormat, ... )
{
va_list args;
va_start( args, pFormat );
VPROF_BUDGET( "CBaseFileSystem::FPrintf", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
CFileHandle *fh = ( CFileHandle *)file;
if ( !fh )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to FPrintf NULL file handle!\n" );
return 0;
}
/*
if ( !fh->GetFileHandle() )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to FPrintf NULL file pointer inside valid file handle!\n" );
return 0;
}
*/
char buffer[65535];
int len = vsnprintf( buffer, sizeof( buffer), pFormat, args );
len = fh->Write( buffer, len );
//int len = FS_vfprintf( fh->GetFileHandle() , pFormat, args );
va_end( args );
return len;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::SetBufferSize( FileHandle_t file, unsigned nBytes )
{
CFileHandle *fh = ( CFileHandle *)file;
if ( !fh )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to SetBufferSize NULL file handle!\n" );
return;
}
fh->SetBufferSize( nBytes );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CBaseFileSystem::IsOk( FileHandle_t file )
{
CFileHandle *fh = ( CFileHandle *)file;
if ( !fh )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to IsOk NULL file handle!\n" );
return false;
}
return fh->IsOK();
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::Flush( FileHandle_t file )
{
VPROF_BUDGET( "CBaseFileSystem::Flush", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
CFileHandle *fh = ( CFileHandle *)file;
if ( !fh )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to Flush NULL file handle!\n" );
return;
}
fh->Flush();
}
bool CBaseFileSystem::Precache( const char *pFileName, const char *pPathID)
{
CHECK_DOUBLE_SLASHES( pFileName );
// Allow for UNC-type syntax to specify the path ID.
char tempPathID[MAX_PATH];
ParsePathID( pFileName, pPathID, tempPathID );
Assert( pPathID );
// Really simple, just open, the file, read it all in and close it.
// We probably want to use file mapping to do this eventually.
FileHandle_t f = Open( pFileName, "rb", pPathID );
if ( !f )
return false;
// not for consoles, the read discard is a negative benefit, slow and clobbers small drive caches
if ( IsPC() )
{
char buffer[16384];
while( sizeof(buffer) == Read(buffer,sizeof(buffer),f) );
}
Close( f );
return true;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
char *CBaseFileSystem::ReadLine( char *pOutput, int maxChars, FileHandle_t file )
{
VPROF_BUDGET( "CBaseFileSystem::ReadLine", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
CFileHandle *fh = ( CFileHandle *)file;
if ( !fh )
{
Warning( FILESYSTEM_WARNING, "FS: Tried to ReadLine NULL file handle!\n" );
return NULL;
}
m_Stats.nReads++;
int nRead = 0;
// Read up to maxchars:
while( nRead < ( maxChars - 1 ) )
{
// Are we at the end of the file?
if( 1 != fh->Read( pOutput + nRead, 1 ) )
break;
// Translate for text mode files:
if( ( fh->m_type == FT_PACK_TEXT || fh->m_type == FT_MEMORY_TEXT ) && pOutput[nRead] == '\r' )
{
// Ignore \r
continue;
}
// We're done when we hit a '\n'
if( pOutput[nRead] == '\n' )
{
nRead++;
break;
}
// Get outta here if we find a NULL.
if( pOutput[nRead] == '\0' )
{
pOutput[nRead] = '\n';
nRead++;
break;
}
nRead++;
}
if( nRead < maxChars )
pOutput[nRead] = '\0';
m_Stats.nBytesRead += nRead;
return ( nRead ) ? pOutput : NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pFileName -
// Output : long
//-----------------------------------------------------------------------------
long CBaseFileSystem::GetFileTime( const char *pFileName, const char *pPathID )
{
VPROF_BUDGET( "CBaseFileSystem::GetFileTime", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
CHECK_DOUBLE_SLASHES( pFileName );
CSearchPathsIterator iter( this, &pFileName, pPathID );
char tempFileName[MAX_PATH];
Q_strncpy( tempFileName, pFileName, sizeof(tempFileName) );
Q_FixSlashes( tempFileName );
#ifdef _WIN32
Q_strlower( tempFileName );
#endif
for ( CSearchPath *pSearchPath = iter.GetFirst(); pSearchPath != NULL; pSearchPath = iter.GetNext() )
{
long ft = FastFileTime( pSearchPath, tempFileName );
if ( ft != 0L )
{
if ( !pSearchPath->GetPackFile() && m_LogFuncs.Count() )
{
char pTmpFileName[ MAX_FILEPATH ];
if ( strchr( tempFileName, ':' ) )
{
Q_strncpy( pTmpFileName, tempFileName, sizeof( pTmpFileName ) );
}
else
{
Q_snprintf( pTmpFileName, sizeof( pTmpFileName ), "%s%s", pSearchPath->GetPathString(), tempFileName );
}
Q_FixSlashes( tempFileName );
LogAccessToFile( "filetime", pTmpFileName, "" );
}
return ft;
}
}
return 0L;
}
long CBaseFileSystem::GetPathTime( const char *pFileName, const char *pPathID )
{
VPROF_BUDGET( "CBaseFileSystem::GetFileTime", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
CSearchPathsIterator iter( this, &pFileName, pPathID );
char tempFileName[MAX_PATH];
Q_strncpy( tempFileName, pFileName, sizeof(tempFileName) );
Q_FixSlashes( tempFileName );
#ifdef _WIN32
Q_strlower( tempFileName );
#endif
long pathTime = 0L;
for ( CSearchPath *pSearchPath = iter.GetFirst(); pSearchPath != NULL; pSearchPath = iter.GetNext() )
{
long ft = FastFileTime( pSearchPath, tempFileName );
if ( ft > pathTime )
pathTime = ft;
if ( ft != 0L )
{
if ( !pSearchPath->GetPackFile() && m_LogFuncs.Count() )
{
char pTmpFileName[ MAX_FILEPATH ];
if ( strchr( tempFileName, ':' ) )
{
Q_strncpy( pTmpFileName, tempFileName, sizeof( pTmpFileName ) );
}
else
{
Q_snprintf( pTmpFileName, sizeof( pTmpFileName ), "%s%s", pSearchPath->GetPathString(), tempFileName );
}
Q_FixSlashes( tempFileName );
LogAccessToFile( "filetime", pTmpFileName, "" );
}
}
}
return pathTime;
}
void CBaseFileSystem::MarkAllCRCsUnverified()
{
if ( IsX360() )
{
return;
}
m_FileTracker2.MarkAllCRCsUnverified();
}
void CBaseFileSystem::CacheFileCRCs( const char *pPathname, ECacheCRCType eType, IFileList *pFilter )
{
if ( IsX360() )
{
return;
}
}
EFileCRCStatus CBaseFileSystem::CheckCachedFileHash( const char *pPathID, const char *pRelativeFilename, int nFileFraction, FileHash_t *pFileHash )
{
return m_FileTracker2.CheckCachedFileHash( pPathID, pRelativeFilename, nFileFraction, pFileHash );
}
void CBaseFileSystem::EnableWhitelistFileTracking( bool bEnable, bool bCacheAllVPKHashes, bool bRecalculateAndCheckHashes )
{
if ( IsX360() )
{
m_WhitelistFileTrackingEnabled = false;
return;
}
if ( m_WhitelistFileTrackingEnabled != -1 )
{
Error( "CBaseFileSystem::EnableWhitelistFileTracking called more than once." );
}
m_WhitelistFileTrackingEnabled = bEnable;
if ( m_WhitelistFileTrackingEnabled && bCacheAllVPKHashes )
{
CacheAllVPKFileHashes( bCacheAllVPKHashes, bRecalculateAndCheckHashes );
}
}
void CBaseFileSystem::CacheAllVPKFileHashes( bool bCacheAllVPKHashes, bool bRecalculateAndCheckHashes )
{
#ifdef SUPPORT_PACKED_STORE
for ( int i = 0; i < m_SearchPaths.Count(); i++ )
{
CPackedStore *pVPK = m_SearchPaths[i].GetPackedStore();
if ( pVPK == NULL )
continue;
if ( !pVPK->BTestDirectoryHash() )
{
Msg( "VPK dir file hash does not match. File corrupted or modified.\n" );
}
if ( !pVPK->BTestMasterChunkHash() )
{
Msg( "VPK chunk hash hash does not match. File corrupted or modified.\n" );
}
CUtlVector<ChunkHashFraction_t> &vecChunkHash = pVPK->AccessPackFileHashes();
CPackedStoreFileHandle fhandle = pVPK->GetHandleForHashingFiles();
CUtlVector<ChunkHashFraction_t> vecChunkHashFractionCopy;
if ( bRecalculateAndCheckHashes )
{
CUtlString sPackFileErrors;
pVPK->GetPackFileLoadErrorSummary( sPackFileErrors );
if ( sPackFileErrors.Length() )
{
Msg( "Errors occured loading files.\n" );
Msg( "%s", sPackFileErrors.String() );
Msg( "Verify integrity of your game files, perform memory and disk diagnostics on your system.\n" );
}
else
Msg( "No VPK Errors occured loading files.\n" );
Msg( "Recomputing all VPK file hashes.\n" );
vecChunkHashFractionCopy.Swap( vecChunkHash );
}
int cFailures = 0;
if ( vecChunkHash.Count() == 0 )
{
if ( vecChunkHashFractionCopy.Count() == 0 )
Msg( "File hash information not found: Hashing all VPK files for pure server operation.\n" );
pVPK->HashAllChunkFiles();
if ( vecChunkHashFractionCopy.Count() != 0 )
{
if ( vecChunkHash.Count() != vecChunkHashFractionCopy.Count() )
{
Msg( "VPK hash count does not match. VPK content may be corrupt.\n" );
}
else if ( Q_memcmp( vecChunkHash.Base(), vecChunkHashFractionCopy.Base(), vecChunkHash.Count()*sizeof(vecChunkHash[0])) != 0 )
{
Msg( "VPK hashes do not match. VPK content may be corrupt.\n" );
// find the actual mismatch
FOR_EACH_VEC( vecChunkHashFractionCopy, iHash )
{
if ( Q_memcmp( vecChunkHashFractionCopy[iHash].m_md5contents.bits, vecChunkHash[iHash].m_md5contents.bits, sizeof( vecChunkHashFractionCopy[iHash].m_md5contents.bits ) ) != 0 )
{
Msg( "VPK hash for file %d failure at offset %x.\n", vecChunkHashFractionCopy[iHash].m_nPackFileNumber, vecChunkHashFractionCopy[iHash].m_nFileFraction );
cFailures++;
}
}
}
}
}
if ( bCacheAllVPKHashes )
{
Msg( "Loaded %d VPK file hashes from %s for pure server operation.\n", vecChunkHash.Count(), pVPK->FullPathName() );
FOR_EACH_VEC( vecChunkHash, i )
{
m_FileTracker2.AddFileHashForVPKFile( vecChunkHash[i].m_nPackFileNumber, vecChunkHash[i].m_nFileFraction, vecChunkHash[i].m_cbChunkLen, vecChunkHash[i].m_md5contents, fhandle );
}
}
else
{
if ( cFailures == 0 && vecChunkHash.Count() == vecChunkHashFractionCopy.Count() )
Msg( "File hashes checked. %d matches. no failures.\n", vecChunkHash.Count() );
else
Msg( "File hashes checked. %d matches. %d failures.\n", vecChunkHash.Count(), cFailures );
}
}
#endif
}
bool CBaseFileSystem::CheckVPKFileHash( int PackFileID, int nPackFileNumber, int nFileFraction, MD5Value_t &md5Value )
{
#ifdef SUPPORT_PACKED_STORE
for ( int i = 0; i < m_SearchPaths.Count(); i++ )
{
CPackedStore *pVPK = m_SearchPaths[i].GetPackedStore();
if ( pVPK == NULL || pVPK->m_PackFileID != PackFileID )
continue;
ChunkHashFraction_t fileHashFraction;
if ( pVPK->FindFileHashFraction( nPackFileNumber, nFileFraction, fileHashFraction ) )
{
CPackedStoreFileHandle fhandle = pVPK->GetHandleForHashingFiles();
fhandle.m_nFileNumber = nPackFileNumber;
char szFileName[MAX_PATH];
pVPK->GetPackFileName( fhandle, szFileName, sizeof(szFileName) );
char hex[ 34 ];
Q_memset( hex, 0, sizeof( hex ) );
Q_binarytohex( (const byte *)md5Value.bits, sizeof( md5Value.bits ), hex, sizeof( hex ) );
char hex2[ 34 ];
Q_memset( hex2, 0, sizeof( hex2 ) );
Q_binarytohex( (const byte *)fileHashFraction.m_md5contents.bits, sizeof( fileHashFraction.m_md5contents.bits ), hex2, sizeof( hex2 ) );
if ( Q_memcmp( fileHashFraction.m_md5contents.bits, md5Value.bits, sizeof(md5Value.bits) ) != 0 )
{
Msg( "File %s offset %x hash %s does not match ( should be %s ) \n", szFileName, nFileFraction, hex, hex2 );
return false;
}
else
{
return true;
}
}
}
#else
Error("CBaseFileSystem::CheckVPKFileHash should not be called, SUPPORT_PACKED_STORE not defined" );
#endif
return false;
}
void CBaseFileSystem::RegisterFileWhitelist( IPureServerWhitelist *pWhiteList, IFileList **pFilesToReload )
{
if ( pFilesToReload )
*pFilesToReload = NULL;
if ( IsX360() )
{
return;
}
if ( m_pPureServerWhitelist )
{
m_pPureServerWhitelist->Release();
m_pPureServerWhitelist = NULL;
}
if ( pWhiteList )
{
pWhiteList->AddRef();
m_pPureServerWhitelist = pWhiteList;
}
// update which search paths are considered trusted
FOR_EACH_VEC( m_SearchPaths, i )
{
SetSearchPathIsTrustedSource( &m_SearchPaths[i] );
}
// See if we need to reload any files
if ( pFilesToReload )
*pFilesToReload = m_FileTracker2.GetFilesToUnloadForWhitelistChange( pWhiteList );
}
void CBaseFileSystem::NotifyFileUnloaded( const char *pszFilename, const char *pPathId )
{
m_FileTracker2.NoteFileUnloaded( pszFilename, pPathId );
}
void CBaseFileSystem::SetSearchPathIsTrustedSource( CSearchPath *pSearchPath )
{
// Most paths are not considered trusted
pSearchPath->m_bIsTrustedForPureServer = false;
// If we don't have a pure server whitelist, we cannot say that any
// particular files are trusted. (But then again, all files will be
// accepted, so it won't really matter.)
if ( m_pPureServerWhitelist == NULL )
return;
// Treat map packs as trusted, because we will send the CRC of the map pack to the server
if ( pSearchPath->GetPackFile() && pSearchPath->GetPackFile()->m_bIsMapPath )
{
#ifdef PURE_SERVER_DEBUG_SPEW
Msg( "Setting map pack search path %s as trusted\n", pSearchPath->GetDebugString() );
#endif
pSearchPath->m_bIsTrustedForPureServer = true;
return;
}
#ifdef SUPPORT_PACKED_STORE
// Only signed VPK's can be trusted
CPackedStoreRefCount *pVPK = pSearchPath->GetPackedStore();
if ( pVPK == NULL )
{
#ifdef PURE_SERVER_DEBUG_SPEW
Msg( "Setting %s as untrusted (loose files)\n", pSearchPath->GetDebugString() );
#endif
return;
}
if ( !pVPK->m_bSignatureValid )
{
#ifdef PURE_SERVER_DEBUG_SPEW
Msg( "Setting %s as untrusted (unsigned VPK)\n", pSearchPath->GetDebugString() );
#endif
return;
}
const CUtlVector<uint8> &key = pVPK->GetSignaturePublicKey();
for ( int iKeyIndex = 0 ; iKeyIndex < m_pPureServerWhitelist->GetTrustedKeyCount() ; ++iKeyIndex )
{
int nKeySz = 0;
const byte *pbKey = m_pPureServerWhitelist->GetTrustedKey( iKeyIndex, &nKeySz );
Assert( pbKey != NULL && nKeySz > 0 );
if ( key.Count() == nKeySz && V_memcmp( pbKey, key.Base(), nKeySz ) == 0 )
{
#ifdef PURE_SERVER_DEBUG_SPEW
Msg( "Setting %s as untrusted\n", pSearchPath->GetDebugString() );
#endif
pSearchPath->m_bIsTrustedForPureServer = true;
return;
}
}
#ifdef PURE_SERVER_DEBUG_SPEW
Msg( "Setting %s as untrusted. (Key not in trusted key list)\n", pSearchPath->GetDebugString() );
#endif
#endif
}
int CBaseFileSystem::GetUnverifiedFileHashes( CUnverifiedFileHash *pFiles, int nMaxFiles )
{
return m_FileTracker2.GetUnverifiedFileHashes( pFiles, nMaxFiles );
}
int CBaseFileSystem::GetWhitelistSpewFlags()
{
return m_WhitelistSpewFlags;
}
void CBaseFileSystem::SetWhitelistSpewFlags( int flags )
{
m_WhitelistSpewFlags = flags;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pString -
// maxCharsIncludingTerminator -
// fileTime -
//-----------------------------------------------------------------------------
void CBaseFileSystem::FileTimeToString( char *pString, int maxCharsIncludingTerminator, long fileTime )
{
if ( IsX360() )
{
char szTemp[ 256 ];
time_t time = fileTime;
V_strncpy( szTemp, ctime( &time ), sizeof( szTemp ) );
char *pFinalColon = Q_strrchr( szTemp, ':' );
if ( pFinalColon )
*pFinalColon = '\0';
// Clip off the day of the week
V_strncpy( pString, szTemp + 4, maxCharsIncludingTerminator );
}
else
{
time_t time = fileTime;
V_strncpy( pString, ctime( &time ), maxCharsIncludingTerminator );
// We see a linefeed at the end of these strings...if there is one, gobble it up
int len = V_strlen( pString );
if ( pString[ len - 1 ] == '\n' )
{
pString[ len - 1 ] = '\0';
}
pString[maxCharsIncludingTerminator-1] = '\0';
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pFileName -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::FileExists( const char *pFileName, const char *pPathID )
{
VPROF_BUDGET( "CBaseFileSystem::FileExists", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
CHECK_DOUBLE_SLASHES( pFileName );
FileHandle_t h = Open( pFileName, "rb", pPathID );
if ( h )
{
Close(h);
return true;
}
return false;
}
bool CBaseFileSystem::IsFileWritable( char const *pFileName, char const *pPathID /*=0*/ )
{
CHECK_DOUBLE_SLASHES( pFileName );
struct _stat buf;
char tempPathID[MAX_PATH];
ParsePathID( pFileName, pPathID, tempPathID );
if ( Q_IsAbsolutePath( pFileName ) )
{
if( FS_stat( pFileName, &buf ) != -1 )
{
#ifdef WIN32
if( buf.st_mode & _S_IWRITE )
#elif LINUX
if( buf.st_mode & S_IWRITE )
#else
if( buf.st_mode & S_IWRITE )
#endif
{
return true;
}
}
return false;
}
CSearchPathsIterator iter( this, &pFileName, pPathID, FILTER_CULLPACK );
for ( CSearchPath *pSearchPath = iter.GetFirst(); pSearchPath != NULL; pSearchPath = iter.GetNext() )
{
char pTmpFileName[ MAX_FILEPATH ];
Q_snprintf( pTmpFileName, sizeof( pTmpFileName ), "%s%s", pSearchPath->GetPathString(), pFileName );
Q_FixSlashes( pTmpFileName );
if ( FS_stat( pTmpFileName, &buf ) != -1 )
{
#ifdef WIN32
if ( buf.st_mode & _S_IWRITE )
#elif LINUX
if ( buf.st_mode & S_IWRITE )
#else
if ( buf.st_mode & S_IWRITE )
#endif
{
return true;
}
}
}
return false;
}
bool CBaseFileSystem::SetFileWritable( char const *pFileName, bool writable, const char *pPathID /*= 0*/ )
{
CHECK_DOUBLE_SLASHES( pFileName );
#ifdef _WIN32
int pmode = writable ? ( _S_IWRITE | _S_IREAD ) : ( _S_IREAD );
#else
int pmode = writable ? ( S_IWRITE | S_IREAD ) : ( S_IREAD );
#endif
char tempPathID[MAX_PATH];
ParsePathID( pFileName, pPathID, tempPathID );
if ( Q_IsAbsolutePath( pFileName ) )
{
return ( FS_chmod( pFileName, pmode ) == 0 );
}
CSearchPathsIterator iter( this, &pFileName, pPathID, FILTER_CULLPACK );
for ( CSearchPath *pSearchPath = iter.GetFirst(); pSearchPath != NULL; pSearchPath = iter.GetNext() )
{
char pTmpFileName[ MAX_FILEPATH ];
Q_snprintf( pTmpFileName, sizeof( pTmpFileName ), "%s%s", pSearchPath->GetPathString(), pFileName );
Q_FixSlashes( pTmpFileName );
if ( FS_chmod( pTmpFileName, pmode ) == 0 )
{
return true;
}
}
// Failure
return false;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pFileName -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::IsDirectory( const char *pFileName, const char *pathID )
{
CHECK_DOUBLE_SLASHES( pFileName );
// Allow for UNC-type syntax to specify the path ID.
struct _stat buf;
char pTempBuf[MAX_PATH];
Q_strncpy( pTempBuf, pFileName, sizeof(pTempBuf) );
Q_StripTrailingSlash( pTempBuf );
pFileName = pTempBuf;
char tempPathID[MAX_PATH];
ParsePathID( pFileName, pathID, tempPathID );
if ( Q_IsAbsolutePath( pFileName ) )
{
if ( FS_stat( pFileName, &buf ) != -1 )
{
if ( buf.st_mode & _S_IFDIR )
return true;
}
return false;
}
CSearchPathsIterator iter( this, &pFileName, pathID, FILTER_CULLPACK );
for ( CSearchPath *pSearchPath = iter.GetFirst(); pSearchPath != NULL; pSearchPath = iter.GetNext() )
{
#ifdef SUPPORT_PACKED_STORE
if ( pSearchPath->GetPackedStore() )
{
CUtlStringList outDir, outFile;
pSearchPath->GetPackedStore()->GetFileAndDirLists( outDir, outFile, false );
FOR_EACH_VEC( outDir, i )
{
if ( !Q_stricmp( outDir[i], pFileName ) )
return true;
}
}
else
#endif // SUPPORT_PACKED_STORE
{
char pTmpFileName[ MAX_FILEPATH ];
Q_snprintf( pTmpFileName, sizeof( pTmpFileName ), "%s%s", pSearchPath->GetPathString(), pFileName );
Q_FixSlashes( pTmpFileName );
if ( FS_stat( pTmpFileName, &buf ) != -1 )
{
if ( buf.st_mode & _S_IFDIR )
return true;
}
}
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *path -
//-----------------------------------------------------------------------------
void CBaseFileSystem::CreateDirHierarchy( const char *pRelativePathT, const char *pathID )
{
// Allow for UNC-type syntax to specify the path ID.
char tempPathID[MAX_PATH];
ParsePathID(pRelativePathT, pathID, tempPathID); // use the original path param to preserve "//"
char pRelativePathBuff[ MAX_PATH ];
const char *pRelativePath = pRelativePathBuff;
FixUpPath ( pRelativePathT, pRelativePathBuff, sizeof( pRelativePathBuff ) );
CHECK_DOUBLE_SLASHES( pRelativePath );
char szScratchFileName[MAX_PATH];
if ( !Q_IsAbsolutePath( pRelativePath ) )
{
Assert( pathID );
ComputeFullWritePath( szScratchFileName, sizeof( szScratchFileName ), pRelativePath, pathID );
}
else
{
Q_strncpy( szScratchFileName, pRelativePath, sizeof(szScratchFileName) );
}
int len = strlen( szScratchFileName ) + 1;
char *end = szScratchFileName + len;
char *s = szScratchFileName;
while( s < end )
{
if( *s == CORRECT_PATH_SEPARATOR && s != szScratchFileName && ( IsLinux() || *( s - 1 ) != ':' ) )
{
*s = '\0';
#if defined( _WIN32 )
_mkdir( szScratchFileName );
#elif defined( POSIX )
mkdir( szScratchFileName, S_IRWXU | S_IRGRP | S_IROTH );// owner has rwx, rest have r
#endif
*s = CORRECT_PATH_SEPARATOR;
}
s++;
}
#if defined( _WIN32 )
_mkdir( szScratchFileName );
#elif defined( POSIX )
mkdir( szScratchFileName, S_IRWXU | S_IRGRP | S_IROTH );
#endif
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pWildCard -
// *pHandle -
// Output : const char
//-----------------------------------------------------------------------------
const char *CBaseFileSystem::FindFirstEx( const char *pWildCard, const char *pPathID, FileFindHandle_t *pHandle )
{
CHECK_DOUBLE_SLASHES( pWildCard );
return FindFirstHelper( pWildCard, pPathID, pHandle, NULL );
}
const char *CBaseFileSystem::FindFirstHelper( const char *pWildCardT, const char *pPathID, FileFindHandle_t *pHandle, int *pFoundStoreID )
{
VPROF_BUDGET( "CBaseFileSystem::FindFirst", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
Assert(pWildCardT);
Assert(pHandle);
FileFindHandle_t hTmpHandle = m_FindData.AddToTail();
FindData_t *pFindData = &m_FindData[hTmpHandle];
Assert( pFindData );
if ( pPathID )
{
pFindData->m_FilterPathID = g_PathIDTable.AddString( pPathID );
}
char pWildCard[ MAX_PATH ];
FixUpPath ( pWildCardT, pWildCard, sizeof( pWildCard ) );
int maxlen = strlen( pWildCard ) + 1;
pFindData->wildCardString.AddMultipleToTail( maxlen );
Q_strncpy( pFindData->wildCardString.Base(), pWildCard, maxlen );
pFindData->findHandle = INVALID_HANDLE_VALUE;
if ( Q_IsAbsolutePath( pWildCard ) )
{
// Absolute path, cannot be VPK or Pak
pFindData->findHandle = FS_FindFirstFile( pWildCard, &pFindData->findData );
pFindData->currentSearchPathID = -1;
}
else
{
int c = m_SearchPaths.Count();
for( pFindData->currentSearchPathID = 0;
pFindData->currentSearchPathID < c;
pFindData->currentSearchPathID++ )
{
CSearchPath *pSearchPath = &m_SearchPaths[pFindData->currentSearchPathID];
if ( FilterByPathID( pSearchPath, pFindData->m_FilterPathID ) )
continue;
// already visited this path?
if ( pFindData->m_VisitedSearchPaths.MarkVisit( *pSearchPath ) )
continue;
// If this is a VPK or Pak file, build list of matches now and use helper
bool bIsVPKOrPak = false;
if ( pSearchPath->GetPackFile() )
{
// XXX(johns) This support didn't exist for a long time, and I'm now worried about various things
// looking for misc files suddenly finding them in the (untrusted) BSP and causing security
// nightmares. For now, restricting FindFirst() support to BSPs only when the BSP search path
// is explicitly requested, but this would otherwise work fine.
if ( !pPathID || V_strcmp( pPathID, "BSP" ) != 0 )
{
continue;
}
Assert( pFindData->m_dirMatchesFromVPKOrPak.Count() == 0 );
Assert( pFindData->m_fileMatchesFromVPKOrPak.Count() == 0 );
pSearchPath->GetPackFile()->GetFileAndDirLists( pWildCard, pFindData->m_dirMatchesFromVPKOrPak, pFindData->m_fileMatchesFromVPKOrPak, true );
bIsVPKOrPak = true;
}
#ifdef SUPPORT_PACKED_STORE
if ( pSearchPath->GetPackedStore() )
{
Assert( pFindData->m_dirMatchesFromVPKOrPak.Count() == 0 );
Assert( pFindData->m_fileMatchesFromVPKOrPak.Count() == 0 );
pSearchPath->GetPackedStore()->GetFileAndDirLists( pWildCard, pFindData->m_dirMatchesFromVPKOrPak, pFindData->m_fileMatchesFromVPKOrPak, true );
bIsVPKOrPak = true;
}
#endif
if ( bIsVPKOrPak )
{
if ( FindNextFileInVPKOrPakHelper( pFindData ) )
{
// Remember that we visited this file already.
pFindData->m_VisitedFiles.Insert( pFindData->findData.cFileName, 0 );
*pHandle = hTmpHandle;
return pFindData->findData.cFileName;
}
continue;
}
// Otherwise, raw FS find for relative path
char pTmpFileName[ MAX_FILEPATH ];
Q_snprintf( pTmpFileName, sizeof( pTmpFileName ), "%s%s", pSearchPath->GetPathString(), pFindData->wildCardString.Base() );
Q_FixSlashes( pTmpFileName );
pFindData->findHandle = FS_FindFirstFile( pTmpFileName, &pFindData->findData );
pFindData->m_CurrentStoreID = pSearchPath->m_storeId;
if( pFindData->findHandle != INVALID_HANDLE_VALUE )
break;
}
}
// We have a result from the filesystem
if( pFindData->findHandle != INVALID_HANDLE_VALUE )
{
// Remember that we visited this file already.
pFindData->m_VisitedFiles.Insert( pFindData->findData.cFileName, 0 );
if ( pFoundStoreID )
*pFoundStoreID = pFindData->m_CurrentStoreID;
*pHandle = hTmpHandle;
return pFindData->findData.cFileName;
}
// Handle failure here
pFindData = 0;
m_FindData.Remove(hTmpHandle);
*pHandle = -1;
return NULL;
}
const char *CBaseFileSystem::FindFirst( const char *pWildCard, FileFindHandle_t *pHandle )
{
return FindFirstEx( pWildCard, NULL, pHandle );
}
// Get the next file, trucking through the path. . don't check for duplicates.
bool CBaseFileSystem::FindNextFileHelper( FindData_t *pFindData, int *pFoundStoreID )
{
// Try the same search path that we were already searching on.
if( FS_FindNextFile( pFindData->findHandle, &pFindData->findData ) )
{
if ( pFoundStoreID )
*pFoundStoreID = pFindData->m_CurrentStoreID;
return true;
}
if ( FindNextFileInVPKOrPakHelper( pFindData ) )
return true;
// This happens when we searched a full path
if ( pFindData->currentSearchPathID < 0 )
return false;
pFindData->currentSearchPathID++;
if ( pFindData->findHandle != INVALID_HANDLE_VALUE )
{
FS_FindClose( pFindData->findHandle );
}
pFindData->findHandle = INVALID_HANDLE_VALUE;
int c = m_SearchPaths.Count();
for( ; pFindData->currentSearchPathID < c; ++pFindData->currentSearchPathID )
{
CSearchPath *pSearchPath = &m_SearchPaths[pFindData->currentSearchPathID];
if ( FilterByPathID( pSearchPath, pFindData->m_FilterPathID ) )
continue;
// already visited this path
if ( pFindData->m_VisitedSearchPaths.MarkVisit( *pSearchPath ) )
continue;
if ( pSearchPath->GetPackFile() )
{
// XXX(johns) This support didn't exist for a long time, and I'm now worried about various things
// looking for misc files suddenly finding them in the (untrusted) BSP and causing security
// nightmares. For now, restricting FindFirst() support to BSPs only when the BSP search path
// is explicitly requested, but this would otherwise work fine.
if ( !pFindData->m_FilterPathID || V_strcmp( g_PathIDTable.String( pFindData->m_FilterPathID ), "BSP" ) != 0 )
{
continue;
}
Assert( pFindData->m_dirMatchesFromVPKOrPak.Count() == 0 );
Assert( pFindData->m_fileMatchesFromVPKOrPak.Count() == 0 );
pSearchPath->GetPackFile()->GetFileAndDirLists( pFindData->wildCardString.Base(), pFindData->m_dirMatchesFromVPKOrPak, pFindData->m_fileMatchesFromVPKOrPak, true );
if ( FindNextFileInVPKOrPakHelper( pFindData ) )
return true;
continue;
}
#ifdef SUPPORT_PACKED_STORE
if ( pSearchPath->GetPackedStore() )
{
Assert( pFindData->m_dirMatchesFromVPKOrPak.Count() == 0 );
Assert( pFindData->m_fileMatchesFromVPKOrPak.Count() == 0 );
pSearchPath->GetPackedStore()->GetFileAndDirLists( pFindData->wildCardString.Base(), pFindData->m_dirMatchesFromVPKOrPak, pFindData->m_fileMatchesFromVPKOrPak, true );
if ( FindNextFileInVPKOrPakHelper( pFindData ) )
return true;
continue;
}
#endif
char pTmpFileName[ MAX_FILEPATH ];
Q_snprintf( pTmpFileName, sizeof( pTmpFileName ), "%s%s", pSearchPath->GetPathString(), pFindData->wildCardString.Base() );
Q_FixSlashes( pTmpFileName );
pFindData->findHandle = FS_FindFirstFile( pTmpFileName, &pFindData->findData );
pFindData->m_CurrentStoreID = pSearchPath->m_storeId;
if( pFindData->findHandle != INVALID_HANDLE_VALUE )
{
if ( pFoundStoreID )
*pFoundStoreID = pFindData->m_CurrentStoreID;
return true;
}
}
return false;
}
bool CBaseFileSystem::FindNextFileInVPKOrPakHelper( FindData_t *pFindData )
{
// Return the next one from the list of VPK matches if there is one
if ( pFindData->m_fileMatchesFromVPKOrPak.Count() > 0 )
{
V_strncpy( pFindData->findData.cFileName, V_UnqualifiedFileName( pFindData->m_fileMatchesFromVPKOrPak[0] ), sizeof( pFindData->findData.cFileName ) );
pFindData->findData.dwFileAttributes = 0;
delete pFindData->m_fileMatchesFromVPKOrPak.Head();
pFindData->m_fileMatchesFromVPKOrPak.RemoveMultipleFromHead( 1 );
return true;
}
// Return the next one from the list of VPK matches if there is one
if ( pFindData->m_dirMatchesFromVPKOrPak.Count() > 0 )
{
V_strncpy( pFindData->findData.cFileName, V_UnqualifiedFileName( pFindData->m_dirMatchesFromVPKOrPak[0] ), sizeof( pFindData->findData.cFileName ) );
pFindData->findData.dwFileAttributes = FILE_ATTRIBUTE_DIRECTORY;
delete pFindData->m_dirMatchesFromVPKOrPak.Head();
pFindData->m_dirMatchesFromVPKOrPak.RemoveMultipleFromHead( 1 );
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : handle -
// Output : const char
//-----------------------------------------------------------------------------
const char *CBaseFileSystem::FindNext( FileFindHandle_t handle )
{
VPROF_BUDGET( "CBaseFileSystem::FindNext", VPROF_BUDGETGROUP_OTHER_FILESYSTEM );
FindData_t *pFindData = &m_FindData[handle];
while( 1 )
{
if( FindNextFileHelper( pFindData, NULL ) )
{
if ( pFindData->m_VisitedFiles.Find( pFindData->findData.cFileName ) == -1 )
{
pFindData->m_VisitedFiles.Insert( pFindData->findData.cFileName, 0 );
return pFindData->findData.cFileName;
}
}
else
{
return NULL;
}
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : handle -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::FindIsDirectory( FileFindHandle_t handle )
{
FindData_t *pFindData = &m_FindData[handle];
return !!( pFindData->findData.dwFileAttributes & FILE_ATTRIBUTE_DIRECTORY );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : handle -
//-----------------------------------------------------------------------------
void CBaseFileSystem::FindClose( FileFindHandle_t handle )
{
if ( ( handle < 0 ) || ( !m_FindData.IsInList( handle ) ) )
return;
FindData_t *pFindData = &m_FindData[handle];
Assert(pFindData);
if ( pFindData->findHandle != INVALID_HANDLE_VALUE)
{
FS_FindClose( pFindData->findHandle );
}
pFindData->findHandle = INVALID_HANDLE_VALUE;
pFindData->wildCardString.Purge();
pFindData->m_fileMatchesFromVPKOrPak.PurgeAndDeleteElements();
pFindData->m_dirMatchesFromVPKOrPak.PurgeAndDeleteElements();
m_FindData.Remove( handle );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pFileName -
//-----------------------------------------------------------------------------
void CBaseFileSystem::GetLocalCopy( const char *pFileName )
{
// do nothing. . everything is local.
}
//-----------------------------------------------------------------------------
// Purpose: Fixes up Path names. Will fix up platform specific slashes, remove
// any ../ or ./, fix //s, and lowercase anything under the directory
// that the game is installed to. We expect all files to be lower cased
// there - especially on Linux (where case sensitivity is the norm).
//
// Input : *pFileName - Original name to convert
// *pFixedUpFileName - a buffer to put the converted filename into
// sizeFixedUpFileName - the size of the above buffer in chars
//-----------------------------------------------------------------------------
bool CBaseFileSystem::FixUpPath( const char *pFileName, char *pFixedUpFileName, int sizeFixedUpFileName )
{
// If appropriate fixes up the filename to ensure that it's handled properly by the system.
//
V_strncpy( pFixedUpFileName, pFileName, sizeFixedUpFileName );
V_FixSlashes( pFixedUpFileName, CORRECT_PATH_SEPARATOR );
// V_RemoveDotSlashes( pFixedUpFileName, CORRECT_PATH_SEPARATOR, true );
V_FixDoubleSlashes( pFixedUpFileName );
if ( !V_IsAbsolutePath( pFixedUpFileName ) )
{
V_strlower( pFixedUpFileName );
}
else
{
// Get the BASE_PATH, skip past - if necessary, and lowercase the rest
// Not just yet...
int iBaseLength = 0;
char pBaseDir[MAX_PATH];
// Need to get "BASE_PATH" from the filesystem paths, and then check this name against it.
//
iBaseLength = GetSearchPath( "BASE_PATH", true, pBaseDir, sizeof( pBaseDir ) );
if ( iBaseLength )
{
// If the first part of the pFixedUpFilename is pBaseDir
// then lowercase the part after that.
if ( *pBaseDir && (iBaseLength+1 < V_strlen( pFixedUpFileName ) ) && (0 != V_strncmp( pBaseDir, pFixedUpFileName, iBaseLength ) ) )
{
V_strlower( &pFixedUpFileName[iBaseLength-1] );
}
}
}
// Msg("CBaseFileSystem::FixUpPath: Converted %s to %s\n", pFileName, pFixedUpFileName); // too noisy
#ifdef NEVER // Useful if you're trying to see why your file may not be found (if you have a mixed case file)
if (strncmp(pFixedUpFileName, pFileName, 256))
{
printf("FixUpPath->Converting %s to %s\n",pFileName, pFixedUpFileName);
}
#endif // NEVER
return true;
}
//-----------------------------------------------------------------------------
// Converts a partial path into a full path
// Relative paths that are pack based are returned as an absolute path .../zip?.zip/foo
// A pack absolute path can be sent back in for opening, and the file will be properly
// detected as pack based and mounted inside the pack.
//-----------------------------------------------------------------------------
const char *CBaseFileSystem::RelativePathToFullPath( const char *pFileName, const char *pPathID, OUT_Z_CAP(maxLenInChars) char *pDest, int maxLenInChars, PathTypeFilter_t pathFilter, PathTypeQuery_t *pPathType )
{
CHECK_DOUBLE_SLASHES( pFileName );
struct _stat buf;
if ( pPathType )
{
*pPathType = PATH_IS_NORMAL;
}
// Convert filename to lowercase. All files in the
// game logical filesystem must be accessed by lowercase name
char szLowercaseFilename[ MAX_PATH ];
FixUpPath( pFileName, szLowercaseFilename, sizeof( szLowercaseFilename ) );
pFileName = szLowercaseFilename;
// Fill in the default in case it's not found...
V_strncpy( pDest, pFileName, maxLenInChars );
// @FD This is arbitrary and seems broken. If the caller needs this filter, they should
// request it with the flag themselves. As it is, I cannot search all the file paths
// for a file using this function because there is no option that says, "No, really, I
// mean ALL SEARCH PATHS." The current problem I'm trying to fix is that sounds are not
// working if they are in the BSP. I wrote code that assumed that I could just ask for
// the absolute path of a file, since we are able to open files with these absolute
// filenames, and that each particular filesystem call wouldn't have its own individual
// quirks.
// if ( IsPC() && pathFilter == FILTER_NONE )
// {
// // X360TBD: PC legacy behavior never returned pack paths
// // do legacy behavior to ensure naive callers don't break
// pathFilter = FILTER_CULLPACK;
// }
CSearchPathsIterator iter( this, &pFileName, pPathID, pathFilter );
for ( CSearchPath *pSearchPath = iter.GetFirst(); pSearchPath != NULL; pSearchPath = iter.GetNext() )
{
CPackFile *pPack = pSearchPath->GetPackFile();
if ( pPack )
{
if ( pPack->ContainsFile( pFileName ) )
{
if ( pPathType )
{
if ( pPack->m_bIsMapPath )
{
*pPathType |= PATH_IS_MAPPACKFILE;
}
else
{
*pPathType |= PATH_IS_PACKFILE;
}
if ( pSearchPath->m_bIsRemotePath )
{
*pPathType |= PATH_IS_REMOTE;
}
}
// form an encoded absolute path that can be decoded by our FS as pak based
const char *pszPackName = pPack->m_ZipName.String();
int len = V_strlen( pszPackName );
int nTotalLen = len + 1 + V_strlen( pFileName );
if ( nTotalLen >= maxLenInChars )
{
::Warning( "File %s was found in %s, but resulting abs filename won't fit in callers buffer of %d bytes\n",
pFileName, pszPackName, maxLenInChars );
Assert( false );
return NULL;
}
V_strncpy( pDest, pszPackName, maxLenInChars );
V_AppendSlash( pDest, maxLenInChars );
V_strncat( pDest, pFileName, maxLenInChars );
Assert( V_strlen( pDest ) == nTotalLen );
return pDest;
}
continue;
}
// Found in VPK?
#ifdef SUPPORT_PACKED_STORE
CPackedStore *pVPK = pSearchPath->GetPackedStore();
if ( pVPK )
{
CPackedStoreFileHandle vpkHandle = pVPK->OpenFile( pFileName );
if ( vpkHandle )
{
const char *pszVpkName = vpkHandle.m_pOwner->FullPathName();
Assert( V_GetFileExtension( pszVpkName ) != NULL );
int len = V_strlen( pszVpkName );
int nTotalLen = len + 1 + V_strlen( pFileName );
if ( nTotalLen >= maxLenInChars )
{
::Warning( "File %s was found in %s, but resulting abs filename won't fit in callers buffer of %d bytes\n",
pFileName, pszVpkName, maxLenInChars );
Assert( false );
return NULL;
}
V_strncpy( pDest, pszVpkName, maxLenInChars );
V_AppendSlash( pDest, maxLenInChars );
V_strncat( pDest, pFileName, maxLenInChars );
V_FixSlashes( pDest );
return pDest;
}
continue;
}
#endif
char pTmpFileName[ MAX_FILEPATH ];
V_sprintf_safe( pTmpFileName, "%s%s", pSearchPath->GetPathString(), pFileName );
V_FixSlashes( pTmpFileName );
if ( FS_stat( pTmpFileName, &buf ) != -1 )
{
V_strncpy( pDest, pTmpFileName, maxLenInChars );
if ( pPathType && pSearchPath->m_bIsRemotePath )
{
*pPathType |= PATH_IS_REMOTE;
}
return pDest;
}
}
// not found
return NULL;
}
const char *CBaseFileSystem::GetLocalPath( const char *pFileName, OUT_Z_CAP(maxLenInChars) char *pDest, int maxLenInChars )
{
CHECK_DOUBLE_SLASHES( pFileName );
return RelativePathToFullPath( pFileName, NULL, pDest, maxLenInChars );
}
//-----------------------------------------------------------------------------
// Returns true on success, otherwise false if it can't be resolved
//-----------------------------------------------------------------------------
bool CBaseFileSystem::FullPathToRelativePathEx( const char *pFullPath, const char *pPathId, OUT_Z_CAP(maxLenInChars) char *pDest, int maxLenInChars )
{
CHECK_DOUBLE_SLASHES( pFullPath );
int nInlen = V_strlen( pFullPath );
if ( nInlen <= 0 )
{
pDest[ 0 ] = 0;
return false;
}
V_strncpy( pDest, pFullPath, maxLenInChars );
char pInPath[ MAX_FILEPATH ];
V_strcpy_safe( pInPath, pFullPath );
#ifdef _WIN32
V_strlower( pInPath );
#endif
V_FixSlashes( pInPath );
CUtlSymbol lookup;
if ( pPathId )
{
lookup = g_PathIDTable.AddString( pPathId );
}
int c = m_SearchPaths.Count();
for( int i = 0; i < c; i++ )
{
// FIXME: Should this work with embedded pak files?
if ( m_SearchPaths[i].GetPackFile() && m_SearchPaths[i].GetPackFile()->m_bIsMapPath )
continue;
// Skip paths that are not on the specified search path
if ( FilterByPathID( &m_SearchPaths[i], lookup ) )
continue;
char pSearchBase[ MAX_FILEPATH ];
V_strncpy( pSearchBase, m_SearchPaths[i].GetPathString(), sizeof( pSearchBase ) );
#ifdef _WIN32
V_strlower( pSearchBase );
#endif
V_FixSlashes( pSearchBase );
int nSearchLen = V_strlen( pSearchBase );
if ( V_strnicmp( pSearchBase, pInPath, nSearchLen ) )
continue;
V_strncpy( pDest, &pInPath[ nSearchLen ], maxLenInChars );
return true;
}
return false;
}
//-----------------------------------------------------------------------------
// Obsolete version
//-----------------------------------------------------------------------------
bool CBaseFileSystem::FullPathToRelativePath( const char *pFullPath, OUT_Z_CAP(maxLenInChars) char *pDest, int maxLenInChars )
{
return FullPathToRelativePathEx( pFullPath, NULL, pDest, maxLenInChars );
}
//-----------------------------------------------------------------------------
// Returns true on successfully retrieve case-sensitive full path, otherwise false
//-----------------------------------------------------------------------------
bool CBaseFileSystem::GetCaseCorrectFullPath_Ptr( const char *pFullPath, OUT_Z_CAP(maxLenInChars) char *pDest, int maxLenInChars )
{
CHECK_DOUBLE_SLASHES( pFullPath );
#ifndef _WIN32
V_strncpy( pDest, pFullPath, maxLenInChars );
return true;
#else
char szCurrentDir[MAX_PATH];
V_strcpy_safe( szCurrentDir, pFullPath );
V_StripLastDir( szCurrentDir, sizeof( szCurrentDir ) );
CUtlString strSearchName = pFullPath;
strSearchName.StripTrailingSlash();
strSearchName = strSearchName.Slice( V_strlen( szCurrentDir ), strSearchName.Length() );
CUtlString strSearchPath = szCurrentDir;
strSearchPath += "*";
CUtlString strFoundCaseCorrectName;
FileFindHandle_t findHandle;
const char *pszCaseCorrectName = FindFirst( strSearchPath.Get(), &findHandle );
while ( pszCaseCorrectName )
{
if ( V_stricmp( strSearchName.String(), pszCaseCorrectName ) == 0 )
{
strFoundCaseCorrectName = pszCaseCorrectName;
break;
}
pszCaseCorrectName = FindNext( findHandle );
}
FindClose( findHandle );
// Not found
if ( strFoundCaseCorrectName.IsEmpty() )
{
V_strncpy( pDest, pFullPath, maxLenInChars );
return false;
}
// If drive path, no need to recurse anymore.
bool bResult = false;
char szDir[MAX_PATH];
if ( !IsDirectory( szCurrentDir, NULL ) )
{
V_strupr( szCurrentDir );
V_strncpy( szDir, szCurrentDir, sizeof( szDir ) );
bResult = true;
}
else
{
bResult = GetCaseCorrectFullPath( szCurrentDir, szDir );
}
// connect the current path with the case-correct dir/file name
V_MakeAbsolutePath( pDest, maxLenInChars, strFoundCaseCorrectName.String(), szDir );
return bResult;
#endif // _WIN32
}
//-----------------------------------------------------------------------------
// Deletes a file
//-----------------------------------------------------------------------------
void CBaseFileSystem::RemoveFile( char const* pRelativePath, const char *pathID )
{
CHECK_DOUBLE_SLASHES( pRelativePath );
// Allow for UNC-type syntax to specify the path ID.
char tempPathID[MAX_PATH];
ParsePathID( pRelativePath, pathID, tempPathID );
Assert( pathID || !IsX360() );
// Opening for write or append uses Write Path
char szScratchFileName[MAX_PATH];
if ( Q_IsAbsolutePath( pRelativePath ) )
{
Q_strncpy( szScratchFileName, pRelativePath, sizeof( szScratchFileName ) );
}
else
{
ComputeFullWritePath( szScratchFileName, sizeof( szScratchFileName ), pRelativePath, pathID );
}
int fail = unlink( szScratchFileName );
if ( fail != 0 )
{
Warning( FILESYSTEM_WARNING, "Unable to remove %s!\n", szScratchFileName );
}
}
//-----------------------------------------------------------------------------
// Renames a file
//-----------------------------------------------------------------------------
bool CBaseFileSystem::RenameFile( char const *pOldPath, char const *pNewPath, const char *pathID )
{
Assert( pOldPath && pNewPath );
CHECK_DOUBLE_SLASHES( pOldPath );
CHECK_DOUBLE_SLASHES( pNewPath );
// Allow for UNC-type syntax to specify the path ID.
char pPathIdCopy[MAX_PATH];
const char *pOldPathId = pathID;
if ( pathID )
{
Q_strncpy( pPathIdCopy, pathID, sizeof( pPathIdCopy ) );
pOldPathId = pPathIdCopy;
}
char tempOldPathID[MAX_PATH];
ParsePathID( pOldPath, pOldPathId, tempOldPathID );
Assert( pOldPathId );
// Allow for UNC-type syntax to specify the path ID.
char tempNewPathID[MAX_PATH];
ParsePathID( pNewPath, pathID, tempNewPathID );
Assert( pathID );
char pNewFileName[ MAX_PATH ];
char szScratchFileName[MAX_PATH];
// The source file may be in a fallback directory, so just resolve the actual path, don't assume pathid...
RelativePathToFullPath( pOldPath, pOldPathId, szScratchFileName, sizeof( szScratchFileName ) );
// Figure out the dest path
if ( !Q_IsAbsolutePath( pNewPath ) )
{
ComputeFullWritePath( pNewFileName, sizeof( pNewFileName ), pNewPath, pathID );
}
else
{
Q_strncpy( pNewFileName, pNewPath, sizeof(pNewFileName) );
}
// Make sure the directory exitsts, too
char pPathOnly[ MAX_PATH ];
Q_strncpy( pPathOnly, pNewFileName, sizeof( pPathOnly ) );
Q_StripFilename( pPathOnly );
CreateDirHierarchy( pPathOnly, pathID );
// Now copy the file over
int fail = rename( szScratchFileName, pNewFileName );
if (fail != 0)
{
Warning( FILESYSTEM_WARNING, "Unable to rename %s to %s!\n", szScratchFileName, pNewFileName );
return false;
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : **ppdir -
//-----------------------------------------------------------------------------
bool CBaseFileSystem::GetCurrentDirectory( char* pDirectory, int maxlen )
{
#if defined( _WIN32 ) && !defined( _X360 )
if ( !::GetCurrentDirectoryA( maxlen, pDirectory ) )
#elif defined( POSIX ) || defined( _X360 )
if ( !getcwd( pDirectory, maxlen ) )
#endif
return false;
Q_FixSlashes(pDirectory);
// Strip the last slash
int len = strlen(pDirectory);
if ( pDirectory[ len-1 ] == CORRECT_PATH_SEPARATOR )
{
pDirectory[ len-1 ] = 0;
}
return true;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : pfnWarning - warning function callback
//-----------------------------------------------------------------------------
void CBaseFileSystem::SetWarningFunc( void (*pfnWarning)( const char *fmt, ... ) )
{
m_pfnWarning = pfnWarning;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : level -
//-----------------------------------------------------------------------------
void CBaseFileSystem::SetWarningLevel( FileWarningLevel_t level )
{
m_fwLevel = level;
}
const FileSystemStatistics *CBaseFileSystem::GetFilesystemStatistics()
{
return &m_Stats;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : level -
// *fmt -
// ... -
//-----------------------------------------------------------------------------
void CBaseFileSystem::Warning( FileWarningLevel_t level, const char *fmt, ... )
{
if ( level > m_fwLevel )
return;
if ( ( fs_warning_mode.GetInt() == 1 && !ThreadInMainThread() ) || ( fs_warning_mode.GetInt() == 2 && ThreadInMainThread() ) )
return;
va_list argptr;
char warningtext[ 4096 ];
va_start( argptr, fmt );
Q_vsnprintf( warningtext, sizeof( warningtext ), fmt, argptr );
va_end( argptr );
// Dump to stdio
printf( "%s", warningtext );
if ( m_pfnWarning )
{
(*m_pfnWarning)( warningtext );
}
else
{
#ifdef _WIN32
Plat_DebugString( warningtext );
#endif
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseFileSystem::COpenedFile::COpenedFile( void )
{
m_pFile = NULL;
m_pName = NULL;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseFileSystem::COpenedFile::~COpenedFile( void )
{
delete[] m_pName;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : src -
//-----------------------------------------------------------------------------
CBaseFileSystem::COpenedFile::COpenedFile( const COpenedFile& src )
{
m_pFile = src.m_pFile;
if ( src.m_pName )
{
int len = strlen( src.m_pName ) + 1;
m_pName = new char[ len ];
Q_strncpy( m_pName, src.m_pName, len );
}
else
{
m_pName = NULL;
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : src -
// Output : Returns true on success, false on failure.
//-----------------------------------------------------------------------------
bool CBaseFileSystem::COpenedFile::operator==( const CBaseFileSystem::COpenedFile& src ) const
{
return src.m_pFile == m_pFile;
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *name -
//-----------------------------------------------------------------------------
void CBaseFileSystem::COpenedFile::SetName( char const *name )
{
delete[] m_pName;
int len = strlen( name ) + 1;
m_pName = new char[ len ];
Q_strncpy( m_pName, name, len );
}
//-----------------------------------------------------------------------------
// Purpose:
// Output : char
//-----------------------------------------------------------------------------
char const *CBaseFileSystem::COpenedFile::GetName( void )
{
return m_pName ? m_pName : "???";
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseFileSystem::CSearchPath::CSearchPath( void )
{
m_Path = g_PathIDTable.AddString( "" );
m_pDebugPath = "";
m_storeId = 0;
m_pPackFile = NULL;
m_pPathIDInfo = NULL;
m_bIsRemotePath = false;
m_pPackedStore = NULL;
m_bIsTrustedForPureServer = false;
}
const char *CBaseFileSystem::CSearchPath::GetDebugString() const
{
if ( GetPackFile() )
{
return GetPackFile()->m_ZipName;
}
#ifdef SUPPORT_PACKED_STORE
if ( GetPackedStore() )
{
return GetPackedStore()->FullPathName();
}
#endif
return GetPathString();
}
bool CBaseFileSystem::CSearchPath::IsMapPath() const
{
return GetPackFile()->m_bIsMapPath;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseFileSystem::CSearchPath::~CSearchPath( void )
{
if ( m_pPackFile )
{
m_pPackFile->Release();
}
if ( m_pPackedStore )
{
m_pPackedStore->Release();
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseFileSystem::CSearchPath *CBaseFileSystem::CSearchPathsIterator::GetFirst()
{
if ( m_SearchPaths.Count() )
{
m_visits.Reset();
m_iCurrent = -1;
return GetNext();
}
return &m_EmptySearchPath;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseFileSystem::CSearchPath *CBaseFileSystem::CSearchPathsIterator::GetNext()
{
CSearchPath *pSearchPath = NULL;
for ( m_iCurrent++; m_iCurrent < m_SearchPaths.Count(); m_iCurrent++ )
{
pSearchPath = &m_SearchPaths[m_iCurrent];
if ( m_PathTypeFilter == FILTER_CULLPACK && pSearchPath->GetPackFile() )
continue;
if ( m_PathTypeFilter == FILTER_CULLNONPACK && !pSearchPath->GetPackFile() )
continue;
if ( CBaseFileSystem::FilterByPathID( pSearchPath, m_pathID ) )
continue;
// 360 can optionally ignore a local search path in dvddev mode
// ignoring a local search path falls through to its cloned remote path
// map paths are exempt from this exclusion logic
if ( IsX360() && ( m_DVDMode == DVDMODE_DEV ) && m_Filename[0] && !pSearchPath->m_bIsRemotePath )
{
bool bIsMapPath = pSearchPath->GetPackFile() && pSearchPath->GetPackFile()->m_bIsMapPath;
if ( !bIsMapPath )
{
bool bIgnorePath = false;
char szExcludePath[MAX_PATH];
char szFilename[MAX_PATH];
V_ComposeFileName( pSearchPath->GetPathString(), m_Filename, szFilename, sizeof( szFilename ) );
for ( int i = 0; i < m_ExcludePaths.Count(); i++ )
{
if ( g_pFullFileSystem->String( m_ExcludePaths[i], szExcludePath, sizeof( szExcludePath ) ) )
{
if ( !V_strnicmp( szFilename, szExcludePath, strlen( szExcludePath ) ) )
{
bIgnorePath = true;
break;
}
}
}
if ( bIgnorePath )
{
// filename matches exclusion path, skip it
continue;
}
}
}
if ( !m_visits.MarkVisit( *pSearchPath ) )
break;
}
if ( m_iCurrent < m_SearchPaths.Count() )
{
return pSearchPath;
}
return NULL;
}
void CBaseFileSystem::CSearchPathsIterator::CopySearchPaths( const CUtlVector<CSearchPath> &searchPaths )
{
m_SearchPaths = searchPaths;
for ( int i = 0; i < m_SearchPaths.Count(); i++ )
{
if ( m_SearchPaths[i].GetPackFile() )
{
m_SearchPaths[i].GetPackFile()->AddRef();
}
else if ( m_SearchPaths[i].GetPackedStore() )
{
m_SearchPaths[i].GetPackedStore()->AddRef();
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Load/unload a DLL
//-----------------------------------------------------------------------------
CSysModule *CBaseFileSystem::LoadModule( const char *pFileName, const char *pPathID, bool bValidatedDllOnly )
{
CHECK_DOUBLE_SLASHES( pFileName );
LogFileAccess( pFileName );
if ( !pPathID )
{
pPathID = "EXECUTABLE_PATH"; // default to the bin dir
}
char tempPathID[ MAX_PATH ];
ParsePathID( pFileName, pPathID, tempPathID );
CUtlSymbol lookup = g_PathIDTable.AddString( pPathID );
// a pathID has been specified, find the first match in the path list
int c = m_SearchPaths.Count();
for ( int i = 0; i < c; i++ )
{
// pak files don't have modules
if ( m_SearchPaths[i].GetPackFile() )
continue;
if ( FilterByPathID( &m_SearchPaths[i], lookup ) )
continue;
Q_snprintf( tempPathID, sizeof(tempPathID), "%s%s", m_SearchPaths[i].GetPathString(), pFileName ); // append the path to this dir.
CSysModule *pModule = Sys_LoadModule( tempPathID );
if ( pModule )
{
// we found the binary in one of our search paths
return pModule;
}
}
// couldn't load it from any of the search paths, let LoadLibrary try
return Sys_LoadModule( pFileName );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CBaseFileSystem::UnloadModule( CSysModule *pModule )
{
Sys_UnloadModule( pModule );
}
//-----------------------------------------------------------------------------
// Purpose: Adds a filesystem logging function
//-----------------------------------------------------------------------------
void CBaseFileSystem::AddLoggingFunc( FileSystemLoggingFunc_t logFunc )
{
Assert(!m_LogFuncs.IsValidIndex(m_LogFuncs.Find(logFunc)));
m_LogFuncs.AddToTail(logFunc);
}
//-----------------------------------------------------------------------------
// Purpose: Removes a filesystem logging function
//-----------------------------------------------------------------------------
void CBaseFileSystem::RemoveLoggingFunc( FileSystemLoggingFunc_t logFunc )
{
m_LogFuncs.FindAndRemove(logFunc);
}
//-----------------------------------------------------------------------------
// Make sure that slashes are of the right kind and that there is a slash at the
// end of the filename.
// WARNING!!: assumes that you have an extra byte allocated in the case that you need
// a slash at the end.
//-----------------------------------------------------------------------------
static void AddSeperatorAndFixPath( char *str )
{
char *lastChar = &str[strlen( str ) - 1];
if( *lastChar != CORRECT_PATH_SEPARATOR && *lastChar != INCORRECT_PATH_SEPARATOR )
{
lastChar[1] = CORRECT_PATH_SEPARATOR;
lastChar[2] = '\0';
}
Q_FixSlashes( str );
if ( IsX360() )
{
// 360 FS won't resolve any path with ../
V_RemoveDotSlashes( str );
}
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : *pFileName -
// Output : FileNameHandle_t
//-----------------------------------------------------------------------------
FileNameHandle_t CBaseFileSystem::FindOrAddFileName( char const *pFileName )
{
return m_FileNames.FindOrAddFileName( pFileName );
}
FileNameHandle_t CBaseFileSystem::FindFileName( char const *pFileName )
{
return m_FileNames.FindFileName( pFileName );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : handle -
// Output : char const
//-----------------------------------------------------------------------------
bool CBaseFileSystem::String( const FileNameHandle_t& handle, char *buf, int buflen )
{
return m_FileNames.String( handle, buf, buflen );
}
int CBaseFileSystem::GetPathIndex( const FileNameHandle_t &handle )
{
return m_FileNames.PathIndex(handle);
}
CBaseFileSystem::CPathIDInfo* CBaseFileSystem::FindOrAddPathIDInfo( const CUtlSymbol &id, int bByRequestOnly )
{
for ( int i=0; i < m_PathIDInfos.Count(); i++ )
{
CBaseFileSystem::CPathIDInfo *pInfo = m_PathIDInfos[i];
if ( pInfo->GetPathID() == id )
{
if ( bByRequestOnly != -1 )
{
pInfo->m_bByRequestOnly = (bByRequestOnly != 0);
}
return pInfo;
}
}
// Add a new one.
CBaseFileSystem::CPathIDInfo *pInfo = new CBaseFileSystem::CPathIDInfo;
m_PathIDInfos.AddToTail( pInfo );
pInfo->SetPathID( id );
pInfo->m_bByRequestOnly = (bByRequestOnly == 1);
return pInfo;
}
void CBaseFileSystem::MarkPathIDByRequestOnly( const char *pPathID, bool bRequestOnly )
{
FindOrAddPathIDInfo( g_PathIDTable.AddString( pPathID ), bRequestOnly );
}
#if defined( TRACK_BLOCKING_IO )
void CBaseFileSystem::EnableBlockingFileAccessTracking( bool state )
{
m_bBlockingFileAccessReportingEnabled = state;
}
bool CBaseFileSystem::IsBlockingFileAccessEnabled() const
{
return m_bBlockingFileAccessReportingEnabled;
}
IBlockingFileItemList *CBaseFileSystem::RetrieveBlockingFileAccessInfo()
{
Assert( m_pBlockingItems );
return m_pBlockingItems;
}
void CBaseFileSystem::RecordBlockingFileAccess( bool synchronous, const FileBlockingItem& item )
{
AUTO_LOCK( m_BlockingFileMutex );
// Not tracking anything
if ( !m_bBlockingFileAccessReportingEnabled )
return;
if ( synchronous && !m_bAllowSynchronousLogging && ( item.m_ItemType == FILESYSTEM_BLOCKING_SYNCHRONOUS ) )
return;
// Track it
m_pBlockingItems->Add( item );
}
bool CBaseFileSystem::SetAllowSynchronousLogging( bool state )
{
bool oldState = m_bAllowSynchronousLogging;
m_bAllowSynchronousLogging = state;
return oldState;
}
void CBaseFileSystem::BlockingFileAccess_EnterCriticalSection()
{
m_BlockingFileMutex.Lock();
}
void CBaseFileSystem::BlockingFileAccess_LeaveCriticalSection()
{
m_BlockingFileMutex.Unlock();
}
#endif // TRACK_BLOCKING_IO
bool CBaseFileSystem::GetFileTypeForFullPath( char const *pFullPath, wchar_t *buf, size_t bufSizeInBytes )
{
#if !defined( _X360 ) && !defined( POSIX )
wchar_t wcharpath[512];
::MultiByteToWideChar( CP_UTF8, 0, pFullPath, -1, wcharpath, sizeof( wcharpath ) / sizeof(wchar_t) );
wcharpath[(sizeof( wcharpath ) / sizeof(wchar_t)) - 1] = L'\0';
SHFILEINFOW info = { 0 };
DWORD_PTR dwResult = SHGetFileInfoW(
wcharpath,
0,
&info,
sizeof( info ),
SHGFI_TYPENAME
);
if ( dwResult )
{
wcsncpy( buf, info.szTypeName, ( bufSizeInBytes / sizeof( wchar_t ) ) );
buf[( bufSizeInBytes / sizeof( wchar_t ) ) - 1] = L'\0';
return true;
}
else
#endif
{
char ext[32];
Q_ExtractFileExtension( pFullPath, ext, sizeof( ext ) );
#ifdef POSIX
_snwprintf( buf, ( bufSizeInBytes / sizeof( wchar_t ) ) - 1, L"%s File", V_strupr( ext ) ); // Matches what Windows does
#else
_snwprintf( buf, ( bufSizeInBytes / sizeof( wchar_t ) ) - 1, L".%S", ext );
#endif
buf[( bufSizeInBytes / sizeof( wchar_t ) ) - 1] = L'\0';
}
return false;
}
bool CBaseFileSystem::GetOptimalIOConstraints( FileHandle_t hFile, unsigned *pOffsetAlign, unsigned *pSizeAlign, unsigned *pBufferAlign )
{
if ( pOffsetAlign )
*pOffsetAlign = 1;
if ( pSizeAlign )
*pSizeAlign = 1;
if ( pBufferAlign )
*pBufferAlign = 1;
return false;
}
//-----------------------------------------------------------------------------
FileCacheHandle_t CBaseFileSystem::CreateFileCache( )
{
return new CFileCacheObject( this );
}
//-----------------------------------------------------------------------------
void CBaseFileSystem::AddFilesToFileCache( FileCacheHandle_t cacheId, const char **ppFileNames, int nFileNames, const char *pPathID )
{
// For now, assuming that we're only used with GAME.
Assert( pPathID && Q_strcasecmp( pPathID, "GAME" ) == 0 );
return static_cast< CFileCacheObject * >( cacheId )->AddFiles( ppFileNames, nFileNames );
}
//-----------------------------------------------------------------------------
bool CBaseFileSystem::IsFileCacheLoaded( FileCacheHandle_t cacheId )
{
return static_cast< CFileCacheObject * >( cacheId )->IsReady();
}
//-----------------------------------------------------------------------------
void CBaseFileSystem::DestroyFileCache( FileCacheHandle_t cacheId )
{
delete static_cast< CFileCacheObject * >( cacheId );
}
//-----------------------------------------------------------------------------
bool CBaseFileSystem::IsFileCacheFileLoaded( FileCacheHandle_t cacheId, const char* pFileName )
{
#ifdef _DEBUG
CFileCacheObject* pFileCache = static_cast< CFileCacheObject * >( cacheId );
bool bFileIsHeldByCache = false;
{
AUTO_LOCK( pFileCache->m_InfosMutex );
for ( int i = 0; i < pFileCache->m_Infos.Count(); ++i )
{
if ( pFileCache->m_Infos[i]->pFileName && Q_strcmp( pFileCache->m_Infos[i]->pFileName, pFileName ) )
{
bFileIsHeldByCache = true;
break;
}
}
}
Assert( bFileIsHeldByCache );
#endif
AUTO_LOCK( m_MemoryFileMutex );
return m_MemoryFileHash.Find( pFileName ) != m_MemoryFileHash.InvalidHandle();
}
//-----------------------------------------------------------------------------
bool CBaseFileSystem::RegisterMemoryFile( CMemoryFileBacking *pFile, CMemoryFileBacking **ppExistingFileWithRef )
{
Assert( pFile->m_pFS == static_cast< IFileSystem* >( this ) );
Assert( pFile->m_pFileName && pFile->m_pFileName[0] );
AUTO_LOCK( m_MemoryFileMutex );
CMemoryFileBacking *pInTable = m_MemoryFileHash[ m_MemoryFileHash.Insert( pFile->m_pFileName, pFile ) ];
pInTable->m_nRegistered++;
pInTable->AddRef(); // either for table or for ppExistingFileWithRef return
if ( pFile == pInTable )
{
Assert( pInTable->m_nRegistered == 1 );
*ppExistingFileWithRef = NULL;
return true;
}
else
{
Assert( pInTable->m_nRegistered > 1 );
*ppExistingFileWithRef = pInTable;
return false;
}
}
//-----------------------------------------------------------------------------
void CBaseFileSystem::UnregisterMemoryFile( CMemoryFileBacking *pFile )
{
Assert( pFile->m_pFS == static_cast< IFileSystem* >( this ) && pFile->m_nRegistered > 0 );
bool bRelease = false;
{
AUTO_LOCK( m_MemoryFileMutex );
pFile->m_nRegistered--;
if ( pFile->m_nRegistered == 0 )
{
m_MemoryFileHash.Remove( pFile->m_pFileName );
bRelease = true;
}
}
// Release potentially a complex op, prefer to perform it outside of mutex.
if (bRelease)
{
pFile->Release();
}
}
//-----------------------------------------------------------------------------
// Purpose: Constructs a file handle
// Input : base file system handle
// Output :
//-----------------------------------------------------------------------------
CFileHandle::CFileHandle( CBaseFileSystem* fs )
{
Init( fs );
}
CFileHandle::~CFileHandle()
{
Assert( IsValid() );
#if !defined( _RETAIL )
delete[] m_pszTrueFileName;
#endif
if ( m_pPackFileHandle )
{
delete m_pPackFileHandle;
m_pPackFileHandle = NULL;
}
if ( m_pFile )
{
m_fs->Trace_FClose( m_pFile );
m_pFile = NULL;
}
m_nMagic = FREE_MAGIC;
}
void CFileHandle::Init( CBaseFileSystem *fs )
{
m_nMagic = MAGIC;
m_pFile = NULL;
m_nLength = 0;
m_type = FT_NORMAL;
m_pPackFileHandle = NULL;
m_fs = fs;
#if !defined( _RETAIL )
m_pszTrueFileName = 0;
#endif
}
bool CFileHandle::IsValid()
{
return ( m_nMagic == MAGIC );
}
int CFileHandle::GetSectorSize()
{
Assert( IsValid() );
if ( m_pFile )
{
return m_fs->FS_GetSectorSize( m_pFile );
}
else if ( m_pPackFileHandle )
{
return m_pPackFileHandle->GetSectorSize();
}
else if ( m_type == FT_MEMORY_BINARY || m_type == FT_MEMORY_TEXT )
{
return 1;
}
else
{
return -1;
}
}
bool CFileHandle::IsOK()
{
#if defined( SUPPORT_PACKED_STORE )
if ( m_VPKHandle )
{
return true;
}
#endif
if ( m_pFile )
{
return ( IsValid() && m_fs->FS_ferror( m_pFile ) == 0 );
}
else if ( m_pPackFileHandle || m_type == FT_MEMORY_BINARY || m_type == FT_MEMORY_TEXT )
{
return IsValid();
}
m_fs->Warning( FILESYSTEM_WARNING, "FS: Tried to IsOk NULL file pointer inside valid file handle!\n" );
return false;
}
void CFileHandle::Flush()
{
Assert( IsValid() );
if ( m_pFile )
{
m_fs->FS_fflush( m_pFile );
}
}
void CFileHandle::SetBufferSize( int nBytes )
{
Assert( IsValid() );
if ( m_pFile )
{
m_fs->FS_setbufsize( m_pFile, nBytes );
}
else if ( m_pPackFileHandle )
{
m_pPackFileHandle->SetBufferSize( nBytes );
}
}
int CFileHandle::Read( void* pBuffer, int nLength )
{
Assert( IsValid() );
return Read( pBuffer, -1, nLength );
}
int CFileHandle::Read( void* pBuffer, int nDestSize, int nLength )
{
Assert( IsValid() );
#if defined( SUPPORT_PACKED_STORE )
if ( m_VPKHandle )
{
if ( nDestSize >= 0 )
nLength = MIN( nLength, nDestSize );
return m_VPKHandle.Read( pBuffer, nLength );
}
#endif
// Is this a regular file or a pack file?
if ( m_pFile )
{
return m_fs->FS_fread( pBuffer, nDestSize, nLength, m_pFile );
}
else if ( m_pPackFileHandle )
{
// Pack file handle handles clamping all the reads:
return m_pPackFileHandle->Read( pBuffer, nDestSize, nLength );
}
else if ( m_type == FT_MEMORY_BINARY || m_type == FT_MEMORY_TEXT )
{
return static_cast< CMemoryFileHandle* >( this )->Read( pBuffer, nDestSize, nLength );
}
return 0;
}
int CFileHandle::Write( const void* pBuffer, int nLength )
{
tmZone( TELEMETRY_LEVEL0, TMZF_NONE, "%s", __FUNCTION__ );
if( ThreadInMainThread() )
{
tmPlotI32( TELEMETRY_LEVEL0, TMPT_MEMORY, 0, nLength, "FileBytesWrite" );
}
Assert( IsValid() );
if ( !m_pFile )
{
m_fs->Warning( FILESYSTEM_WARNING, "FS: Tried to Write NULL file pointer inside valid file handle!\n" );
return 0;
}
size_t nBytesWritten = m_fs->FS_fwrite( (void*)pBuffer, nLength, m_pFile );
m_fs->Trace_FWrite(nBytesWritten,m_pFile);
return nBytesWritten;
}
int CFileHandle::Seek( int64 nOffset, int nWhence )
{
Assert( IsValid() );
#if defined( SUPPORT_PACKED_STORE )
if ( m_VPKHandle )
{
return m_VPKHandle.Seek( nOffset, nWhence );
}
#endif
if ( m_pFile )
{
m_fs->FS_fseek( m_pFile, nOffset, nWhence );
// TODO - FS_fseek should return the resultant offset
return 0;
}
else if ( m_pPackFileHandle )
{
return m_pPackFileHandle->Seek( nOffset, nWhence );
}
else if ( m_type == FT_MEMORY_BINARY || m_type == FT_MEMORY_TEXT )
{
return static_cast< CMemoryFileHandle* >( this )->Seek( nOffset, nWhence );
}
return -1;
}
int CFileHandle::Tell()
{
Assert( IsValid() );
#if defined( SUPPORT_PACKED_STORE )
if ( m_VPKHandle )
{
return m_VPKHandle.Tell();
}
#endif
if ( m_pFile )
{
return m_fs->FS_ftell( m_pFile );
}
else if ( m_pPackFileHandle )
{
return m_pPackFileHandle->Tell();
}
else if ( m_type == FT_MEMORY_BINARY || m_type == FT_MEMORY_TEXT )
{
return static_cast< CMemoryFileHandle* >( this )->Tell();
}
return -1;
}
int CFileHandle::Size()
{
Assert( IsValid() );
int nReturnedSize = -1;
#if defined( SUPPORT_PACKED_STORE )
if ( m_VPKHandle )
{
return m_VPKHandle.m_nFileSize;
}
#endif
if ( m_pFile )
{
nReturnedSize = m_nLength;
}
else if ( m_pPackFileHandle )
{
nReturnedSize = m_pPackFileHandle->Size();
}
else if ( m_type == FT_MEMORY_BINARY || m_type == FT_MEMORY_TEXT )
{
return static_cast< CMemoryFileHandle* >( this )->Size();
}
return nReturnedSize;
}
int64 CFileHandle::AbsoluteBaseOffset()
{
Assert( IsValid() );
if ( !m_pFile && m_pPackFileHandle )
{
return m_pPackFileHandle->AbsoluteBaseOffset();
}
else
{
return 0;
}
}
bool CFileHandle::EndOfFile()
{
Assert( IsValid() );
return ( Tell() >= Size() );
}
//-----------------------------------------------------------------------------
int CMemoryFileHandle::Read( void* pBuffer, int nDestSize, int nLength )
{
nLength = min( nLength, (int) m_nLength - m_nPosition );
if ( nLength > 0 )
{
Assert( m_nPosition >= 0 );
memcpy( pBuffer, m_pBacking->m_pData + m_nPosition, nLength );
m_nPosition += nLength;
return nLength;
}
if ( m_nPosition >= (int) m_nLength )
{
return -1;
}
return 0;
}
int CMemoryFileHandle::Seek( int64 nOffset64, int nWhence )
{
if ( nWhence == SEEK_SET )
{
m_nPosition = (int) clamp( nOffset64, 0ll, m_nLength );
}
else if ( nWhence == SEEK_CUR )
{
m_nPosition += (int) clamp( nOffset64, -(int64)m_nPosition, m_nLength - m_nPosition );
}
else if ( nWhence == SEEK_END )
{
m_nPosition = (int) m_nLength + (int) clamp( nOffset64, -m_nLength, 0ll );
}
return m_nPosition;
}
//-----------------------------------------------------------------------------
CBaseFileSystem::CFileCacheObject::CFileCacheObject( CBaseFileSystem* pFS )
: m_pFS( pFS )
{
}
void CBaseFileSystem::CFileCacheObject::AddFiles( const char **ppFileNames, int nFileNames )
{
CUtlVector< Info_t* > infos;
infos.SetCount( nFileNames );
for ( int i = 0; i < nFileNames; ++i )
{
infos[i] = new Info_t;
Info_t &info = *infos[i];
info.pFileName = strdup( ppFileNames[i] );
V_FixSlashes( (char*) info.pFileName );
#ifdef _WIN32
Q_strlower( (char*) info.pFileName );
#endif
info.hIOAsync = NULL;
info.pBacking = NULL;
info.pOwner = NULL;
}
AUTO_LOCK( m_InfosMutex );
int offset = m_Infos.AddMultipleToTail( nFileNames, infos.Base() );
m_nPending += nFileNames;
ProcessNewEntries(offset);
}
void CBaseFileSystem::CFileCacheObject::ProcessNewEntries( int start )
{
for ( int i = start; i < m_Infos.Count(); ++i )
{
Info_t &info = *m_Infos[i];
if ( !info.pOwner )
{
info.pOwner = this;
// NOTE: currently only caching files with GAME pathID
FileAsyncRequest_t request;
request.pszFilename = info.pFileName;
request.pszPathID = "GAME";
request.flags = FSASYNC_FLAGS_ALLOCNOFREE;
request.pfnCallback = &IOCallback;
request.pContext = &info;
if ( m_pFS->AsyncRead( request, &info.hIOAsync ) != FSASYNC_OK )
{
--m_nPending;
}
}
}
}
void CBaseFileSystem::CFileCacheObject::IOCallback( const FileAsyncRequest_t &request, int nBytesRead, FSAsyncStatus_t err )
{
Assert( request.pContext );
Info_t &info = *(Info_t *)request.pContext;
CMemoryFileBacking *pBacking = new CMemoryFileBacking( info.pOwner->m_pFS );
pBacking->m_pData = NULL;
pBacking->m_pFileName = info.pFileName;
pBacking->m_nLength = ( err == FSASYNC_OK && nBytesRead == 0 ) ? 0 : -1;
if ( request.pData )
{
if ( err == FSASYNC_OK && nBytesRead > 0 )
{
pBacking->m_pData = (const char*) request.pData; // transfer data ownership
pBacking->m_nLength = nBytesRead;
}
else
{
info.pOwner->m_pFS->FreeOptimalReadBuffer( request.pData );
}
}
CMemoryFileBacking *pExistingBacking = NULL;
if ( !info.pOwner->m_pFS->RegisterMemoryFile( pBacking, &pExistingBacking ) )
{
// Someone already registered this file
info.pFileName = pExistingBacking->m_pFileName;
pBacking->Release();
pBacking = pExistingBacking;
}
//DevWarning("preload %s %d\n", request.pszFilename, pBacking->m_nLength);
info.pBacking = pBacking;
info.pOwner->m_nPending--;
}
CBaseFileSystem::CFileCacheObject::~CFileCacheObject()
{
AUTO_LOCK( m_InfosMutex );
for ( int i = 0; i < m_Infos.Count(); ++i )
{
Info_t& info = *m_Infos[i];
if ( info.hIOAsync )
{
// job is guaranteed to not be running after abort
m_pFS->AsyncAbort( info.hIOAsync );
m_pFS->AsyncRelease( info.hIOAsync );
}
if ( info.pBacking )
{
m_pFS->UnregisterMemoryFile( info.pBacking );
info.pBacking->Release();
}
else
{
free( (char*) info.pFileName );
}
delete m_Infos[i];
}
Assert( m_nPending == 0 );
}