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419 lines
12 KiB
419 lines
12 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Tools for correctly implementing & handling reference counted |
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// objects |
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// |
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//============================================================================= |
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#ifndef REFCOUNT_H |
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#define REFCOUNT_H |
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#include "tier0/threadtools.h" |
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#if defined( _WIN32 ) |
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#pragma once |
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#endif |
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template <typename T> |
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inline void SafeAssign(T** ppInoutDst, T* pInoutSrc ) |
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{ |
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Assert( ppInoutDst ); |
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// Do addref before release |
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if ( pInoutSrc ) |
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( pInoutSrc )->AddRef(); |
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// Do addref before release |
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if ( *ppInoutDst ) |
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( *ppInoutDst )->Release(); |
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// Do the assignment |
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( *ppInoutDst ) = pInoutSrc; |
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} |
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template <typename T> |
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inline void SafeAddRef( T* pObj ) |
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{ |
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if ( pObj ) |
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pObj->AddRef(); |
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} |
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template <typename T> |
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inline void SafeRelease( T** ppInoutPtr ) |
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{ |
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Assert( ppInoutPtr ); |
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if ( *ppInoutPtr ) |
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( *ppInoutPtr )->Release(); |
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( *ppInoutPtr ) = NULL; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Implement a standard reference counted interface. Use of this |
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// is optional insofar as all the concrete tools only require |
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// at compile time that the function signatures match. |
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//----------------------------------------------------------------------------- |
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class IRefCounted |
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{ |
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public: |
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virtual int AddRef() = 0; |
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virtual int Release() = 0; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Release a pointer and mark it NULL |
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//----------------------------------------------------------------------------- |
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template <class REFCOUNTED_ITEM_PTR> |
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inline int SafeRelease( REFCOUNTED_ITEM_PTR &pRef ) |
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{ |
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// Use funny syntax so that this works on "auto pointers" |
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REFCOUNTED_ITEM_PTR *ppRef = &pRef; |
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if ( *ppRef ) |
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{ |
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int result = (*ppRef)->Release(); |
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*ppRef = NULL; |
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return result; |
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} |
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return 0; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Maintain a reference across a scope |
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//----------------------------------------------------------------------------- |
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template <class T = IRefCounted> |
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class CAutoRef |
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{ |
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public: |
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CAutoRef( T *pRef ) |
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: m_pRef( pRef ) |
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{ |
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if ( m_pRef ) |
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m_pRef->AddRef(); |
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} |
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~CAutoRef() |
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{ |
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if (m_pRef) |
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m_pRef->Release(); |
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} |
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private: |
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T *m_pRef; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Do a an inline AddRef then return the pointer, useful when |
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// returning an object from a function |
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//----------------------------------------------------------------------------- |
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#define RetAddRef( p ) ( (p)->AddRef(), (p) ) |
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#define InlineAddRef( p ) ( (p)->AddRef(), (p) ) |
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//----------------------------------------------------------------------------- |
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// Purpose: A class to both hold a pointer to an object and its reference. |
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// Base exists to support other cleanup models |
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//----------------------------------------------------------------------------- |
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template <class T> |
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class CBaseAutoPtr |
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{ |
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public: |
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CBaseAutoPtr() : m_pObject(0) {} |
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CBaseAutoPtr(T *pFrom) : m_pObject(pFrom) {} |
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operator const void *() const { return m_pObject; } |
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operator void *() { return m_pObject; } |
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operator const T *() const { return m_pObject; } |
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operator const T *() { return m_pObject; } |
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operator T *() { return m_pObject; } |
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int operator=( int i ) { AssertMsg( i == 0, "Only NULL allowed on integer assign" ); m_pObject = 0; return 0; } |
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T * operator=( T *p ) { m_pObject = p; return p; } |
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bool operator !() const { return ( !m_pObject ); } |
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bool operator!=( int i ) const { AssertMsg( i == 0, "Only NULL allowed on integer compare" ); return (m_pObject != NULL); } |
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bool operator==( const void *p ) const { return ( m_pObject == p ); } |
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bool operator!=( const void *p ) const { return ( m_pObject != p ); } |
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bool operator==( T *p ) const { return operator==( (void *)p ); } |
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bool operator!=( T *p ) const { return operator!=( (void *)p ); } |
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bool operator==( const CBaseAutoPtr<T> &p ) const { return operator==( (const void *)p ); } |
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bool operator!=( const CBaseAutoPtr<T> &p ) const { return operator!=( (const void *)p ); } |
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T * operator->() { return m_pObject; } |
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T & operator *() { return *m_pObject; } |
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T ** operator &() { return &m_pObject; } |
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const T * operator->() const { return m_pObject; } |
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const T & operator *() const { return *m_pObject; } |
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T * const * operator &() const { return &m_pObject; } |
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protected: |
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CBaseAutoPtr( const CBaseAutoPtr<T> &from ) : m_pObject( from.m_pObject ) {} |
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void operator=( const CBaseAutoPtr<T> &from ) { m_pObject = from.m_pObject; } |
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T *m_pObject; |
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}; |
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//--------------------------------------------------------- |
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template <class T> |
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class CRefPtr : public CBaseAutoPtr<T> |
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{ |
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typedef CBaseAutoPtr<T> BaseClass; |
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public: |
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CRefPtr() {} |
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CRefPtr( T *pInit ) : BaseClass( pInit ) {} |
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CRefPtr( const CRefPtr<T> &from ) : BaseClass( from ) {} |
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~CRefPtr() { if ( BaseClass::m_pObject ) BaseClass::m_pObject->Release(); } |
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void operator=( const CRefPtr<T> &from ) { BaseClass::operator=( from ); } |
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int operator=( int i ) { return BaseClass::operator=( i ); } |
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T *operator=( T *p ) { return BaseClass::operator=( p ); } |
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operator bool() const { return !BaseClass::operator!(); } |
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operator bool() { return !BaseClass::operator!(); } |
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void SafeRelease() { if ( BaseClass::m_pObject ) BaseClass::m_pObject->Release(); BaseClass::m_pObject = 0; } |
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void AssignAddRef( T *pFrom ) { SafeRelease(); if (pFrom) pFrom->AddRef(); BaseClass::m_pObject = pFrom; } |
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void AddRefAssignTo( T *&pTo ) { ::SafeRelease( pTo ); if ( BaseClass::m_pObject ) BaseClass::m_pObject->AddRef(); pTo = BaseClass::m_pObject; } |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Traits classes defining reference count threading model |
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//----------------------------------------------------------------------------- |
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class CRefMT |
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{ |
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public: |
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static int Increment( int *p) { return ThreadInterlockedIncrement( (int32 *)p ); } |
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static int Decrement( int *p) { return ThreadInterlockedDecrement( (int32 *)p ); } |
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}; |
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class CRefST |
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{ |
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public: |
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static int Increment( int *p) { return ++(*p); } |
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static int Decrement( int *p) { return --(*p); } |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Actual reference counting implementation. Pulled out to reduce |
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// code bloat. |
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//----------------------------------------------------------------------------- |
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template <const bool bSelfDelete, typename CRefThreading = CRefMT> |
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class NO_VTABLE CRefCountServiceBase |
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{ |
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protected: |
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CRefCountServiceBase() |
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: m_iRefs( 1 ) |
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{ |
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} |
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virtual ~CRefCountServiceBase() |
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{ |
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} |
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virtual bool OnFinalRelease() |
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{ |
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return true; |
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} |
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int GetRefCount() const |
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{ |
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return m_iRefs; |
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} |
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int DoAddRef() |
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{ |
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return CRefThreading::Increment( &m_iRefs ); |
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} |
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int DoRelease() |
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{ |
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int result = CRefThreading::Decrement( &m_iRefs ); |
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if ( result ) |
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return result; |
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if ( OnFinalRelease() && bSelfDelete ) |
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delete this; |
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return 0; |
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} |
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private: |
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int m_iRefs; |
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}; |
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class CRefCountServiceNull |
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{ |
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protected: |
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static int DoAddRef() { return 1; } |
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static int DoRelease() { return 1; } |
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}; |
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template <typename CRefThreading = CRefMT> |
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class NO_VTABLE CRefCountServiceDestruct |
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{ |
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protected: |
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CRefCountServiceDestruct() |
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: m_iRefs( 1 ) |
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{ |
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} |
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virtual ~CRefCountServiceDestruct() |
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{ |
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} |
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int GetRefCount() const |
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{ |
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return m_iRefs; |
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} |
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int DoAddRef() |
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{ |
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return CRefThreading::Increment( &m_iRefs ); |
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} |
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int DoRelease() |
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{ |
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int result = CRefThreading::Decrement( &m_iRefs ); |
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if ( result ) |
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return result; |
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this->~CRefCountServiceDestruct(); |
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return 0; |
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} |
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private: |
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int m_iRefs; |
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}; |
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typedef CRefCountServiceBase<true, CRefST> CRefCountServiceST; |
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typedef CRefCountServiceBase<false, CRefST> CRefCountServiceNoDeleteST; |
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typedef CRefCountServiceBase<true, CRefMT> CRefCountServiceMT; |
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typedef CRefCountServiceBase<false, CRefMT> CRefCountServiceNoDeleteMT; |
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// Default to threadsafe |
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typedef CRefCountServiceNoDeleteMT CRefCountServiceNoDelete; |
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typedef CRefCountServiceMT CRefCountService; |
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//----------------------------------------------------------------------------- |
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// Purpose: Base classes to implement reference counting |
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//----------------------------------------------------------------------------- |
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template < class REFCOUNT_SERVICE = CRefCountService > |
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class NO_VTABLE CRefCounted : public REFCOUNT_SERVICE |
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{ |
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public: |
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virtual ~CRefCounted() {} |
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int AddRef() { return REFCOUNT_SERVICE::DoAddRef(); } |
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int Release() { return REFCOUNT_SERVICE::DoRelease(); } |
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}; |
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//------------------------------------- |
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template < class BASE1, class REFCOUNT_SERVICE = CRefCountService > |
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class NO_VTABLE CRefCounted1 : public BASE1, |
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public REFCOUNT_SERVICE |
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{ |
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public: |
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virtual ~CRefCounted1() {} |
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int AddRef() { return REFCOUNT_SERVICE::DoAddRef(); } |
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int Release() { return REFCOUNT_SERVICE::DoRelease(); } |
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}; |
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//------------------------------------- |
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template < class BASE1, class BASE2, class REFCOUNT_SERVICE = CRefCountService > |
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class NO_VTABLE CRefCounted2 : public BASE1, public BASE2, |
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public REFCOUNT_SERVICE |
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{ |
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public: |
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virtual ~CRefCounted2() {} |
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int AddRef() { return REFCOUNT_SERVICE::DoAddRef(); } |
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int Release() { return REFCOUNT_SERVICE::DoRelease(); } |
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}; |
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//------------------------------------- |
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template < class BASE1, class BASE2, class BASE3, class REFCOUNT_SERVICE = CRefCountService > |
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class NO_VTABLE CRefCounted3 : public BASE1, public BASE2, public BASE3, |
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public REFCOUNT_SERVICE |
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{ |
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virtual ~CRefCounted3() {} |
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int AddRef() { return REFCOUNT_SERVICE::DoAddRef(); } |
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int Release() { return REFCOUNT_SERVICE::DoRelease(); } |
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}; |
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//------------------------------------- |
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template < class BASE1, class BASE2, class BASE3, class BASE4, class REFCOUNT_SERVICE = CRefCountService > |
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class NO_VTABLE CRefCounted4 : public BASE1, public BASE2, public BASE3, public BASE4, |
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public REFCOUNT_SERVICE |
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{ |
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public: |
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virtual ~CRefCounted4() {} |
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int AddRef() { return REFCOUNT_SERVICE::DoAddRef(); } |
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int Release() { return REFCOUNT_SERVICE::DoRelease(); } |
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}; |
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//------------------------------------- |
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template < class BASE1, class BASE2, class BASE3, class BASE4, class BASE5, class REFCOUNT_SERVICE = CRefCountService > |
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class NO_VTABLE CRefCounted5 : public BASE1, public BASE2, public BASE3, public BASE4, public BASE5, |
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public REFCOUNT_SERVICE |
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{ |
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public: |
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virtual ~CRefCounted5() {} |
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int AddRef() { return REFCOUNT_SERVICE::DoAddRef(); } |
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int Release() { return REFCOUNT_SERVICE::DoRelease(); } |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Class to throw around a reference counted item to debug |
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// referencing problems |
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//----------------------------------------------------------------------------- |
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template <class BASE_REFCOUNTED, int FINAL_REFS, const char *pszName> |
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class CRefDebug : public BASE_REFCOUNTED |
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{ |
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public: |
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#ifdef _DEBUG |
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CRefDebug() |
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{ |
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AssertMsg( this->GetRefCount() == 1, "Expected initial ref count of 1" ); |
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DevMsg( "%s:create 0x%x\n", ( pszName ) ? pszName : "", this ); |
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} |
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virtual ~CRefDebug() |
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{ |
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AssertDevMsg( this->GetRefCount() == FINAL_REFS, "Object still referenced on destroy?" ); |
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DevMsg( "%s:destroy 0x%x\n", ( pszName ) ? pszName : "", this ); |
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} |
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int AddRef() |
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{ |
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DevMsg( "%s:(0x%x)->AddRef() --> %d\n", ( pszName ) ? pszName : "", this, this->GetRefCount() + 1 ); |
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return BASE_REFCOUNTED::AddRef(); |
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} |
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int Release() |
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{ |
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DevMsg( "%s:(0x%x)->Release() --> %d\n", ( pszName ) ? pszName : "", this, this->GetRefCount() - 1 ); |
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Assert( this->GetRefCount() > 0 ); |
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return BASE_REFCOUNTED::Release(); |
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} |
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#endif |
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}; |
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//----------------------------------------------------------------------------- |
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#endif // REFCOUNT_H
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