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676 lines
20 KiB
676 lines
20 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "backgroundpanel.h" |
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#include <vgui/IVGui.h> |
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#include <vgui/IScheme.h> |
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#include <vgui/ISurface.h> |
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#include <vgui_controls/Label.h> |
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#include <vgui/ILocalize.h> |
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#include "vgui_controls/BuildGroup.h" |
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#include "vgui_controls/BitmapImagePanel.h" |
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using namespace vgui; |
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#define DEBUG_WINDOW_RESIZING 0 |
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#define DEBUG_WINDOW_REPOSITIONING 0 |
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//----------------------------------------------------------------------------- |
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const int NumSegments = 7; |
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static int coord[NumSegments+1] = { |
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0, |
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1, |
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2, |
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3, |
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4, |
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6, |
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9, |
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10 |
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}; |
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//----------------------------------------------------------------------------- |
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void DrawRoundedBackground( Color bgColor, int wide, int tall ) |
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{ |
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int x1, x2, y1, y2; |
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surface()->DrawSetColor(bgColor); |
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surface()->DrawSetTextColor(bgColor); |
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int i; |
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// top-left corner -------------------------------------------------------- |
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int xDir = 1; |
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int yDir = -1; |
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int xIndex = 0; |
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int yIndex = NumSegments - 1; |
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int xMult = 1; |
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int yMult = 1; |
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int x = 0; |
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int y = 0; |
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for ( i=0; i<NumSegments; ++i ) |
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{ |
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x1 = MIN( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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x2 = MAX( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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y1 = MAX( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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y2 = y + coord[NumSegments]; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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xIndex += xDir; |
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yIndex += yDir; |
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} |
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// top-right corner ------------------------------------------------------- |
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xDir = 1; |
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yDir = -1; |
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xIndex = 0; |
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yIndex = NumSegments - 1; |
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x = wide; |
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y = 0; |
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xMult = -1; |
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yMult = 1; |
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for ( i=0; i<NumSegments; ++i ) |
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{ |
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x1 = MIN( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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x2 = MAX( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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y1 = MAX( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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y2 = y + coord[NumSegments]; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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xIndex += xDir; |
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yIndex += yDir; |
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} |
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// bottom-right corner ---------------------------------------------------- |
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xDir = 1; |
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yDir = -1; |
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xIndex = 0; |
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yIndex = NumSegments - 1; |
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x = wide; |
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y = tall; |
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xMult = -1; |
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yMult = -1; |
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for ( i=0; i<NumSegments; ++i ) |
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{ |
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x1 = MIN( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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x2 = MAX( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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y1 = y - coord[NumSegments]; |
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y2 = MIN( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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xIndex += xDir; |
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yIndex += yDir; |
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} |
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// bottom-left corner ----------------------------------------------------- |
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xDir = 1; |
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yDir = -1; |
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xIndex = 0; |
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yIndex = NumSegments - 1; |
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x = 0; |
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y = tall; |
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xMult = 1; |
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yMult = -1; |
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for ( i=0; i<NumSegments; ++i ) |
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{ |
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x1 = MIN( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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x2 = MAX( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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y1 = y - coord[NumSegments]; |
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y2 = MIN( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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xIndex += xDir; |
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yIndex += yDir; |
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} |
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// paint between top left and bottom left --------------------------------- |
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x1 = 0; |
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x2 = coord[NumSegments]; |
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y1 = coord[NumSegments]; |
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y2 = tall - coord[NumSegments]; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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// paint between left and right ------------------------------------------- |
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x1 = coord[NumSegments]; |
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x2 = wide - coord[NumSegments]; |
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y1 = 0; |
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y2 = tall; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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// paint between top right and bottom right ------------------------------- |
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x1 = wide - coord[NumSegments]; |
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x2 = wide; |
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y1 = coord[NumSegments]; |
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y2 = tall - coord[NumSegments]; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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} |
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//----------------------------------------------------------------------------- |
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void DrawRoundedBorder( Color borderColor, int wide, int tall ) |
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{ |
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int x1, x2, y1, y2; |
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surface()->DrawSetColor(borderColor); |
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surface()->DrawSetTextColor(borderColor); |
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int i; |
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// top-left corner -------------------------------------------------------- |
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int xDir = 1; |
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int yDir = -1; |
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int xIndex = 0; |
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int yIndex = NumSegments - 1; |
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int xMult = 1; |
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int yMult = 1; |
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int x = 0; |
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int y = 0; |
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for ( i=0; i<NumSegments; ++i ) |
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{ |
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x1 = MIN( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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x2 = MAX( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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y1 = MIN( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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y2 = MAX( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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xIndex += xDir; |
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yIndex += yDir; |
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} |
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// top-right corner ------------------------------------------------------- |
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xDir = 1; |
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yDir = -1; |
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xIndex = 0; |
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yIndex = NumSegments - 1; |
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x = wide; |
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y = 0; |
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xMult = -1; |
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yMult = 1; |
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for ( i=0; i<NumSegments; ++i ) |
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{ |
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x1 = MIN( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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x2 = MAX( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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y1 = MIN( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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y2 = MAX( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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xIndex += xDir; |
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yIndex += yDir; |
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} |
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// bottom-right corner ---------------------------------------------------- |
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xDir = 1; |
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yDir = -1; |
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xIndex = 0; |
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yIndex = NumSegments - 1; |
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x = wide; |
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y = tall; |
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xMult = -1; |
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yMult = -1; |
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for ( i=0; i<NumSegments; ++i ) |
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{ |
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x1 = MIN( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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x2 = MAX( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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y1 = MIN( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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y2 = MAX( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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xIndex += xDir; |
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yIndex += yDir; |
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} |
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// bottom-left corner ----------------------------------------------------- |
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xDir = 1; |
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yDir = -1; |
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xIndex = 0; |
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yIndex = NumSegments - 1; |
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x = 0; |
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y = tall; |
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xMult = 1; |
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yMult = -1; |
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for ( i=0; i<NumSegments; ++i ) |
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{ |
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x1 = MIN( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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x2 = MAX( x + coord[xIndex]*xMult, x + coord[xIndex+1]*xMult ); |
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y1 = MIN( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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y2 = MAX( y + coord[yIndex]*yMult, y + coord[yIndex+1]*yMult ); |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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xIndex += xDir; |
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yIndex += yDir; |
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} |
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// top -------------------------------------------------------------------- |
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x1 = coord[NumSegments]; |
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x2 = wide - coord[NumSegments]; |
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y1 = 0; |
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y2 = 1; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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// bottom ----------------------------------------------------------------- |
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x1 = coord[NumSegments]; |
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x2 = wide - coord[NumSegments]; |
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y1 = tall - 1; |
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y2 = tall; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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// left ------------------------------------------------------------------- |
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x1 = 0; |
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x2 = 1; |
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y1 = coord[NumSegments]; |
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y2 = tall - coord[NumSegments]; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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// right ------------------------------------------------------------------ |
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x1 = wide - 1; |
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x2 = wide; |
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y1 = coord[NumSegments]; |
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y2 = tall - coord[NumSegments]; |
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surface()->DrawFilledRect( x1, y1, x2, y2 ); |
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} |
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//----------------------------------------------------------------------------- |
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class CaptionLabel : public Label |
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{ |
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public: |
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CaptionLabel(Panel *parent, const char *panelName, const char *text) : Label(parent, panelName, text) |
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{ |
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} |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ) |
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{ |
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Label::ApplySchemeSettings( pScheme ); |
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SetFont( pScheme->GetFont( "MenuTitle", IsProportional() ) ); |
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} |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: transform a normalized value into one that is scaled based the minimum |
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// of the horizontal and vertical ratios |
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//----------------------------------------------------------------------------- |
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static int GetAlternateProportionalValueFromNormal(int normalizedValue) |
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{ |
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int wide, tall; |
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GetHudSize( wide, tall ); |
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int proH, proW; |
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surface()->GetProportionalBase( proW, proH ); |
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double scaleH = (double)tall / (double)proH; |
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double scaleW = (double)wide / (double)proW; |
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double scale = (scaleW < scaleH) ? scaleW : scaleH; |
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return (int)( normalizedValue * scale ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: transform a standard scaled value into one that is scaled based the minimum |
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// of the horizontal and vertical ratios |
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//----------------------------------------------------------------------------- |
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int GetAlternateProportionalValueFromScaled( HScheme hScheme, int scaledValue) |
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{ |
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return GetAlternateProportionalValueFromNormal( scheme()->GetProportionalNormalizedValueEx( hScheme, scaledValue ) ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: moves and resizes a single control |
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//----------------------------------------------------------------------------- |
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static void RepositionControl( Panel *pPanel ) |
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{ |
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int x, y, w, h; |
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pPanel->GetBounds(x, y, w, h); |
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#if DEBUG_WINDOW_RESIZING |
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int x1, y1, w1, h1; |
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pPanel->GetBounds(x1, y1, w1, h1); |
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int x2, y2, w2, h2; |
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x2 = scheme()->GetProportionalNormalizedValueEx( pPanel->GetScheme(), x1 ); |
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y2 = scheme()->GetProportionalNormalizedValueEx( pPanel->GetScheme(), y1 ); |
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w2 = scheme()->GetProportionalNormalizedValueEx( pPanel->GetScheme(), w1 ); |
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h2 = scheme()->GetProportionalNormalizedValueEx( pPanel->GetScheme(), h1 ); |
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#endif |
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x = GetAlternateProportionalValueFromScaled( pPanel->GetScheme(), x ); |
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y = GetAlternateProportionalValueFromScaled( pPanel->GetScheme(), y ); |
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w = GetAlternateProportionalValueFromScaled( pPanel->GetScheme(), w ); |
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h = GetAlternateProportionalValueFromScaled( pPanel->GetScheme(), h ); |
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pPanel->SetBounds(x, y, w, h); |
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#if DEBUG_WINDOW_RESIZING |
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DevMsg( "Resizing '%s' from (%d,%d) %dx%d to (%d,%d) %dx%d -- initially was (%d,%d) %dx%d\n", |
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pPanel->GetName(), x1, y1, w1, h1, x, y, w, h, x2, y2, w2, h2 ); |
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#endif |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Sets colors etc for background image panels |
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//----------------------------------------------------------------------------- |
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void ApplyBackgroundSchemeSettings( EditablePanel *pWindow, vgui::IScheme *pScheme ) |
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{ |
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Color bgColor = Color( 255, 255, 255, pScheme->GetColor( "BgColor", Color( 0, 0, 0, 0 ) )[3] ); |
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Color fgColor = pScheme->GetColor( "FgColor", Color( 0, 0, 0, 0 ) ); |
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if ( !pWindow ) |
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return; |
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CBitmapImagePanel *pBitmapPanel; |
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// corners -------------------------------------------- |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "TopLeftPanel" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( bgColor ); |
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} |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "TopRightPanel" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( bgColor ); |
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} |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "BottomLeftPanel" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( bgColor ); |
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} |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "BottomRightPanel" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( bgColor ); |
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} |
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// background ----------------------------------------- |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "TopSolid" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( bgColor ); |
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} |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "UpperMiddleSolid" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( bgColor ); |
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} |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "LowerMiddleSolid" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( bgColor ); |
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} |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "BottomSolid" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( bgColor ); |
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} |
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// Logo ----------------------------------------------- |
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pBitmapPanel = dynamic_cast< CBitmapImagePanel * >(pWindow->FindChildByName( "ExclamationPanel" )); |
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if ( pBitmapPanel ) |
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{ |
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pBitmapPanel->setImageColor( fgColor ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Re-aligns background image panels so they are touching. |
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//----------------------------------------------------------------------------- |
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static void FixupBackgroundPanels( EditablePanel *pWindow, int offsetX, int offsetY ) |
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{ |
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if ( !pWindow ) |
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return; |
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int screenWide, screenTall; |
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pWindow->GetSize( screenWide, screenTall ); |
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int inset = GetAlternateProportionalValueFromNormal( 20 ); |
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int cornerSize = GetAlternateProportionalValueFromNormal( 10 ); |
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int titleHeight = GetAlternateProportionalValueFromNormal( 42 ); |
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int mainHeight = GetAlternateProportionalValueFromNormal( 376 ); |
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int logoSize = titleHeight; |
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int captionInset = GetAlternateProportionalValueFromNormal( 76 ); |
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Panel *pPanel; |
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// corners -------------------------------------------- |
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pPanel = pWindow->FindChildByName( "TopLeftPanel" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( offsetX + inset, offsetY + inset, cornerSize, cornerSize ); |
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} |
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pPanel = pWindow->FindChildByName( "TopRightPanel" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( screenWide - offsetX - inset - cornerSize, offsetY + inset, cornerSize, cornerSize ); |
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} |
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pPanel = pWindow->FindChildByName( "BottomLeftPanel" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( offsetX + inset, screenTall - offsetY - inset - cornerSize, cornerSize, cornerSize ); |
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} |
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pPanel = pWindow->FindChildByName( "BottomRightPanel" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( screenWide - offsetX - inset - cornerSize, screenTall - offsetY - inset - cornerSize, cornerSize, cornerSize ); |
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} |
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// background ----------------------------------------- |
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pPanel = pWindow->FindChildByName( "TopSolid" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( offsetX + inset + cornerSize, offsetY + inset, screenWide - 2*offsetX - 2*inset - 2*cornerSize, cornerSize ); |
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} |
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pPanel = pWindow->FindChildByName( "UpperMiddleSolid" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( offsetX + inset, offsetY + inset + cornerSize, screenWide - 2*offsetX - 2*inset, titleHeight ); |
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} |
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pPanel = pWindow->FindChildByName( "LowerMiddleSolid" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( offsetX + inset + cornerSize, screenTall - offsetY - inset - cornerSize, screenWide - 2*offsetX - 2*inset - 2*cornerSize, cornerSize ); |
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} |
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pPanel = pWindow->FindChildByName( "BottomSolid" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( offsetX + inset, screenTall - offsetY - inset - cornerSize - mainHeight, screenWide - 2*offsetX - 2*inset, mainHeight ); |
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} |
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// transparent border --------------------------------- |
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pPanel = pWindow->FindChildByName( "TopClear" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( 0, 0, screenWide, offsetY + inset ); |
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} |
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pPanel = pWindow->FindChildByName( "BottomClear" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( 0, screenTall - offsetY - inset, screenWide, offsetY + inset ); |
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} |
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pPanel = pWindow->FindChildByName( "LeftClear" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( 0, offsetY + inset, offsetX + inset, screenTall - 2*offsetY - 2*inset ); |
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} |
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pPanel = pWindow->FindChildByName( "RightClear" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -20 ); |
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pPanel->SetBounds( screenWide - offsetX - inset, offsetY + inset, offsetX + inset, screenTall - 2*offsetY - 2*inset ); |
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} |
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// Logo ----------------------------------------------- |
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int logoInset = (cornerSize + titleHeight - logoSize)/2; |
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pPanel = pWindow->FindChildByName( "ExclamationPanel" ); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -19 ); // higher than the background |
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pPanel->SetBounds( offsetX + inset + logoInset, offsetY + inset + logoInset, logoSize, logoSize ); |
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} |
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// Title caption -------------------------------------- |
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pPanel = dynamic_cast< Label * >(pWindow->FindChildByName( "CaptionLabel" )); |
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if ( pPanel ) |
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{ |
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pPanel->SetZPos( -19 ); // higher than the background |
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pPanel->SetBounds( offsetX + captionInset/*inset + 2*logoInset + logoSize*/, offsetY + inset + logoInset, screenWide, logoSize ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Creates background image panels |
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//----------------------------------------------------------------------------- |
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void CreateBackground( EditablePanel *pWindow ) |
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{ |
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// corners -------------------------------------------- |
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new CBitmapImagePanel( pWindow, "TopLeftPanel", "gfx/vgui/round_corner_nw" ); |
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new CBitmapImagePanel( pWindow, "TopRightPanel", "gfx/vgui/round_corner_ne" ); |
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new CBitmapImagePanel( pWindow, "BottomLeftPanel", "gfx/vgui/round_corner_sw" ); |
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new CBitmapImagePanel( pWindow, "BottomRightPanel", "gfx/vgui/round_corner_se" ); |
|
|
|
// background ----------------------------------------- |
|
new CBitmapImagePanel( pWindow, "TopSolid", "gfx/vgui/solid_background" ); |
|
new CBitmapImagePanel( pWindow, "UpperMiddleSolid", "gfx/vgui/solid_background" ); |
|
new CBitmapImagePanel( pWindow, "LowerMiddleSolid", "gfx/vgui/solid_background" ); |
|
new CBitmapImagePanel( pWindow, "BottomSolid", "gfx/vgui/solid_background" ); |
|
|
|
// transparent border --------------------------------- |
|
new CBitmapImagePanel( pWindow, "TopClear", "gfx/vgui/trans_background" ); |
|
new CBitmapImagePanel( pWindow, "BottomClear", "gfx/vgui/trans_background" ); |
|
new CBitmapImagePanel( pWindow, "LeftClear", "gfx/vgui/trans_background" ); |
|
new CBitmapImagePanel( pWindow, "RightClear", "gfx/vgui/trans_background" ); |
|
|
|
// Logo ----------------------------------------------- |
|
new CBitmapImagePanel( pWindow, "ExclamationPanel", "gfx/vgui/CS_logo" ); |
|
|
|
// Title caption -------------------------------------- |
|
Panel *pPanel = dynamic_cast< Label * >(pWindow->FindChildByName( "CaptionLabel" )); |
|
if ( !pPanel ) |
|
new CaptionLabel( pWindow, "CaptionLabel", "" ); |
|
} |
|
|
|
void ResizeWindowControls( EditablePanel *pWindow, int tall, int wide, int offsetX, int offsetY ) |
|
{ |
|
if (!pWindow || !pWindow->GetBuildGroup() || !pWindow->GetBuildGroup()->GetPanelList()) |
|
return; |
|
|
|
CUtlVector<PHandle> *panelList = pWindow->GetBuildGroup()->GetPanelList(); |
|
CUtlVector<Panel *> resizedPanels; |
|
CUtlVector<Panel *> movedPanels; |
|
|
|
// Resize to account for 1.25 aspect ratio (1280x1024) screens |
|
{ |
|
for ( int i = 0; i < panelList->Size(); ++i ) |
|
{ |
|
PHandle handle = (*panelList)[i]; |
|
|
|
Panel *panel = handle.Get(); |
|
|
|
bool found = false; |
|
for ( int j = 0; j < resizedPanels.Size(); ++j ) |
|
{ |
|
if (panel == resizedPanels[j]) |
|
found = true; |
|
} |
|
|
|
if (!panel || found) |
|
{ |
|
continue; |
|
} |
|
|
|
resizedPanels.AddToTail( panel ); // don't move a panel more than once |
|
|
|
if ( panel != pWindow ) |
|
{ |
|
RepositionControl( panel ); |
|
} |
|
} |
|
} |
|
|
|
// and now re-center them. Woohoo! |
|
for ( int i = 0; i < panelList->Size(); ++i ) |
|
{ |
|
PHandle handle = (*panelList)[i]; |
|
|
|
Panel *panel = handle.Get(); |
|
|
|
bool found = false; |
|
for ( int j = 0; j < movedPanels.Size(); ++j ) |
|
{ |
|
if (panel == movedPanels[j]) |
|
found = true; |
|
} |
|
|
|
if (!panel || found) |
|
{ |
|
continue; |
|
} |
|
|
|
movedPanels.AddToTail( panel ); // don't move a panel more than once |
|
|
|
if ( panel != pWindow ) |
|
{ |
|
int x, y; |
|
|
|
panel->GetPos( x, y ); |
|
panel->SetPos( x + offsetX, y + offsetY ); |
|
|
|
#if DEBUG_WINDOW_REPOSITIONING |
|
DevMsg( "Repositioning '%s' from (%d,%d) to (%d,%d) -- a distance of (%d,%d)\n", |
|
panel->GetName(), x, y, x + offsetX, y + offsetY, offsetX, offsetY ); |
|
#endif |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Resizes windows to fit completely on-screen (for 1280x1024), and |
|
// centers them on the screen. Sub-controls are also resized and moved. |
|
//----------------------------------------------------------------------------- |
|
void LayoutBackgroundPanel( EditablePanel *pWindow ) |
|
{ |
|
if ( !pWindow ) |
|
return; |
|
|
|
int screenW, screenH; |
|
GetHudSize( screenW, screenH ); |
|
|
|
int wide, tall; |
|
pWindow->GetSize( wide, tall ); |
|
|
|
int offsetX = 0; |
|
int offsetY = 0; |
|
|
|
// Slide everything over to the center |
|
pWindow->SetBounds( 0, 0, screenW, screenH ); |
|
|
|
if ( wide != screenW || tall != screenH ) |
|
{ |
|
wide = GetAlternateProportionalValueFromScaled( pWindow->GetScheme(), wide); |
|
tall = GetAlternateProportionalValueFromScaled( pWindow->GetScheme(), tall); |
|
|
|
offsetX = (screenW - wide)/2; |
|
offsetY = (screenH - tall)/2; |
|
|
|
ResizeWindowControls( pWindow, tall, wide, offsetX, offsetY ); |
|
} |
|
|
|
// now that the panels are moved/resized, look for some bg panels, and re-align them |
|
FixupBackgroundPanels( pWindow, offsetX, offsetY ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
|
|
|