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55 lines
1.5 KiB
55 lines
1.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Dialog used to edit properties of a particle system definition |
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// |
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//===========================================================================// |
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#ifndef PRESETPICKER_H |
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#define PRESETPICKER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_controls/Frame.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CDmElement; |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// |
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// Purpose: Picker for animation set presets |
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// |
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//----------------------------------------------------------------------------- |
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class CPresetPickerFrame : public vgui::Frame |
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{ |
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DECLARE_CLASS_SIMPLE( CPresetPickerFrame, vgui::Frame ); |
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public: |
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CPresetPickerFrame( vgui::Panel *pParent, const char *pTitle, bool bAllowMultiSelect = true ); |
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~CPresetPickerFrame(); |
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// Shows the modal dialog |
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void DoModal( CDmElement *pPresetGroup, bool bSelectAll, KeyValues *pContextKeyValues ); |
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// Inherited from Frame |
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virtual void OnCommand( const char *pCommand ); |
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private: |
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// Refreshes the list of presets |
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void RefreshPresetList( CDmElement *pPresetGroup, bool bSelectAll ); |
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void CleanUpMessage(); |
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vgui::ListPanel *m_pPresetList; |
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vgui::Button *m_pOpenButton; |
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vgui::Button *m_pCancelButton; |
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KeyValues *m_pContextKeyValues; |
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}; |
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#endif // PRESETPICKER_H
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