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59 lines
847 B
59 lines
847 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef HUDTEXTUREHANDLE_H |
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#define HUDTEXTUREHANDLE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class CHudTexture; |
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class CHudTextureHandle |
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{ |
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public: |
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CHudTextureHandle() |
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{ |
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m_pValue = NULL; |
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} |
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// Assign a value to the handle. |
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const CHudTextureHandle& operator=( const CHudTexture *t ) |
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{ |
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m_pValue = (CHudTexture *)t; |
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return *this; |
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} |
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void Set( CHudTexture *t ) |
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{ |
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m_pValue = t; |
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} |
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CHudTexture *Get() |
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{ |
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return m_pValue; |
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} |
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operator CHudTexture*() |
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{ |
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return m_pValue; |
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} |
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operator CHudTexture*() const |
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{ |
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return m_pValue; |
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} |
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CHudTexture *operator->() const |
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{ |
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return m_pValue; |
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} |
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private: |
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CHudTexture *m_pValue; |
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}; |
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#endif // HUDTEXTUREHANDLE_H
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