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207 lines
7.6 KiB
207 lines
7.6 KiB
/* ----------------------------------------------------------------------------- |
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* See the LICENSE file for information on copyright, usage and redistribution |
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* of SWIG, and the README file for authors - http://www.swig.org/release.html. |
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* |
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* lua.swg |
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* |
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* SWIG Configuration File for Lua. |
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* This file is parsed by SWIG before reading any other interface file. |
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* ----------------------------------------------------------------------------- */ |
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/* ----------------------------------------------------------------------------- |
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* includes |
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* ----------------------------------------------------------------------------- */ |
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%include <luatypemaps.swg> /* The typemaps */ |
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%include <luaruntime.swg> /* The runtime stuff */ |
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/* ----------------------------------------------------------------------------- |
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* constants typemaps |
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* ----------------------------------------------------------------------------- */ |
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// this basically adds to a table of constants |
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%typemap(consttab) int, unsigned int, short, unsigned short, long, unsigned long, unsigned char, signed char, bool, enum SWIGTYPE |
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{ SWIG_LUA_INT, (char *)"$symname", (long) $value, 0, 0, 0} |
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%typemap(consttab) float, double |
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{ SWIG_LUA_FLOAT, (char *)"$symname", 0, (double) $value, 0, 0} |
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%typemap(consttab) long long, unsigned long long, signed long long |
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{ SWIG_LUA_FLOAT, (char *)"$symname", 0, (double) $value, 0, 0} |
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%typemap(consttab) const long long&, const unsigned long long&, const signed long long& |
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{ SWIG_LUA_FLOAT, (char *)"$symname", 0, (double) *$value, 0, 0} |
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%typemap(consttab) char *, const char *, char [], const char [] |
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{ SWIG_LUA_STRING, (char *)"$symname", 0, 0, (void *)$value, 0} |
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// note: char is treated as a seperate special type |
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// signed char & unsigned char are numbers |
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%typemap(consttab) char |
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{ SWIG_LUA_CHAR, (char *)"$symname", (long)$value, 0, 0, 0} |
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%typemap(consttab) long long, unsigned long long |
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{ SWIG_LUA_STRING, (char *) "$symname", 0, 0, (void *)"$value", 0} |
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%typemap(consttab) SWIGTYPE *, SWIGTYPE &, SWIGTYPE [] |
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{ SWIG_LUA_POINTER, (char *)"$symname", 0, 0, (void *)$value, &$1_descriptor} |
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// member function pointers |
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%typemap(consttab) SWIGTYPE (CLASS::*) |
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{ SWIG_LUA_BINARY, (char *)"$symname", sizeof($type), 0, (void *)&$value, &$1_descriptor} |
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/* ----------------------------------------------------------------------------- |
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* Overloaded operator support |
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* ----------------------------------------------------------------------------- */ |
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// lua calls the + operator '__add' |
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// python likes to call it '__add__' |
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// Assuming most SWIGers will probably use the __add__ if they extend their classes |
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// we have two sets of renames |
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// one to rename the operator+() to __add() |
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// (this lets SWIG rename the operator overloads) |
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// another is to rename __add__() to __add() |
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// (this means that people who wrote SWIG code to do that add will also work) |
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#ifdef __cplusplus |
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// this is extra renaming for lua |
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// not all operators are supported, so only those that are, are listed |
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%rename(__add) *::operator+; |
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%rename(__sub) *::operator-; |
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%rename(__mul) *::operator*; |
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%rename(__div) *::operator/; |
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%rename(__unm) *::operator-(); |
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%rename(__unm) *::operator-() const; |
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%rename(__eq) *::operator==; |
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%ignore *::operator!=; // note: Lua does not have a notequal operator |
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// it just uses 'not (a==b)' |
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%rename(__lt) *::operator<; |
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%ignore *::operator>; // ditto less than vs greater than |
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%rename(__le) *::operator<=; |
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%ignore *::operator>=; // ditto less than vs greater than |
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%ignore *::operator!; // does not support not |
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%rename(__call) *::operator(); // the fn call operator |
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// lua does not support overloading of: |
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// logical/bitwise operators |
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// assign operator |
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// +=,-=,*=, etc |
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// therefore ignoring them for now |
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// it also doesn't support non class operators |
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// eg friends or XX operator+(XX,XX) |
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// also ignoring |
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// note: some of these might be better to rename, but not doing that for now |
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%ignore *::operator&&; %ignore operator&&; |
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%ignore *::operator||; %ignore operator||; |
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%ignore *::operator+=; |
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%ignore *::operator-=; |
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%ignore *::operator*=; |
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%ignore *::operator/=; |
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%ignore *::operator%=; |
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%ignore *::operator++; %ignore *::operator--; |
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%ignore *::operator=; // note: this might be better to rename to assign() or similar |
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%ignore operator+; |
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%ignore operator-; |
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%ignore operator*; |
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%ignore operator/; |
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%ignore operator%; |
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%ignore operator[]; |
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%ignore operator>; %ignore operator>=; |
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%ignore operator<; %ignore operator<=; |
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%ignore operator==; %ignore operator!=; |
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// renaming the python operators to be compatible with lua |
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// this means that if a developer has written a fn __add__() |
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// it will be used for the lua + |
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%rename(__add) *::__add__; |
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%rename(__sub) *::__sub__; |
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%rename(__mul) *::__mul__; |
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%rename(__div) *::__div__; |
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%rename(__unm) *::__neg__; // lua calls unary minus,'unm' not 'neg' |
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%rename(__tostring) *::__str__; // both map to __tostring |
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%rename(__tostring) *::__repr__; // both map to __tostring |
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%rename(__pow) *::__pow__; // lua power '^' operator |
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%rename(__concat) *::__concat__; // lua concat '..' operator |
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%rename(__eq) *::__eq__; |
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%rename(__lt) *::__lt__; |
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%rename(__le) *::__le__; |
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%rename(__call) *::__call__; // the fn call operator() |
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// the [] operator has two parts, the get & the set |
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%rename(__getitem) *::__getitem__; // the v=X[i] (get operator) |
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%rename(__setitem) *::__setitem__; // the X[i]=v (set operator) |
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#endif |
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/* ------------------------------------------------------------ |
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* Exceptions |
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* ------------------------------------------------------------ */ |
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/* Confession: I dont really like C++ exceptions |
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The python/lua ones are great, but C++ ones I dont like |
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(mainly because I cannot get the stack trace out of it) |
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Therefore I have not bothered to try doing much in this |
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Therefore currently its just enough to get a few test cases running ok |
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note: if you wish to throw anything related to std::exception |
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use %include <std_except.i> instead |
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*/ |
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%typemap(throws) int,unsigned int,signed int, |
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long,unsigned long,signed long, |
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short,unsigned short,signed short, |
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bool,float,double, |
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long long,unsigned long long, |
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char, unsigned char, signed char, |
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enum SWIGTYPE |
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%{lua_pushfstring(L,"numeric exception:%f",(double)$1);SWIG_fail; %} |
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// strings are just sent as errors |
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%typemap(throws) char*, const char* |
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%{lua_pushstring(L,$1);SWIG_fail;%} |
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/* |
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Throwing object is a serious problem: |
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Assuming some code throws a 'FooBar' |
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There are a few options: |
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- return a pointer to it: but its unclear how long this will last for. |
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- return a copy of it: but not all objects are copyable |
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(see exception_partial_info in the test suite for a case where you cannot) |
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- convert to a string & throw that |
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its not so useful, but it works (this is more lua like). |
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The third option (though not nice) is used |
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For a more useful solution: see std_except for more details |
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*/ |
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%typemap(throws) SWIGTYPE |
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{ |
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(void)$1; |
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lua_pushfstring(L,"object exception:%s",SWIG_TypePrettyName($1_descriptor)); |
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SWIG_fail; |
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} |
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// old code: fails under exception_partial_info |
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// if you have a function which throws a FooBar & you want SWIG to throw the actual object |
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// then use |
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// %apply SWIGTYPE BY_VAL {FooBar}; |
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%typemap(throws) SWIGTYPE BY_VAL |
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{ |
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SWIG_NewPointerObj(L,(void *)new $1_ltype(($1_ltype &) $1),$&1_descriptor,1); |
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SWIG_fail; |
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} |
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/* ----------------------------------------------------------------------------- |
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* extras |
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* ----------------------------------------------------------------------------- */ |
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/* ------------------------------ end lua.swg ------------------------------ */
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