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65 lines
1.7 KiB
65 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef USERMESSAGES_H |
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#define USERMESSAGES_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <utldict.h> |
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#include <utlvector.h> |
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#include <bitbuf.h> |
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// Client dispatch function for usermessages |
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typedef void (*pfnUserMsgHook)(bf_read &msg); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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class CUserMessage |
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{ |
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public: |
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// byte size of message, or -1 for variable sized |
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int size; |
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const char *name; |
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// Client only dispatch function for message |
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CUtlVector<pfnUserMsgHook> clienthooks; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Interface for registering and dispatching usermessages |
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// Shred code creates same ordered list on client/server |
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//----------------------------------------------------------------------------- |
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class CUserMessages |
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{ |
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public: |
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CUserMessages(); |
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~CUserMessages(); |
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// Returns -1 if not found, otherwise, returns appropriate index |
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int LookupUserMessage( const char *name ); |
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int GetUserMessageSize( int index ); |
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const char *GetUserMessageName( int index ); |
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bool IsValidIndex( int index ); |
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// Server only |
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void Register( const char *name, int size ); |
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// Client only |
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void HookMessage( const char *name, pfnUserMsgHook hook ); |
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bool DispatchUserMessage( int msg_type, bf_read &msg_data ); |
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private: |
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CUtlDict< CUserMessage*, int > m_UserMessages; |
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}; |
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extern CUserMessages *usermessages; |
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#endif // USERMESSAGES_H
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