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71 lines
2.1 KiB
71 lines
2.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef TF_MOVEDATA_H |
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#define TF_MOVEDATA_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "igamemovement.h" |
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#include "tfclassdata_shared.h" |
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class CPlayerClassData; |
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// This class contains TF-specific prediction data. CMoveData can be casted to this class in |
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// CTFPlayerMove and CTFGameMovement to do TF-specific movement. |
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class CTFMoveData : public CMoveData |
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{ |
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public: |
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Vector m_vecPosDelta; |
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// Revisit this!!! |
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enum { MOMENTUM_MAXSIZE = 10 }; |
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float m_aMomentum[MOMENTUM_MAXSIZE]; |
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int m_iMomentumHead; |
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int m_nClassID; |
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inline PlayerClassCommandoData_t &CommandoData() { return m_CommandoData; } |
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inline PlayerClassDefenderData_t &DefenderData() { return m_DefenderData; } |
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inline PlayerClassEscortData_t &EscortData() { return m_EscortData; } |
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inline PlayerClassInfiltratorData_t &InfiltratorData() { return m_InfiltratorData; } |
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inline PlayerClassMedicData_t &MedicData() { return m_MedicData; } |
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inline PlayerClassReconData_t &ReconData() { return m_ReconData; } |
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inline PlayerClassSniperData_t &SniperData() { return m_SniperData; } |
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inline PlayerClassSupportData_t &SupportData() { return m_SupportData; } |
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inline PlayerClassSapperData_t &SapperData() { return m_SapperData; } |
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inline PlayerClassPyroData_t &PyroData() { return m_PyroData; } |
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inline void* VehicleData() { return m_VehicleData; } |
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inline int VehicleDataMaxSize() |
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{ |
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return VEHICLE_DATA_SIZE; |
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} |
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private: |
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enum |
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{ |
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VEHICLE_DATA_SIZE = 256 |
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}; |
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PlayerClassCommandoData_t m_CommandoData; |
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PlayerClassDefenderData_t m_DefenderData; |
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PlayerClassEscortData_t m_EscortData; |
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PlayerClassInfiltratorData_t m_InfiltratorData; |
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PlayerClassMedicData_t m_MedicData; |
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PlayerClassReconData_t m_ReconData; |
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PlayerClassSniperData_t m_SniperData; |
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PlayerClassSupportData_t m_SupportData; |
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PlayerClassSapperData_t m_SapperData; |
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PlayerClassPyroData_t m_PyroData; |
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unsigned char m_VehicleData[VEHICLE_DATA_SIZE]; |
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}; |
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#endif // TF_MOVEDATA_H
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