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55 lines
1.2 KiB
55 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: A higher level link library for general use in the game and tools. |
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// |
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//===========================================================================// |
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#ifndef TIER3DM_H |
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#define TIER3DM_H |
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#if defined( _WIN32 ) |
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#pragma once |
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#endif |
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#include "tier3/tier3.h" |
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#include "tier2/tier2dm.h" |
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//----------------------------------------------------------------------------- |
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// Helper empty implementation of an IAppSystem for tier2 libraries |
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//----------------------------------------------------------------------------- |
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template< class IInterface, int ConVarFlag = 0 > |
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class CTier3DmAppSystem : public CTier2DmAppSystem< IInterface, ConVarFlag > |
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{ |
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typedef CTier2DmAppSystem< IInterface, ConVarFlag > BaseClass; |
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public: |
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CTier3DmAppSystem( bool bIsPrimaryAppSystem = true ) : BaseClass( bIsPrimaryAppSystem ) |
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{ |
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} |
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virtual bool Connect( CreateInterfaceFn factory ) |
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{ |
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if ( !BaseClass::Connect( factory ) ) |
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return false; |
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if ( IsPrimaryAppSystem() ) |
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{ |
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ConnectTier3Libraries( &factory, 1 ); |
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} |
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return true; |
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} |
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virtual void Disconnect() |
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{ |
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if ( IsPrimaryAppSystem() ) |
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{ |
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DisconnectTier3Libraries(); |
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} |
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BaseClass::Disconnect(); |
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} |
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}; |
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#endif // TIER3DM_H |
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