You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
44 lines
1.6 KiB
44 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//============================================================================= |
|
|
|
#ifndef WORLDVERTEXTRANSITION_DX8_HELPER_H |
|
#define WORLDVERTEXTRANSITION_DX8_HELPER_H |
|
|
|
#include <string.h> |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Forward declarations |
|
//----------------------------------------------------------------------------- |
|
class CBaseVSShader; |
|
class IMaterialVar; |
|
class IShaderDynamicAPI; |
|
class IShaderShadow; |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Init params/ init/ draw methods |
|
//----------------------------------------------------------------------------- |
|
struct WorldVertexTransitionEditor_DX8_Vars_t |
|
{ |
|
WorldVertexTransitionEditor_DX8_Vars_t() { memset( this, 0xFF, sizeof(WorldVertexTransitionEditor_DX8_Vars_t) ); } |
|
|
|
int m_nBaseTextureVar; |
|
int m_nBaseTextureFrameVar; |
|
int m_nBaseTextureTransformVar; |
|
int m_nBaseTexture2Var; |
|
int m_nBaseTexture2FrameVar; |
|
int m_nBaseTexture2TransformVar; |
|
}; |
|
|
|
void InitParamsWorldVertexTransitionEditor_DX8( IMaterialVar** params, WorldVertexTransitionEditor_DX8_Vars_t &info ); |
|
void InitWorldVertexTransitionEditor_DX8( CBaseVSShader *pShader, IMaterialVar** params, WorldVertexTransitionEditor_DX8_Vars_t &info ); |
|
void DrawWorldVertexTransitionEditor_DX8( CBaseVSShader *pShader, IMaterialVar** params, |
|
IShaderDynamicAPI *pShaderAPI, IShaderShadow* pShaderShadow, WorldVertexTransitionEditor_DX8_Vars_t &info ); |
|
|
|
|
|
#endif // WORLDVERTEXTRANSITION_DX8_HELPER_H
|