You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
98 lines
2.4 KiB
98 lines
2.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#include "vgui_controls/pch_vgui_controls.h" |
|
#include <vgui_controls/KeyRepeat.h> |
|
|
|
// memdbgon must be the last include file in a .cpp file |
|
#include "tier0/memdbgon.h" |
|
|
|
using namespace vgui; |
|
|
|
vgui::KeyCode g_iCodesForAliases[FM_NUM_KEYREPEAT_ALIASES] = |
|
{ |
|
KEY_XBUTTON_UP, |
|
KEY_XBUTTON_DOWN, |
|
KEY_XBUTTON_LEFT, |
|
KEY_XBUTTON_RIGHT, |
|
}; |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CKeyRepeatHandler::KeyDown( vgui::KeyCode code ) |
|
{ |
|
int iIndex = GetIndexForCode(code); |
|
if ( iIndex == -1 ) |
|
return; |
|
|
|
if ( m_bAliasDown[ iIndex ] ) |
|
return; |
|
|
|
Reset(); |
|
m_bAliasDown[ iIndex ] = true; |
|
m_flNextKeyRepeat = system()->GetCurrentTime() + 0.4; |
|
m_bHaveKeyDown = true; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CKeyRepeatHandler::KeyUp( vgui::KeyCode code ) |
|
{ |
|
int iIndex = GetIndexForCode(code); |
|
if ( iIndex == -1 ) |
|
return; |
|
|
|
m_bAliasDown[ GetIndexForCode(code) ] = false; |
|
|
|
m_bHaveKeyDown = false; |
|
for ( int i = 0; i < FM_NUM_KEYREPEAT_ALIASES; i++ ) |
|
{ |
|
if ( m_bAliasDown[i] ) |
|
{ |
|
m_bHaveKeyDown = true; |
|
break; |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
vgui::KeyCode CKeyRepeatHandler::KeyRepeated( void ) |
|
{ |
|
if ( IsPC() ) |
|
return BUTTON_CODE_NONE; |
|
|
|
if ( !m_bHaveKeyDown ) |
|
return BUTTON_CODE_NONE; |
|
|
|
if ( m_flNextKeyRepeat < system()->GetCurrentTime() ) |
|
{ |
|
for ( int i = 0; i < FM_NUM_KEYREPEAT_ALIASES; i++ ) |
|
{ |
|
if ( m_bAliasDown[i] ) |
|
{ |
|
m_flNextKeyRepeat = system()->GetCurrentTime() + m_flRepeatTimes[i]; |
|
return g_iCodesForAliases[i]; |
|
} |
|
} |
|
} |
|
|
|
return BUTTON_CODE_NONE; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CKeyRepeatHandler::SetKeyRepeatTime( vgui::KeyCode code, float flRepeat ) |
|
{ |
|
int iIndex = GetIndexForCode(code); |
|
Assert( iIndex != -1 ); |
|
m_flRepeatTimes[ iIndex ] = flRepeat; |
|
} |