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46 lines
1.1 KiB
46 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Dme version of a hitbox |
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// |
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//===========================================================================// |
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#ifndef DMEHITBOX_H |
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#define DMEHITBOX_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "movieobjects/dmeshape.h" |
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//----------------------------------------------------------------------------- |
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// Forward Declarations |
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//----------------------------------------------------------------------------- |
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class CDmeDrawSettings; |
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struct matrix3x4_t; |
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//----------------------------------------------------------------------------- |
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// A class representing an attachment point |
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//----------------------------------------------------------------------------- |
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class CDmeHitbox : public CDmeShape |
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{ |
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DEFINE_ELEMENT( CDmeHitbox, CDmeShape ); |
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public: |
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virtual void Draw( const matrix3x4_t &shapeToWorld, CDmeDrawSettings *pDrawSettings = NULL ); |
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CDmaString m_SurfaceProperty; |
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CDmaString m_Group; |
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CDmaString m_Bone; |
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CDmaVar< Vector > m_vecMins; |
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CDmaVar< Vector > m_vecMaxs; |
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CDmaColor m_RenderColor; // used for visualization |
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private: |
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}; |
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#endif // DMEHITBOX_H
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