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18 lines
380 B
18 lines
380 B
#define HDRTYPE HDR_TYPE_NONE |
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#include "common_ps_fxc.h" |
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sampler FilmDustSampler : register( s0 ); |
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const float4 vChannelSelect : register( c0 ); |
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struct PS_INPUT |
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{ |
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float2 grainTexCoord : TEXCOORD0; |
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}; |
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HALF4 main( PS_INPUT i ) : COLOR |
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{ |
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HALF4 noise = dot( tex2D( FilmDustSampler, i.grainTexCoord ), vChannelSelect ); |
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return HALF4( noise.x, noise.y, noise.z, 1.0 ); |
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}
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