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48 lines
1.3 KiB
48 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef PLASMAPROJECTILE_SHARED_H |
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#define PLASMAPROJECTILE_SHARED_H |
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#ifndef _WIN32 |
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#pragma once |
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#endif |
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#include "predictable_entity.h" |
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#include "server_class.h" |
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#include "client_class.h" |
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#include "mathlib/vector.h" |
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class CPlasmaProjectileShared |
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{ |
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public: |
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DECLARE_PREDICTABLE(); |
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DECLARE_NETWORKCLASS_NOBASE(); |
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DECLARE_CLASS_NOBASE( CPlasmaProjectileShared ); |
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DECLARE_EMBEDDED_NETWORKVAR(); |
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public: |
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void Init( const Vector &vecStart, const Vector &vecDir, float flSpawnSpeed ); |
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float GetSpawnTime() const { return m_flSpawnTime; } |
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void SetSpawnTime( float flSpawnTime ); |
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void SetDeathTime( float flDeathTime ); |
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float GetDeathTime() const { return m_flDeathTime; } |
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void ComputePosition( float flTime, Vector *pNewPosition, Vector *pNewVelocity, QAngle *pNewAngles, QAngle *pNewAngVelocity ); |
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const Vector &TracerDir() { return m_vTracerDir.Get(); } |
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private: |
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CNetworkVector( m_vTracerDir ); |
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CNetworkVector( m_vecSpawnPosition ); |
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CNetworkVar( float, m_flSpawnTime ); |
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CNetworkVar( float, m_flSpawnSpeed ); |
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CNetworkVar( float, m_flDeathTime ); |
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}; |
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#endif // PLASMAPROJECTILE_SHARED_H
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