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729 lines
16 KiB
729 lines
16 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//===========================================================================// |
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#include <tier0/platform.h> |
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#include <stdio.h> |
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#include <string.h> |
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#include <math.h> |
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#include <stdlib.h> |
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#include "bitmap/float_bm.h" |
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#include <tier2/tier2.h> |
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#include "bitmap/imageformat.h" |
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#include "bitmap/tgaloader.h" |
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#include "tier1/strtools.h" |
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#include "filesystem.h" |
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#define SQ(x) ((x)*(x)) |
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// linear interpolate between 2 control points (L,R) |
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inline float LinInterp(float frac, float L, float R) |
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{ |
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return (((R-L) * frac) + L); |
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} |
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// bilinear interpolate between 4 control points (UL,UR,LL,LR) |
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inline float BiLinInterp(float Xfrac, float Yfrac, float UL, float UR, float LL, float LR) |
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{ |
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float iu = LinInterp(Xfrac, UL, UR); |
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float il = LinInterp(Xfrac, LL, LR); |
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return( LinInterp(Yfrac, iu, il) ); |
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} |
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FloatBitMap_t::FloatBitMap_t(int width, int height) |
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{ |
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RGBAData=0; |
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AllocateRGB(width,height); |
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} |
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FloatBitMap_t::FloatBitMap_t(FloatBitMap_t const *orig) |
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{ |
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RGBAData=0; |
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AllocateRGB(orig->Width,orig->Height); |
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memcpy(RGBAData,orig->RGBAData,Width*Height*sizeof(float)*4); |
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} |
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static char GetChar(FileHandle_t &f) |
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{ |
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char a; |
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g_pFullFileSystem->Read(&a,1,f); |
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return a; |
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} |
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static int GetInt(FileHandle_t &f) |
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{ |
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char buf[100]; |
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char *bout=buf; |
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for(;;) |
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{ |
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char c=GetChar(f); |
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if ((c<'0') || (c>'9')) |
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break; |
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*(bout++)=c; |
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} |
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*(bout++)=0; |
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return atoi(buf); |
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} |
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#define PFM_MAX_XSIZE 2048 |
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bool FloatBitMap_t::LoadFromPFM(char const *fname) |
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{ |
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FileHandle_t f = g_pFullFileSystem->Open(fname, "rb"); |
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if (f) |
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{ |
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if( ( GetChar(f) == 'P' ) && (GetChar(f) == 'F' ) && ( GetChar(f) == '\n' )) |
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{ |
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Width=GetInt(f); |
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Height=GetInt(f); |
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// eat crap until the next newline |
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while( GetChar(f) != '\n') |
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{ |
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} |
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// printf("file %s w=%d h=%d\n",fname,Width,Height); |
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AllocateRGB(Width,Height); |
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for( int y = Height-1; y >= 0; y-- ) |
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{ |
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float linebuffer[PFM_MAX_XSIZE*3]; |
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g_pFullFileSystem->Read(linebuffer,3*Width*sizeof(float),f); |
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for(int x=0;x<Width;x++) |
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{ |
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for(int c=0;c<3;c++) |
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{ |
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Pixel(x,y,c)=linebuffer[x*3+c]; |
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} |
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} |
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} |
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} |
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g_pFullFileSystem->Close( f ); // close file after reading |
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} |
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return (RGBAData!=0); |
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} |
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bool FloatBitMap_t::WritePFM(char const *fname) |
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{ |
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FileHandle_t f = g_pFullFileSystem->Open(fname, "wb"); |
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if ( f ) |
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{ |
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g_pFullFileSystem->FPrintf(f,"PF\n%d %d\n-1.000000\n",Width,Height); |
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for( int y = Height-1; y >= 0; y-- ) |
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{ |
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float linebuffer[PFM_MAX_XSIZE*3]; |
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for(int x=0;x<Width;x++) |
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{ |
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for(int c=0;c<3;c++) |
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{ |
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linebuffer[x*3+c]=Pixel(x,y,c); |
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} |
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} |
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g_pFullFileSystem->Write(linebuffer,3*Width*sizeof(float),f); |
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} |
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g_pFullFileSystem->Close(f); |
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return true; |
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} |
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return false; |
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} |
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float FloatBitMap_t::InterpolatedPixel(float x, float y, int comp) const |
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{ |
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int Top= floor(y); |
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float Yfrac= y - Top; |
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int Bot= min(Height-1,Top+1); |
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int Left= floor(x); |
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float Xfrac= x - Left; |
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int Right= min(Width-1,Left+1); |
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return |
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BiLinInterp(Xfrac, Yfrac, |
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Pixel(Left, Top, comp), |
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Pixel(Right, Top, comp), |
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Pixel(Left, Bot, comp), |
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Pixel(Right, Bot, comp)); |
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} |
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//----------------------------------------------------------------- |
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// resize (with bilinear filter) truecolor bitmap in place |
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void FloatBitMap_t::ReSize(int NewWidth, int NewHeight) |
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{ |
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float XRatio= (float)Width / (float)NewWidth; |
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float YRatio= (float)Height / (float)NewHeight; |
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float SourceX, SourceY, Xfrac, Yfrac; |
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int Top, Bot, Left, Right; |
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float *newrgba=new float[NewWidth * NewHeight * 4]; |
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SourceY= 0; |
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for(int y=0;y<NewHeight;y++) |
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{ |
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Yfrac= SourceY - floor(SourceY); |
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Top= SourceY; |
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Bot= SourceY+1; |
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if (Bot>=Height) Bot= Height-1; |
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SourceX= 0; |
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for(int x=0;x<NewWidth;x++) |
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{ |
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Xfrac= SourceX - floor(SourceX); |
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Left= SourceX; |
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Right= SourceX+1; |
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if (Right>=Width) Right= Width-1; |
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for(int c=0;c<4;c++) |
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{ |
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newrgba[4*(y*NewWidth+x)+c] = BiLinInterp(Xfrac, Yfrac, |
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Pixel(Left, Top, c), |
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Pixel(Right, Top, c), |
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Pixel(Left, Bot, c), |
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Pixel(Right, Bot, c)); |
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} |
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SourceX+= XRatio; |
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} |
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SourceY+= YRatio; |
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} |
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delete[] RGBAData; |
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RGBAData=newrgba; |
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Width=NewWidth; |
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Height=NewHeight; |
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} |
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struct TGAHeader_t |
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{ |
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unsigned char id_length, colormap_type, image_type; |
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unsigned char colormap_index0,colormap_index1, colormap_length0,colormap_length1; |
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unsigned char colormap_size; |
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unsigned char x_origin0,x_origin1, y_origin0,y_origin1, width0, width1,height0,height1; |
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unsigned char pixel_size, attributes; |
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}; |
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bool FloatBitMap_t::WriteTGAFile(char const *filename) const |
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{ |
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FileHandle_t f = g_pFullFileSystem->Open(filename, "wb"); |
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if (f) |
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{ |
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TGAHeader_t myheader; |
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memset(&myheader,0,sizeof(myheader)); |
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myheader.image_type=2; |
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myheader.pixel_size=32; |
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myheader.width0= Width & 0xff; |
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myheader.width1= (Width>>8); |
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myheader.height0= Height & 0xff; |
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myheader.height1= (Height>>8); |
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myheader.attributes=0x20; |
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g_pFullFileSystem->Write(&myheader,sizeof(myheader),f); |
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// now, write the pixels |
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for(int y=0;y<Height;y++) |
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{ |
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for(int x=0;x<Width;x++) |
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{ |
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PixRGBAF fpix = PixelRGBAF( x, y ); |
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PixRGBA8 pix8 = PixRGBAF_to_8( fpix ); |
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g_pFullFileSystem->Write(&pix8.Blue,1,f); |
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g_pFullFileSystem->Write(&pix8.Green,1,f); |
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g_pFullFileSystem->Write(&pix8.Red,1,f); |
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g_pFullFileSystem->Write(&pix8.Alpha,1,f); |
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} |
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} |
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g_pFullFileSystem->Close( f ); // close file after reading |
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return true; |
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} |
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return false; |
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} |
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FloatBitMap_t::FloatBitMap_t(char const *tgafilename) |
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{ |
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RGBAData=0; |
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// load from a tga or pfm |
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if (Q_stristr(tgafilename, ".pfm")) |
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{ |
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LoadFromPFM(tgafilename); |
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return; |
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} |
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int width1, height1; |
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ImageFormat imageFormat1; |
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float gamma1; |
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if( !TGALoader::GetInfo( tgafilename, &width1, &height1, &imageFormat1, &gamma1 ) ) |
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{ |
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printf( "error loading %s\n", tgafilename); |
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exit( -1 ); |
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} |
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AllocateRGB(width1,height1); |
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uint8 *pImage1Tmp = |
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new uint8 [ImageLoader::GetMemRequired( width1, height1, 1, imageFormat1, false )]; |
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if( !TGALoader::Load( pImage1Tmp, tgafilename, width1, height1, imageFormat1, 2.2f, false ) ) |
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{ |
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printf( "error loading %s\n", tgafilename); |
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exit( -1 ); |
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} |
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uint8 *pImage1 = |
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new uint8 [ImageLoader::GetMemRequired( width1, height1, 1, IMAGE_FORMAT_ABGR8888, false )]; |
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ImageLoader::ConvertImageFormat( pImage1Tmp, imageFormat1, pImage1, IMAGE_FORMAT_ABGR8888, width1, height1, 0, 0 ); |
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for(int y=0;y<height1;y++) |
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{ |
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for(int x=0;x<width1;x++) |
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{ |
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for(int c=0;c<4;c++) |
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{ |
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Pixel(x,y,3-c)=pImage1[c+4*(x+(y*width1))]/255.0; |
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} |
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} |
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} |
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delete[] pImage1; |
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delete[] pImage1Tmp; |
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} |
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FloatBitMap_t::~FloatBitMap_t(void) |
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{ |
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if (RGBAData) |
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delete[] RGBAData; |
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} |
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FloatBitMap_t *FloatBitMap_t::QuarterSize(void) const |
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{ |
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// generate a new bitmap half on each axis |
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FloatBitMap_t *newbm=new FloatBitMap_t(Width/2,Height/2); |
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for(int y=0;y<Height/2;y++) |
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for(int x=0;x<Width/2;x++) |
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{ |
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for(int c=0;c<4;c++) |
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newbm->Pixel(x,y,c)=((Pixel(x*2,y*2,c)+Pixel(x*2+1,y*2,c)+ |
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Pixel(x*2,y*2+1,c)+Pixel(x*2+1,y*2+1,c))/4); |
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} |
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return newbm; |
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} |
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FloatBitMap_t *FloatBitMap_t::QuarterSizeBlocky(void) const |
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{ |
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// generate a new bitmap half on each axis |
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FloatBitMap_t *newbm=new FloatBitMap_t(Width/2,Height/2); |
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for(int y=0;y<Height/2;y++) |
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for(int x=0;x<Width/2;x++) |
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{ |
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for(int c=0;c<4;c++) |
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newbm->Pixel(x,y,c)=Pixel(x*2,y*2,c); |
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} |
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return newbm; |
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} |
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Vector FloatBitMap_t::AverageColor(void) |
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{ |
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Vector ret(0,0,0); |
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for(int y=0;y<Height;y++) |
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for(int x=0;x<Width;x++) |
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for(int c=0;c<3;c++) |
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ret[c]+=Pixel(x,y,c); |
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ret*=1.0/(Width*Height); |
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return ret; |
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} |
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float FloatBitMap_t::BrightestColor(void) |
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{ |
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float ret=0.0; |
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for(int y=0;y<Height;y++) |
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for(int x=0;x<Width;x++) |
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{ |
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Vector v(Pixel(x,y,0),Pixel(x,y,1),Pixel(x,y,2)); |
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ret=max(ret,v.Length()); |
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} |
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return ret; |
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} |
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template <class T> static inline void SWAP(T & a, T & b) |
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{ |
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T temp=a; |
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a=b; |
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b=temp; |
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} |
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void FloatBitMap_t::RaiseToPower(float power) |
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{ |
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for(int y=0;y<Height;y++) |
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for(int x=0;x<Width;x++) |
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for(int c=0;c<3;c++) |
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Pixel(x,y,c)=pow((float)MAX(0.0,Pixel(x,y,c)),(float)power); |
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} |
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void FloatBitMap_t::Logize(void) |
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{ |
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for(int y=0;y<Height;y++) |
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for(int x=0;x<Width;x++) |
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for(int c=0;c<3;c++) |
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Pixel(x,y,c)=log(1.0+Pixel(x,y,c)); |
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} |
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void FloatBitMap_t::UnLogize(void) |
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{ |
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for(int y=0;y<Height;y++) |
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for(int x=0;x<Width;x++) |
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for(int c=0;c<3;c++) |
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Pixel(x,y,c)=exp(Pixel(x,y,c))-1; |
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} |
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void FloatBitMap_t::Clear(float r, float g, float b, float alpha) |
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{ |
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for(int y=0;y<Height;y++) |
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for(int x=0;x<Width;x++) |
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{ |
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Pixel(x,y,0)=r; |
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Pixel(x,y,1)=g; |
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Pixel(x,y,2)=b; |
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Pixel(x,y,3)=alpha; |
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} |
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} |
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void FloatBitMap_t::ScaleRGB(float scale_factor) |
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{ |
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for(int y=0;y<Height;y++) |
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for(int x=0;x<Width;x++) |
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for(int c=0;c<3;c++) |
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Pixel(x,y,c)*=scale_factor; |
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} |
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static int dx[4]={0,-1,1,0}; |
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static int dy[4]={-1,0,0,1}; |
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#define NDELTAS 4 |
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void FloatBitMap_t::SmartPaste(FloatBitMap_t const &b, int xofs, int yofs, uint32 Flags) |
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{ |
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// now, need to make Difference map |
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FloatBitMap_t DiffMap0(this); |
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FloatBitMap_t DiffMap1(this); |
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FloatBitMap_t DiffMap2(this); |
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FloatBitMap_t DiffMap3(this); |
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FloatBitMap_t *deltas[4]={&DiffMap0,&DiffMap1,&DiffMap2,&DiffMap3}; |
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for(int x=0;x<Width;x++) |
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for(int y=0;y<Height;y++) |
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for(int c=0;c<3;c++) |
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{ |
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for(int i=0;i<NDELTAS;i++) |
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{ |
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int x1=x+dx[i]; |
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int y1=y+dy[i]; |
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x1=MAX(0,x1); |
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x1=MIN(Width-1,x1); |
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y1=MAX(0,y1); |
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y1=MIN(Height-1,y1); |
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float dx1=Pixel(x,y,c)-Pixel(x1,y1,c); |
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deltas[i]->Pixel(x,y,c)=dx1; |
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} |
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} |
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for(int x=1;x<b.Width-1;x++) |
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for(int y=1;y<b.Height-1;y++) |
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for(int c=0;c<3;c++) |
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{ |
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for(int i=0;i<NDELTAS;i++) |
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{ |
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float diff=b.Pixel(x,y,c)-b.Pixel(x+dx[i],y+dy[i],c); |
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deltas[i]->Pixel(x+xofs,y+yofs,c)=diff; |
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if (Flags & SPFLAGS_MAXGRADIENT) |
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{ |
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float dx1=Pixel(x+xofs,y+yofs,c)-Pixel(x+dx[i]+xofs,y+dy[i]+yofs,c); |
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if (fabs(dx1)>fabs(diff)) |
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deltas[i]->Pixel(x+xofs,y+yofs,c)=dx1; |
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} |
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} |
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} |
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// now, calculate modifiability |
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for(int x=0;x<Width;x++) |
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for(int y=0;y<Height;y++) |
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{ |
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float modify=0; |
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if ( |
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(x>xofs+1) && (x<=xofs+b.Width-2) && |
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(y>yofs+1) && (y<=yofs+b.Height-2)) |
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modify=1; |
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Alpha(x,y)=modify; |
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} |
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// // now, force a fex pixels in center to be constant |
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// int midx=xofs+b.Width/2; |
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// int midy=yofs+b.Height/2; |
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// for(x=midx-10;x<midx+10;x++) |
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// for(int y=midy-10;y<midy+10;y++) |
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// { |
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// Alpha(x,y)=0; |
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// for(int c=0;c<3;c++) |
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// Pixel(x,y,c)=b.Pixel(x-xofs,y-yofs,c); |
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// } |
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Poisson(deltas,6000,Flags); |
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} |
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void FloatBitMap_t::ScaleGradients(void) |
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{ |
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// now, need to make Difference map |
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FloatBitMap_t DiffMap0(this); |
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FloatBitMap_t DiffMap1(this); |
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FloatBitMap_t DiffMap2(this); |
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FloatBitMap_t DiffMap3(this); |
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FloatBitMap_t *deltas[4]={&DiffMap0,&DiffMap1,&DiffMap2,&DiffMap3}; |
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double gsum=0.0; |
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for(int x=0;x<Width;x++) |
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for(int y=0;y<Height;y++) |
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for(int c=0;c<3;c++) |
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{ |
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for(int i=0;i<NDELTAS;i++) |
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{ |
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int x1=x+dx[i]; |
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int y1=y+dy[i]; |
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x1=MAX(0,x1); |
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x1=MIN(Width-1,x1); |
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y1=MAX(0,y1); |
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y1=MIN(Height-1,y1); |
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float dx1=Pixel(x,y,c)-Pixel(x1,y1,c); |
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deltas[i]->Pixel(x,y,c)=dx1; |
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gsum+=fabs(dx1); |
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} |
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} |
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// now, reduce gradient changes |
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// float gavg=gsum/(Width*Height); |
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for(int x=0;x<Width;x++) |
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for(int y=0;y<Height;y++) |
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for(int c=0;c<3;c++) |
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{ |
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for(int i=0;i<NDELTAS;i++) |
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{ |
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float norml=1.1*deltas[i]->Pixel(x,y,c); |
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// if (norml<0.0) |
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// norml=-pow(-norml,1.2); |
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// else |
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// norml=pow(norml,1.2); |
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deltas[i]->Pixel(x,y,c)=norml; |
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} |
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} |
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// now, calculate modifiability |
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for(int x=0;x<Width;x++) |
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for(int y=0;y<Height;y++) |
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{ |
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float modify=0; |
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if ( |
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(x>0) && (x<Width-1) && |
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(y) && (y<Height-1)) |
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{ |
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modify=1; |
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Alpha(x,y)=modify; |
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} |
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} |
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Poisson(deltas,2200,0); |
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} |
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void FloatBitMap_t::MakeTileable(void) |
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{ |
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FloatBitMap_t rslta(this); |
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// now, need to make Difference map |
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FloatBitMap_t DiffMapX(this); |
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FloatBitMap_t DiffMapY(this); |
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// set each pixel=avg-pixel |
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FloatBitMap_t *cursrc=&rslta; |
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for(int x=1;x<Width-1;x++) |
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for(int y=1;y<Height-1;y++) |
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for(int c=0;c<3;c++) |
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{ |
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DiffMapX.Pixel(x,y,c)=Pixel(x,y,c)-Pixel(x+1,y,c); |
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DiffMapY.Pixel(x,y,c)=Pixel(x,y,c)-Pixel(x,y+1,c); |
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} |
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// initialize edge conditions |
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for(int x=0;x<Width;x++) |
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{ |
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for(int c=0;c<3;c++) |
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{ |
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float a=0.5*(Pixel(x,Height-1,c)+=Pixel(x,0,c)); |
|
rslta.Pixel(x,Height-1,c)=a; |
|
rslta.Pixel(x,0,c)=a; |
|
} |
|
} |
|
for(int y=0;y<Height;y++) |
|
{ |
|
for(int c=0;c<3;c++) |
|
{ |
|
float a=0.5*(Pixel(Width-1,y,c)+Pixel(0,y,c)); |
|
rslta.Pixel(Width-1,y,c)=a; |
|
rslta.Pixel(0,y,c)=a; |
|
} |
|
} |
|
FloatBitMap_t rsltb(&rslta); |
|
FloatBitMap_t *curdst=&rsltb; |
|
|
|
// now, ready to iterate |
|
for(int pass=0;pass<10;pass++) |
|
{ |
|
float error=0.0; |
|
for(int x=1;x<Width-1;x++) |
|
for(int y=1;y<Height-1;y++) |
|
for(int c=0;c<3;c++) |
|
{ |
|
float desiredx=DiffMapX.Pixel(x,y,c)+cursrc->Pixel(x+1,y,c); |
|
float desiredy=DiffMapY.Pixel(x,y,c)+cursrc->Pixel(x,y+1,c); |
|
float desired=0.5*(desiredy+desiredx); |
|
curdst->Pixel(x,y,c)=FLerp(cursrc->Pixel(x,y,c),desired,0.5); |
|
error+=SQ(desired-cursrc->Pixel(x,y,c)); |
|
} |
|
SWAP(cursrc,curdst); |
|
} |
|
// paste result |
|
for(int x=0;x<Width;x++) |
|
for(int y=0;y<Height;y++) |
|
for(int c=0;c<3;c++) |
|
Pixel(x,y,c)=curdst->Pixel(x,y,c); |
|
} |
|
|
|
|
|
void FloatBitMap_t::GetAlphaBounds(int &minx, int &miny, int &maxx,int &maxy) |
|
{ |
|
for(minx=0;minx<Width;minx++) |
|
{ |
|
int y; |
|
for(y=0;y<Height;y++) |
|
if (Alpha(minx,y)) |
|
break; |
|
if (y!=Height) |
|
break; |
|
} |
|
for(maxx=Width-1;maxx>=0;maxx--) |
|
{ |
|
int y; |
|
for(y=0;y<Height;y++) |
|
if (Alpha(maxx,y)) |
|
break; |
|
if (y!=Height) |
|
break; |
|
} |
|
for(miny=0;minx<Height;miny++) |
|
{ |
|
int x; |
|
for(x=minx;x<=maxx;x++) |
|
if (Alpha(x,miny)) |
|
break; |
|
if (x<maxx) |
|
break; |
|
} |
|
for(maxy=Height-1;maxy>=0;maxy--) |
|
{ |
|
int x; |
|
for(x=minx;x<=maxx;x++) |
|
if (Alpha(x,maxy)) |
|
break; |
|
if (x<maxx) |
|
break; |
|
} |
|
} |
|
|
|
void FloatBitMap_t::Poisson(FloatBitMap_t *deltas[4], |
|
int n_iters, |
|
uint32 flags // SPF_xxx |
|
) |
|
{ |
|
int minx,miny,maxx,maxy; |
|
GetAlphaBounds(minx,miny,maxx,maxy); |
|
minx=MAX(1,minx); |
|
miny=MAX(1,miny); |
|
maxx=MIN(Width-2,maxx); |
|
maxy=MIN(Height-2,maxy); |
|
if (((maxx-minx)>25) && (maxy-miny)>25) |
|
{ |
|
// perform at low resolution |
|
FloatBitMap_t *lowdeltas[NDELTAS]; |
|
for(int i=0;i<NDELTAS;i++) |
|
lowdeltas[i]=deltas[i]->QuarterSize(); |
|
FloatBitMap_t *tmp=QuarterSize(); |
|
tmp->Poisson(lowdeltas,n_iters*4,flags); |
|
// now, propagate results from tmp to us |
|
for(int x=0;x<tmp->Width;x++) |
|
for(int y=0;y<tmp->Height;y++) |
|
for(int xi=0;xi<2;xi++) |
|
for(int yi=0;yi<2;yi++) |
|
if (Alpha(x*2+xi,y*2+yi)) |
|
{ |
|
for(int c=0;c<3;c++) |
|
Pixel(x*2+xi,y*2+yi,c)= |
|
FLerp(Pixel(x*2+xi,y*2+yi,c),tmp->Pixel(x,y,c),Alpha(x*2+xi,y*2+yi)); |
|
} |
|
char fname[80]; |
|
sprintf(fname,"sub%dx%d.tga",tmp->Width,tmp->Height); |
|
tmp->WriteTGAFile(fname); |
|
sprintf(fname,"submrg%dx%d.tga",tmp->Width,tmp->Height); |
|
WriteTGAFile(fname); |
|
delete tmp; |
|
for(int i=0;i<NDELTAS;i++) |
|
delete lowdeltas[i]; |
|
} |
|
FloatBitMap_t work1(this); |
|
FloatBitMap_t work2(this); |
|
FloatBitMap_t *curdst=&work1; |
|
FloatBitMap_t *cursrc=&work2; |
|
// now, ready to iterate |
|
while(n_iters--) |
|
{ |
|
float error=0.0; |
|
for(int x=minx;x<=maxx;x++) |
|
{ |
|
for(int y=miny;y<=maxy;y++) |
|
{ |
|
if (Alpha(x,y)) |
|
{ |
|
for(int c=0;c<3;c++) |
|
{ |
|
float desired=0.0; |
|
for(int i=0;i<NDELTAS;i++) |
|
desired+=deltas[i]->Pixel(x,y,c)+cursrc->Pixel(x+dx[i],y+dy[i],c); |
|
desired*=(1.0/NDELTAS); |
|
// desired=FLerp(Pixel(x,y,c),desired,Alpha(x,y)); |
|
curdst->Pixel(x,y,c)=FLerp(cursrc->Pixel(x,y,c),desired,0.5); |
|
error+=SQ(desired-cursrc->Pixel(x,y,c)); |
|
} |
|
} |
|
SWAP(cursrc,curdst); |
|
} |
|
} |
|
} |
|
// paste result |
|
for(int x=0;x<Width;x++) |
|
{ |
|
for(int y=0;y<Height;y++) |
|
{ |
|
for(int c=0;c<3;c++) |
|
{ |
|
Pixel(x,y,c)=curdst->Pixel(x,y,c); |
|
} |
|
} |
|
} |
|
} |
|
|
|
|
|
|