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37 lines
1.1 KiB
37 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef IHLTVDIRECTOR_H |
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#define IHLTVDIRECTOR_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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class IHLTVServer; |
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class KeyValues; |
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class Vector; |
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#define INTERFACEVERSION_HLTVDIRECTOR "HLTVDirector001" |
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class IHLTVDirector |
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{ |
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public: |
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virtual ~IHLTVDirector() {} |
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virtual bool IsActive( void ) = 0; // true if director is active |
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virtual void SetHLTVServer( IHLTVServer *hltv ) = 0; // give the director the engine HLTV interface |
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virtual IHLTVServer* GetHLTVServer( void ) = 0; // get current HLTV server interface |
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virtual int GetDirectorTick( void ) = 0; // get current broadcast tick from director |
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virtual int GetPVSEntity( void ) = 0; // get current view entity (PVS), 0 if coords are used |
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virtual Vector GetPVSOrigin( void ) = 0; // get current PVS origin |
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virtual float GetDelay( void ) = 0; // returns current delay in seconds |
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virtual const char** GetModEvents() = 0; |
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}; |
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#endif // IHLTVDIRECTOR_H
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