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1096 lines
33 KiB
1096 lines
33 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#include "cbase.h" |
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#include "gcsdk/gcsdk_auto.h" |
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#include "tf_party.h" |
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#include "rtime.h" |
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#include "gcsdk/accountdetails.h" |
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#include "tf_quickplay_shared.h" |
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#include "tf_match_description.h" |
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#ifdef GC |
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#include "tf_matchmaker.h" |
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#include "tf_lobbymanager.h" |
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#endif |
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using namespace GCSDK; |
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//--------------------------------------------------------------------------------- |
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#ifdef GC |
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IMPLEMENT_CLASS_MEMPOOL( CTFParty, 1000, UTLMEMORYPOOL_GROW_SLOW ); |
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IMPLEMENT_CLASS_MEMPOOL( CTFPartyInvite, 1000, UTLMEMORYPOOL_GROW_SLOW ); |
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extern GCConVar tf_mm_abandon_penalty_ignore; |
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extern GCConVar tf_mm_abandon_penalty_low_priority_max; |
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// Keeping this because I'm not 100% sure I'm not going to break things removing this. |
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GCConVar tf_mm_force_competitive_access_update( "tf_mm_force_competitive_access_update", "0", 0, "If set, force a update of party member's competitive status every time we update the party. Expensive, and would only wallpaper issues with the competitive acccess system." ); |
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#endif |
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//--------------------------------------------------------------------------------- |
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CTFParty::CTFParty() |
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#ifdef CLIENT_DLL |
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: m_bOffLine( false ) |
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#endif |
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{ |
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} |
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CTFParty::~CTFParty() |
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{ |
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} |
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const CSteamID CTFParty::GetLeader() const |
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{ |
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CSteamID steamID( Obj().leader_id() ); |
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return steamID; |
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} |
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const CSteamID CTFParty::GetMember( int i ) const |
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{ |
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Assert( i >= 0 && i < Obj().member_ids_size() ); |
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if ( i < 0 || i >= Obj().member_ids_size() ) |
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return k_steamIDNil; |
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return Obj().member_ids( i ); |
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} |
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int CTFParty::GetMemberIndexBySteamID( const CSteamID &steamID ) const |
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{ |
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for ( int i = 0; i < Obj().member_ids_size(); i++ ) |
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{ |
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if ( Obj().member_ids( i ) == steamID.ConvertToUint64() ) |
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return i; |
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} |
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return -1; |
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} |
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const CSteamID CTFParty::GetPendingInvite( int i ) const |
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{ |
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Assert( i >= 0 && i < Obj().pending_invites_size() ); |
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if ( i < 0 || i >= Obj().pending_invites_size() ) |
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return k_steamIDNil; |
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return Obj().pending_invites( i ); |
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} |
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int CTFParty::GetPendingInviteIndexBySteamID( const CSteamID &steamID ) const |
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{ |
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for ( int i = 0; i < Obj().pending_invites_size(); i++ ) |
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{ |
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if ( Obj().pending_invites( i ) == steamID.ConvertToUint64() ) |
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return i; |
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} |
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return -1; |
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} |
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void CTFParty::SpewDebug() |
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{ |
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CRTime time( GetStartedMatchmakingTime() ); |
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CRTime now( CRTime::RTime32TimeCur() ); |
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char time_buf[k_RTimeRenderBufferSize]; |
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char now_buf[k_RTimeRenderBufferSize]; |
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Msg( "TFParty: ID:%016llx %d member(s) LeaderID: %s\n", GetGroupID(), GetNumMembers(), GetLeader().Render() ); |
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Msg( " State: %d Started matchmaking: %s (%d seconds ago, now is %s)\n", (int) GetState(), time.Render( time_buf ), CRTime::RTime32TimeCur() - GetStartedMatchmakingTime(), now.Render( now_buf ) ); |
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//Msg( " GameMode: %u\n", Obj().game_mode() ); |
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for ( int i = 0; i < GetNumMembers(); i++ ) |
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{ |
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Msg( " Member[%d] %s%s\n", i, GetMember( i ).Render(), GetMember( i ) == GetLeader() ? " [Leader]" : "" ); |
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} |
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Dump(); |
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} |
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#ifdef GC |
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void CTFParty::SetWebAPIDebugValues( CWebAPIValues *pPartyObject ) |
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{ |
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pPartyObject->SetChildUInt64Value( "party_id", GetGroupID() ); |
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pPartyObject->SetChildStringValue( "match_group", GetMatchGroupName( GetMatchGroup() ) ); |
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pPartyObject->SetChildStringValue( "state", CSOTFParty_State_Name( GetState() ).c_str() ); |
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CWebAPIValues *pMemberArray = pPartyObject->CreateChildArray( "members", "member" ); |
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for ( int i = 0 ; i < GetNumMembers() ; ++i ) |
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{ |
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pMemberArray->AddChildObjectToArray()->SetUInt64Value( GetMember( i ).ConvertToUint64() ); |
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} |
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} |
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#endif |
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EMatchGroup CTFParty::GetMatchGroup() const |
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{ |
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switch ( GetMatchmakingMode() ) |
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{ |
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case TF_Matchmaking_MVM: |
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return GetSearchPlayForBraggingRights() ? k_nMatchGroup_MvM_MannUp : k_nMatchGroup_MvM_Practice; |
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case TF_Matchmaking_LADDER: |
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{ |
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EMatchGroup result = (EMatchGroup)Obj().search_ladder_game_type(); |
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Assert( result >= k_nMatchGroup_Ladder_First && result <= k_nMatchGroup_Ladder_Last ); |
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return result; |
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} |
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case TF_Matchmaking_CASUAL: |
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return k_nMatchGroup_Casual_12v12; |
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case TF_Matchmaking_INVALID: |
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return k_nMatchGroup_Invalid; |
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} |
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AssertMsg1( false, "Matchmaking mode %d not yet implemented", GetMatchmakingMode() ); |
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return k_nMatchGroup_Invalid; |
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} |
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void CTFParty::GetSearchChallenges( CMvMMissionSet &challenges ) const |
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{ |
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challenges.Clear(); |
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for ( int i = 0 ; i < Obj().search_mvm_missions_size() ; ++i ) |
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{ |
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int idxChallenge = GetItemSchema()->FindMvmMissionByName( Obj().search_mvm_missions( i ).c_str() ); |
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if ( idxChallenge >= 0 ) |
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challenges.SetMissionBySchemaIndex( idxChallenge, true ); |
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} |
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} |
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#ifdef USE_MVM_TOUR |
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const char *CTFParty::GetSearchMannUpTourName() const |
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{ |
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if ( !GetSearchPlayForBraggingRights() ) |
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return NULL; |
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return Obj().search_mvm_mannup_tour().c_str(); |
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} |
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int CTFParty::GetSearchMannUpTourIndex() const |
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{ |
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if ( !GetSearchPlayForBraggingRights() ) |
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return k_iMvmTourIndex_NotMannedUp; |
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return GetItemSchema()->FindMvmTourByName( Obj().search_mvm_mannup_tour().c_str() ); |
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} |
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#endif // USE_MVM_TOUR |
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bool CTFParty::BAnyMemberWithoutTicket() const |
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{ |
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Assert( Obj().members_size() == GetNumMembers() ); |
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for ( int i = 0 ; i < Obj().members_size() ; ++i ) |
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{ |
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if ( !Obj().members(i).owns_ticket() ) |
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return true; |
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} |
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return false; |
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} |
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bool CTFParty::BAnyMemberWithoutCompetitiveAccess() const |
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{ |
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Assert( Obj().members_size() == GetNumMembers() ); |
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for ( int i = 0; i < Obj().members_size(); ++i ) |
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{ |
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if ( !Obj().members( i ).competitive_access() ) |
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return true; |
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} |
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return false; |
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} |
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bool CTFParty::BAnyMemberWithLowPriority() const |
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{ |
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// Wretched hive of scum and villainy |
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return Obj().matchmaking_low_priority_time() > CRTime::RTime32TimeCur(); |
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} |
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RTime32 CTFParty::GetStartedMatchmakingTime() const |
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{ |
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return (RTime32) Obj().started_matchmaking_time(); |
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} |
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int CTFParty::GetNumSearchingPlayers( int group ) |
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{ |
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if ( Obj().searching_players_by_group_size() <= group ) |
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{ |
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return 0; |
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} |
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return Obj().searching_players_by_group( group ); |
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} |
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int CTFParty::GetMaxNumSearchingPlayers() |
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{ |
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if ( !Obj().searching_players_by_group_size() ) |
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{ |
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return 0; |
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} |
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uint32 n = 0; |
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for ( int i = 0; i < Obj().searching_players_by_group_size(); ++i ) |
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{ |
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n = MAX( n, Obj().searching_players_by_group( i ) ); |
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} |
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return n; |
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} |
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const CSteamID CTFPartyInvite::GetMember( int i ) const |
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{ |
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Assert( i >= 0 && i < Obj().members_size() ); |
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if ( i < 0 || i >= Obj().members_size() ) |
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return k_steamIDNil; |
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return Obj().members( i ).steam_id(); |
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} |
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const char* CTFPartyInvite::GetMemberName( int i ) const |
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{ |
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Assert( i >= 0 && i < Obj().members_size() ); |
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if ( i < 0 || i >= Obj().members_size() ) |
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return "Unknown"; |
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return Obj().members( i ).name().c_str(); |
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} |
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uint16 CTFPartyInvite::GetMemberAvatar( int i ) const |
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{ |
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Assert( i >= 0 && i < Obj().members_size() ); |
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if ( i < 0 || i >= Obj().members_size() ) |
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return 0; |
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return Obj().members( i ).avatar(); |
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} |
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#ifdef GC |
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void CTFParty::AddMember( const CSteamID &steamID ) |
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{ |
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Assert( Obj().members_size() == Obj().member_ids_size() ); |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx AddMember(%s)\n", Obj().party_id(), steamID.Render()) ; |
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Obj().add_member_ids( steamID.ConvertToUint64() ); |
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Obj().add_members(); // leave all fields blank (default) for now. We'll populate them in yielding calls later |
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DirtyParty(); |
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UpdatePreventMatchmakingDate(); |
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} |
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void CTFParty::RemoveMember( const CSteamID &steamID ) |
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{ |
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Assert( Obj().members_size() == Obj().member_ids_size() ); |
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int index = GetMemberIndexBySteamID( steamID ); |
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if ( index == -1 ) |
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return; |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx RemoveMember(%s)\n", Obj().party_id(), steamID.Render()) ; |
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// protobuf doesn't let you remove elements from the middle of the list so we have to do this dance |
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Obj().mutable_member_ids()->SwapElements( index, Obj().member_ids_size() - 1 ); |
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Obj().mutable_member_ids()->RemoveLast(); |
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Obj().mutable_members()->SwapElements( index, Obj().members_size() - 1 ); |
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Obj().mutable_members()->RemoveLast(); |
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DirtyParty(); |
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UpdatePreventMatchmakingDate(); |
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} |
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void CTFParty::AddPendingInvite( const CSteamID &steamID ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx AddPendingInvite(%s)\n", Obj().party_id(), steamID.Render()) ; |
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Obj().add_pending_invites( steamID.ConvertToUint64() ); |
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DirtyParty(); |
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} |
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void CTFParty::RemovePendingInvite( const CSteamID &steamID ) |
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{ |
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int index = GetPendingInviteIndexBySteamID( steamID ); |
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if ( index == -1 ) |
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return; |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx RemovePendingInvite(%s)\n", Obj().party_id(), steamID.Render()) ; |
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// protobuf doesn't let you remove elements from the middle of the list so we have to do this dance |
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Obj().mutable_pending_invites()->SwapElements( index, Obj().pending_invites_size() - 1 ); |
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Obj().mutable_pending_invites()->RemoveLast(); |
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DirtyParty(); |
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} |
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void CTFParty::DirtyParty() |
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{ |
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for ( int i = 0; i < GetNumMembers(); i++ ) |
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{ |
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CGCUserSession *pMemberSession = GGCBase()->FindUserSession( GetMember( i ) ); |
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// We may be in the process of mutating this party, don't assume we're in every member's SOCache or we hit |
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// asserts all over debug during construction. |
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// |
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// Ideally, we'd have a better ScopedPartyOperation thing that only dirties a party once per transaction instead |
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// of each mutation trying to re-set this flag. |
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if ( !pMemberSession || !pMemberSession->GetSOCache()->FindSharedObject( *this ) ) |
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continue; |
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pMemberSession->GetSOCache()->DirtyNetworkObject( this ); |
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} |
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} |
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void CTFParty::SetLeader( const CSteamID &steamID ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetLeader(%s)\n", Obj().party_id(), steamID.Render()) ; |
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Obj().set_leader_id( steamID.ConvertToUint64() ); |
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DirtyParty(); |
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} |
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void CTFParty::SetCustomPingTolerance( uint32 unCustomPingTolerance ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetCustomPingTolerance(%u)\n", |
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Obj().party_id(), unCustomPingTolerance ); |
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// TODO We need a template to do this dance for these setters :-/ A lot of them are just dirtying unnecessarily |
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if ( !Obj().has_custom_ping_tolerance() || Obj().custom_ping_tolerance() != unCustomPingTolerance ) |
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{ |
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Obj().set_custom_ping_tolerance( unCustomPingTolerance ); |
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DirtyParty(); |
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} |
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} |
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void CTFParty::SetGroupID( GCSDK::PlayerGroupID_t nGroupID ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetGroupID(%016llx)\n", nGroupID, nGroupID ); |
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Obj().set_party_id( nGroupID ); |
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DirtyParty(); |
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} |
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void CTFParty::SetStartedMatchmakingTime( RTime32 time ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetStartedMatchmakingTime(%u)\n", Obj().party_id(), time ); |
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Obj().set_started_matchmaking_time( (uint32) time ); |
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DirtyParty(); |
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} |
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void CTFParty::SetState( CSOTFParty_State newState ) |
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{ |
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// Setting a party in CSOTFParty_State_IN_MATCH should be done |
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// through AssociatePartyWithLobby() down below |
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Assert( newState != CSOTFParty_State_IN_MATCH ); |
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SetStateInternal( newState ); |
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} |
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void CTFParty::SetStateInternal( CSOTFParty_State newState ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetState(%s)\n", Obj().party_id(), CSOTFParty_State_Name( newState ).c_str() ); |
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Obj().set_state( newState ); |
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// Make sure we have a valid wizard step, too |
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if ( newState == CSOTFParty_State_UI ) |
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{ |
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if ( !Obj().has_wizard_step() || Obj().wizard_step() == TF_Matchmaking_WizardStep_SEARCHING ) |
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{ |
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switch ( GetMatchmakingMode() ) |
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{ |
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case TF_Matchmaking_MVM: |
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Obj().set_wizard_step( TF_Matchmaking_WizardStep_MVM_PLAY_FOR_BRAGGING_RIGHTS ); |
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break; |
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case TF_Matchmaking_LADDER: |
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Obj().set_wizard_step( TF_Matchmaking_WizardStep_LADDER ); |
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break; |
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case TF_Matchmaking_CASUAL: |
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Obj().set_wizard_step( TF_Matchmaking_WizardStep_CASUAL ); |
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break; |
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default: |
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AssertMsg2( false, "Party %016llx invalid matchmaking mode %d", Obj().party_id(), (int)GetMatchmakingMode() ); |
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} |
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} |
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} |
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else |
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{ |
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Obj().set_wizard_step( TF_Matchmaking_WizardStep_SEARCHING ); |
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} |
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DirtyParty(); |
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} |
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void CTFParty::AssociatePartyWithLobby( CTFLobby* pLobby ) |
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{ |
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Assert( Obj().state() != CSOTFParty_State_IN_MATCH ); |
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Assert( Obj().associated_lobby_id() == 0 ); |
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Obj().set_associated_lobby_id( pLobby->GetGroupID() ); |
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SetStateInternal( CSOTFParty_State_IN_MATCH ); |
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DirtyParty(); |
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} |
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void CTFParty::DissociatePartyFromLobby( CTFLobby* pLobby ) |
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{ |
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Assert( Obj().state() == CSOTFParty_State_IN_MATCH ); |
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Assert( Obj().associated_lobby_id() == pLobby->GetGroupID() ); |
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Obj().set_associated_lobby_id( 0 ); |
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SetStateInternal( CSOTFParty_State_UI ); |
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DirtyParty(); |
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} |
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CTFLobby* CTFParty::GetAssociatedLobby() const |
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{ |
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if ( Obj().associated_lobby_id() == 0 ) |
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return NULL; |
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CTFLobby* pLobby = TFLobbyManager()->FindTFLobby( Obj().associated_lobby_id() ); |
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Assert( pLobby ); |
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return pLobby; |
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} |
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void CTFParty::SetUIStateAndWizardStep( TF_Matchmaking_WizardStep eWizardStep ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetUIStateAndWizardStep(%s)\n", Obj().party_id(), TF_Matchmaking_WizardStep_Name( eWizardStep ).c_str() ); |
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// Make sure the wizard step makes sense |
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switch ( GetMatchmakingMode() ) |
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{ |
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default: |
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AssertMsg2( false, "Party %016llx in invalid matchmaking mode %d", Obj().party_id(), (int)GetMatchmakingMode() ); |
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case TF_Matchmaking_MVM: |
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#ifdef USE_MVM_TOUR |
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Assert( |
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eWizardStep == TF_Matchmaking_WizardStep_MVM_PLAY_FOR_BRAGGING_RIGHTS |
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|| eWizardStep == TF_Matchmaking_WizardStep_MVM_TOUR_OF_DUTY |
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|| eWizardStep == TF_Matchmaking_WizardStep_MVM_CHALLENGE |
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); |
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#else // new mm |
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Assert( |
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eWizardStep == TF_Matchmaking_WizardStep_MVM_PLAY_FOR_BRAGGING_RIGHTS |
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|| eWizardStep == TF_Matchmaking_WizardStep_MVM_CHALLENGE |
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); |
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#endif // USE_MVM_TOUR |
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break; |
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case TF_Matchmaking_LADDER: |
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Assert( eWizardStep == TF_Matchmaking_WizardStep_LADDER ); |
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break; |
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case TF_Matchmaking_CASUAL: |
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Assert( eWizardStep == TF_Matchmaking_WizardStep_CASUAL ); |
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} |
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Obj().set_state( CSOTFParty_State_UI ); |
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Obj().set_wizard_step( eWizardStep ); |
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DirtyParty(); |
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} |
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void CTFParty::SetSteamLobbyID( const CSteamID &steamIDLobby ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetSteamLobbyID(%s)\n", Obj().party_id(), steamIDLobby.Render() ); |
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Obj().set_steam_lobby_id( steamIDLobby.ConvertToUint64() ); |
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DirtyParty(); |
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} |
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void CTFParty::SetNumSearchingPlayers( int group, uint32 nPlayers ) |
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{ |
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bool changed = false; |
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while ( Obj().searching_players_by_group_size() < group ) |
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{ |
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Obj().add_searching_players_by_group( 0 ); |
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changed = true; |
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} |
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if ( Obj().searching_players_by_group_size() == group ) |
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{ |
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Obj().add_searching_players_by_group( nPlayers ); |
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changed = true; |
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} |
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else |
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{ |
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if ( Obj().searching_players_by_group( group ) != nPlayers ) |
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{ |
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Obj().set_searching_players_by_group( group, nPlayers ); |
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changed = true; |
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} |
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} |
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if ( changed ) |
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{ |
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//EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetNumSearchingPlayers(%u,%d)\n", Obj().party_id(), group, nPlayers ); |
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DirtyParty(); |
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} |
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} |
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//void CTFParty::SetSearchKey( const char *key ) |
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//{ |
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// if ( key == NULL ) |
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// key = ""; |
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// |
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// // Note: case sensitivity |
|
// if ( Q_strcmp( Obj().search_key().c_str(), key ) == 0 ) |
|
// { |
|
// // No change |
|
// return; |
|
// } |
|
// |
|
// EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetSearchKey(%s)\n", Obj().party_id(), key ) ; |
|
// Obj().set_search_key( key ); |
|
// |
|
// DirtyParty(); |
|
//} |
|
|
|
void CTFParty::SetMatchmakingMode( TF_MatchmakingMode mode ) |
|
{ |
|
if ( mode != Obj().matchmaking_mode() ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetMatchmakingMode(\"%s\")\n", Obj().party_id(), TF_MatchmakingMode_Name( mode ).c_str() ) ; |
|
Obj().set_matchmaking_mode( mode ); |
|
DirtyParty(); |
|
} |
|
} |
|
|
|
void CTFParty::SetSearchChallenges( const ::google::protobuf::RepeatedPtrField< ::std::string> &challenges ) |
|
{ |
|
Obj().mutable_search_mvm_missions()->Clear(); |
|
Obj().mutable_search_mvm_missions()->MergeFrom( challenges ); |
|
|
|
DirtyParty(); |
|
} |
|
|
|
void CTFParty::CheckRemoveInvalidSearchChallenges() |
|
{ |
|
if ( GetMatchmakingMode() != TF_Matchmaking_MVM ) |
|
{ |
|
Obj().mutable_search_mvm_missions()->Clear(); |
|
return; |
|
} |
|
|
|
#ifdef USE_MVM_TOUR |
|
int idxTour = GetSearchMannUpTourIndex(); |
|
#endif // USE_MVM_TOUR |
|
|
|
bool bChanged = false; |
|
int i = 0; |
|
while ( i < Obj().search_mvm_missions_size() ) |
|
{ |
|
int idxChallenge = GetItemSchema()->FindMvmMissionByName( Obj().search_mvm_missions( i ).c_str() ); |
|
bool bKeep = true; |
|
if ( idxChallenge >= 0 ) |
|
{ |
|
#ifdef USE_MVM_TOUR |
|
if ( idxTour != k_iMvmTourIndex_NotMannedUp ) |
|
{ |
|
if ( idxTour < 0 ) |
|
{ |
|
bKeep = false; |
|
} |
|
else if ( GetItemSchema()->FindMvmMissionInTour( idxTour, idxChallenge ) < 0 ) |
|
{ |
|
bKeep = false; |
|
} |
|
} |
|
#else // new mm |
|
// check if mission is valid if we're in mannup |
|
if ( GetSearchPlayForBraggingRights() ) |
|
{ |
|
const MvMMission_t& challenge = GetItemSchema()->GetMvmMissions()[ idxChallenge ]; |
|
bKeep = challenge.m_unMannUpPoints > 0; // make sure mannup mission has valid point |
|
} |
|
#endif // USE_MVM_TOUR |
|
} |
|
else if ( Obj().search_mvm_missions_size() == 1 ) |
|
{ |
|
// Only retain a single "invalid" entry to stand for "no challenges selected" |
|
Obj().set_search_mvm_missions( 0, "invalid" ); // make sure we don't have a real mission name hanging around that might later actually get used. |
|
} |
|
else |
|
{ |
|
bKeep = false; |
|
} |
|
|
|
if ( bKeep ) |
|
{ |
|
++i; |
|
} |
|
else |
|
{ |
|
// Remove it. Note that the order of this list doesn't matter. |
|
Obj().mutable_search_mvm_missions()->SwapElements( i, Obj().search_mvm_missions_size()-1 ); |
|
Obj().mutable_search_mvm_missions()->RemoveLast(); |
|
bChanged = true; |
|
} |
|
} |
|
|
|
if ( bChanged ) |
|
{ |
|
DirtyParty(); |
|
} |
|
} |
|
|
|
void CTFParty::SetSearchQuickplayGameType( uint32 nType ) |
|
{ |
|
if ( Obj().search_quickplay_game_type() != nType ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetSearchQuickplayGameType(%d)\n", Obj().party_id(), nType ) ; |
|
Obj().set_search_quickplay_game_type( nType ); |
|
DirtyParty(); |
|
} |
|
} |
|
|
|
void CTFParty::SetSearchLadderGameType( uint32 nType ) |
|
{ |
|
if ( Obj().search_ladder_game_type() != nType ) |
|
{ |
|
if ( !IsLadderGroup( (EMatchGroup)nType ) ) |
|
{ |
|
AssertMsg( false, "Party %016llx attemptting to set invalid ladder search type %d\n", Obj().party_id(), nType ); |
|
} |
|
else |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetSearchLadderGameType(%d)\n", Obj().party_id(), nType ); |
|
Obj().set_search_ladder_game_type( nType ); |
|
DirtyParty(); |
|
} |
|
} |
|
} |
|
|
|
void CTFParty::SetCasualSearchCriteria( const CMsgCasualMatchmakingSearchCriteria& msg ) |
|
{ |
|
Obj().mutable_search_casual()->CopyFrom( msg ); |
|
DirtyParty(); |
|
} |
|
|
|
//void CTFParty::SetMatchingPlayers( uint32 unMatchingPlayers ) |
|
//{ |
|
// EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetMatchingPlayers(%u)\n", Obj().party_id(), unMatchingPlayers ) ; |
|
// |
|
// Obj().set_matching_players( unMatchingPlayers ); |
|
// |
|
// DirtyParty(); |
|
//} |
|
// |
|
//void CTFParty::SetSearchFraction( float flFraction ) |
|
//{ |
|
// EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetSearchFraction(%f)\n", Obj().party_id(), flFraction ) ; |
|
// |
|
// Obj().set_search_fraction( flFraction ); |
|
// |
|
// DirtyParty(); |
|
//} |
|
|
|
void CTFParty::SetLateJoinOK( bool bLateJoinOK ) |
|
{ |
|
if ( Obj().search_late_join_ok() != bLateJoinOK ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetLateJoinOK(%d)\n", Obj().party_id(), bLateJoinOK ? 1 : 0 ) ; |
|
Obj().set_search_late_join_ok( bLateJoinOK ); |
|
DirtyParty(); |
|
} |
|
} |
|
|
|
void CTFParty::SetSearchPlayForBraggingRights( bool bPlayForBraggingRights ) |
|
{ |
|
if ( Obj().search_play_for_bragging_rights() != bPlayForBraggingRights ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetSearchPlayForBraggingRights(%d)\n", Obj().party_id(), bPlayForBraggingRights ? 1 : 0 ) ; |
|
Obj().set_search_play_for_bragging_rights( bPlayForBraggingRights ); |
|
|
|
// If not playing for bragging rights, then clear tour of duty |
|
if ( !bPlayForBraggingRights ) |
|
{ |
|
Obj().clear_search_mvm_mannup_tour(); |
|
} |
|
|
|
DirtyParty(); |
|
} |
|
} |
|
|
|
#ifdef USE_MVM_TOUR |
|
void CTFParty::SetSearchMannUpTourName( const char *pszTourName ) |
|
{ |
|
if ( pszTourName == NULL ) |
|
pszTourName = ""; |
|
if ( V_stricmp( Obj().search_mvm_mannup_tour().c_str(), pszTourName ) != 0 ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetSearchMannUpTourName(%s)\n", Obj().party_id(), pszTourName ); |
|
Obj().set_search_mvm_mannup_tour( pszTourName ); |
|
DirtyParty(); |
|
} |
|
} |
|
#endif // USE_MVM_TOUR |
|
|
|
void CTFParty::SetMemberUseSquadSurplus( int nMemberIndex, bool bUseVoucher ) |
|
{ |
|
if ( nMemberIndex < 0 || nMemberIndex >= GetNumMembers() ) |
|
{ |
|
Assert( nMemberIndex >= 0 ); |
|
Assert( nMemberIndex < GetNumMembers() ); |
|
return; |
|
} |
|
|
|
if ( Obj().members( nMemberIndex ).squad_surplus() != bUseVoucher ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx SetMemberUseSquadSurplus(%d, %d)\n", Obj().party_id(), nMemberIndex, bUseVoucher ? 1 : 0 ) ; |
|
Obj().mutable_members( nMemberIndex )->set_squad_surplus( bUseVoucher ); |
|
DirtyParty(); |
|
} |
|
} |
|
|
|
void CTFParty::YldUpdateMemberData( int nMemberIndex ) |
|
{ |
|
VPROF_BUDGET( "CTFParty::YldUpdateMemberData", VPROF_BUDGETGROUP_STEAM ); |
|
|
|
Assert( Obj().members_size() == GetNumMembers() ); |
|
if ( nMemberIndex < 0 || nMemberIndex >= GetNumMembers() ) |
|
{ |
|
Assert( nMemberIndex >= 0 ); |
|
Assert( nMemberIndex < GetNumMembers() ); |
|
return; |
|
} |
|
|
|
CSteamID steamIDMember( GetMember( nMemberIndex ) ); |
|
CScopedSteamIDLock memberLock( steamIDMember ); |
|
if ( !memberLock.BYieldingPerformLock( __FILE__, __LINE__) ) |
|
{ |
|
AssertMsg2( false, "CTFParty::YldUpdateMemberData: Failed to obtain lock for player %s in party %016llx", |
|
steamIDMember.Render(), GetGroupID() ); |
|
return; |
|
} |
|
|
|
CTFSharedObjectCache *pSOCache = GGCTF()->YieldingFindOrLoadTFSOCache( steamIDMember ); |
|
if ( !pSOCache ) |
|
{ |
|
AssertMsg2( false, "Party %016llx contains member %s, but we cannot load his SO cache?", GetGroupID(), steamIDMember.Render() ); |
|
return; |
|
} |
|
|
|
bool bCompetitiveAccess = false; |
|
CTFUserSession *pUserSession = GGCTF()->FindTFUserSession( steamIDMember ); |
|
// Don't bother doing this relatively expensive call for non-ladder groups |
|
if ( pUserSession && IsLadderGroup( GetMatchGroup() ) ) |
|
{ |
|
// Competitive access updates are moderately expensive and queued asynchronously. If one is queued, force it to |
|
// flush now |
|
if ( !pUserSession->BCompetitiveAccessUpToDate() || tf_mm_force_competitive_access_update.GetBool() ) |
|
{ |
|
// Ensure competitive beta access is up to date |
|
pUserSession->YieldingUpdateCompetitiveAccess(); |
|
} |
|
Assert( pUserSession->BCompetitiveAccessUpToDate() ); |
|
bCompetitiveAccess = pSOCache->GetGameAccountClient() && pSOCache->GetGameAccountClient()->Obj().competitive_access(); |
|
} |
|
else if ( !pUserSession ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "CTFParty::YldUpdateMemberData: Player %s is in party %016llx, but has no session", |
|
steamIDMember.Render(), GetGroupID() ); |
|
// Assume ineligible |
|
} |
|
|
|
bool bHasTicket = ( pSOCache->FindFirstMvmTicket() != NULL ); |
|
bool bHasSquadSurplusVoucher = ( pSOCache->FindFirstMvmSquadSurplusVoucher() != NULL ); |
|
|
|
bool bDirty = false; |
|
if ( Obj().members( nMemberIndex ).owns_ticket() != bHasTicket ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_owns_ticket(%d)\n", Obj().party_id(), steamIDMember.Render(), bHasTicket ? 1 : 0 ) ; |
|
Obj().mutable_members( nMemberIndex )->set_owns_ticket( bHasTicket ); |
|
bDirty = true; |
|
} |
|
|
|
if ( Obj().members( nMemberIndex ).squad_surplus() && !bHasSquadSurplusVoucher ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_squad_surplus(0) --- no voucher in inventory\n", Obj().party_id(), steamIDMember.Render() ) ; |
|
Obj().mutable_members( nMemberIndex )->set_squad_surplus( false ); |
|
bDirty = true; |
|
} |
|
|
|
if ( Obj().members( nMemberIndex ).competitive_access() != bCompetitiveAccess ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_competitive_access(0)\n", Obj().party_id(), steamIDMember.Render() ); |
|
Obj().mutable_members( nMemberIndex )->set_competitive_access( bCompetitiveAccess ); |
|
bDirty = true; |
|
} |
|
|
|
#ifdef USE_MVM_TOUR |
|
int idxTour = GetSearchMannUpTourIndex(); |
|
if ( idxTour >= 0 ) |
|
{ |
|
uint32 nBadgeLevel = 0; |
|
uint32 nMissionCompletedMask = 0; |
|
CEconItem *pBadge = pSOCache->FindMvmBadgeForTour( idxTour ); |
|
if ( pBadge != NULL ) |
|
{ |
|
extern uint32 GetItemDescriptionDisplayLevel( const IEconItemInterface *pEconItem ); |
|
|
|
nBadgeLevel = GetItemDescriptionDisplayLevel( pBadge ); |
|
|
|
static CSchemaAttributeDefHandle pAttribDef_MvmChallengeCompleted( CTFItemSchema::k_rchMvMChallengeCompletedMaskAttribName ); |
|
Assert( pAttribDef_MvmChallengeCompleted ); |
|
if ( pAttribDef_MvmChallengeCompleted ) |
|
{ |
|
if ( !pBadge->FindAttribute( pAttribDef_MvmChallengeCompleted, &nMissionCompletedMask ) ) |
|
nMissionCompletedMask = 0; |
|
} |
|
} |
|
|
|
if ( Obj().members( nMemberIndex ).completed_missions() != nMissionCompletedMask ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_completed_missions(0x%X)\n", Obj().party_id(), steamIDMember.Render(), nMissionCompletedMask ) ; |
|
Obj().mutable_members( nMemberIndex )->set_completed_missions( nMissionCompletedMask ); |
|
bDirty = true; |
|
} |
|
|
|
if ( Obj().members( nMemberIndex ).badge_level() != nBadgeLevel ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_badge_level(%d)\n", Obj().party_id(), steamIDMember.Render(), nBadgeLevel ) ; |
|
Obj().mutable_members( nMemberIndex )->set_badge_level( nBadgeLevel ); |
|
bDirty = true; |
|
} |
|
} |
|
else |
|
#endif // USE_MVM_TOUR |
|
{ |
|
Obj().mutable_members( nMemberIndex )->clear_badge_level(); |
|
Obj().mutable_members( nMemberIndex )->clear_completed_missions(); |
|
} |
|
|
|
CSOTFLadderData *pData = pSOCache->GetLadderDataForMatchGroup( Obj().search_ladder_game_type() ); |
|
uint32 unRank = ( pData ? pData->Obj().rank() : 1u ); |
|
|
|
if ( Obj().members( nMemberIndex ).ladder_rank() != unRank ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_ladder_rank(%d)\n", Obj().party_id(), steamIDMember.Render(), unRank ); |
|
Obj().mutable_members( nMemberIndex )->set_ladder_rank( unRank ); |
|
bDirty = true; |
|
} |
|
|
|
uint32 unExperience = ( pData ? pData->Obj().experience() : 1u ); |
|
if ( Obj().members( nMemberIndex ).experience() != unExperience ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_experience(%d)\n", Obj().party_id(), steamIDMember.Render(), unExperience ); |
|
Obj().mutable_members( nMemberIndex )->set_experience( unExperience ); |
|
bDirty = true; |
|
} |
|
|
|
if ( pUserSession ) |
|
{ |
|
uint32 unSkillRating = pUserSession->GetSkillRatingForMatchGroup( GetMatchGroup() ); |
|
if ( unSkillRating != Obj().members( nMemberIndex ).skillrating() ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_skillrating(%d)\n", Obj().party_id(), steamIDMember.Render(), unSkillRating ); |
|
Obj().mutable_members( nMemberIndex )->set_skillrating( unSkillRating ); |
|
bDirty = true; |
|
} |
|
} |
|
|
|
if ( bDirty ) |
|
{ |
|
DirtyParty(); |
|
} |
|
} |
|
|
|
bool CTFParty::IsIntroModeEligible() |
|
{ |
|
return true; |
|
|
|
/*for ( int m = 0; m < GetNumMembers(); m++ ) |
|
{ |
|
if ( Obj().member_initial_skills( m ) == DOTA_INITIAL_SKILL_NEWBIE || |
|
Obj().member_initial_skills( m ) == DOTA_INITIAL_SKILL_FAMILIAR || |
|
Obj().member_initial_skills( m ) == 0 ) |
|
{ |
|
return true; |
|
} |
|
} |
|
return false;*/ |
|
} |
|
|
|
bool CTFParty::IsProModeEligible() |
|
{ |
|
return true; |
|
|
|
/*for ( int m = 0; m < GetNumMembers(); m++ ) |
|
{ |
|
if ( ( Obj().member_initial_skills( m ) == DOTA_INITIAL_SKILL_NEWBIE && Obj().member_wins( m ) > 0 ) || |
|
Obj().member_initial_skills( m ) == DOTA_INITIAL_SKILL_FAMILIAR || |
|
Obj().member_initial_skills( m ) == DOTA_INITIAL_SKILL_EXPERIENCED || |
|
Obj().member_initial_skills( m ) == 0 ) |
|
{ |
|
return true; |
|
} |
|
} |
|
return false;*/ |
|
} |
|
|
|
void CTFParty::UpdatePreventMatchmakingDate() |
|
{ |
|
uint32 unPreventDate = 0; |
|
uint32 unPreventAccountID = 0; |
|
uint32 unLowPriorityTime = 0; |
|
bool bDirty = false; |
|
|
|
EMMPenaltyPool ePenaltyPool = eMMPenaltyPool_Invalid; |
|
EMatchGroup matchGroup = GetMatchGroup(); |
|
if ( matchGroup != k_nMatchGroup_Invalid ) |
|
{ |
|
const IMatchGroupDescription *pMatchDesc = GetMatchGroupDescription( matchGroup ); |
|
Assert( pMatchDesc ); |
|
ePenaltyPool = pMatchDesc ? pMatchDesc->m_params.m_ePenaltyPool : eMMPenaltyPool_Invalid; |
|
} |
|
|
|
// !FIXME! tf_mvm_matchmaking |
|
// // search all party members to find the one banned for the longest |
|
for ( int i = 0; i < GetNumMembers(); i++ ) |
|
{ |
|
CEconSharedObjectCache *pSOCache = GGCEcon()->YieldingFindOrLoadEconSOCache( GetMember( i ) ); |
|
if ( !pSOCache ) |
|
{ |
|
continue; |
|
} |
|
|
|
CEconGameAccountClient* pGameAccountClient = pSOCache->GetGameAccountClient(); |
|
uint32 memberPreventDate = 0; |
|
uint32 memberLowPriorityTime = 0; |
|
bool bIsBanned = false; |
|
bool bIsLowPriority = false; |
|
if ( pGameAccountClient ) |
|
{ |
|
bool bIgnoreAbandoned = tf_mm_abandon_penalty_ignore.GetBool(); |
|
switch ( ePenaltyPool ) |
|
{ |
|
case eMMPenaltyPool_Casual: |
|
memberPreventDate = ( bIgnoreAbandoned ) ? 0 : pGameAccountClient->Obj().matchmaking_casual_ban_expiration(); |
|
memberLowPriorityTime = bIgnoreAbandoned ? 0 : pGameAccountClient->Obj().matchmaking_casual_low_priority_expiration(); |
|
break; |
|
|
|
case eMMPenaltyPool_Ranked: |
|
memberPreventDate = ( bIgnoreAbandoned ) ? 0 : pGameAccountClient->Obj().matchmaking_ranked_ban_expiration(); |
|
memberLowPriorityTime = bIgnoreAbandoned ? 0 : pGameAccountClient->Obj().matchmaking_ranked_low_priority_expiration(); |
|
break; |
|
case eMMPenaltyPool_Invalid: |
|
// Not in any match group yet, no ban |
|
Assert( matchGroup == k_nMatchGroup_Invalid ); |
|
break; |
|
|
|
default: Assert( false ); |
|
} |
|
|
|
bIsBanned = memberPreventDate > CRTime::RTime32TimeCur(); |
|
bIsLowPriority = memberLowPriorityTime > CRTime::RTime32TimeCur(); |
|
|
|
// mark the member as banned. the ban stays until the party is destroyed |
|
if ( !Obj().members(i).is_banned() ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, |
|
"Party %016llx Member[%s].set_is_banned(%d)\n", Obj().party_id(), GetMember(i).Render(), bIsBanned ? 1 : 0 ) ; |
|
Obj().mutable_members(i)->set_is_banned( bIsBanned ); |
|
bDirty = true; |
|
} |
|
|
|
if ( !Obj().members( i ).is_low_priority() ) |
|
{ |
|
EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "Party %016llx Member[%s].set_is_low_priority(%d)\n", |
|
Obj().party_id(), GetMember( i ).Render(), bIsLowPriority ? 1 : 0 ); |
|
Obj().mutable_members( i )->set_is_low_priority( bIsLowPriority ); |
|
bDirty = true; |
|
} |
|
} |
|
|
|
if ( memberPreventDate > unPreventDate ) |
|
{ |
|
unPreventDate = memberPreventDate; |
|
unPreventAccountID = GetMember( i ).GetAccountID(); |
|
} |
|
|
|
if ( memberLowPriorityTime > unLowPriorityTime ) |
|
{ |
|
unLowPriorityTime = memberLowPriorityTime; |
|
} |
|
} |
|
|
|
if ( unPreventDate != Obj().matchmaking_ban_time() ) |
|
{ |
|
Obj().set_matchmaking_ban_time( unPreventDate ); |
|
bDirty = true; |
|
} |
|
|
|
if ( unPreventAccountID != Obj().matchmaking_ban_account_id() ) |
|
{ |
|
Obj().set_matchmaking_ban_account_id( unPreventAccountID ); |
|
bDirty = true; |
|
} |
|
|
|
if ( unLowPriorityTime != Obj().matchmaking_low_priority_time() ) |
|
{ |
|
Obj().set_matchmaking_low_priority_time( unLowPriorityTime ); |
|
bDirty = true; |
|
} |
|
|
|
if ( bDirty ) |
|
{ |
|
DirtyParty(); |
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} |
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} |
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void CTFPartyInvite::YldInitFromPlayerGroup( GCSDK::IPlayerGroup *pPlayerGroup ) |
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{ |
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const char *szAccountName = GGCBase()->YieldingGetPersonaName( pPlayerGroup->GetLeader(), "Unknown Player" ); |
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SetGroupID( pPlayerGroup->GetGroupID() ); |
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SetSenderID( pPlayerGroup->GetLeader().ConvertToUint64() ); |
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SetSenderName( szAccountName ); |
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CTFParty *pParty = static_cast<CTFParty*>( pPlayerGroup ); |
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// Fill in party members and their avatars |
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int nMembers = pParty->GetNumMembers(); |
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for ( int i = 0; i < nMembers; i++ ) |
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{ |
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const char *szPersonaName = GGCBase()->YieldingGetPersonaName( pParty->GetMember( i ), "Unknown Player" ); |
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uint16 unAvatar = 0; |
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// !FIXME! tf_mvm_matchmaking |
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// CGCSharedObjectCache *pCache = GGCTF()->YieldingFindOrLoadSOCache( pParty->GetMember( i ) ); |
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// if ( pCache ) |
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// { |
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// CTFGameAccountClient iSharedObject; |
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// iSharedObject.Obj().set_account_id( pParty->GetMember( i ).GetAccountID() ); |
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// CTFGameAccountClient *pPlayerSummary = static_cast<CTFGameAccountClient*>( pCache->FindSharedObject( iSharedObject ) ); |
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// if ( pPlayerSummary ) |
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// { |
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// unAvatar = (uint16) pPlayerSummary->GetAvatar(); |
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// } |
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// } |
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AddMember( pParty->GetMember( i ), szPersonaName, unAvatar ); |
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} |
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} |
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void CTFPartyInvite::AddMember( const CSteamID &steamID, const char *szPersonaName, uint16 unAvatar ) |
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{ |
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EmitInfo( SPEW_GC, MATCHMAKING_SPEWLEVEL4, LOG_ALWAYS, "PartyInvite %016llx AddMember(%s, %s, %u)\n", GetGroupID(), steamID.Render(), szPersonaName ? szPersonaName : "", unAvatar ); |
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CSOTFPartyInvite_PartyMember *pMember = Obj().add_members(); |
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pMember->set_steam_id( steamID.ConvertToUint64() ); |
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pMember->set_name( szPersonaName ? szPersonaName : "Unknown" ); |
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pMember->set_avatar( unAvatar ); |
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} |
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#endif |
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