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56 lines
1.7 KiB
56 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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#if !defined( ICLIENTENTITYLIST_H ) |
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#define ICLIENTENTITYLIST_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "interface.h" |
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class IClientEntity; |
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class ClientClass; |
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class IClientNetworkable; |
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class CBaseHandle; |
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class IClientUnknown; |
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//----------------------------------------------------------------------------- |
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// Purpose: Exposes IClientEntity's to engine |
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//----------------------------------------------------------------------------- |
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abstract_class IClientEntityList |
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{ |
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public: |
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// Get IClientNetworkable interface for specified entity |
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virtual IClientNetworkable* GetClientNetworkable( int entnum ) = 0; |
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virtual IClientNetworkable* GetClientNetworkableFromHandle( CBaseHandle hEnt ) = 0; |
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virtual IClientUnknown* GetClientUnknownFromHandle( CBaseHandle hEnt ) = 0; |
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// NOTE: This function is only a convenience wrapper. |
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// It returns GetClientNetworkable( entnum )->GetIClientEntity(). |
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virtual IClientEntity* GetClientEntity( int entnum ) = 0; |
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virtual IClientEntity* GetClientEntityFromHandle( CBaseHandle hEnt ) = 0; |
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// Returns number of entities currently in use |
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virtual int NumberOfEntities( bool bIncludeNonNetworkable ) = 0; |
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// Returns highest index actually used |
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virtual int GetHighestEntityIndex( void ) = 0; |
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// Sizes entity list to specified size |
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virtual void SetMaxEntities( int maxents ) = 0; |
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virtual int GetMaxEntities( ) = 0; |
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}; |
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extern IClientEntityList *entitylist; |
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#define VCLIENTENTITYLIST_INTERFACE_VERSION "VClientEntityList003" |
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#endif // ICLIENTENTITYLIST_H
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