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59 lines
1.1 KiB
59 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef WEAPON_TFC_MEDIKIT_H |
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#define WEAPON_TFC_MEDIKIT_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "weapon_tfcbase.h" |
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#include "weapon_tfc_crowbar.h" |
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#if defined( CLIENT_DLL ) |
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#define CTFCMedikit C_TFCMedikit |
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#endif |
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// ----------------------------------------------------------------------------- // |
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// CTFCMedikit class definition. |
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// ----------------------------------------------------------------------------- // |
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class CTFCMedikit : public CTFCCrowbar |
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{ |
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public: |
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DECLARE_CLASS( CTFCMedikit, CTFCCrowbar ); |
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DECLARE_NETWORKCLASS(); |
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DECLARE_PREDICTABLE(); |
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#ifndef CLIENT_DLL |
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DECLARE_DATADESC(); |
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#endif |
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CTFCMedikit(); |
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virtual void Precache(); |
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virtual TFCWeaponID GetWeaponID( void ) const; |
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#ifdef CLIENT_DLL |
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#else |
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virtual void AxeHit( CBaseEntity *pHit, bool bFirstSwing, trace_t &tr, float *flDamage, bool *bDoEffects ); |
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#endif |
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private: |
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CTFCMedikit( const CTFCMedikit & ) {} |
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}; |
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#endif // WEAPON_TFC_MEDIKIT_H
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