You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
85 lines
2.4 KiB
85 lines
2.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
//=============================================================================// |
|
|
|
#ifndef SCRIPT_INTRO_H |
|
#define SCRIPT_INTRO_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
|
|
class CPointCamera; |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: An entity that's used to control the intro sequence |
|
//----------------------------------------------------------------------------- |
|
class CScriptIntro : public CBaseEntity |
|
{ |
|
DECLARE_CLASS(CScriptIntro, CBaseEntity); |
|
public: |
|
DECLARE_DATADESC(); |
|
DECLARE_SERVERCLASS(); |
|
|
|
virtual void Spawn( void ); |
|
virtual void Precache(); |
|
virtual void Activate( void ); |
|
virtual int UpdateTransmitState(void); |
|
|
|
// Inputs |
|
void InputSetPlayerViewEntity( inputdata_t &inputdata ); |
|
void InputSetCameraViewEntity( inputdata_t &inputdata ); |
|
void InputSetBlendMode( inputdata_t &inputdata ); |
|
void InputSetNextBlendMode( inputdata_t &inputdata ); |
|
void InputSetNextFOV( inputdata_t &inputdata ); |
|
void InputSetFOVBlendTime( inputdata_t &inputdata ); |
|
void InputSetFOV( inputdata_t &inputdata ); |
|
void InputSetNextBlendTime( inputdata_t &inputdata ); |
|
void InputActivate( inputdata_t &inputdata ); |
|
void InputDeactivate( inputdata_t &inputdata ); |
|
|
|
void InputFadeTo( inputdata_t &inputdata ); |
|
void InputSetFadeColor( inputdata_t &inputdata ); |
|
|
|
bool GetIncludedPVSOrigin( Vector *pOrigin, CBaseEntity **ppCamera ); |
|
|
|
private: |
|
// Think func used to finish the blend off |
|
void BlendComplete( ); |
|
|
|
private: |
|
CNetworkVar( Vector, m_vecPlayerView ); |
|
CNetworkVar( QAngle, m_vecPlayerViewAngles ); |
|
CNetworkVar( Vector, m_vecCameraView ); |
|
CNetworkVar( QAngle, m_vecCameraViewAngles ); |
|
CNetworkVar( int, m_iBlendMode ); |
|
CNetworkVar( int, m_iNextBlendMode ); |
|
CNetworkVar( float, m_flNextBlendTime ); |
|
CNetworkVar( float, m_flBlendStartTime ); |
|
CNetworkVar( int, m_iStartFOV ); |
|
CNetworkVar( bool, m_bActive ); |
|
|
|
// Fov & fov blends |
|
CNetworkVar( int, m_iNextFOV ); |
|
CNetworkVar( float, m_flNextFOVBlendTime ); |
|
CNetworkVar( float, m_flFOVBlendStartTime ); |
|
CNetworkVar( int, m_iFOV ); |
|
CNetworkVar( bool, m_bAlternateFOV ); |
|
|
|
// Fades |
|
CNetworkArray( float, m_flFadeColor, 3 ); |
|
CNetworkVar( float, m_flFadeAlpha); |
|
CNetworkVar( float, m_flFadeDuration ); |
|
|
|
CNetworkVar( EHANDLE, m_hCameraEntity ); |
|
|
|
int m_iQueuedBlendMode; |
|
int m_iQueuedNextBlendMode; |
|
}; |
|
|
|
extern CHandle<CScriptIntro> g_hIntroScript; |
|
|
|
#endif // SCRIPT_INTRO_H
|
|
|