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//========= Copyright Valve Corporation, All rights reserved. ============// |
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#include "cbase.h" |
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#include "econ_item_description.h" |
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#include "econ_item_interface.h" |
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#include "econ_item_tools.h" |
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#include "econ_holidays.h" |
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#include "econ_store.h" |
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#include "tier1/ilocalize.h" |
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#include "localization_provider.h" |
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#include "rtime.h" |
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#include "econ_dynamic_recipe.h" |
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#ifdef GC |
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// the GC needs accountdetails to get persona names |
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#include "gcsdk/accountdetails.h" |
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#else // !GC |
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#ifndef EXTERNALTESTS_DLL |
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#include "econ_item_inventory.h" |
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#endif |
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#ifdef CLIENT_DLL |
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#include "gc_clientsystem.h" |
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#include "client_community_market.h" // for Market data in tooltips |
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#include "econ_ui.h" // for money-value-to-display-string formatting |
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#include "store/store_panel.h" // for money-value-to-display-string formatting |
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#endif // CLIENT_DLL |
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#endif // GC |
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#ifdef PROJECT_TF |
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#include "tf_duel_summary.h" |
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#include "econ_contribution.h" |
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#include "tf_player_info.h" |
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#include "tf_wardata.h" |
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#ifdef TF_CLIENT_DLL |
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#include "tf_gamerules.h" |
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#include "tf_mapinfo.h" |
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#endif |
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#endif |
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#ifdef VPROF_ENABLED |
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static const char *g_pszEconDescriptionVprofGroup = _T("Econ Description"); |
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#endif |
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extern const char *GetWearLocalizationString( float flWear ); |
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// -------------------------------------------------------------------------- |
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// Local Helper |
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// -------------------------------------------------------------------------- |
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const size_t k_VerboseStringBufferSize = 128; |
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static char *BuildVerboseStrings( char buf[k_VerboseStringBufferSize], bool bIsVerbose, const char *format, ... ) |
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{ |
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if ( !bIsVerbose ) |
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return NULL; |
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va_list argptr; |
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va_start( argptr, format ); |
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Q_vsnprintf( buf, k_VerboseStringBufferSize, format, argptr ); |
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va_end(argptr); |
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return buf; |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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static bool IsStorePreviewItem( const IEconItemInterface *pEconItem ) |
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{ |
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Assert( pEconItem ); |
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#ifdef CLIENT_DLL |
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return pEconItem->GetFlags() & kEconItemFlagClient_StoreItem; |
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#else |
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return false; |
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#endif |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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void IEconItemDescription::YieldingFillOutEconItemDescription( IEconItemDescription *out_pDescription, CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
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{ |
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VPROF_BUDGET( "IEconItemDescription::YieldingFillOutEconItemDescription()", g_pszEconDescriptionVprofGroup ); |
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Assert( out_pDescription ); |
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Assert( pLocalizationProvider ); |
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Assert( pEconItem ); |
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out_pDescription->YieldingCacheDescriptionData( pLocalizationProvider, pEconItem ); |
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out_pDescription->GenerateDescriptionLines( pLocalizationProvider, pEconItem ); |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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const econ_item_description_line_t *IEconItemDescription::GetFirstLineWithMetaType( uint32 unMetaTypeSearchFlags ) const |
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{ |
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for ( unsigned int i = 0; i < GetLineCount(); i++ ) |
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{ |
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const econ_item_description_line_t& pLine = GetLine(i); |
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if ( (pLine.unMetaType & unMetaTypeSearchFlags) == unMetaTypeSearchFlags ) |
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return &pLine; |
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} |
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return NULL; |
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} |
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#ifdef BUILD_ITEM_NAME_AND_DESC |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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CLocalizedStringArg<CLocalizedRTime32>::CLocalizedStringArg( const CLocalizedRTime32& cTimeIn ) |
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{ |
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#if TF_ANTI_IDLEBOT_VERIFICATION |
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// We expect the client and the GC to display dates and times differently in certain situations (ie., |
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// they may disagree on whether to display in GMT). Rather than trying to find the specific cases where |
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// they might agree and let them through, we just early out and feed back the empty string for all |
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// date/time formatting when doing client verification. |
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if ( cTimeIn.m_pHashContext ) |
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return; |
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#endif |
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CRTime cTime( cTimeIn.m_unTime ); |
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// The GC will always display time in GMT. "Local time" isn't a useful thing from a client's perspective |
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// when viewing an item in the Steam Community, etc. |
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#ifdef GC_DLL |
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cTime.SetToGMT( true ); |
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#else |
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cTime.SetToGMT( cTimeIn.m_bForceGMTOnClient ); |
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#endif |
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const locchar_t *loc_LocalizationFormat = cTimeIn.m_pLocalizationProvider->Find( cTime.BIsGMT() ? "Econ_DateFormat_GMT" : "Econ_DateFormat" ); |
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time_t tTime = cTime.GetRTime32(); |
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struct tm tmStruct; |
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struct tm *ptm = cTime.BIsGMT() ? Plat_gmtime( &tTime, &tmStruct ) : Plat_localtime( &tTime, &tmStruct ); |
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time_t tFinalTime = mktime( ptm ); |
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char rgchDateBuf[ 128 ]; |
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BGetLocalFormattedDate( tFinalTime, rgchDateBuf, sizeof( rgchDateBuf ) ); |
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KeyValues *pKeyValues = new KeyValues( "DateTokens" ); |
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pKeyValues->SetString( "day", &rgchDateBuf[0] ); |
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pKeyValues->SetInt( "hour", cTime.GetHour() ); |
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pKeyValues->SetString( "min", CFmtStr( "%02u", cTime.GetMinute() ).Access() ); |
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pKeyValues->SetString( "sec", CFmtStr( "%02u", cTime.GetSecond() ).Access() ); |
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m_Str = CConstructLocalizedString( loc_LocalizationFormat, pKeyValues ); |
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pKeyValues->deleteThis(); |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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void CEconItemDescription::YieldingFillOutAccountPersonaName( const CLocalizationProvider *pLocalizationProvider, uint32 unAccountID ) |
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{ |
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Assert( pLocalizationProvider ); |
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// Never cache invalid accounts. |
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if ( unAccountID == 0 ) |
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return; |
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// Make sure we have a cache entry for this account ID. If we're hashing, we won't fill |
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// this with real data to avoid discrepancies between the GC view of a persona name and the |
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// client view, both of which are cached differently. If we're not hashing, we'll do our best |
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// to find the current name. Either way, by the time this function ends we expect to have a |
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// value stored for this account ID. |
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CEconItemDescription::steam_account_persona_name_t& AccountPersona = vecPersonaNames[ vecPersonaNames.AddToTail() ]; |
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AccountPersona.unAccountID = unAccountID; |
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#if TF_ANTI_IDLEBOT_VERIFICATION |
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// Force persona names to match "verify" between the client and the GC for verification. |
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if ( m_pHashContext ) |
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{ |
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AccountPersona.loc_sPersonaName = LOCCHAR("verify"); |
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} |
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else |
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#endif // TF_ANTI_IDLEBOT_VERIFICATION |
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{ |
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const char *utf8_PersonaName = NULL; |
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#ifdef GC |
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CSteamID steamID( unAccountID, GCSDK::GGCHost()->GetUniverse(), k_EAccountTypeIndividual ); |
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utf8_PersonaName = GGCGameBase()->YieldingGetPersonaName( steamID ); |
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#else // if defined( CLIENT_DLL ) |
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utf8_PersonaName = InventoryManager()->PersonaName_Get( unAccountID ); |
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#endif |
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#if defined( CLIENT_DLL ) |
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m_bUnknownPlayer = Q_strncmp( utf8_PersonaName, "[unknown]", ARRAYSIZE( "[unknown]" ) ) == 0; |
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#endif |
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// We should have filled this in with something by now, even if that something is "we couldn't |
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// find useful information". |
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Assert( utf8_PersonaName ); |
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// Convert our UTF8 to whatever we're using for localized display, and done. |
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pLocalizationProvider->ConvertUTF8ToLocchar( utf8_PersonaName, &AccountPersona.loc_sPersonaName ); |
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} |
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Assert( !AccountPersona.loc_sPersonaName.IsEmpty() ); |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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const locchar_t *CEconItemDescription::FindAccountPersonaName( uint32 unAccountID ) const |
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{ |
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FOR_EACH_VEC( vecPersonaNames, i ) |
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{ |
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if ( vecPersonaNames[i].unAccountID == unAccountID ) |
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return vecPersonaNames[i].loc_sPersonaName.Get(); |
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} |
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// FIXME: add localization token |
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return LOCCHAR("Unknown User"); |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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void CEconItemDescription::YieldingFillOutAccountTypeCache( uint32 unAccountID, int nClassID ) |
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{ |
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if( !unAccountID ) |
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return; |
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#ifdef GC_DLL |
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CEconSharedObjectCache *pSOCache = GGCEcon()->YieldingFindOrLoadEconSOCache( CSteamID( unAccountID, GCSDK::GGCHost()->GetUniverse(), k_EAccountTypeIndividual ) ); |
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#else // if defined( CLIENT_DLL ) |
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EUniverse eUniverse = GetUniverse(); |
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if ( eUniverse == k_EUniverseInvalid ) |
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return; |
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GCSDK::CGCClientSharedObjectCache *pSOCache = GCClientSystem()->GetSOCache( CSteamID( unAccountID, eUniverse, k_EAccountTypeIndividual ) ); |
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#endif |
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if ( !pSOCache ) |
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return; |
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GCSDK::CSharedObjectTypeCache *pTypeCache = pSOCache->FindTypeCache( nClassID ); |
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if ( !pTypeCache ) |
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return; |
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CEconItemDescription::steam_account_type_cache_t& AccountTypeCache = vecTypeCaches[ vecTypeCaches.AddToTail() ]; |
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AccountTypeCache.unAccountID = unAccountID; |
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AccountTypeCache.nClassID = nClassID; |
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AccountTypeCache.pTypeCache = pTypeCache; |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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GCSDK::CSharedObjectTypeCache *CEconItemDescription::FindAccountTypeCache( uint32 unAccountID, int nClassID ) const |
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{ |
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FOR_EACH_VEC( vecTypeCaches, i ) |
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{ |
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if ( vecTypeCaches[i].unAccountID == unAccountID && |
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vecTypeCaches[i].nClassID == nClassID ) |
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{ |
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return vecTypeCaches[i].pTypeCache; |
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} |
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} |
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return NULL; |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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template < typename T > |
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const T *CEconItemDescription::FindAccountTypeCacheSingleton( uint32 unAccountID, int nClassID ) const |
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{ |
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GCSDK::CSharedObjectTypeCache *pSOTypeCache = FindAccountTypeCache( unAccountID, nClassID ); |
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if ( !pSOTypeCache ) |
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return NULL; |
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if ( pSOTypeCache->GetCount() != 1 ) |
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return NULL; |
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return dynamic_cast<T *>( pSOTypeCache->GetObject( 0 ) ); |
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} |
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// -------------------------------------------------------------------------- |
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// Purpose: |
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// -------------------------------------------------------------------------- |
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void CEconItemDescription::YieldingCacheDescriptionData( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
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{ |
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VPROF_BUDGET( "CEconItemDescription::YieldingCacheDescriptionData()", g_pszEconDescriptionVprofGroup ); |
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vecPersonaNames.Purge(); |
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vecTypeCaches.Purge(); |
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// For each attribute that is set to display as an account ID, load the persona name for that account |
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// ID in advance so that we don't yield somewhere crazy down below. |
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// Walk our attribute list and accumulate IDs. |
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CSteamAccountIDAttributeCollector AccountIDCollector; |
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pEconItem->IterateAttributes( &AccountIDCollector ); |
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const CUtlVector<uint32>& vecSteamAccountIDs = AccountIDCollector.GetAccountIDs(); |
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// Look up the persona names for each account referenced by an attribute directly. |
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FOR_EACH_VEC( vecSteamAccountIDs, i ) |
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{ |
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YieldingFillOutAccountPersonaName( pLocalizationProvider, vecSteamAccountIDs[i] ); |
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} |
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// Look up the persona names for each account referencing an attribute indirectly (ie., just stuffed |
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// into 32 bits). |
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for ( int i = 0; i < GetKillEaterAttrCount(); i++ ) |
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{ |
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uint32 unRestrictionType; |
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if ( pEconItem->FindAttribute( GetKillEaterAttr_Restriction(i), &unRestrictionType ) && |
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unRestrictionType == kStrangeEventRestriction_VictimSteamAccount ) |
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{ |
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uint32 unAccountID; |
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DbgVerify( pEconItem->FindAttribute( GetKillEaterAttr_RestrictionValue(i), &unAccountID ) ); |
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YieldingFillOutAccountPersonaName( pLocalizationProvider, unAccountID ); |
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} |
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} |
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#ifdef PROJECT_TF |
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uint32 unAccountID = pEconItem->GetAccountID(); |
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// Duel summary. |
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{ |
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// We'll need to access other information about our duel stats later, but we also need to precache |
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// the account name of whoever our last kill was beforehand. |
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YieldingFillOutAccountTypeCache( unAccountID, CTFDuelSummary::k_nTypeID ); |
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// In TF, we also store information about our previous duel target, stored way way down inside some |
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// other structures. |
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const CTFDuelSummary *pDuelSummary = FindAccountTypeCacheSingleton<CTFDuelSummary>( unAccountID, CTFDuelSummary::k_nTypeID ); |
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if ( pDuelSummary ) |
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{ |
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YieldingFillOutAccountPersonaName( pLocalizationProvider, pDuelSummary->Obj().last_duel_account_id() ); |
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} |
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} |
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// Map contributions. |
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YieldingFillOutAccountTypeCache( unAccountID, CTFMapContribution::k_nTypeID ); |
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// New users helped. |
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YieldingFillOutAccountTypeCache( unAccountID, CTFPlayerInfo::k_nTypeID ); |
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// War data |
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YieldingFillOutAccountTypeCache( unAccountID, CWarData::k_nTypeID ); |
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#ifdef CLIENT_DLL |
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// Duck LeaderBoards |
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{ |
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static CSchemaAttributeDefHandle pAttrDef_DisplayDuckLeaderboard( "display duck leaderboard" ); |
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if ( pEconItem->FindAttribute( pAttrDef_DisplayDuckLeaderboard ) ) |
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{ |
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CUtlVector< AccountID_t > accountIds; |
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Leaderboards_GetDuckLeaderboardSteamIDs( accountIds ); |
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FOR_EACH_VEC( accountIds, i ) |
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{ |
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// Look up the persona names for each account referenced in the leaderboard |
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YieldingFillOutAccountPersonaName( pLocalizationProvider, accountIds[i] ); |
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} |
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} |
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} |
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#endif // CLIENT_DLL |
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#if TF_ANTI_IDLEBOT_VERIFICATION |
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if ( m_pHashContext ) |
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{ |
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// Feed in the account IDs of each person we care about. We don't feed in the actual persona name |
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// string because this could theoretically differ between the GC and the client if one is out of sync. |
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FOR_EACH_VEC( vecPersonaNames, i ) |
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{ |
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char verboseStringBuf[ k_VerboseStringBufferSize ]; |
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TFDescription_HashDataMunge( m_pHashContext, vecPersonaNames[i].unAccountID, m_bIsVerbose, BuildVerboseStrings( verboseStringBuf, m_bIsVerbose, "%d", vecPersonaNames[i].unAccountID ) ); |
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} |
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// Are we in text mode or not? We'll use this to generate two different hashes to compare against. |
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unsigned int unRunningTextMode = |
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#ifdef GC_DLL |
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m_bTextModeEnabled |
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#else |
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*((bool *)g_pClientPurchaseInterface - 156) |
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#endif |
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? 0x73aaff8e |
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: 0x12800c0a; |
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char verboseStringBuf[ k_VerboseStringBufferSize ]; |
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TFDescription_HashDataMunge( m_pHashContext, unRunningTextMode, m_bIsVerbose, BuildVerboseStrings( verboseStringBuf, m_bIsVerbose, "%d", unRunningTextMode ) ); |
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} |
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#endif // TF_ANTI_IBLEBOT_VERIFICATION |
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#endif // PROJECT_TF |
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} |
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void CEconItemDescription::GenerateDescriptionLines( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
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{ |
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VPROF_BUDGET( "CEconItemDescription::GenerateDescriptionLines()", g_pszEconDescriptionVprofGroup ); |
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Assert( pLocalizationProvider ); |
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Assert( pEconItem ); |
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m_vecDescLines.Purge(); |
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Generate_ItemName( pLocalizationProvider, pEconItem ); |
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Generate_ItemRarityDesc( pLocalizationProvider, pEconItem ); |
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Generate_ItemLevelDesc( pLocalizationProvider, pEconItem ); |
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//Generate_WearAmountDesc( pLocalizationProvider, pEconItem ); |
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#if defined( STAGING_ONLY ) && defined( CLIENT_DLL ) |
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Generate_DebugInformation( pLocalizationProvider, pEconItem ); |
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#endif |
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// If we decide that for performance reasons some descriptions only want the name/description |
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// information and not all the details, this is the block to skip over. |
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{ |
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Generate_CraftTag( pLocalizationProvider, pEconItem ); |
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Generate_StyleDesc( pLocalizationProvider, pEconItem ); |
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Generate_Painted( pLocalizationProvider, pEconItem ); |
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Generate_HolidayRestriction( pLocalizationProvider, pEconItem ); |
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#ifdef PROJECT_TF |
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Generate_SaxxyAwardDesc( pLocalizationProvider, pEconItem ); |
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#endif // PROJECT_TF |
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Generate_VisibleAttributes( pLocalizationProvider, pEconItem ); |
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Generate_QualityDesc( pLocalizationProvider, pEconItem ); |
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Generate_ItemDesc( pLocalizationProvider, pEconItem ); |
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Generate_Bundle( pLocalizationProvider, pEconItem ); |
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Generate_GiftedBy( pLocalizationProvider, pEconItem ); |
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#ifdef PROJECT_TF |
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Generate_DuelingMedal( pLocalizationProvider, pEconItem ); |
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Generate_MapContributor( pLocalizationProvider, pEconItem ); |
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Generate_FriendlyHat( pLocalizationProvider, pEconItem ); |
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Generate_SquadSurplusClaimedBy( pLocalizationProvider, pEconItem ); |
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|
Generate_MvmChallenges( pLocalizationProvider, pEconItem ); |
|
|
Generate_DynamicRecipe( pLocalizationProvider, pEconItem ); |
|
|
Generate_Leaderboard( pLocalizationProvider, pEconItem ); |
|
|
#endif // PROJECT_TF |
|
|
Generate_XifierToolTargetItem( pLocalizationProvider, pEconItem ); |
|
|
Generate_LootListDesc( pLocalizationProvider, pEconItem ); |
|
|
Generate_EventDetail( pLocalizationProvider, pEconItem ); |
|
|
Generate_ItemSetDesc( pLocalizationProvider, pEconItem ); |
|
|
Generate_CollectionDesc( pLocalizationProvider, pEconItem ); |
|
|
Generate_ExpirationDesc( pLocalizationProvider, pEconItem ); |
|
|
Generate_DropPeriodDesc( pLocalizationProvider, pEconItem ); |
|
|
|
|
|
Generate_MarketInformation( pLocalizationProvider, pEconItem ); |
|
|
Generate_DirectX8Warning( pLocalizationProvider, pEconItem ); |
|
|
} |
|
|
|
|
|
// Certain information (tradeability, etc.) used to only get displayed if we were the owning player, or |
|
|
// if we were looking at an unowned item (ie., a store preview) and want to show what it will look like |
|
|
// when it *is* owned. Unfortunately this led to problems where you wouldn't know if the item you were |
|
|
// about to be traded (currently not owned by you) would be craftable, etc. |
|
|
Generate_FlagsAttributes( pLocalizationProvider, pEconItem ); |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: Code to build up the item display name, including any relevant quality |
|
|
// strings, custom renaming, craft numbers, and anything else we decide |
|
|
// to throw at it. |
|
|
// -------------------------------------------------------------------------- |
|
|
|
|
|
/*static*/ uint32 GetScoreTypeForKillEaterAttr( const IEconItemInterface *pEconItem, const CEconItemAttributeDefinition *pAttribDef ) |
|
|
{ |
|
|
// What sort of event are we tracking? If we don't have an attribute at all we're one of the |
|
|
// old kill-eater weapons that didn't specify what it was tracking. |
|
|
uint32 unKillEaterEventType = 0; |
|
|
|
|
|
// This will overwrite our default 0 value if we have a value set but leave it if not. |
|
|
{ |
|
|
float fKillEaterEventType; |
|
|
if ( FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pEconItem, pAttribDef, &fKillEaterEventType ) ) |
|
|
{ |
|
|
unKillEaterEventType = fKillEaterEventType; |
|
|
} |
|
|
} |
|
|
|
|
|
return unKillEaterEventType; |
|
|
} |
|
|
|
|
|
// The item backend may add craft numbers well past what we want to display in the game. This |
|
|
// function determines whether a given number should be visible rather than always showing |
|
|
// whatever the GC shows. |
|
|
bool ShouldDisplayCraftCounterValue( int iValue ) |
|
|
{ |
|
|
return iValue > 0 && iValue <= 100; |
|
|
} |
|
|
|
|
|
// This function will return the localized string (ie., "Face-Melting") for a specific item based |
|
|
// on the score it has accumulated. |
|
|
#if defined( CLIENT_DLL ) && defined( STAGING_ONLY ) |
|
|
ConVar staging_force_strange_score_selector_value( "staging_force_strange_score_selector_value", "-1" ); |
|
|
#endif // defined( CLIENT_DLL ) && defined( STAGING_ONLY ) |
|
|
|
|
|
class CStrangeRankLocalizationGenerator |
|
|
{ |
|
|
public: |
|
|
CStrangeRankLocalizationGenerator( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem, bool bHashContextOff ); |
|
|
|
|
|
bool IsValid() const { return m_bValid; } |
|
|
|
|
|
const locchar_t *GetRankLocalized() const { Assert( m_bValid ); return m_loc_Rank; } |
|
|
const locchar_t *GetRankSecondaryLocalized() const { Assert( m_bValid ); return m_loc_SecondaryRank; } |
|
|
|
|
|
uint32 GetStrangeType() const { Assert( m_bValid ); return m_unType; } |
|
|
uint32 GetStrangeScore() const { Assert( m_bValid ); return m_unScore; } |
|
|
uint32 GetUsedStrangeSlot() const { Assert( m_bValid ); return m_unUsedStrangeSlot; } |
|
|
|
|
|
private: |
|
|
bool m_bValid; |
|
|
|
|
|
const locchar_t *m_loc_Rank; |
|
|
const locchar_t *m_loc_SecondaryRank; |
|
|
|
|
|
uint32 m_unType; |
|
|
uint32 m_unScore; |
|
|
uint32 m_unUsedStrangeSlot; |
|
|
}; |
|
|
|
|
|
CStrangeRankLocalizationGenerator::CStrangeRankLocalizationGenerator( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem, bool bHashContextOff ) |
|
|
: m_bValid( false ) |
|
|
, m_loc_Rank( NULL ) |
|
|
, m_loc_SecondaryRank( NULL ) |
|
|
, m_unType( kKillEaterEvent_PlayerKill ) |
|
|
, m_unScore( 0 ) |
|
|
, m_unUsedStrangeSlot( 0 ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_StrangeScoreSelector( "strange score selector" ); |
|
|
|
|
|
// Do we have a strange score selector attribute? If so, the value of this attribute will tell us which strange |
|
|
// attribute we're actually going to use to generate a name. Leaving this value as 0 will fall back to the |
|
|
// default behavior of looking at the base "kill eater" attribute. |
|
|
if ( pEconItem->FindAttribute( pAttrDef_StrangeScoreSelector, &m_unUsedStrangeSlot ) ) |
|
|
{ |
|
|
// Make sure the value we pulled from the database is within range. |
|
|
m_unUsedStrangeSlot = MIN( m_unUsedStrangeSlot, static_cast<uint32>( GetKillEaterAttrCount() ) ); |
|
|
} |
|
|
|
|
|
#if defined( CLIENT_DLL ) && defined( STAGING_ONLY ) |
|
|
if ( staging_force_strange_score_selector_value.GetInt() > 0 ) |
|
|
{ |
|
|
m_unUsedStrangeSlot = staging_force_strange_score_selector_value.GetInt(); |
|
|
} |
|
|
#endif // defined( CLIENT_DLL ) && defined( STAGING_ONLY ) |
|
|
|
|
|
// Use the strange prefix if the weapon has one. |
|
|
if ( !pEconItem->FindAttribute( GetKillEaterAttr_Score( m_unUsedStrangeSlot ), &m_unScore ) ) |
|
|
return; |
|
|
|
|
|
// What type of event are we tracking and how does it describe itself? |
|
|
m_unType = GetScoreTypeForKillEaterAttr( pEconItem, GetKillEaterAttr_Type( m_unUsedStrangeSlot ) ); |
|
|
|
|
|
const char *pszLevelingDataName = GetItemSchema()->GetKillEaterScoreTypeLevelingDataName( m_unType ); |
|
|
if ( !pszLevelingDataName ) |
|
|
{ |
|
|
pszLevelingDataName = KILL_EATER_RANK_LEVEL_BLOCK_NAME; |
|
|
} |
|
|
|
|
|
uint32 uUsedScore = m_unScore; |
|
|
#ifdef TF_ANTI_IDLEBOT_VERIFICATION |
|
|
// TF2 Anti-Idle hack. It totally needs to be fixed |
|
|
if ( !bHashContextOff ) |
|
|
{ |
|
|
uUsedScore = 0; |
|
|
} |
|
|
#endif //TF_ANTI_IDLEBOT_VERIFICATION |
|
|
|
|
|
// For TF - Strange Scores reset on Trade, sharing that information is actually misleading so we'll always display base strange name |
|
|
#ifdef TF_GC_DLL |
|
|
uUsedScore = 0; |
|
|
#endif // TF_GC_DLL |
|
|
|
|
|
const CItemLevelingDefinition *pLevelDef = GetItemSchema()->GetItemLevelForScore( pszLevelingDataName, uUsedScore ); |
|
|
if ( !pLevelDef ) |
|
|
return; |
|
|
|
|
|
// Primary rank established! |
|
|
m_loc_Rank = pLocalizationProvider->Find( pLevelDef->GetNameLocalizationKey() ); |
|
|
m_bValid = true; |
|
|
|
|
|
// Does this score slot have a restriction that adds additional text somewhere in the localization token? |
|
|
uint32 unFilterType; |
|
|
uint32 unFilterValue; |
|
|
if ( pEconItem->FindAttribute( GetKillEaterAttr_Restriction( m_unUsedStrangeSlot ), &unFilterType ) && |
|
|
pEconItem->FindAttribute( GetKillEaterAttr_RestrictionValue( m_unUsedStrangeSlot ), &unFilterValue ) ) |
|
|
{ |
|
|
// Game-specific code doesn't belong here. "We're shipping soon" hack fun! |
|
|
#ifdef PROJECT_TF |
|
|
if ( unFilterType == kStrangeEventRestriction_Map ) |
|
|
{ |
|
|
const MapDef_t *pMap = GetItemSchema()->GetMasterMapDefByIndex( unFilterValue ); |
|
|
if ( pMap && pMap->pszStrangePrefixLocKey ) |
|
|
{ |
|
|
m_loc_SecondaryRank = pLocalizationProvider->Find( pMap->pszStrangePrefixLocKey ); |
|
|
} |
|
|
} |
|
|
else if (unFilterType == kStrangeEventRestriction_Competitive) |
|
|
{ |
|
|
m_loc_SecondaryRank = pLocalizationProvider->Find( "TF_StrangeFilter_Prefix_Competitive" ); |
|
|
} |
|
|
#endif // PROJECT_TF |
|
|
} |
|
|
} |
|
|
|
|
|
// --------------------------------------------------------------------------------------------------------------------------- |
|
|
void Econ_SetNameAsPaintkit( locchar_t( &out_pItemName )[MAX_ITEM_NAME_LENGTH], const CLocalizationProvider *pLocalizationProvider, CEconItemPaintKitDefinition *pPaintKit ) |
|
|
{ |
|
|
if ( !pPaintKit ) |
|
|
return; |
|
|
|
|
|
// Generate Paint kitted name |
|
|
// IE Purple Rain Sniper Rifle |
|
|
locchar_t tempName[MAX_ITEM_NAME_LENGTH]; |
|
|
loc_scpy_safe( tempName, out_pItemName ); |
|
|
#ifndef GC |
|
|
//bool bAppendWeapon = wcsstr( pPaintKitStr, out_pItemName ) == NULL; |
|
|
g_pVGuiLocalize->ConstructString_safe( out_pItemName, |
|
|
LOCCHAR( "%s1" ), |
|
|
1, |
|
|
pLocalizationProvider->Find( pPaintKit->GetLocalizeName() ) ); |
|
|
#else |
|
|
// GC doesn't have g_pVGuiLocalize so we construct the painted gun string like this |
|
|
locchar_t *pPaintKitStr = pLocalizationProvider->Find( pPaintKit->GetLocalizeName() ); |
|
|
loc_scpy_safe( out_pItemName, pPaintKitStr ? pPaintKitStr : LOCCHAR( "" ) ); |
|
|
#endif |
|
|
} |
|
|
|
|
|
// --------------------------------------------------------------------------------------------------------------------------- |
|
|
void Econ_ConcatPaintKitName( locchar_t( &out_pItemName )[MAX_ITEM_NAME_LENGTH], const CLocalizationProvider *pLocalizationProvider, CEconItemPaintKitDefinition *pPaintKit ) |
|
|
{ |
|
|
if ( !pPaintKit ) |
|
|
return; |
|
|
|
|
|
// Check to see if the paintkit localized name already has the weapon name, if so do not add (Weapon) |
|
|
locchar_t *pPaintKitStr = pLocalizationProvider->FindSafe( pPaintKit->GetLocalizeName() ); |
|
|
|
|
|
locchar_t tempName[MAX_ITEM_NAME_LENGTH]; |
|
|
loc_scpy_safe( tempName, out_pItemName ); |
|
|
|
|
|
#ifndef GC |
|
|
bool bAppendWeapon = wcsstr( pPaintKitStr, out_pItemName ) == NULL; |
|
|
// Generate Paint kitted name |
|
|
// IE Purple Rain Sniper Rifle |
|
|
|
|
|
if ( bAppendWeapon ) |
|
|
{ |
|
|
g_pVGuiLocalize->ConstructString_safe( out_pItemName, |
|
|
LOCCHAR("%s1 (%s2)"), |
|
|
2, |
|
|
pPaintKitStr, |
|
|
tempName ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
g_pVGuiLocalize->ConstructString_safe( out_pItemName, |
|
|
LOCCHAR("%s1"), |
|
|
1, |
|
|
pPaintKitStr |
|
|
); |
|
|
} |
|
|
#else |
|
|
// GC doesn't have g_pVGuiLocalize so we construct the painted gun string like this |
|
|
bool bAppendWeapon = V_strstr( pPaintKitStr, out_pItemName ) == NULL; |
|
|
// Generate Paint kitted name |
|
|
// IE Purple Rain Sniper Rifle |
|
|
loc_scpy_safe( out_pItemName, pPaintKitStr ? pPaintKitStr : LOCCHAR( "" ) ); |
|
|
if ( bAppendWeapon ) |
|
|
{ |
|
|
loc_scat_safe( out_pItemName, LOCCHAR( " " ) ); |
|
|
loc_scat_safe( out_pItemName, tempName ); |
|
|
} |
|
|
#endif |
|
|
} |
|
|
|
|
|
// --------------------------------------------------------------------------------------------------------------------------- |
|
|
void Econ_ConcatPaintKitWear( locchar_t( &out_pItemName )[MAX_ITEM_NAME_LENGTH], const CLocalizationProvider *pLocalizationProvider, float flWear ) |
|
|
{ |
|
|
if ( flWear <= 0.0 ) |
|
|
return; |
|
|
|
|
|
#ifndef GC |
|
|
locchar_t tempName[MAX_ITEM_NAME_LENGTH]; |
|
|
loc_scpy_safe( tempName, out_pItemName ); |
|
|
|
|
|
g_pVGuiLocalize->ConstructString_safe( out_pItemName, |
|
|
LOCCHAR( "%s1 (%s2)" ), |
|
|
2, |
|
|
tempName, |
|
|
pLocalizationProvider->Find( GetWearLocalizationString( flWear ) ) |
|
|
); |
|
|
#else |
|
|
// GC doesn't have g_pVGuiLocalize so we construct the painted gun string like this |
|
|
locchar_t *pWearStr = pLocalizationProvider->Find( GetWearLocalizationString( flWear ) ); |
|
|
loc_scat_safe( out_pItemName, LOCCHAR( " (" ) ); |
|
|
loc_scat_safe( out_pItemName, pWearStr ? pWearStr : LOCCHAR( "" ) ); |
|
|
loc_scat_safe( out_pItemName, LOCCHAR( ")" ) ); |
|
|
#endif |
|
|
} |
|
|
// --------------------------------------------------------------------------------------------------------------------------- |
|
|
static bool GetLocalizedBaseItemName( locchar_t (&szItemName)[MAX_ITEM_NAME_LENGTH], const CLocalizationProvider *pLocalizationProvider, const CEconItemDefinition *pEconItemDefinition ) |
|
|
{ |
|
|
if ( pEconItemDefinition->GetItemBaseName() ) |
|
|
{ |
|
|
const locchar_t *pLocalizedItemName = pLocalizationProvider->Find( pEconItemDefinition->GetItemBaseName() ); |
|
|
if ( !pLocalizedItemName || !pLocalizedItemName[0] ) |
|
|
{ |
|
|
// Couldn't localize it, just use it raw |
|
|
pLocalizationProvider->ConvertUTF8ToLocchar( pEconItemDefinition->GetItemBaseName(), szItemName, ARRAYSIZE( szItemName ) ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
loc_scpy_safe( szItemName, pLocalizedItemName ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
return false; |
|
|
} |
|
|
|
|
|
// Given the item in pEconItem and the localization provider passed in, stuff the correct *localized* |
|
|
// string into out_pItemName. |
|
|
static void GenerateLocalizedFullItemName |
|
|
( |
|
|
locchar_t (&out_pItemName)[MAX_ITEM_NAME_LENGTH], |
|
|
const CLocalizationProvider *pLocalizationProvider, |
|
|
const IEconItemInterface *pEconItem, |
|
|
EGenerateLocalizedFullItemNameFlag_t eFlagsMask, |
|
|
bool bHashContextOff |
|
|
) |
|
|
{ |
|
|
bool bUseProperName = bHashContextOff; |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static const locchar_t *s_pUnknownItemName = LOCCHAR("Unknown Item"); |
|
|
|
|
|
const CEconItemDefinition *pEconItemDefinition = pEconItem->GetItemDefinition(); |
|
|
if ( !pEconItemDefinition ) |
|
|
{ |
|
|
out_pItemName[0] = (locchar_t)0; |
|
|
return; |
|
|
} |
|
|
|
|
|
bool bIgnoreQualityAndWear = false; |
|
|
bool bIgnoreNameWithPaintkit = false; |
|
|
bool bHasCustomName = false; |
|
|
if ( eFlagsMask == k_EGenerateLocalizedFullItemName_Default ) |
|
|
{ |
|
|
bIgnoreQualityAndWear = pEconItem->GetCustomPainkKitDefinition() ? true : false; |
|
|
} |
|
|
|
|
|
if ( eFlagsMask == k_EGenerateLocalizedFullItemName_WithPaintkitNoItem ) |
|
|
{ |
|
|
bIgnoreNameWithPaintkit = pEconItem->GetCustomPainkKitDefinition() ? true : false; |
|
|
bIgnoreQualityAndWear = pEconItem->GetCustomPainkKitDefinition() ? true : false; |
|
|
} |
|
|
|
|
|
// Figure out which localization pattern we're using. By default we assume we're using the common "[Quality] [Item Name]" |
|
|
// format, but if we're a unique item with an article we'll change this later on. |
|
|
const char *pszLocalizationPattern = "ItemNameFormat"; |
|
|
|
|
|
// Start with the base name. |
|
|
locchar_t szItemName[ MAX_ITEM_NAME_LENGTH ]; |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_ItemNameTextOverride( "item name text override" ); |
|
|
CAttribute_String attrItemNameTextOverride; |
|
|
// Check if we ahve a item name override |
|
|
if ( pEconItem->FindAttribute( pAttrDef_ItemNameTextOverride, &attrItemNameTextOverride ) ) |
|
|
{ |
|
|
const locchar_t *pNameOverrideString = pLocalizationProvider->Find( attrItemNameTextOverride.value().c_str() ); |
|
|
if ( pNameOverrideString ) |
|
|
{ |
|
|
loc_scpy_safe( szItemName, pNameOverrideString ); |
|
|
bHasCustomName = true; |
|
|
} |
|
|
} |
|
|
else if( !GetLocalizedBaseItemName( szItemName, pLocalizationProvider, pEconItemDefinition ) ) |
|
|
{ |
|
|
loc_scpy_safe( szItemName, s_pUnknownItemName ); |
|
|
} |
|
|
|
|
|
// Check for killstreak attribute |
|
|
enum { kKillStreakLength = 64, }; |
|
|
locchar_t szKillStreak[ kKillStreakLength ] = LOCCHAR(""); |
|
|
static CSchemaAttributeDefHandle pAttrDef_KillStreak( "killstreak tier" ); |
|
|
uint32 nKillStreakValue; |
|
|
|
|
|
if ( pEconItem->FindAttribute( pAttrDef_KillStreak, &nKillStreakValue ) && !bIgnoreQualityAndWear ) |
|
|
{ |
|
|
nKillStreakValue = (float&)(nKillStreakValue); |
|
|
|
|
|
// if you have the eyeballs you are automatically higher tier |
|
|
static CSchemaAttributeDefHandle pAttrDef_KillStreakEyes( "killstreak effect" ); |
|
|
static CSchemaAttributeDefHandle pAttrDef_KillStreakSheen( "killstreak idleeffect" ); |
|
|
if ( pEconItem->FindAttribute( pAttrDef_KillStreakEyes ) ) |
|
|
{ |
|
|
nKillStreakValue = 3; // professional |
|
|
} |
|
|
else if ( pEconItem->FindAttribute( pAttrDef_KillStreakSheen ) ) |
|
|
{ |
|
|
nKillStreakValue = 2; // specialized |
|
|
} |
|
|
|
|
|
const locchar_t *pKillStreakLocalizedString = NULL; |
|
|
|
|
|
// All tier-1 killstreaks have idle effect 1 |
|
|
if ( nKillStreakValue == 1 ) |
|
|
{ |
|
|
pKillStreakLocalizedString = pLocalizationProvider->Find( "ItemNameKillStreakv0" ); |
|
|
} |
|
|
else if ( nKillStreakValue == 2 ) |
|
|
{ |
|
|
pKillStreakLocalizedString = pLocalizationProvider->Find( "ItemNameKillStreakv1" ); |
|
|
} |
|
|
else // Tier-2's are things above 1 |
|
|
{ |
|
|
pKillStreakLocalizedString = pLocalizationProvider->Find( "ItemNameKillStreakv2" ); |
|
|
} |
|
|
|
|
|
if ( pKillStreakLocalizedString ) |
|
|
{ |
|
|
loc_scpy_safe( szKillStreak, pKillStreakLocalizedString ); |
|
|
// If we're appending some sort of killstreak identifier, dont use the proper name |
|
|
bUseProperName = false; |
|
|
} |
|
|
} |
|
|
|
|
|
// Check to see if we have a quality text override attribute. We can get this when a temporary item |
|
|
// comes in from a crafting recipe that needs to get its name generated, and wants to specify that it |
|
|
// takes in any quality |
|
|
static CSchemaAttributeDefHandle pAttrDef_QualityTextOverride( "quality text override" ); |
|
|
CAttribute_String attrQualityTextOverride; |
|
|
pEconItem->FindAttribute( pAttrDef_QualityTextOverride, &attrQualityTextOverride ); |
|
|
|
|
|
// Generate our quality string. |
|
|
enum { kQualityLength = 128, }; |
|
|
locchar_t szQuality[ kQualityLength ] = LOCCHAR(""); |
|
|
|
|
|
// Unique names may have a prefix or not, and so use a different format. (This is less to deal |
|
|
// with the space after "The" and more to deal with foreign languages that want to display unique |
|
|
// and non-unique items differently. |
|
|
const uint8 unQuality = pEconItem->GetQuality(); |
|
|
if ( unQuality == AE_SELFMADE || ( !bIgnoreQualityAndWear ) ) |
|
|
{ |
|
|
// It's possible to get in here with a quality of -1 if we're dealing with an item view that has no |
|
|
// associated item. In that case we're probably doing something like browsing the armory, and in any |
|
|
// event don't have an item and so don't have a quality and so we just don't show a quality string. |
|
|
// If we have a quality text override, use that. |
|
|
const char *pszQualityLocalizationString = attrQualityTextOverride.has_value() |
|
|
? attrQualityTextOverride.value().c_str() |
|
|
: EconQuality_GetLocalizationString( (EEconItemQuality)unQuality ); |
|
|
|
|
|
if ( unQuality > 0 && pszQualityLocalizationString && unQuality != AE_PAINTKITWEAPON ) |
|
|
{ |
|
|
// Unique items use proper names, but not if we have a quality text override |
|
|
if ( unQuality == AE_UNIQUE && !attrQualityTextOverride.has_value() ) |
|
|
{ |
|
|
const locchar_t *pszArticleContent = NULL; |
|
|
if ( bUseProperName && pEconItemDefinition->HasProperName() ) |
|
|
{ |
|
|
pszArticleContent = pLocalizationProvider->Find( "TF_Unique_Prepend_Proper" ); |
|
|
} |
|
|
|
|
|
// If the language isn't supposed to have articles or we just haven't provided one yet, fall |
|
|
// back to the empty string. |
|
|
if ( !pszArticleContent ) |
|
|
{ |
|
|
pszArticleContent = LOCCHAR(""); |
|
|
} |
|
|
|
|
|
loc_scpy_safe( szQuality, pszArticleContent ); |
|
|
} |
|
|
// Any quality besides unique ignores "proper name" articles. |
|
|
else |
|
|
{ |
|
|
const locchar_t *pQualityLocalizedString = pLocalizationProvider->Find( pszQualityLocalizationString ); |
|
|
if ( pQualityLocalizedString ) |
|
|
{ |
|
|
loc_scpy_safe( szQuality, pQualityLocalizedString ); |
|
|
loc_scat_safe( szQuality, LOCCHAR(" ") ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
{ |
|
|
static CSchemaAttributeDefHandle pAttrDef_HideStrangePrefix( "hide_strange_prefix" ); |
|
|
if ( !pAttrDef_HideStrangePrefix || !pEconItem->FindAttribute( pAttrDef_HideStrangePrefix ) ) |
|
|
{ |
|
|
// |
|
|
CStrangeRankLocalizationGenerator RankGenerator( pLocalizationProvider, pEconItem, bHashContextOff ); |
|
|
if ( RankGenerator.IsValid() ) |
|
|
{ |
|
|
// If the quality of this item is special (not just strange) persist and append that value |
|
|
// Otherwise the ranker will replace the 'strange' quality tag with a strange rank |
|
|
if ( unQuality == AE_STRANGE ) |
|
|
{ |
|
|
loc_scpy_safe( szQuality, |
|
|
CConstructLocalizedString( LOCCHAR("%s1%s2 "), |
|
|
RankGenerator.GetRankLocalized(), |
|
|
RankGenerator.GetRankSecondaryLocalized() ? RankGenerator.GetRankSecondaryLocalized() : LOCCHAR("") ) ); |
|
|
} |
|
|
else // Strange Unusual Something |
|
|
{ |
|
|
loc_scpy_safe( szQuality, |
|
|
CConstructLocalizedString( LOCCHAR("%s1%s2 %s3"), |
|
|
RankGenerator.GetRankLocalized(), |
|
|
RankGenerator.GetRankSecondaryLocalized() ? RankGenerator.GetRankSecondaryLocalized() : LOCCHAR(""), |
|
|
szQuality) ); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_IsAustralium( "is australium item" ); |
|
|
enum { kAustraliumLength = 64, }; |
|
|
locchar_t szAustraliumSkin[ kAustraliumLength ] = LOCCHAR(""); |
|
|
if ( pAttrDef_IsAustralium && pEconItem->FindAttribute( pAttrDef_IsAustralium ) ) |
|
|
{ |
|
|
const locchar_t *pAustraliumLocalizedString = pLocalizationProvider->Find( "ItemNameAustralium" ); |
|
|
if ( pAustraliumLocalizedString ) |
|
|
{ |
|
|
loc_scpy_safe( szAustraliumSkin, pAustraliumLocalizedString ); |
|
|
} |
|
|
} |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_IsFestivized( "is_festivized" ); |
|
|
enum { kFestiveLength = 64, }; |
|
|
locchar_t szIsFestivized[kFestiveLength] = LOCCHAR( "" ); |
|
|
if ( pAttrDef_IsFestivized && pEconItem->FindAttribute( pAttrDef_IsFestivized ) ) |
|
|
{ |
|
|
// TODO : update ItemNameFestive in tf_english to Festivized later to differentiate Festive vs Festivized |
|
|
const locchar_t *pFestivizedLocalizedString = pLocalizationProvider->Find( "ItemNameFestive" ); |
|
|
if ( pFestivizedLocalizedString ) |
|
|
{ |
|
|
loc_scpy_safe( szIsFestivized, pFestivizedLocalizedString ); |
|
|
} |
|
|
} |
|
|
|
|
|
const char* pszQualityFormat = ( !attrQualityTextOverride.has_value() && ( unQuality == AE_NORMAL || unQuality == AE_UNIQUE || unQuality == AE_PAINTKITWEAPON || bIgnoreQualityAndWear ) && unQuality != AE_SELFMADE ) |
|
|
? "ItemNameNormalOrUniqueQualityFormat" |
|
|
: "ItemNameQualityFormat"; |
|
|
|
|
|
// TODO : Make Generic |
|
|
// Journal Leveling |
|
|
uint32 unDuckBadgeLevel; |
|
|
static CSchemaAttributeDefHandle pAttrDef_DuckBadgeLevel( "duck rating" ); |
|
|
enum { kDuckBadgeLength = 64, }; |
|
|
locchar_t szDuckBadge[kDuckBadgeLength] = LOCCHAR(""); |
|
|
{ //if ( pItem && FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pItem, pAttr_DuckLevelBadge, &iDuckBadgeLevel ) ) |
|
|
if ( pAttrDef_DuckBadgeLevel && FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pEconItem, pAttrDef_DuckBadgeLevel, &unDuckBadgeLevel ) && unDuckBadgeLevel != 0 ) |
|
|
{ |
|
|
const CItemLevelingDefinition *pLevelDef = GetItemSchema()->GetItemLevelForScore( "Journal_DuckBadge", unDuckBadgeLevel ); |
|
|
if ( pLevelDef ) |
|
|
{ |
|
|
loc_scpy_safe( szDuckBadge, pLocalizationProvider->Find( pLevelDef->GetNameLocalizationKey() ) ); |
|
|
loc_scat_safe( szDuckBadge, LOCCHAR(" ") ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
// Strange Unusual Festive Killstreak Australium ducks |
|
|
loc_scpy_safe( szQuality, CConstructLocalizedString( pLocalizationProvider->Find( pszQualityFormat ), szQuality, szIsFestivized, szKillStreak, szAustraliumSkin, szDuckBadge ) ); |
|
|
|
|
|
enum { kLocalizedCrateSeriesLength = 128, }; |
|
|
locchar_t szLocalizedCrateSeries[ kLocalizedCrateSeriesLength ] = LOCCHAR(""); |
|
|
|
|
|
#ifdef PROJECT_TF |
|
|
static CSchemaAttributeDefHandle pAttrDef_SupplyCrateSeries( "set supply crate series" ); |
|
|
// do not display series number for crates that have a collection reference |
|
|
if ( pAttrDef_SupplyCrateSeries && pEconItemDefinition->GetItemClass() && !Q_stricmp( pEconItemDefinition->GetItemClass(), "supply_crate" ) && !pEconItemDefinition->GetCollectionReference() ) |
|
|
{ |
|
|
// It's a crate, find a series # |
|
|
uint32 unSupplyCrateSeries; |
|
|
float fSupplyCrateSeries; |
|
|
if ( FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pEconItem, pAttrDef_SupplyCrateSeries, &fSupplyCrateSeries ) && fSupplyCrateSeries != 0.0f ) |
|
|
{ |
|
|
unSupplyCrateSeries = fSupplyCrateSeries; |
|
|
|
|
|
loc_scpy_safe( szLocalizedCrateSeries, |
|
|
CConstructLocalizedString( pLocalizationProvider->Find( "ItemNameCraftSeries" ), |
|
|
unSupplyCrateSeries ) ); |
|
|
} |
|
|
} |
|
|
|
|
|
// This is not "crate series number"; this is "release series number", ie., "a series 3 chemistry kit". |
|
|
static CSchemaAttributeDefHandle pAttrDef_SeriesNumber( "series number" ); |
|
|
if ( pAttrDef_SeriesNumber ) |
|
|
{ |
|
|
float flSeriesNumber = 0.0f; |
|
|
if ( FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pEconItem, pAttrDef_SeriesNumber, &flSeriesNumber ) && flSeriesNumber != 0.0f ) |
|
|
{ |
|
|
uint32 unSeriesNumber = flSeriesNumber; |
|
|
|
|
|
loc_scpy_safe( szLocalizedCrateSeries, |
|
|
CConstructLocalizedString( pLocalizationProvider->Find( "ItemNameCraftSeries" ), |
|
|
unSeriesNumber ) ); |
|
|
} |
|
|
} |
|
|
#endif |
|
|
|
|
|
// Were we one of the first couple that were crafted? If so, output our craft number as well. |
|
|
locchar_t *pCraftNumberLocFormat = pLocalizationProvider->Find( "ItemNameCraftNumberFormat" ); |
|
|
|
|
|
enum { kLocalizedCraftIndexLength = 128, }; |
|
|
locchar_t szLocalizedCraftIndex[ kLocalizedCraftIndexLength ] = LOCCHAR(""); |
|
|
|
|
|
if ( pCraftNumberLocFormat ) |
|
|
{ |
|
|
static CSchemaAttributeDefHandle pAttrDef_UniqueCraftIndex( "unique craft index" ); |
|
|
|
|
|
uint32 unCraftIndex; |
|
|
if ( pEconItem->FindAttribute( pAttrDef_UniqueCraftIndex, &unCraftIndex ) && |
|
|
ShouldDisplayCraftCounterValue( unCraftIndex ) ) |
|
|
{ |
|
|
locchar_t szCraftNumber[ kLocalizedCraftIndexLength ]; |
|
|
loc_sprintf_safe( szCraftNumber, LOCCHAR( "%i" ), unCraftIndex ); |
|
|
|
|
|
ILocalize::ConstructString_safe( szLocalizedCraftIndex, |
|
|
pCraftNumberLocFormat, |
|
|
1, |
|
|
szCraftNumber ); |
|
|
} |
|
|
} |
|
|
|
|
|
// Generate tool application string |
|
|
enum { kToolApplicationNameLength = 128, }; |
|
|
locchar_t szToolTargetNameName[ kToolApplicationNameLength ] = LOCCHAR(""); |
|
|
locchar_t szDynamicRecipeOutputName[ kToolApplicationNameLength ] = LOCCHAR(""); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttribDef_ToolTarget( "tool target item" ); |
|
|
if( pAttribDef_ToolTarget && pEconItem->GetItemDefinition()->GetItemClass() && !Q_stricmp( pEconItem->GetItemDefinition()->GetItemClass(), "tool" ) ) |
|
|
{ |
|
|
// It's a tool, see if it has a tool target item attribute |
|
|
float flItemDef; |
|
|
if ( FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pEconItem, pAttribDef_ToolTarget, &flItemDef ) ) |
|
|
{ |
|
|
const item_definition_index_t unItemDef = flItemDef; |
|
|
|
|
|
locchar_t szTargetItemName[ MAX_ITEM_NAME_LENGTH ] = LOCCHAR("Unknown Item"); |
|
|
|
|
|
// Get base name of target item |
|
|
const CEconItemDefinition *pEconTargetDef = GetItemSchema()->GetItemDefinition( unItemDef ); |
|
|
if ( pEconTargetDef ) |
|
|
{ |
|
|
GetLocalizedBaseItemName( szTargetItemName, pLocalizationProvider, pEconTargetDef ); |
|
|
} |
|
|
|
|
|
loc_scpy_safe( szToolTargetNameName, |
|
|
CConstructLocalizedString( pLocalizationProvider->Find( "ItemNameToolTargetNameFormat" ), |
|
|
szTargetItemName ) ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
CRecipeComponentMatchingIterator componentIterator( pEconItem, NULL ); |
|
|
pEconItem->IterateAttributes( &componentIterator ); |
|
|
|
|
|
// It only makes sense to mention the output if there's only 1 output |
|
|
if( componentIterator.GetMatchingComponentOutputs().Count() == 1 ) |
|
|
{ |
|
|
CAttribute_DynamicRecipeComponent attribValue; |
|
|
pEconItem->FindAttribute( componentIterator.GetMatchingComponentOutputs().Head(), &attribValue ); |
|
|
|
|
|
CEconItem tempItem; |
|
|
if ( !DecodeItemFromEncodedAttributeString( attribValue, &tempItem ) ) |
|
|
{ |
|
|
AssertMsg2( 0, "%s: Unable to decode dynamic recipe output attribute on item %llu.", __FUNCTION__, pEconItem->GetID() ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
locchar_t loc_ItemName[MAX_ITEM_NAME_LENGTH]; |
|
|
GenerateLocalizedFullItemName( loc_ItemName, pLocalizationProvider, &tempItem, k_EGenerateLocalizedFullItemName_Default, false ); |
|
|
|
|
|
loc_scpy_safe( szDynamicRecipeOutputName, |
|
|
CConstructLocalizedString( pLocalizationProvider->Find( "ItemNameDynamicRecipeTargetNameFormat" ), |
|
|
loc_ItemName ) ); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
// PaintKit and Wear |
|
|
if ( !bHasCustomName ) |
|
|
{ |
|
|
CEconItemPaintKitDefinition *pPaintKit = pEconItem->GetCustomPainkKitDefinition(); |
|
|
if ( pPaintKit ) |
|
|
{ |
|
|
if ( bIgnoreNameWithPaintkit ) |
|
|
{ |
|
|
Econ_SetNameAsPaintkit( szItemName, pLocalizationProvider, pPaintKit ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
Econ_ConcatPaintKitName( szItemName, pLocalizationProvider, pPaintKit ); |
|
|
if ( !bIgnoreQualityAndWear ) |
|
|
{ |
|
|
float flWear = 0; |
|
|
if ( pEconItem->GetCustomPaintKitWear( flWear ) ) |
|
|
{ |
|
|
Econ_ConcatPaintKitWear( szItemName, pLocalizationProvider, flWear ); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
locchar_t *pNameLocalizationFormat = pLocalizationProvider->Find( pszLocalizationPattern ); |
|
|
|
|
|
if ( pNameLocalizationFormat ) |
|
|
{ |
|
|
ILocalize::ConstructString_safe( out_pItemName, |
|
|
pNameLocalizationFormat, |
|
|
6, |
|
|
szQuality, |
|
|
szItemName, |
|
|
szLocalizedCraftIndex, |
|
|
szLocalizedCrateSeries, |
|
|
szToolTargetNameName, |
|
|
szDynamicRecipeOutputName); |
|
|
} |
|
|
else |
|
|
{ |
|
|
loc_scpy_safe( out_pItemName, s_pUnknownItemName ); |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_ItemName( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
// If this item has a custom name, use it instead of doing our crazy name compositing based on quality, |
|
|
// type, etc. |
|
|
const char *utf8_CustomName = pEconItem->GetCustomName(); |
|
|
|
|
|
if ( utf8_CustomName && utf8_CustomName[0] ) |
|
|
{ |
|
|
locchar_t loc_CustomName[ MAX_ITEM_NAME_LENGTH ]; |
|
|
pLocalizationProvider->ConvertUTF8ToLocchar( utf8_CustomName, loc_CustomName, sizeof( loc_CustomName ) ); |
|
|
|
|
|
// Store it in the item name, wrapped in quotes to prevent item name spoofing |
|
|
// We use two single quotes, because the double quote isn't very visible in the TF2 font |
|
|
locchar_t loc_CustomNameWithQuotes[ MAX_ITEM_NAME_LENGTH ]; |
|
|
loc_scpy_safe( loc_CustomNameWithQuotes, LOCCHAR("''") ); |
|
|
loc_scat_safe( loc_CustomNameWithQuotes, loc_CustomName ); |
|
|
loc_scat_safe( loc_CustomNameWithQuotes, LOCCHAR("''") ); |
|
|
|
|
|
AddDescLine( loc_CustomNameWithQuotes, /* this will be ignored: */ ATTRIB_COL_LEVEL, kDescLineFlag_Name ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
locchar_t loc_ItemName[MAX_ITEM_NAME_LENGTH]; |
|
|
GenerateLocalizedFullItemName( loc_ItemName, pLocalizationProvider, pEconItem, k_EGenerateLocalizedFullItemName_WithPaintkitNoItem, m_pHashContext == NULL ); |
|
|
|
|
|
AddDescLine( loc_ItemName, /* this will be ignored: */ ATTRIB_COL_LEVEL, kDescLineFlag_Name ); |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
const locchar_t *GetLocalizedStringForKillEaterTypeAttr( const CLocalizationProvider *pLocalizationProvider, uint32 unKillEaterEventType ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
|
|
|
// Generate localized string. |
|
|
const char *pszLocString = GetItemSchema()->GetKillEaterScoreTypeLocString( unKillEaterEventType ); |
|
|
|
|
|
return pszLocString != NULL |
|
|
? pLocalizationProvider->Find( pszLocString ) |
|
|
: LOCCHAR(""); |
|
|
} |
|
|
|
|
|
class CStrangeRestrictionAttrWrapper |
|
|
{ |
|
|
public: |
|
|
CStrangeRestrictionAttrWrapper( const CLocalizationProvider *pLocalizationProvider, const locchar_t *loc_In ) |
|
|
: m_str( loc_In ? pLocalizationProvider->Find( "ItemTypeDescStrangeFilterSubStr" ) : LOCCHAR(""), loc_In ? loc_In : LOCCHAR("") ) |
|
|
{ |
|
|
// |
|
|
} |
|
|
|
|
|
const locchar_t *operator *() const |
|
|
{ |
|
|
return static_cast<const locchar_t *>( m_str ); |
|
|
} |
|
|
|
|
|
private: |
|
|
CConstructLocalizedString m_str; |
|
|
}; |
|
|
|
|
|
const locchar_t *CEconItemDescription::GetLocalizedStringForStrangeRestrictionAttr( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem, int iAttrIndex ) const |
|
|
{ |
|
|
uint32 unRestrictionType; |
|
|
uint32 unRestrictionValue; |
|
|
if ( !pEconItem->FindAttribute( GetKillEaterAttr_Restriction( iAttrIndex ), &unRestrictionType ) || |
|
|
!pEconItem->FindAttribute( GetKillEaterAttr_RestrictionValue( iAttrIndex ), &unRestrictionValue ) || |
|
|
unRestrictionType == kStrangeEventRestriction_None ) |
|
|
{ |
|
|
return NULL; |
|
|
} |
|
|
|
|
|
switch ( unRestrictionType ) |
|
|
{ |
|
|
#ifdef PROJECT_TF |
|
|
case kStrangeEventRestriction_Map: |
|
|
{ |
|
|
const MapDef_t *pMap = GetItemSchema()->GetMasterMapDefByIndex( unRestrictionValue ); |
|
|
if ( pMap ) |
|
|
return pLocalizationProvider->Find( pMap->pszMapNameLocKey ); |
|
|
} |
|
|
case kStrangeEventRestriction_Competitive: |
|
|
{ |
|
|
return pLocalizationProvider->Find( "ItemTypeDescStrangeFilterCompetitive" ); |
|
|
} |
|
|
#endif // PROJECT_TF |
|
|
|
|
|
case kStrangeEventRestriction_VictimSteamAccount: |
|
|
return FindAccountPersonaName( unRestrictionValue ); |
|
|
} |
|
|
|
|
|
return NULL; |
|
|
} |
|
|
|
|
|
bool CEconItemDescription::BGenerate_ItemLevelDesc_StrangeNameAndStats( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem, const locchar_t *locTypename ) |
|
|
{ |
|
|
CStrangeRankLocalizationGenerator RankGenerator( pLocalizationProvider, pEconItem, m_pHashContext == NULL ); |
|
|
if ( !RankGenerator.IsValid() ) |
|
|
return false; |
|
|
|
|
|
// For Collection Items |
|
|
if ( pEconItem->GetCustomPainkKitDefinition() ) |
|
|
{ |
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "Attrib_stattrakmodule" ), RankGenerator.GetRankLocalized() ), |
|
|
ATTRIB_COL_STRANGE, |
|
|
kDescLineFlag_Misc |
|
|
); |
|
|
|
|
|
// Are we tracking alternate stats as well? |
|
|
for ( int i = 0; i < GetKillEaterAttrCount(); i++ ) |
|
|
{ |
|
|
const CEconItemAttributeDefinition *pKillEaterAltAttrDef = GetKillEaterAttr_Score( i ), |
|
|
*pKillEaterAltScoreTypeAttrDef = GetKillEaterAttr_Type( i ); |
|
|
if ( !pKillEaterAltAttrDef || !pKillEaterAltScoreTypeAttrDef ) |
|
|
continue; |
|
|
|
|
|
uint32 unKillEaterAltScore; |
|
|
if ( !pEconItem->FindAttribute( pKillEaterAltAttrDef, &unKillEaterAltScore ) ) |
|
|
continue; |
|
|
|
|
|
// Older items can optionally not specify a type attribute at all and have an implicit "I'm tracking |
|
|
// kills" zeroth attribute. We require a score type for any slot besides that. |
|
|
if ( i != 0 && !pEconItem->FindAttribute( pKillEaterAltScoreTypeAttrDef ) ) |
|
|
continue; |
|
|
|
|
|
const uint32 unKillEaterAltType = GetScoreTypeForKillEaterAttr( pEconItem, pKillEaterAltScoreTypeAttrDef ); |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "ItemTypeDescKillEaterAltv2" ), |
|
|
unKillEaterAltScore, |
|
|
GetLocalizedStringForKillEaterTypeAttr( pLocalizationProvider, unKillEaterAltType ), |
|
|
*CStrangeRestrictionAttrWrapper( pLocalizationProvider, GetLocalizedStringForStrangeRestrictionAttr( pLocalizationProvider, pEconItem, i ) ) ), |
|
|
ATTRIB_COL_LEVEL, |
|
|
kDescLineFlag_Misc ); // strange item scores past the first are not considered part of the type |
|
|
} |
|
|
|
|
|
return true; |
|
|
} // End Collection Items |
|
|
|
|
|
// Normal old way |
|
|
|
|
|
// Look for Limited Item Attr |
|
|
bool bLimitedQuantity = false; |
|
|
static CSchemaAttributeDefHandle pAttrDef_LimitedQuantityItem( "limited quantity item" ); |
|
|
bLimitedQuantity = pEconItem->FindAttribute( pAttrDef_LimitedQuantityItem ); |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "ItemTypeDescKillEater" ), |
|
|
RankGenerator.GetRankLocalized(), |
|
|
locTypename ? locTypename : LOCCHAR(""), |
|
|
RankGenerator.GetStrangeScore(), |
|
|
GetLocalizedStringForKillEaterTypeAttr( pLocalizationProvider, RankGenerator.GetStrangeType() ), |
|
|
*CStrangeRestrictionAttrWrapper( pLocalizationProvider, GetLocalizedStringForStrangeRestrictionAttr( pLocalizationProvider, pEconItem, RankGenerator.GetUsedStrangeSlot() ) ), |
|
|
RankGenerator.GetRankSecondaryLocalized() ? RankGenerator.GetRankSecondaryLocalized() : LOCCHAR(""), |
|
|
bLimitedQuantity ? pLocalizationProvider->Find( "LimitedQualityDesc" ) : LOCCHAR("") |
|
|
), |
|
|
bLimitedQuantity ? ATTRIB_COL_LIMITED_QUANTITY : ATTRIB_COL_LEVEL, |
|
|
kDescLineFlag_Type ); |
|
|
|
|
|
// Are we tracking alternate stats as well? |
|
|
for ( int i = 0; i < GetKillEaterAttrCount(); i++ ) |
|
|
{ |
|
|
const CEconItemAttributeDefinition *pKillEaterAltAttrDef = GetKillEaterAttr_Score(i), |
|
|
*pKillEaterAltScoreTypeAttrDef = GetKillEaterAttr_Type(i); |
|
|
if ( !pKillEaterAltAttrDef || !pKillEaterAltScoreTypeAttrDef ) |
|
|
continue; |
|
|
|
|
|
uint32 unKillEaterAltScore; |
|
|
if ( !pEconItem->FindAttribute( pKillEaterAltAttrDef, &unKillEaterAltScore ) ) |
|
|
continue; |
|
|
|
|
|
// Older items can optionally not specify a type attribute at all and have an implicit "I'm tracking |
|
|
// kills" zeroth attribute. We require a score type for any slot besides that. |
|
|
if ( i != 0 && !pEconItem->FindAttribute( pKillEaterAltScoreTypeAttrDef ) ) |
|
|
continue; |
|
|
|
|
|
const uint32 unKillEaterAltType = GetScoreTypeForKillEaterAttr( pEconItem, pKillEaterAltScoreTypeAttrDef ); |
|
|
|
|
|
// Skip if this is our primary stat and we already output it above. |
|
|
if ( unKillEaterAltType == RankGenerator.GetStrangeType() ) |
|
|
continue; |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "ItemTypeDescKillEaterAlt" ), |
|
|
unKillEaterAltScore, |
|
|
GetLocalizedStringForKillEaterTypeAttr( pLocalizationProvider, unKillEaterAltType ), |
|
|
*CStrangeRestrictionAttrWrapper( pLocalizationProvider, GetLocalizedStringForStrangeRestrictionAttr( pLocalizationProvider, pEconItem, i ) ) ), |
|
|
ATTRIB_COL_LEVEL, |
|
|
kDescLineFlag_Misc ); // strange item scores past the first are not considered part of the type |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
uint32 GetItemDescriptionDisplayLevel( const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_WideItemLevel( "wide item level" ); |
|
|
|
|
|
uint32 unWideLevelValue; |
|
|
if ( pEconItem->FindAttribute( pAttrDef_WideItemLevel, &unWideLevelValue ) ) |
|
|
return unWideLevelValue; |
|
|
|
|
|
return pEconItem->GetItemLevel(); |
|
|
} |
|
|
|
|
|
void CEconItemDescription::Generate_ItemLevelDesc_Default( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem, const locchar_t *locTypename ) |
|
|
{ |
|
|
// By default, items will only show the level if there is an item type to go along with it. |
|
|
// Combined, these will build a string like "Level 10 Shotgun". We allow a custom attribute |
|
|
// to force the level to be displayed by itself even if there is no item class ("Level 10"). |
|
|
static CSchemaAttributeDefHandle pAttrDef_ForceLevelDisplay( "force_level_display" ); |
|
|
|
|
|
item_definition_index_t usDefIndex = pEconItem->GetItemDefIndex(); |
|
|
|
|
|
|
|
|
#ifdef CLIENT_DLL |
|
|
const bool bIsStoreItem = IsStorePreviewItem( pEconItem ); |
|
|
const bool bIsPreviewItem = pEconItem->GetFlags() & kEconItemFlagClient_Preview; |
|
|
|
|
|
// If the item doesn't have a valid itemID, we'll just use the locTypename for the item level description. |
|
|
// We don't want to display "Level 0 Hat" in places like the Mann Co. Store and Armory. We'll just display "Hat". |
|
|
if ( bIsStoreItem || bIsPreviewItem || pEconItem->GetItemDefinition()->GetRarity() != k_unItemRarity_Any ) |
|
|
{ |
|
|
if ( locTypename && *locTypename ) |
|
|
{ |
|
|
AddDescLine( locTypename, ATTRIB_COL_LEVEL, kDescLineFlag_Type, NULL, usDefIndex ); |
|
|
} |
|
|
return; |
|
|
} |
|
|
#endif |
|
|
|
|
|
float fForceLevelDisplayValue; |
|
|
bool bForceLevelDisplay = FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pEconItem, pAttrDef_ForceLevelDisplay, &fForceLevelDisplayValue ) |
|
|
&& fForceLevelDisplayValue > 0.0f; |
|
|
|
|
|
if ( ( locTypename && *locTypename ) || bForceLevelDisplay ) |
|
|
{ |
|
|
if ( locTypename ) |
|
|
{ |
|
|
// How are we going to format our level number and base type string? |
|
|
const locchar_t *pszFormatString = NULL; |
|
|
|
|
|
#ifdef PROJECT_TF |
|
|
static CSchemaAttributeDefHandle pAttrDef_OverrideItemLevelDescString( CTFItemSchema::k_rchOverrideItemLevelDescStringAttribName ); |
|
|
static const char *s_pszCustomItemLevelDescLocalizationTokens[] = |
|
|
{ |
|
|
"ItemTypeDescCustomLevelString_MvMTour", |
|
|
}; |
|
|
|
|
|
// ...are we going to use a custom format string specified in an attribute? |
|
|
uint32 unOverrideItemLevelDescString = 0; |
|
|
if ( pEconItem->FindAttribute( pAttrDef_OverrideItemLevelDescString, &unOverrideItemLevelDescString ) |
|
|
&& unOverrideItemLevelDescString != 0 |
|
|
&& unOverrideItemLevelDescString <= ARRAYSIZE( s_pszCustomItemLevelDescLocalizationTokens ) ) |
|
|
{ |
|
|
const char *pszLevelLocalizationToken = s_pszCustomItemLevelDescLocalizationTokens[ unOverrideItemLevelDescString - 1 ]; |
|
|
Assert( pszLevelLocalizationToken ); |
|
|
|
|
|
pszFormatString = pLocalizationProvider->Find( pszLevelLocalizationToken ); |
|
|
} |
|
|
#endif // PROJECT_TF |
|
|
|
|
|
// Either we didn't have a custom override attribute, or we did and it had an invalid value, or it had a valid |
|
|
// value but the localization system failed to find something for that key. In any event, we fall back to our default |
|
|
// format string here. |
|
|
if ( pszFormatString == NULL ) |
|
|
{ |
|
|
bool bLimitedQuantity = false; |
|
|
static CSchemaAttributeDefHandle pAttrDef_LimitedQuantityItem( "limited quantity item" ); |
|
|
bLimitedQuantity = pEconItem->FindAttribute( pAttrDef_LimitedQuantityItem ); |
|
|
|
|
|
#if defined( TF_CLIENT_DLL ) |
|
|
if ( pEconItem->GetItemDefinition()->GetItemClass() && V_strcmp( pEconItem->GetItemDefinition()->GetItemClass(), "map_token" ) == 0 ) |
|
|
{ |
|
|
// For map stamps on the client we can show how many hours they've played each map |
|
|
// And how many times they've donated to it instead of the generic "level" |
|
|
for ( int i = 0; i < GetItemSchema()->GetMapCount(); i++ ) |
|
|
{ |
|
|
const MapDef_t* pMap = GetItemSchema()->GetMasterMapDefByIndex( i ); |
|
|
|
|
|
if ( pMap->mapStampDef != pEconItem->GetItemDefinition() ) |
|
|
continue; |
|
|
|
|
|
int nItemLevel = MapInfo_GetDonationAmount( steamapicontext->SteamUser()->GetSteamID().GetAccountID(), pMap->pszMapName ); |
|
|
|
|
|
MapStats_t &mapStats = GetMapStats( pMap->GetStatsIdentifier() ); |
|
|
int nNumHours = ( mapStats.accumulated.m_iStat[TFMAPSTAT_PLAYTIME] ) / ( 60 /*sec*/ * 60 /*min*/ ); |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "ItemTypeDescCustomLevelString_MapStamp" ), (uint32)nItemLevel, (uint32)nNumHours ), ATTRIB_COL_LEVEL, kDescLineFlag_Type ); |
|
|
return; |
|
|
} |
|
|
} |
|
|
else |
|
|
#endif |
|
|
{ |
|
|
if ( bLimitedQuantity ) |
|
|
{ |
|
|
// Limited Item Description |
|
|
pszFormatString = pLocalizationProvider->Find( "ItemTypeDescLimited" ); |
|
|
AddDescLine( CConstructLocalizedString( |
|
|
pszFormatString, |
|
|
GetItemDescriptionDisplayLevel( pEconItem ), |
|
|
locTypename, |
|
|
pLocalizationProvider->Find( "LimitedQualityDesc" ) ), |
|
|
ATTRIB_COL_LIMITED_QUANTITY, |
|
|
kDescLineFlag_Type, |
|
|
NULL, |
|
|
usDefIndex |
|
|
); |
|
|
return; |
|
|
} |
|
|
pszFormatString = pLocalizationProvider->Find( "ItemTypeDesc" ); |
|
|
} |
|
|
} |
|
|
|
|
|
// If we still don't have a format string here, it means our default also failed, but CConstructLocalizedString will |
|
|
// handle that safely. |
|
|
AddDescLine( CConstructLocalizedString( pszFormatString, GetItemDescriptionDisplayLevel( pEconItem ), locTypename ), ATTRIB_COL_LEVEL, kDescLineFlag_Type, NULL, usDefIndex ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
Assert( bForceLevelDisplay ); |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "ItemTypeDescNoLevel" ), GetItemDescriptionDisplayLevel( pEconItem ) ), ATTRIB_COL_LEVEL, kDescLineFlag_Type, NULL, usDefIndex ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_ItemLevelDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
const locchar_t *locTypename = pLocalizationProvider->Find( pItemDef->GetItemTypeName() ); |
|
|
|
|
|
// Kill-eating weapons replace the standard weapon name/level line with a label |
|
|
// describing the current class of the item instead of the level. This overrides |
|
|
// even "force_level_display". |
|
|
if ( BGenerate_ItemLevelDesc_StrangeNameAndStats( pLocalizationProvider, pEconItem, locTypename ) ) |
|
|
return; |
|
|
|
|
|
// Not strange, but if you are paint kitted or have a collection reference dont create this |
|
|
if ( pEconItem->GetCustomPainkKitDefinition() || pItemDef->GetCollectionReference() ) |
|
|
return; |
|
|
|
|
|
// If we didn't generate a fancy strange name, we fall back to our default behavior. |
|
|
Generate_ItemLevelDesc_Default( pLocalizationProvider, pEconItem, locTypename ); |
|
|
} |
|
|
|
|
|
#if defined( STAGING_ONLY ) && defined( CLIENT_DLL ) |
|
|
ConVar econ_include_debug_item_description( "econ_include_debug_item_description","0", FCVAR_CLIENTDLL | FCVAR_ARCHIVE, "Controls display of the additional debug fields in CEconItemDescription (definition index, etc.)." ); |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_DebugInformation( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
if ( !econ_include_debug_item_description.GetBool() ) |
|
|
return; |
|
|
|
|
|
#if TF_ANTI_IDLEBOT_VERIFICATION |
|
|
// Adding these extra description lines would mess with our GC/client sync. |
|
|
if ( m_pHashContext ) |
|
|
return; |
|
|
#endif // TF_ANTI_IDLEBOT_VERIFICATION |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( LOCCHAR("([ Item ID: %s1 ])"), pEconItem->GetID() ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
AddDescLine( CConstructLocalizedString( LOCCHAR("([ Item Definition Index: %s1 ])"), (uint32)pEconItem->GetItemDefIndex() ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
AddDescLine( CConstructLocalizedString( LOCCHAR("([ In Use?: %s1 ])"), pEconItem->GetInUse() ? LOCCHAR("true") : LOCCHAR("false") ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
AddEmptyDescLine(); |
|
|
|
|
|
class CDebugAttributeDisplayer : public IEconItemAttributeIterator |
|
|
{ |
|
|
public: |
|
|
CDebugAttributeDisplayer( CEconItemDescription *pOut_Desc ) : m_pDesc( pOut_Desc ) { Assert( m_pDesc ); } |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) OVERRIDE |
|
|
{ |
|
|
// Ugh. |
|
|
wchar_t wszAttrDef[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( pAttrDef->GetDefinitionName(), &wszAttrDef[0], sizeof( wszAttrDef ) ); |
|
|
|
|
|
m_pDesc->AddDescLine( CConstructLocalizedString( LOCCHAR("([ Attribute [%s1]: '%s2' ( %s3 | %s4 ) ])"), |
|
|
(uint32)pAttrDef->GetDefinitionIndex(), |
|
|
wszAttrDef, |
|
|
*(uint32 *)&value, |
|
|
*(float *)&value ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, float value ) OVERRIDE |
|
|
{ |
|
|
// Ugh. |
|
|
wchar_t wszAttrDef[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( pAttrDef->GetDefinitionName(), &wszAttrDef[0], sizeof( wszAttrDef ) ); |
|
|
|
|
|
m_pDesc->AddDescLine( CConstructLocalizedString( LOCCHAR("([ Attribute [%s1]: '%s2' ( %f ) ])"), |
|
|
(uint32)pAttrDef->GetDefinitionIndex(), |
|
|
wszAttrDef, |
|
|
value ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const uint64& value ) OVERRIDE |
|
|
{ |
|
|
// Ugh. |
|
|
wchar_t wszAttrDef[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( pAttrDef->GetDefinitionName(), &wszAttrDef[0], sizeof( wszAttrDef ) ); |
|
|
|
|
|
m_pDesc->AddDescLine( CConstructLocalizedString( LOCCHAR("([ Attribute [%s1]: '%s2' ( %llu ) ])"), |
|
|
(uint32)pAttrDef->GetDefinitionIndex(), |
|
|
wszAttrDef, |
|
|
value ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_String& value ) OVERRIDE |
|
|
{ |
|
|
// Ugh. |
|
|
wchar_t wszAttrDef[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( pAttrDef->GetDefinitionName(), &wszAttrDef[0], sizeof( wszAttrDef ) ); |
|
|
|
|
|
wchar_t wszAttrContents[ 1024 ]; |
|
|
ILocalize::ConvertANSIToUnicode( value.value().c_str(), &wszAttrContents[0], sizeof( wszAttrContents ) ); |
|
|
|
|
|
m_pDesc->AddDescLine( CConstructLocalizedString( LOCCHAR("([ Attribute [%s1]: '%s2' ( \"%s3\" ) ])"), |
|
|
(uint32)pAttrDef->GetDefinitionIndex(), |
|
|
wszAttrDef, |
|
|
wszAttrContents ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_DynamicRecipeComponent& value ) OVERRIDE |
|
|
{ |
|
|
const char* pszItemName = GetItemSchema()->GetItemDefinition( value.def_index() )->GetItemBaseName(); |
|
|
|
|
|
wchar_t wszItemQuality[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( EconQuality_GetQualityString(EEconItemQuality(value.item_quality())), &wszItemQuality[0], sizeof( wszItemQuality ) ); |
|
|
|
|
|
wchar_t wszAttrString[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( value.attributes_string().c_str(), &wszAttrString[0], sizeof( wszAttrString ) ); |
|
|
|
|
|
wchar_t wszCount[ 64 ]; |
|
|
ILocalize::ConvertANSIToUnicode( CFmtStr( "%d/%d", value.num_fulfilled(), value.num_required() ), &wszCount[0], sizeof( wszCount ) ); |
|
|
|
|
|
locchar_t wszLocalizedItemName[ 128 ]; |
|
|
const locchar_t *pLocalizedItemName = GLocalizationProvider()->Find( pszItemName ); |
|
|
if ( pLocalizedItemName ) |
|
|
{ |
|
|
V_wcscpy_safe( wszLocalizedItemName, pLocalizedItemName ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
// name wasn't found by Find(), so just convert the pszItemName |
|
|
ILocalize::ConvertANSIToUnicode( pszItemName, &wszLocalizedItemName[0], sizeof( wszLocalizedItemName ) ); |
|
|
} |
|
|
|
|
|
m_pDesc->AddDescLine( CConstructLocalizedString( LOCCHAR( "\nItem: \"%s1\"\nQuality: %s2\nAttribs:%s3\nCount: %s4" ), |
|
|
wszLocalizedItemName, |
|
|
wszItemQuality, |
|
|
wszAttrString, |
|
|
wszCount ), |
|
|
ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_ItemSlotCriteria& value ) OVERRIDE |
|
|
{ |
|
|
// Ugh. |
|
|
wchar_t wszAttrDef[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( pAttrDef->GetDefinitionName(), &wszAttrDef[0], sizeof( wszAttrDef ) ); |
|
|
|
|
|
wchar_t wszAttrTags[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( value.tags().c_str(), &wszAttrTags[0], sizeof( wszAttrTags ) ); |
|
|
|
|
|
m_pDesc->AddDescLine( CConstructLocalizedString( LOCCHAR("([ Attribute [%s1]: '%s2'])\nTags: \"%s3\""), |
|
|
(uint32)pAttrDef->GetDefinitionIndex(), |
|
|
wszAttrDef, |
|
|
wszAttrTags ), |
|
|
ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_WorldItemPlacement& value ) OVERRIDE |
|
|
{ |
|
|
wchar_t wszAttrDef[ 256 ]; |
|
|
ILocalize::ConvertANSIToUnicode( pAttrDef->GetDefinitionName(), &wszAttrDef[0], sizeof( wszAttrDef ) ); |
|
|
|
|
|
m_pDesc->AddDescLine( CConstructLocalizedString( LOCCHAR( "([ Attribute [%s1]: '%s2'])\n" ), |
|
|
(uint32)pAttrDef->GetDefinitionIndex(), |
|
|
wszAttrDef ), |
|
|
ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
return true; |
|
|
} |
|
|
|
|
|
private: |
|
|
CEconItemDescription *m_pDesc; |
|
|
}; |
|
|
|
|
|
CDebugAttributeDisplayer DebugAttributeDisplayer( this ); |
|
|
pEconItem->IterateAttributes( &DebugAttributeDisplayer ); |
|
|
} |
|
|
#endif // defined( STAGING_ONLY ) && defined( CLIENT_DLL ) |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_CraftTag( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttribDef_MakersMarkId( "makers mark id" ); |
|
|
|
|
|
attrib_value_t value; |
|
|
if ( !pEconItem->FindAttribute( pAttribDef_MakersMarkId, &value ) ) |
|
|
return; |
|
|
|
|
|
AddAttributeDescription( pLocalizationProvider, pAttribDef_MakersMarkId, value ); |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_StyleDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
const CEconStyleInfo *pStyle = pItemDef->GetStyleInfo( pEconItem->GetStyle() ); |
|
|
if ( !pStyle ) |
|
|
return; |
|
|
|
|
|
const locchar_t *loc_StyleName = pLocalizationProvider->Find( pStyle->GetName() ); |
|
|
if ( !loc_StyleName ) |
|
|
return; |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "#Econ_Style_Desc" ), loc_StyleName ), ATTRIB_COL_LEVEL, kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_HolidayRestriction( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
const char *pszHolidayRestriction = pItemDef->GetHolidayRestriction(); |
|
|
if ( !pszHolidayRestriction ) |
|
|
return; |
|
|
|
|
|
// Report any special restrictions. We'll output in a different color depending on whether or not |
|
|
// the restriction currently prevents the item from showing up. |
|
|
LocalizedAddDescLine( pLocalizationProvider, |
|
|
CFmtStr( "Econ_holiday_restriction_%s", pszHolidayRestriction ).Access(), |
|
|
EconHolidays_IsHolidayActive( EconHolidays_GetHolidayForString( pszHolidayRestriction ), CRTime::RTime32TimeCur() ) ? ATTRIB_COL_LEVEL : ATTRIB_COL_NEGATIVE, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_QualityDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
// Does this item quality have additional description information that goes along with |
|
|
// besides the usual name/coloration changes? |
|
|
const char *pszQualityDescLocalizationKey = NULL; |
|
|
|
|
|
switch( pEconItem->GetQuality() ) |
|
|
{ |
|
|
case AE_SELFMADE: |
|
|
pszQualityDescLocalizationKey = "Attrib_Selfmade_Description"; |
|
|
break; |
|
|
case AE_COMMUNITY: |
|
|
pszQualityDescLocalizationKey = "Attrib_Community_Description"; |
|
|
break; |
|
|
} |
|
|
|
|
|
// We don't need to do anything special. |
|
|
if ( !pszQualityDescLocalizationKey ) |
|
|
return; |
|
|
|
|
|
// If this item has a particle system attached but doesn't have the attribute that we usually use |
|
|
// to attach particles, we hack it and dump out an extra line to show the particle system description |
|
|
// as well. |
|
|
static CSchemaAttributeDefHandle pAttrDef_ParticleEffect( "attach particle effect" ); |
|
|
static attachedparticlesystem_t *pSparkleSystem = GetItemSchema()->FindAttributeControlledParticleSystem( "community_sparkle" ); |
|
|
|
|
|
// If the schema understands these properties... |
|
|
if ( pAttrDef_ParticleEffect && pSparkleSystem ) |
|
|
{ |
|
|
// ...and we don't have a real particle effect attribute attribute... |
|
|
if ( !pEconItem->FindAttribute( pAttrDef_ParticleEffect ) ) |
|
|
{ |
|
|
// check for Unusual Cap def index (1173) |
|
|
// We manually assign unusual effect to content author. No community sparkle |
|
|
if ( pEconItem->GetItemDefIndex() != 1173 ) |
|
|
{ |
|
|
// ...then manually add the description as if we did. |
|
|
float flSystemID = pSparkleSystem->nSystemID; |
|
|
AddAttributeDescription( pLocalizationProvider, pAttrDef_ParticleEffect, *(uint32*)&flSystemID ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
LocalizedAddDescLine( pLocalizationProvider, pszQualityDescLocalizationKey, ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_ItemRarityDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
const CEconItemRarityDefinition* pItemRarity = GetItemSchema()->GetRarityDefinition( pEconItem->GetItemDefinition()->GetRarity() ); |
|
|
if ( !pItemRarity ) |
|
|
return; |
|
|
|
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
const char *pszTooltip = "TFUI_InvTooltip_Rarity"; |
|
|
|
|
|
attrib_colors_t colorRarity = pItemRarity->GetAttribColor(); |
|
|
|
|
|
const locchar_t *loc_RarityText = pLocalizationProvider->Find( pItemRarity->GetLocKey() ); |
|
|
const locchar_t *locTypename = pLocalizationProvider->Find( pItemDef->GetItemTypeName() ); |
|
|
const locchar_t *loc_WearText = LOCCHAR(""); |
|
|
|
|
|
float flWear = 0; |
|
|
if ( pEconItem->GetCustomPaintKitWear( flWear ) ) |
|
|
{ |
|
|
loc_WearText = pLocalizationProvider->Find( GetWearLocalizationString( flWear ) ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
pszTooltip = "TFUI_InvTooltip_RarityNoWear"; |
|
|
} |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( pszTooltip ), loc_RarityText, locTypename, loc_WearText ), colorRarity, kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_WearAmountDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
if ( pEconItem->GetCustomPainkKitDefinition() == 0 ) |
|
|
return; |
|
|
|
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
float flWear = 0; |
|
|
if ( pEconItem->GetCustomPaintKitWear( flWear ) ) |
|
|
{ |
|
|
locchar_t loc_WearText[MAX_ATTRIBUTE_DESCRIPTION_LENGTH]; |
|
|
|
|
|
loc_scpy_safe( loc_WearText, pLocalizationProvider->Find( "#TFUI_InvTooltip_Wear" ) ); |
|
|
loc_scat_safe( loc_WearText, LOCCHAR( " " ) ); |
|
|
loc_scat_safe( loc_WearText, pLocalizationProvider->Find( GetWearLocalizationString( flWear ) ) ); |
|
|
|
|
|
AddDescLine( loc_WearText, ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_ItemDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
// Show the custom description if it has one. |
|
|
const char *utf8_CustomDesc = pEconItem->GetCustomDesc(); |
|
|
if ( utf8_CustomDesc && utf8_CustomDesc[0] ) |
|
|
{ |
|
|
locchar_t loc_CustomDesc[ MAX_ITEM_DESC_LENGTH ]; |
|
|
pLocalizationProvider->ConvertUTF8ToLocchar( utf8_CustomDesc, loc_CustomDesc, sizeof( loc_CustomDesc ) ); |
|
|
|
|
|
locchar_t loc_CustomDescWithQuotes[ MAX_ITEM_DESC_LENGTH ]; |
|
|
loc_scpy_safe( loc_CustomDescWithQuotes, LOCCHAR("''") ); |
|
|
loc_scat_safe( loc_CustomDescWithQuotes, loc_CustomDesc ); |
|
|
loc_scat_safe( loc_CustomDescWithQuotes, LOCCHAR("''") ); |
|
|
|
|
|
AddDescLine( loc_CustomDescWithQuotes, ATTRIB_COL_NEUTRAL, kDescLineFlag_Desc ); |
|
|
return; |
|
|
} |
|
|
|
|
|
// No custom description -- see if the item has a default description as part of the definition. |
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
// Add any additional item description |
|
|
if ( pItemDef->GetItemDesc() ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, pItemDef->GetItemDesc(), ATTRIB_COL_NEUTRAL, kDescLineFlag_Desc ); |
|
|
} |
|
|
|
|
|
// If we're a store preview item, show the available styles in the tooltip so potential buyers |
|
|
// have more information. |
|
|
if ( IsStorePreviewItem( pEconItem ) ) |
|
|
{ |
|
|
if ( pItemDef && pItemDef->GetNumStyles() > 0 ) |
|
|
{ |
|
|
AddEmptyDescLine(); |
|
|
LocalizedAddDescLine( pLocalizationProvider, "#Store_AvailableStyles_Header", ATTRIB_COL_LEVEL, kDescLineFlag_Misc ); |
|
|
|
|
|
for ( int i = 0; i < pItemDef->GetNumStyles(); i++ ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, pItemDef->GetStyleInfo( i )->GetName(), ATTRIB_COL_LEVEL, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
|
|
|
// If we have at least this many items in our bundle then display multiple entries |
|
|
// per line. Otherwise display one item per line for clarity. |
|
|
enum { kDescription_CompositeBundleEntriesCount = 15 }; |
|
|
|
|
|
void CEconItemDescription::Generate_Bundle( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
const bundleinfo_t *pBundleInfo = pItemDef->GetBundleInfo(); |
|
|
if ( !pBundleInfo ) |
|
|
return; |
|
|
|
|
|
enum EBundleEntryDisplayStyle |
|
|
{ |
|
|
kBundleDisplay_SingleEntry, // one entry per line |
|
|
kBundleDisplay_PairEntry, // "Some Item, Some Other Item," (with ending comma) |
|
|
kBundleDisplay_PairEntryFinal, // "Some Item, Some Other Item" (with no ending comma) |
|
|
}; |
|
|
|
|
|
#ifdef GC_DLL |
|
|
AddEmptyDescLine(); |
|
|
#endif // GC_DLL |
|
|
|
|
|
CUtlVector< item_definition_index_t > vecPackBundlesAdded; |
|
|
|
|
|
FOR_EACH_VEC( pBundleInfo->vecItemDefs, i ) |
|
|
{ |
|
|
// Sanity check. |
|
|
const CEconItemDefinition *pBundleItemDef = pBundleInfo->vecItemDefs[i]; |
|
|
if ( !pBundleItemDef ) |
|
|
continue; |
|
|
|
|
|
// If the current item is part of a pack bundle, add the pack bundle to the description, rather than the individual item |
|
|
#ifdef DOTA |
|
|
if ( pBundleItemDef->IsPackItem() ) |
|
|
{ |
|
|
const CUtlVector< CEconItemDefinition * > &vecPackBundleItemDefs = pBundleItemDef->GetOwningPackBundles(); |
|
|
|
|
|
item_definition_index_t usPackBundleItemDefIndex = vecPackBundleItemDefs[i]->GetDefinitionIndex(); |
|
|
if ( vecPackBundlesAdded.HasElement( usPackBundleItemDefIndex ) ) |
|
|
continue; |
|
|
|
|
|
// Remember the def index so we don't add the reference to the pack bundle more than once |
|
|
vecPackBundlesAdded.AddToTail( usPackBundleItemDefIndex ); |
|
|
|
|
|
// Now, point pBundleItemDef at the pack bundle itself and carry on |
|
|
pBundleItemDef = pPackBundleItemDef; |
|
|
} |
|
|
#endif |
|
|
|
|
|
// Figure out which display style to use for this item. By default we put one item one each line... |
|
|
EBundleEntryDisplayStyle eDisplayStyle = kBundleDisplay_SingleEntry; |
|
|
|
|
|
// ...but if we have a whole bunch of items in a single bundle, we lump them together two per line to |
|
|
// save space. Only do this on the client. On the GC, use single lines so that link meta data can be passed |
|
|
// along per-line to the store bundle pages. |
|
|
#if defined( CLIENT_DLL ) && !defined( TF_CLIENT_DLL ) |
|
|
if ( pBundleInfo->vecItemDefs.Count() >= kDescription_CompositeBundleEntriesCount ) |
|
|
{ |
|
|
const int iRemainingItems = pBundleInfo->vecItemDefs.Count() - i; |
|
|
|
|
|
// We distinguish between "there are at least three entries left", which means we'll end the line |
|
|
// with a comma, etc. |
|
|
if ( iRemainingItems > 2 ) |
|
|
{ |
|
|
eDisplayStyle = kBundleDisplay_PairEntry; |
|
|
} |
|
|
// ...or if these are our very last two items, we list our last two items and that's it. |
|
|
else if ( iRemainingItems == 2 ) |
|
|
{ |
|
|
eDisplayStyle = kBundleDisplay_PairEntryFinal; |
|
|
} |
|
|
} |
|
|
#endif |
|
|
|
|
|
if ( eDisplayStyle == kBundleDisplay_SingleEntry ) |
|
|
{ |
|
|
// pBundleItemDef will point at the pack bundle if pBundleItemDef is a pack item. In DotA, pack bundles *only* include pack items, whereas in TF, there are bundles which include some items where are individually for sale and others that are not. For example, the Scout Starter Bundle, etc. |
|
|
#ifdef DOTA |
|
|
LocalizedAddDescLine( pLocalizationProvider, pBundleItemDef->GetItemBaseName(), ATTRIB_COL_BUNDLE_ITEM, kDescLineFlag_Misc, NULL, pBundleItemDef->GetDefinitionIndex() ); |
|
|
#else |
|
|
LocalizedAddDescLine( pLocalizationProvider, pBundleItemDef->GetItemBaseName(), pBundleItemDef->IsPackItem() ? ATTRIB_COL_NEUTRAL : ATTRIB_COL_BUNDLE_ITEM, kDescLineFlag_Misc, NULL, pBundleItemDef->IsPackItem() ? INVALID_ITEM_DEF_INDEX : pBundleItemDef->GetDefinitionIndex(), !pBundleItemDef->IsPackItem() ); |
|
|
#endif |
|
|
} |
|
|
else |
|
|
{ |
|
|
Assert( eDisplayStyle == kBundleDisplay_PairEntry || eDisplayStyle == kBundleDisplay_PairEntryFinal ); |
|
|
|
|
|
const CEconItemDefinition *pOtherBundleItem = pBundleInfo->vecItemDefs[i + 1]; |
|
|
const char *pOtherBundleItemBaseName = pOtherBundleItem ? pOtherBundleItem->GetItemBaseName() : ""; |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( eDisplayStyle == kBundleDisplay_PairEntryFinal ? "Econ_Bundle_Double" : "Econ_Bundle_DoubleContinued" ), |
|
|
pLocalizationProvider->Find( pBundleItemDef->GetItemBaseName() ), |
|
|
pLocalizationProvider->Find( pOtherBundleItemBaseName ) ), |
|
|
ATTRIB_COL_BUNDLE_ITEM, |
|
|
kDescLineFlag_Misc, |
|
|
NULL, |
|
|
pBundleItemDef->GetDefinitionIndex() ); |
|
|
|
|
|
// We consumed a second element as well. |
|
|
i++; |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_GiftedBy( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_GiftedBy( "gifter account id" ); |
|
|
static CSchemaAttributeDefHandle pAttrDef_EventDate( "event date" ); |
|
|
|
|
|
attrib_value_t val_GifterId; |
|
|
if ( pAttrDef_GiftedBy && pEconItem->FindAttribute( pAttrDef_GiftedBy, &val_GifterId ) ) |
|
|
{ |
|
|
// Who gifted us this present? |
|
|
AddAttributeDescription( pLocalizationProvider, pAttrDef_GiftedBy, val_GifterId ); |
|
|
|
|
|
// Do we also have (optional) information about when it happened? |
|
|
attrib_value_t val_EventData; |
|
|
if ( pAttrDef_EventDate && pEconItem->FindAttribute( pAttrDef_EventDate, &val_EventData ) ) |
|
|
{ |
|
|
AddAttributeDescription( pLocalizationProvider, pAttrDef_EventDate, val_EventData ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
#ifdef PROJECT_TF |
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
static bool IsDuelingMedal( const GameItemDefinition_t *pItemDef ) |
|
|
{ |
|
|
static CSchemaItemDefHandle pAttrDef_DuelingMedals[] = |
|
|
{ |
|
|
CSchemaItemDefHandle( "Duel Medal Bronze" ), |
|
|
CSchemaItemDefHandle( "Duel Medal Silver" ), |
|
|
CSchemaItemDefHandle( "Duel Medal Gold" ), |
|
|
CSchemaItemDefHandle( "Duel Medal Plat" ), |
|
|
}; |
|
|
|
|
|
Assert( pItemDef ); |
|
|
|
|
|
for ( int i = 0; i < ARRAYSIZE( pAttrDef_DuelingMedals ); i++ ) |
|
|
if ( pItemDef == pAttrDef_DuelingMedals[i] ) |
|
|
return true; |
|
|
|
|
|
return false; |
|
|
} |
|
|
|
|
|
void CEconItemDescription::Generate_DuelingMedal( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_EventDate( "event date" ); |
|
|
|
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
if ( !IsDuelingMedal( pItemDef ) ) |
|
|
return; |
|
|
|
|
|
const CTFDuelSummary *pDuelSummary = FindAccountTypeCacheSingleton<CTFDuelSummary>( pEconItem->GetAccountID(), CTFDuelSummary::k_nTypeID ); |
|
|
if ( !pDuelSummary ) |
|
|
return; |
|
|
|
|
|
// Add the date received first. |
|
|
attrib_value_t value; |
|
|
if ( !pEconItem->FindAttribute( pAttrDef_EventDate, &value ) ) |
|
|
return; |
|
|
|
|
|
// We feed our format-string parameters in via KeyValues. |
|
|
KeyValues *pKeyValues = new KeyValues( "DuelStrings" ); |
|
|
|
|
|
CLocalizedRTime32 time = { pDuelSummary->Obj().last_duel_timestamp(), false, pLocalizationProvider TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( m_pHashContext ) }; |
|
|
|
|
|
TypedKeyValuesStringHelper<locchar_t>::Write( pKeyValues, "last_date", CLocalizedStringArg<CLocalizedRTime32>( time ).GetLocArg() ); |
|
|
TypedKeyValuesStringHelper<locchar_t>::Write( pKeyValues, "wins", CLocalizedStringArg<uint32>( pDuelSummary->Obj().duel_wins() ).GetLocArg() ); |
|
|
TypedKeyValuesStringHelper<locchar_t>::Write( pKeyValues, "last_target", FindAccountPersonaName( pDuelSummary->Obj().last_duel_account_id() ) ); |
|
|
|
|
|
// What happened in our last duel? This will be used as a format string to wrap the above data. |
|
|
const char *pszTextFormat; |
|
|
switch ( pDuelSummary->Obj().last_duel_status() ) |
|
|
{ |
|
|
case kDuelStatus_Loss: |
|
|
pszTextFormat = "#TF_Duel_Desc_Lost"; |
|
|
break; |
|
|
case kDuelStatus_Tie: |
|
|
pszTextFormat = "#TF_Duel_Desc_Tied"; |
|
|
break; |
|
|
case kDuelStatus_Win: |
|
|
default: |
|
|
pszTextFormat = "#TF_Duel_Desc_Won"; |
|
|
break; |
|
|
} |
|
|
|
|
|
// Output our whole description. |
|
|
AddEmptyDescLine(); |
|
|
AddAttributeDescription( pLocalizationProvider, pAttrDef_EventDate, value ); |
|
|
AddEmptyDescLine(); |
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( pszTextFormat ), pKeyValues ), ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
|
|
|
pKeyValues->deleteThis(); |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_MapContributor( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaItemDefHandle pItemDef_WorldTraveler( "World Traveler" ); |
|
|
if ( !pItemDef_WorldTraveler || pEconItem->GetItemDefinition() != pItemDef_WorldTraveler ) |
|
|
return; |
|
|
|
|
|
GCSDK::CSharedObjectTypeCache *pTypeCache = FindAccountTypeCache( pEconItem->GetAccountID(), CTFMapContribution::k_nTypeID ); |
|
|
if ( !pTypeCache ) |
|
|
return; |
|
|
|
|
|
static const char *kDonationLevels[] = |
|
|
{ |
|
|
"#TF_MapDonationLevel_Bronze", |
|
|
"#TF_MapDonationLevel_Silver", |
|
|
"#TF_MapDonationLevel_Gold", |
|
|
"#TF_MapDonationLevel_Platinum", |
|
|
"#TF_MapDonationLevel_Diamond", |
|
|
"#TF_MapDonationLevel_Australium1", |
|
|
"#TF_MapDonationLevel_Australium2", |
|
|
"#TF_MapDonationLevel_Australium3", |
|
|
"#TF_MapDonationLevel_Unobtainium" |
|
|
}; |
|
|
const int kNumDonationLevels = ARRAYSIZE( kDonationLevels ); |
|
|
const int kNumDonationsPerLevel = 25; |
|
|
|
|
|
CUtlVector<const CTFMapContribution *> vecContributionsPerLevel[ kNumDonationLevels ]; |
|
|
|
|
|
for ( uint32 i = 0; i < pTypeCache->GetCount(); ++i ) |
|
|
{ |
|
|
CTFMapContribution *pMapContribution = (CTFMapContribution*)( pTypeCache->GetObject( i ) ); |
|
|
const CEconItemDefinition *pMapItemDef = GetItemSchema()->GetItemDefinition( pMapContribution->Obj().def_index() ); |
|
|
if ( pMapItemDef ) |
|
|
{ |
|
|
int iLevel = MIN( pMapContribution->Obj().contribution_level() / kNumDonationsPerLevel, kNumDonationLevels - 1 ); |
|
|
vecContributionsPerLevel[iLevel].AddToTail( pMapContribution ); |
|
|
} |
|
|
} |
|
|
for ( int i = 0; i < kNumDonationLevels; ++i ) |
|
|
{ |
|
|
const CUtlVector<const CTFMapContribution *>& vecContributions = vecContributionsPerLevel[i]; |
|
|
if ( vecContributions.Count() > 0 ) |
|
|
{ |
|
|
// Add header like "Silver:" to show the level of contribution for each of the maps following. |
|
|
LocalizedAddDescLine( pLocalizationProvider, kDonationLevels[i], ATTRIB_COL_ITEMSET_NAME, kDescLineFlag_Misc ); |
|
|
|
|
|
// Add a label showing the map names and number of contributions for each map. |
|
|
locchar_t tempDescription[MAX_ITEM_DESCRIPTION_LENGTH] = { 0 }; |
|
|
FOR_EACH_VEC( vecContributions, j ) |
|
|
{ |
|
|
const CTFMapContribution *pMapContribution = vecContributions[j]; |
|
|
const CEconItemDefinition *pMapItemDef = GetItemSchema()->GetItemDefinition( pMapContribution->Obj().def_index() ); |
|
|
Assert( pMapItemDef ); |
|
|
|
|
|
const char *pszMapNameLocalizationToken = pMapItemDef->GetDefinitionString( "map_name", NULL ); |
|
|
if ( pszMapNameLocalizationToken ) |
|
|
{ |
|
|
loc_sncat( tempDescription, |
|
|
CConstructLocalizedString( pLocalizationProvider->Find( "#Attrib_MapDonation" ), |
|
|
pLocalizationProvider->Find( pszMapNameLocalizationToken ), |
|
|
(uint32)pMapContribution->Obj().contribution_level() ), |
|
|
MAX_ITEM_DESCRIPTION_LENGTH ); |
|
|
|
|
|
if ( j < ( vecContributions.Count() - 1 ) ) |
|
|
{ |
|
|
loc_sncat( tempDescription, LOCCHAR( ", " ), MAX_ITEM_DESCRIPTION_LENGTH ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
if ( tempDescription[0] ) |
|
|
{ |
|
|
AddDescLine( tempDescription, ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_FriendlyHat( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaItemDefHandle pItemDef_FriendlyHat( "Friendly Item" ); |
|
|
if ( !pItemDef_FriendlyHat || pEconItem->GetItemDefinition() != pItemDef_FriendlyHat ) |
|
|
return; |
|
|
|
|
|
const CTFPlayerInfo *pPlayerInfo = FindAccountTypeCacheSingleton<CTFPlayerInfo>( pEconItem->GetAccountID(), CTFPlayerInfo::k_nTypeID ); |
|
|
if ( !pPlayerInfo ) |
|
|
return; |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "#Attrib_NewUsersHelped" ), (uint32)pPlayerInfo->Obj().num_new_users_helped() ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_SaxxyAwardDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
// Don't display anything for items besides the Saxxy itself. |
|
|
static CSchemaItemDefHandle pItemDef_Saxxy( "Saxxy" ); |
|
|
static CSchemaItemDefHandle pItemDef_MemoryMaker( "The Memory Maker" ); |
|
|
if ( ( !pItemDef_Saxxy || pEconItem->GetItemDefinition() != pItemDef_Saxxy ) && |
|
|
( !pItemDef_MemoryMaker || pEconItem->GetItemDefinition() != pItemDef_MemoryMaker ) ) |
|
|
{ |
|
|
return; |
|
|
} |
|
|
|
|
|
// Output our award category if present, or abort if absent. |
|
|
static CSchemaAttributeDefHandle pAttrDef_SaxxyAwardCategory( "saxxy award category" ); |
|
|
static CSchemaAttributeDefHandle pAttrDef_EventDate( "event date" ); |
|
|
|
|
|
uint32 unAwardCategory, |
|
|
unEventDate; |
|
|
if ( !pEconItem->FindAttribute( pAttrDef_SaxxyAwardCategory, &unAwardCategory ) || |
|
|
!pEconItem->FindAttribute( pAttrDef_EventDate, &unEventDate ) ) |
|
|
{ |
|
|
return; |
|
|
} |
|
|
|
|
|
CRTime cTime( unEventDate ); |
|
|
cTime.SetToGMT( false ); |
|
|
|
|
|
const char *pszFormatString = "#Attrib_SaxxyAward"; |
|
|
if ( pEconItem->GetItemDefinition() == pItemDef_MemoryMaker ) |
|
|
{ |
|
|
pszFormatString = "#Attrib_MemoryMakerAward"; |
|
|
} |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( pszFormatString ), |
|
|
pLocalizationProvider->Find( CFmtStr( "Replay_Contest_Category%d", unAwardCategory ).Access() ), |
|
|
(uint32)cTime.GetYear() ), |
|
|
ATTRIB_COL_POSITIVE, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_MvmChallenges( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
// Look for our "challenges completed" attribute. If we have this, we assume we're a badge |
|
|
// of some kind. If we don't, we don't display MvM information. This would be a little weird |
|
|
// for level 0 badges that have no completed challenges, but those are something that currently |
|
|
// exist. |
|
|
static CSchemaAttributeDefHandle pAttrDef_ChallengesCompleted( CTFItemSchema::k_rchMvMChallengeCompletedMaskAttribName ); |
|
|
|
|
|
uint32 unMask = 0; |
|
|
if ( !pEconItem->FindAttribute( pAttrDef_ChallengesCompleted, &unMask ) ) |
|
|
return; |
|
|
|
|
|
// Look through our list of MvM tours to figure out which badge this came from. The badge itself |
|
|
// doesn't know and we need this information to figure out which completion bits map to which |
|
|
// missions. |
|
|
const MvMTour_t *pTour = NULL; |
|
|
|
|
|
FOR_EACH_VEC( GetItemSchema()->GetMvmTours(), i ) |
|
|
{ |
|
|
const MvMTour_t& tour = GetItemSchema()->GetMvmTours()[i]; |
|
|
|
|
|
if ( tour.m_pBadgeItemDef == pEconItem->GetItemDefinition() ) |
|
|
{ |
|
|
pTour = &tour; |
|
|
break; |
|
|
} |
|
|
} |
|
|
|
|
|
// Couldn't find a tour matching this badge? (This can happen if a client has a busted schema or if |
|
|
// we remove a tour for some reason.) |
|
|
if ( !pTour ) |
|
|
return; |
|
|
|
|
|
const CUtlVector<MvMMission_t>& vecAllMissions = GetItemSchema()->GetMvmMissions(); |
|
|
CUtlVector<int> vecCompletedMissions; |
|
|
|
|
|
FOR_EACH_VEC( pTour->m_vecMissions, i ) |
|
|
{ |
|
|
// Make sure our mission index is valid based on our current schema. If we're a client playing a |
|
|
// game during a GC roll, we could wind up looking at someone else's badge where they have a |
|
|
// mission that we don't understand. |
|
|
const int iMissionIndex = pTour->m_vecMissions[i].m_iMissionIndex; |
|
|
if ( !vecAllMissions.IsValidIndex( iMissionIndex ) ) |
|
|
continue; |
|
|
|
|
|
const int iBadgeSlot = pTour->m_vecMissions[i].m_iBadgeSlot; |
|
|
if ( iBadgeSlot >= 0 && ((unMask & (1U << iBadgeSlot)) != 0) ) |
|
|
{ |
|
|
vecCompletedMissions.AddToTail( iMissionIndex ); |
|
|
} |
|
|
} |
|
|
|
|
|
// Add a summary line for the number they have completed |
|
|
AddDescLine( |
|
|
CConstructLocalizedString( |
|
|
pLocalizationProvider->Find( "#Attrib_MvMChallengesCompletedSummary" ), |
|
|
uint32( vecCompletedMissions.Count() ) |
|
|
), |
|
|
ATTRIB_COL_POSITIVE, |
|
|
kDescLineFlag_Misc |
|
|
); |
|
|
|
|
|
// Detail lines for each completed challenge |
|
|
FOR_EACH_VEC( vecCompletedMissions, i ) |
|
|
{ |
|
|
const MvMMission_t& mission = vecAllMissions[ vecCompletedMissions[i] ]; |
|
|
const MvMMap_t& map = GetItemSchema()->GetMvmMaps()[ mission.m_iDisplayMapIndex ]; |
|
|
const locchar_t *pszLocFmt = pLocalizationProvider->Find( "#Attrib_MvMChallengeCompletedDetail" ); |
|
|
const locchar_t *pszLocMap = pLocalizationProvider->Find( map.m_sDisplayName.Get() ); |
|
|
const locchar_t *pszLocChal = pLocalizationProvider->Find( mission.m_sDisplayName.Get() ); |
|
|
if ( pszLocFmt && pszLocMap && pszLocChal ) |
|
|
{ |
|
|
CConstructLocalizedString locLine( |
|
|
pszLocFmt, |
|
|
pszLocMap, |
|
|
pszLocChal |
|
|
); |
|
|
AddDescLine( |
|
|
locLine, |
|
|
ATTRIB_COL_POSITIVE, |
|
|
kDescLineFlag_Misc |
|
|
); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_SquadSurplusClaimedBy( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_SquadSurplusClaimer( "squad surplus claimer id" ); |
|
|
static CSchemaAttributeDefHandle pAttrDef_EventDate( "event date" ); |
|
|
|
|
|
attrib_value_t val_GifterId; |
|
|
if ( pAttrDef_SquadSurplusClaimer&& pEconItem->FindAttribute( pAttrDef_SquadSurplusClaimer, &val_GifterId ) ) |
|
|
{ |
|
|
// Who gifted us this present? |
|
|
AddAttributeDescription( pLocalizationProvider, pAttrDef_SquadSurplusClaimer, val_GifterId ); |
|
|
|
|
|
// Do we also have (optional) information about when it happened? |
|
|
attrib_value_t val_EventData; |
|
|
if ( pAttrDef_EventDate && pEconItem->FindAttribute( pAttrDef_EventDate, &val_EventData ) ) |
|
|
{ |
|
|
AddAttributeDescription( pLocalizationProvider, pAttrDef_EventDate, val_EventData ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_DynamicRecipe( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
// Gather our attributes we care about |
|
|
CRecipeComponentMatchingIterator componentIterator( pEconItem, NULL ); |
|
|
pEconItem->IterateAttributes( &componentIterator ); |
|
|
|
|
|
// Nothing to say, bail! |
|
|
if( !componentIterator.GetMatchingComponentInputs().Count() && |
|
|
!componentIterator.GetMatchingComponentOutputs().Count() ) |
|
|
{ |
|
|
return; |
|
|
} |
|
|
|
|
|
// Add the no partial complete tag if the attribute exists |
|
|
static CSchemaAttributeDefHandle pAttrib_NoPartialComplete( "recipe no partial complete" ); |
|
|
if ( pEconItem->FindAttribute( pAttrib_NoPartialComplete ) ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, "TF_ItemDynamic_Recipe_No_Partial_Completion", ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
AddEmptyDescLine(); |
|
|
|
|
|
if ( componentIterator.GetMatchingComponentInputs().Count() ) |
|
|
{ |
|
|
// Print out item input header |
|
|
LocalizedAddDescLine( pLocalizationProvider, "TF_ItemDynamic_Recipe_Inputs", ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
// Print out inputs |
|
|
FOR_EACH_VEC( componentIterator.GetMatchingComponentInputs(), i ) |
|
|
{ |
|
|
CAttribute_DynamicRecipeComponent attribValue; |
|
|
pEconItem->FindAttribute( componentIterator.GetMatchingComponentInputs()[i], &attribValue ); |
|
|
|
|
|
const GameItemDefinition_t *pItemDef = dynamic_cast<GameItemDefinition_t *>( GetItemSchema()->GetItemDefinition( attribValue.def_index() ) ); |
|
|
if ( !pItemDef ) |
|
|
continue; |
|
|
|
|
|
int nCount = attribValue.num_required() - attribValue.num_fulfilled(); |
|
|
|
|
|
// This is a completed component. We don't want to show it (for now) |
|
|
if( nCount == 0 ) |
|
|
continue; |
|
|
|
|
|
CEconItem tempItem; |
|
|
if ( !DecodeItemFromEncodedAttributeString( attribValue, &tempItem ) ) |
|
|
{ |
|
|
AssertMsg2( 0, "%s: Unable to decode dynamic recipe input attribute on item %llu.", __FUNCTION__, pEconItem->GetID() ); |
|
|
continue; |
|
|
} |
|
|
|
|
|
locchar_t lineItem[256]; |
|
|
locchar_t loc_ItemName[MAX_ITEM_NAME_LENGTH]; |
|
|
GenerateLocalizedFullItemName( loc_ItemName, pLocalizationProvider, &tempItem, k_EGenerateLocalizedFullItemName_Default, m_pHashContext == NULL ); |
|
|
|
|
|
loc_sprintf_safe( lineItem, |
|
|
LOCCHAR("%s x %d"), |
|
|
loc_ItemName, |
|
|
nCount |
|
|
); |
|
|
|
|
|
AddDescLine( lineItem, ATTRIB_COL_ITEMSET_MISSING, kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
AddEmptyDescLine(); |
|
|
} |
|
|
|
|
|
// Print out outputs |
|
|
LocalizedAddDescLine( pLocalizationProvider, "TF_ItemDynamic_Recipe_Outputs", ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
FOR_EACH_VEC( componentIterator.GetMatchingComponentOutputs(), i ) |
|
|
{ |
|
|
CAttribute_DynamicRecipeComponent attribValue; |
|
|
pEconItem->FindAttribute( componentIterator.GetMatchingComponentOutputs()[i], &attribValue ); |
|
|
|
|
|
CEconItem tempItem; |
|
|
if ( !DecodeItemFromEncodedAttributeString( attribValue, &tempItem ) ) |
|
|
{ |
|
|
AssertMsg2( 0, "%s: Unable to decode dynamic recipe output attribute on item %llu.", __FUNCTION__, pEconItem->GetID() ); |
|
|
continue; |
|
|
} |
|
|
|
|
|
locchar_t loc_ItemName[MAX_ITEM_NAME_LENGTH]; |
|
|
GenerateLocalizedFullItemName( loc_ItemName, pLocalizationProvider, &tempItem, k_EGenerateLocalizedFullItemName_Default, m_pHashContext == NULL ); |
|
|
|
|
|
AddDescLine( loc_ItemName, /* this will be ignored: */ ATTRIB_COL_ITEMSET_MISSING, kDescLineFlag_Misc ); |
|
|
|
|
|
// Iterate through the attributes on this temp item and have it store the attributes that should affect |
|
|
// this component's name. Once we have that, have it fill out a temporary CEconItemDescription. |
|
|
CRecipeNameAttributeDisplayer recipeAttributeIterator; |
|
|
tempItem.IterateAttributes( &recipeAttributeIterator ); |
|
|
recipeAttributeIterator.SortAttributes(); |
|
|
CEconItemDescription tempDescription; |
|
|
recipeAttributeIterator.Finalize( &tempItem, &tempDescription, pLocalizationProvider ); |
|
|
|
|
|
// Check if that temp CEconItemDescription has any attributes we want. If so, steal them. |
|
|
if ( tempDescription.m_vecDescLines.Count() > 0 ) |
|
|
{ |
|
|
locchar_t loc_Attribs[MAX_ITEM_NAME_LENGTH] = LOCCHAR(""); |
|
|
|
|
|
// Put the attributes on the next line in parenthesis |
|
|
loc_scat_safe( loc_Attribs, LOCCHAR("(") ); |
|
|
|
|
|
// Put in each attribute |
|
|
FOR_EACH_VEC( tempDescription.m_vecDescLines, j ) |
|
|
{ |
|
|
// Comma separated |
|
|
if ( j > 0 ) |
|
|
{ |
|
|
loc_scat_safe( loc_Attribs, LOCCHAR(", ") ); |
|
|
} |
|
|
|
|
|
loc_sprintf_safe( loc_Attribs, |
|
|
LOCCHAR("%s%s"), |
|
|
loc_Attribs, |
|
|
tempDescription.m_vecDescLines[j].sText.Get() ); |
|
|
} |
|
|
|
|
|
loc_scat_safe( loc_Attribs, LOCCHAR(")") ); |
|
|
|
|
|
// Print out in the same color as the item name above |
|
|
AddDescLine( loc_Attribs, /* this will be ignored: */ ATTRIB_COL_ITEMSET_MISSING, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_Leaderboard( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
#ifdef GC_DLL |
|
|
return; |
|
|
#endif |
|
|
|
|
|
#ifdef TF_CLIENT_DLL |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_DisplayDuckLeaderboard( "display duck leaderboard" ); |
|
|
|
|
|
if ( pEconItem->FindAttribute( pAttrDef_DisplayDuckLeaderboard ) ) |
|
|
{ |
|
|
// Friend Board |
|
|
//locchar_t lineItem[256]; |
|
|
// |
|
|
//AddDescLine( pLocalizationProvider->Find( "#TF_DuckLeaderboard_Friends" ), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
// |
|
|
//CUtlVector< LeaderboardEntry_t > scores; |
|
|
//Leaderboards_GetDuckLeaderboard( scores, g_szDuckLeaderboardNames[0] ); |
|
|
|
|
|
//// Show max of top 10 |
|
|
//for ( int i = 0; i < scores.Count() && i < 10; i++ ) |
|
|
//{ |
|
|
// const locchar_t *pName = FindAccountPersonaName( scores[i].m_steamIDUser.GetAccountID() ); |
|
|
// uint32 iRank = scores[i].m_nGlobalRank; |
|
|
// uint32 iScore = scores[i].m_nScore; |
|
|
// |
|
|
// AddDescLine( |
|
|
// CConstructLocalizedString( |
|
|
// pLocalizationProvider->Find( "#TF_DuckLeaderboard_Entry" ), |
|
|
// iRank, pName, iScore |
|
|
// ), |
|
|
// ATTRIB_COL_POSITIVE, |
|
|
// kDescLineFlag_Misc |
|
|
// ); |
|
|
//} |
|
|
} |
|
|
#endif // TF_CLIENT_DLL |
|
|
} |
|
|
|
|
|
#endif // PROJECT_TF |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
const CEconItemDefinition *GetPaintItemDefinitionForPaintedItem( const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
static CSchemaAttributeDefHandle pAttribDef_Paint( "set item tint RGB" ); |
|
|
|
|
|
attrib_value_t unPaintRGBAttrBits; |
|
|
if ( !pAttribDef_Paint || !pEconItem->FindAttribute( pAttribDef_Paint, &unPaintRGBAttrBits ) ) |
|
|
return NULL; |
|
|
|
|
|
const CEconItemSchema::ToolsItemDefinitionMap_t &toolDefs = GetItemSchema()->GetToolsItemDefinitionMap(); |
|
|
|
|
|
FOR_EACH_MAP_FAST( toolDefs, i ) |
|
|
{ |
|
|
const CEconItemDefinition *pItemDef = toolDefs[i]; |
|
|
|
|
|
// ignore everything that is not a paint can tool |
|
|
const IEconTool *pEconTool = pItemDef->GetEconTool(); |
|
|
if ( pEconTool && !V_strcmp( pEconTool->GetTypeName(), "paint_can" ) ) |
|
|
{ |
|
|
attrib_value_t unPaintRGBAttrCompareBits; |
|
|
if ( FindAttribute( pItemDef, pAttribDef_Paint, &unPaintRGBAttrCompareBits ) && unPaintRGBAttrCompareBits == unPaintRGBAttrBits ) |
|
|
return pItemDef; |
|
|
} |
|
|
} |
|
|
|
|
|
return NULL; |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: Specify target (strangifiers, etc that can only be applied to specific items) |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_XifierToolTargetItem( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
// Make sure it's a tool of the appropriate type |
|
|
const CEconTool_Xifier *pTool = pEconItem->GetItemDefinition()->GetTypedEconTool<CEconTool_Xifier>(); |
|
|
if ( pTool == NULL ) |
|
|
return; |
|
|
|
|
|
// Make sure there is a specific target item |
|
|
static CSchemaAttributeDefHandle pAttribDef_ToolTargetItem( "tool target item" ); |
|
|
float flItemDef; |
|
|
if( pAttribDef_ToolTargetItem && FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pEconItem, pAttribDef_ToolTargetItem, &flItemDef ) ) |
|
|
{ |
|
|
locchar_t szTargetItemName[ MAX_ITEM_NAME_LENGTH ] = LOCCHAR("Unknown Item"); |
|
|
|
|
|
// It's a tool, see if it has a tool target item attribute |
|
|
const item_definition_index_t unItemDef = flItemDef; |
|
|
const CEconItemDefinition *pEconTargetDef = GetItemSchema()->GetItemDefinition( unItemDef ); |
|
|
|
|
|
// Start with the base name. |
|
|
if ( pEconTargetDef ) |
|
|
{ |
|
|
GetLocalizedBaseItemName( szTargetItemName, pLocalizationProvider, pEconTargetDef ); |
|
|
} |
|
|
|
|
|
const char *pszDesc = pTool->GetItemDescToolTargetLocToken(); |
|
|
AssertMsg( pszDesc && *pszDesc, "%s: missing 'item_desc_tool_target' key", pTool->GetTypeName() ); |
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( pszDesc ), |
|
|
szTargetItemName ), |
|
|
ATTRIB_COL_NEUTRAL, |
|
|
kDescLineFlag_Desc ); |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_Painted( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_PaintEffect( "Paint Effect" ); |
|
|
|
|
|
float fPaintEffectType; |
|
|
if ( pAttrDef_PaintEffect && FindAttribute_UnsafeBitwiseCast<attrib_value_t>( pEconItem, pAttrDef_PaintEffect, &fPaintEffectType ) ) |
|
|
{ |
|
|
if ( fPaintEffectType == 1 ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, "Econ_Paint_Effect_Oscillating", ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
} |
|
|
else if ( fPaintEffectType == 2 ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, "Econ_Paint_Effect_Position", ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
} |
|
|
else if ( fPaintEffectType == 3 ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, "Econ_Paint_Effect_LowHealthWarning", ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
|
|
|
// Find the name of the paint we have applied in the least efficient way imaginable! |
|
|
const CEconItemDefinition *pItemDef = pEconItem->GetItemDefinition(); |
|
|
static CSchemaAttributeDefHandle pAttrDef_ShowPaint( "show paint description" ); |
|
|
if ( pItemDef && ( !pItemDef->IsTool() || FindAttribute( pEconItem, pAttrDef_ShowPaint ) ) ) |
|
|
{ |
|
|
const CEconItemDefinition *pTempDef = GetPaintItemDefinitionForPaintedItem( pEconItem ); |
|
|
if ( pTempDef ) |
|
|
{ |
|
|
const locchar_t *locLocalizedPaintName = pLocalizationProvider->Find( pTempDef->GetItemBaseName() ); |
|
|
|
|
|
if ( locLocalizedPaintName ) |
|
|
{ |
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "Econ_Paint_Name" ), |
|
|
locLocalizedPaintName ), |
|
|
ATTRIB_COL_LEVEL, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
//----------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_Uses( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
// don't display a quantity if we have the unlimited quantity attribute |
|
|
static CSchemaAttributeDefHandle unlimitedQuantityAttribute( "unlimited quantity" ); |
|
|
if ( pEconItem->FindAttribute( unlimitedQuantityAttribute ) ) |
|
|
return; |
|
|
|
|
|
// Collection tools don't display this. |
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
const IEconTool *pEconTool = pItemDef->GetEconTool(); |
|
|
if ( !pEconTool->ShouldDisplayQuantity( pEconItem ) ) |
|
|
return; |
|
|
|
|
|
int iQuantity = pEconItem->GetQuantity(); |
|
|
bool bIsTool = pItemDef->GetItemClass() && !Q_strcmp( pItemDef->GetItemClass(), "tool" ); |
|
|
bool bIsConsumable = ( pItemDef->GetCapabilities() & ITEM_CAP_USABLE_GC ) != 0 && iQuantity != 0; |
|
|
|
|
|
if ( bIsTool || bIsConsumable ) |
|
|
{ |
|
|
locchar_t wszQuantity[10]; |
|
|
loc_sprintf_safe( wszQuantity, LOCCHAR( "%d" ), iQuantity ); |
|
|
|
|
|
// Add an empty line before the usage display. |
|
|
AddEmptyDescLine(); |
|
|
|
|
|
// Display our usage count. |
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "#Attrib_LimitedUse" ), &wszQuantity[0] ), ATTRIB_COL_LIMITED_USE, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_LootListDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const CEconItemDefinition *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
// Don't add this description if the item is a special crate type. |
|
|
const IEconTool *pEconTool = pItemDef->GetEconTool(); |
|
|
const bool bIsRestrictedCrate = pEconTool && pEconTool->GetUsageRestriction() |
|
|
? !V_stricmp( pEconTool->GetUsageRestriction(), "winter" ) || !V_stricmp( pEconTool->GetUsageRestriction(), "summer" ) |
|
|
: false; |
|
|
|
|
|
if ( bIsRestrictedCrate ) |
|
|
return; |
|
|
|
|
|
// Do we have a generation code we want to make public? We do this regardless of whether we're describing our |
|
|
// loot list contents in detail. |
|
|
{ |
|
|
static CSchemaAttributeDefHandle pAttrDef_CrateGenerationCode( "crate generation code" ); |
|
|
CAttribute_String sCrateGenerationCode; |
|
|
|
|
|
const locchar_t *pszCrateGenerationCodeLoc = pLocalizationProvider->Find( "Attrib_CrateGenerationCode" ); |
|
|
|
|
|
if ( pEconItem->FindAttribute( pAttrDef_CrateGenerationCode, &sCrateGenerationCode ) && sCrateGenerationCode.value().length() > 0 ) |
|
|
{ |
|
|
CUtlConstStringBase<locchar_t> loc_sAttrValue; |
|
|
pLocalizationProvider->ConvertUTF8ToLocchar( sCrateGenerationCode.value().c_str(), &loc_sAttrValue ); |
|
|
|
|
|
AddDescLine( CConstructLocalizedString( pszCrateGenerationCodeLoc, loc_sAttrValue.Get() ), |
|
|
ATTRIB_COL_POSITIVE, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
|
|
|
// Grab the actual contents of our loot list. |
|
|
CCrateLootListWrapper LootListWrapper( pEconItem ); |
|
|
const IEconLootList *pLootList = LootListWrapper.GetEconLootList(); |
|
|
|
|
|
if ( pLootList == nullptr ) |
|
|
return; |
|
|
|
|
|
// If our base loot list is set not to list contents, skip the header/footer as well and don't display anything. |
|
|
if ( !pLootList->BPublicListContents() ) |
|
|
return; |
|
|
|
|
|
AddEmptyDescLine(); |
|
|
|
|
|
if ( !pLootList->GetLootListCollectionReference() ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, pLootList->GetLootListHeaderLocalizationKey(), ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
|
|
|
int iCollectionIndex = GetItemSchema()->GetItemCollections().Find( pLootList->GetLootListCollectionReference() ); |
|
|
if ( GetItemSchema()->GetItemCollections().IsValidIndex( iCollectionIndex ) ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, (GetItemSchema()->GetItemCollections()[iCollectionIndex])->m_pszLocalizedDesc, ATTRIB_COL_NEUTRAL, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
|
|
|
class CDescriptionLootListIterator : public IEconLootList::IEconLootListIterator |
|
|
{ |
|
|
public: |
|
|
CDescriptionLootListIterator( CEconItemDescription *pThis, const CLocalizationProvider *pLocalizationProvider, bool bUseProperName ) |
|
|
: m_pThis( pThis ) |
|
|
, m_pLocalizationProvider( pLocalizationProvider ) |
|
|
, m_bUseProperName( bUseProperName ) |
|
|
{ |
|
|
} |
|
|
|
|
|
virtual void OnIterate( item_definition_index_t unItemDefIndex ) OVERRIDE |
|
|
{ |
|
|
const CEconItemDefinition *pItemDef = GetItemSchema()->GetItemDefinition( unItemDefIndex ); |
|
|
if ( pItemDef ) |
|
|
{ |
|
|
// Check if this item is already owned |
|
|
bool bOwned = false; |
|
|
bool bUnusual = false; |
|
|
#ifdef CLIENT_DLL |
|
|
CPlayerInventory *pLocalInv = TFInventoryManager()->GetLocalInventory(); |
|
|
if ( pLocalInv ) |
|
|
{ |
|
|
for ( int i = 0; i < pLocalInv->GetItemCount(); ++i ) |
|
|
{ |
|
|
CEconItemView *pItem = pLocalInv->GetItem( i ); |
|
|
if ( pItem->GetItemDefinition() == pItemDef ) |
|
|
{ |
|
|
bOwned = true; |
|
|
// Check Quality |
|
|
if ( pItem->GetQuality() == AE_UNUSUAL ) |
|
|
{ |
|
|
bUnusual = true; |
|
|
break; |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
#endif |
|
|
const locchar_t * pCheckmark = bOwned ? m_pLocalizationProvider->Find( "TF_Checkmark" ) : m_pLocalizationProvider->Find( "TF_LackOfCheckmark" ); |
|
|
if ( bOwned && bUnusual ) |
|
|
{ |
|
|
pCheckmark = m_pLocalizationProvider->Find( "TF_Checkmark_Unusual" ); |
|
|
} |
|
|
|
|
|
attrib_colors_t colorRarity = ATTRIB_COL_RARITY_DEFAULT; |
|
|
const CEconItemRarityDefinition* pItemRarity = GetItemSchema()->GetRarityDefinition( pItemDef->GetRarity() ); |
|
|
if ( pItemRarity ) |
|
|
{ |
|
|
colorRarity = pItemRarity->GetAttribColor(); |
|
|
} |
|
|
|
|
|
m_pThis->AddDescLine( |
|
|
CConstructLocalizedString( LOCCHAR( "%s1%s2" ), pCheckmark, |
|
|
CEconItemLocalizedFullNameGenerator( |
|
|
m_pLocalizationProvider, |
|
|
pItemDef, |
|
|
m_bUseProperName |
|
|
).GetFullName() ), |
|
|
colorRarity, |
|
|
kDescLineFlag_Misc, |
|
|
NULL, |
|
|
pItemDef->GetDefinitionIndex() |
|
|
); |
|
|
} |
|
|
} |
|
|
|
|
|
private: |
|
|
CEconItemDescription *m_pThis; // look at me I'm a lambda! |
|
|
const CLocalizationProvider *m_pLocalizationProvider; |
|
|
bool m_bUseProperName; |
|
|
}; |
|
|
|
|
|
CDescriptionLootListIterator it( this, pLocalizationProvider, m_pHashContext == NULL ); |
|
|
pLootList->EnumerateUserFacingPotentialDrops( &it ); |
|
|
|
|
|
if ( pLootList->GetLootListFooterLocalizationKey() ) |
|
|
{ |
|
|
LocalizedAddDescLine( pLocalizationProvider, pLootList->GetLootListFooterLocalizationKey(), ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
const char *pszRareLootListFooterLocalizationKey = pItemDef->GetDefinitionString( "loot_list_rare_item_footer", "#Econ_Revolving_Loot_List_Rare_Item" ); |
|
|
LocalizedAddDescLine( pLocalizationProvider, pszRareLootListFooterLocalizationKey, ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_EventDetail( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const CEconItemDefinition *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
// Check to see if we should append any extra description information |
|
|
const char *pszEventLocalizationKey = pItemDef->GetDefinitionString( "event_desc_footer", NULL ); |
|
|
if ( pszEventLocalizationKey ) |
|
|
{ |
|
|
AddEmptyDescLine(); |
|
|
LocalizedAddDescLine( pLocalizationProvider, pszEventLocalizationKey, ATTRIB_COL_POSITIVE, kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
#ifdef CLIENT_DLL |
|
|
|
|
|
static bool IsItemEquipped( uint32 unAccountID, const CEconItemDefinition *pSearchItemDef, const GameItemDefinition_t **ppFoundSetItemDef ) |
|
|
{ |
|
|
Assert( pSearchItemDef ); |
|
|
Assert( ppFoundSetItemDef ); |
|
|
|
|
|
CPlayerInventory *pInv = InventoryManager()->GetInventoryForAccount( unAccountID ); |
|
|
if ( !pInv ) |
|
|
return false; |
|
|
|
|
|
for ( int i = 0; i < pInv->GetItemCount(); i++ ) |
|
|
{ |
|
|
const CEconItemView *pInvItem = pInv->GetItem( i ); |
|
|
if ( !pInvItem ) |
|
|
continue; |
|
|
|
|
|
// This code is client-only so we expect to always get back an item definition pointer. |
|
|
const GameItemDefinition_t *pInvItemDef = pInvItem->GetItemDefinition(); |
|
|
Assert( pInvItemDef ); |
|
|
|
|
|
if ( pInvItemDef->GetSetItemRemap() != pSearchItemDef->GetDefinitionIndex() ) |
|
|
continue; |
|
|
|
|
|
if ( !pInvItem->IsEquipped() ) |
|
|
continue; |
|
|
|
|
|
*ppFoundSetItemDef = pInvItemDef; |
|
|
return true; |
|
|
} |
|
|
|
|
|
return false; |
|
|
} |
|
|
|
|
|
#endif // CLIENT_DLL |
|
|
|
|
|
void CEconItemDescription::Generate_ItemSetDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const GameItemDefinition_t *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
const CEconItemSetDefinition *pItemSetDef = pItemDef->GetItemSetDefinition(); |
|
|
if ( !pItemSetDef ) |
|
|
return; |
|
|
|
|
|
bool bAllItemsEquipped = true; // filled in below when iterating over items |
|
|
|
|
|
// Some item sets are tagged to only appear on items at all if the entire set is visible. Rather than |
|
|
// walk the whole set multiple times checking for item equipped state, we build up a set of description lines |
|
|
// that we *will* display if we display anything at all. Later, we either submit all those lines for real or |
|
|
// return before adding any of them. |
|
|
{ |
|
|
CUtlVector<econ_item_description_line_t> vecPotentialDescLines; |
|
|
|
|
|
AddEmptyDescLine( &vecPotentialDescLines ); |
|
|
LocalizedAddDescLine( pLocalizationProvider, pItemSetDef->m_pszLocalizedName, ATTRIB_COL_ITEMSET_NAME, kDescLineFlag_Set | kDescLineFlag_SetName, &vecPotentialDescLines, pItemSetDef->m_iBundleItemDef ); |
|
|
|
|
|
// Kyle says: Jon wants different formatting on the GC for sets. |
|
|
#if defined( GC_DLL ) |
|
|
#if TF_ANTI_IDLEBOT_VERIFICATION |
|
|
if ( !m_pHashContext ) |
|
|
#endif // TF_ANTI_IDLEBOT_VERIFICATION |
|
|
{ |
|
|
AddEmptyDescLine( &vecPotentialDescLines ); |
|
|
} |
|
|
#endif // defined( GC_DLL ) && |
|
|
|
|
|
// Iterate over the items in the set. We'll output a line in different colors to show |
|
|
// the current state of this item. For normal item sets, the color is based on whether |
|
|
// the owner has the item in question equipped (except on the GC, where we always say |
|
|
// "it's not equipped" to avoid confusion). For collections, the color is based on whether |
|
|
// the item has been collected. |
|
|
FOR_EACH_VEC( pItemSetDef->m_iItemDefs, i ) |
|
|
{ |
|
|
const GameItemDefinition_t *pOtherSetItem = dynamic_cast<const GameItemDefinition_t *>( GetItemSchema()->GetItemDefinition( pItemSetDef->m_iItemDefs[i] ) ); |
|
|
if ( !pOtherSetItem ) |
|
|
continue; |
|
|
|
|
|
item_definition_index_t usLinkItemDefIndex = pOtherSetItem->GetDefinitionIndex(); |
|
|
|
|
|
#ifdef DOTA |
|
|
// If the current item is part of a pack bundle, add the pack bundle to the description, rather than the individual item |
|
|
if ( pOtherSetItem->IsPackItem() ) |
|
|
{ |
|
|
// Link to the pack bundle, not the individual pack item |
|
|
usLinkItemDefIndex = pOtherSetItem->GetOwningPackBundle()->GetDefinitionIndex(); |
|
|
} |
|
|
#endif |
|
|
|
|
|
// Only used on non-GC in case we have an item misrepresenting itself intentionally for set |
|
|
// grouping purposes. NULL elsewhere. |
|
|
const GameItemDefinition_t *pFoundSetItemDef = NULL; |
|
|
|
|
|
const bool bItemPresent = |
|
|
#ifdef GC_DLL |
|
|
false; // the GC always treats set items as unequipped for clarity in trading |
|
|
#else |
|
|
#if TF_ANTI_IDLEBOT_VERIFICATION |
|
|
m_pHashContext |
|
|
? false // when generating descriptions for GC verification we treat item sets as unequipped to match the GC |
|
|
#endif |
|
|
: IsItemEquipped( pEconItem->GetAccountID(), pOtherSetItem, &pFoundSetItemDef ); // non-GC display will find out whether the player in question has this item actively equipped |
|
|
#endif |
|
|
|
|
|
AddDescLine( CEconItemLocalizedFullNameGenerator( |
|
|
pLocalizationProvider, |
|
|
pFoundSetItemDef ? pFoundSetItemDef : pOtherSetItem, |
|
|
m_pHashContext == NULL |
|
|
).GetFullName(), bItemPresent ? ATTRIB_COL_ITEMSET_EQUIPPED : ATTRIB_COL_ITEMSET_MISSING, kDescLineFlag_Set, &vecPotentialDescLines, usLinkItemDefIndex ); |
|
|
|
|
|
bAllItemsEquipped &= bItemPresent; |
|
|
} |
|
|
|
|
|
// If the item set is set to be only displayed when the full set is equipped, give up here and |
|
|
// toss out our potential lines. Otherwise submit them for real. |
|
|
if ( pItemSetDef->m_bIsHiddenSet && !bAllItemsEquipped ) |
|
|
return; |
|
|
|
|
|
FOR_EACH_VEC( vecPotentialDescLines, i ) |
|
|
{ |
|
|
AddDescLine( vecPotentialDescLines[i].sText.Get(), vecPotentialDescLines[i].eColor, vecPotentialDescLines[i].unMetaType, NULL, vecPotentialDescLines[i].unDefIndex ); |
|
|
} |
|
|
} |
|
|
|
|
|
// Show the set only attributes if we have the entire set and we have bonus attributes to display. |
|
|
bool bHasVisible = false; |
|
|
FOR_EACH_VEC( pItemSetDef->m_iAttributes, i ) |
|
|
{ |
|
|
const CEconItemSetDefinition::itemset_attrib_t& attrib = pItemSetDef->m_iAttributes[i]; |
|
|
const CEconItemAttributeDefinition *pAttrDef = GetItemSchema()->GetAttributeDefinition( attrib.m_iAttribDefIndex ); |
|
|
|
|
|
if ( !pAttrDef->IsHidden() ) |
|
|
{ |
|
|
bHasVisible = true; |
|
|
break; |
|
|
} |
|
|
} |
|
|
|
|
|
if ( !bHasVisible ) |
|
|
return; |
|
|
|
|
|
AddEmptyDescLine(); |
|
|
LocalizedAddDescLine( pLocalizationProvider, "#Econ_Set_Bonus", ATTRIB_COL_ITEMSET_NAME, kDescLineFlag_Set ); |
|
|
|
|
|
FOR_EACH_VEC( pItemSetDef->m_iAttributes, i ) |
|
|
{ |
|
|
const CEconItemSetDefinition::itemset_attrib_t& attrib = pItemSetDef->m_iAttributes[i]; |
|
|
const CEconItemAttributeDefinition *pAttrDef = GetItemSchema()->GetAttributeDefinition( attrib.m_iAttribDefIndex ); |
|
|
|
|
|
if ( pAttrDef ) |
|
|
{ |
|
|
// Add the attribute description. Override the color to be grayed out if we don't have the |
|
|
// full set equipped. |
|
|
AddAttributeDescription( pLocalizationProvider, |
|
|
pAttrDef, |
|
|
*(attrib_value_t *)&attrib.m_flValue, |
|
|
bAllItemsEquipped ? /* "do not override": */ NUM_ATTRIB_COLORS : ATTRIB_COL_ITEMSET_MISSING ); |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_CollectionDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const CEconItemDefinition *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
const CEconItemCollectionDefinition *pCollection = pItemDef->GetItemCollectionDefinition(); |
|
|
if ( !pCollection ) |
|
|
return; |
|
|
|
|
|
// Collection Header .. |
|
|
const locchar_t *loc_name = pLocalizationProvider->Find( pCollection->m_pszLocalizedName ); |
|
|
|
|
|
// Add a bit of spacing, this is only for the market |
|
|
// Add empty line |
|
|
AddDescLine( LOCCHAR( " " ), ATTRIB_COL_NEUTRAL, kDescLineFlag_CollectionName | kDescLineFlag_Empty ); |
|
|
AddDescLine( LOCCHAR( " " ), ATTRIB_COL_NEUTRAL, kDescLineFlag_CollectionName | kDescLineFlag_Empty ); |
|
|
|
|
|
AddDescLine( |
|
|
CConstructLocalizedString( LOCCHAR( "%s1" ), loc_name ), |
|
|
ATTRIB_COL_NEUTRAL, |
|
|
kDescLineFlag_CollectionName |
|
|
); |
|
|
|
|
|
FOR_EACH_VEC( pCollection->m_iItemDefs, index ) |
|
|
{ |
|
|
int eFlag = kDescLineFlag_Collection; |
|
|
const CEconItemDefinition *pTempItemDef = GetItemSchema()->GetItemDefinition( pCollection->m_iItemDefs[index] ); |
|
|
if ( pTempItemDef ) |
|
|
{ |
|
|
// Check if this item is already owned |
|
|
bool bOwned = false; |
|
|
bool bUnusual = false; |
|
|
if ( pTempItemDef == pItemDef ) |
|
|
{ |
|
|
bOwned = true; |
|
|
eFlag |= kDescLineFlag_CollectionCurrentItem; |
|
|
if ( pEconItem->GetQuality() == AE_UNUSUAL ) |
|
|
{ |
|
|
bUnusual = true; |
|
|
} |
|
|
} |
|
|
#ifdef CLIENT_DLL |
|
|
else |
|
|
{ |
|
|
CPlayerInventory *pLocalInv = TFInventoryManager()->GetLocalInventory(); |
|
|
if ( pLocalInv ) |
|
|
{ |
|
|
const CEconItemCollectionDefinition *pRefCollection = GetItemSchema()->GetCollectionByName( pTempItemDef->GetCollectionReference() ); |
|
|
// if item has a collection reference, we are looking for all those items and this item |
|
|
if ( pRefCollection ) |
|
|
{ |
|
|
bOwned = true; |
|
|
FOR_EACH_VEC( pRefCollection->m_iItemDefs, iRefCollectionItem ) |
|
|
{ |
|
|
const CEconItemView *pRefItem = pLocalInv->FindFirstItembyItemDef( pRefCollection->m_iItemDefs[ iRefCollectionItem ] ); |
|
|
if ( !pRefItem ) |
|
|
{ |
|
|
bOwned = false; |
|
|
break; |
|
|
} |
|
|
} |
|
|
} |
|
|
else |
|
|
{ |
|
|
// Normal Backpack scan |
|
|
for ( int i = 0; i < pLocalInv->GetItemCount(); ++i ) |
|
|
{ |
|
|
CEconItemView *pItem = pLocalInv->GetItem( i ); |
|
|
if ( pItem->GetItemDefinition() == pTempItemDef ) |
|
|
{ |
|
|
bOwned = true; |
|
|
// Check Quality |
|
|
if ( pItem->GetQuality() == AE_UNUSUAL ) |
|
|
{ |
|
|
bUnusual = true; |
|
|
break; |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
#endif |
|
|
|
|
|
const locchar_t * pCheckmark = bOwned ? pLocalizationProvider->Find( "TF_Checkmark" ) : pLocalizationProvider->Find( "TF_LackOfCheckmark" ); |
|
|
if ( bOwned && bUnusual ) |
|
|
{ |
|
|
pCheckmark = pLocalizationProvider->Find( "TF_Checkmark_Unusual" ); |
|
|
} |
|
|
|
|
|
attrib_colors_t colorRarity = ATTRIB_COL_RARITY_DEFAULT; |
|
|
const CEconItemRarityDefinition* pItemRarity = GetItemSchema()->GetRarityDefinition( pTempItemDef->GetRarity() ); |
|
|
if ( pItemRarity ) |
|
|
{ |
|
|
colorRarity = pItemRarity->GetAttribColor(); |
|
|
} |
|
|
|
|
|
AddDescLine( |
|
|
CConstructLocalizedString( LOCCHAR("%s1%s2"), pCheckmark, |
|
|
CEconItemLocalizedFullNameGenerator( |
|
|
pLocalizationProvider, |
|
|
pTempItemDef, |
|
|
m_pHashContext == NULL |
|
|
).GetFullName() ), |
|
|
colorRarity, |
|
|
eFlag, |
|
|
NULL, |
|
|
pTempItemDef->GetDefinitionIndex() |
|
|
); |
|
|
} |
|
|
} |
|
|
} |
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_ExpirationDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const CEconItemDefinition *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( !pItemDef ) |
|
|
return; |
|
|
|
|
|
// Look for schema-specified static expiration date. |
|
|
RTime32 timeSchemaExpiration = pItemDef->GetExpirationDate(); |
|
|
|
|
|
// Look also for a dynamic attribute -- this could come from item tryouts. |
|
|
static CSchemaAttributeDefHandle pAttrDef_ExpirationDate( "expiration date" ); |
|
|
|
|
|
RTime32 timeAttrExpiration = 0; |
|
|
pEconItem->FindAttribute( pAttrDef_ExpirationDate, &timeAttrExpiration ); // if we don't have the attribute we'll use our starting value of 0 |
|
|
|
|
|
// Which will have us expire first? |
|
|
RTime32 timeExpiration = MAX( timeSchemaExpiration, timeAttrExpiration ); |
|
|
|
|
|
// If we still don't have an expiration date we don't display anything. |
|
|
if ( !timeExpiration ) |
|
|
return; |
|
|
|
|
|
AddEmptyDescLine(); |
|
|
|
|
|
#ifdef TF_CLIENT_DLL |
|
|
// is this a loaner item? |
|
|
if ( GetAssociatedQuestItemID( pEconItem ) != INVALID_ITEM_ID ) |
|
|
{ |
|
|
AddDescLine( pLocalizationProvider->Find( "#Attrib_LoanerItemExpirationDate" ), |
|
|
ATTRIB_COL_NEGATIVE, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
else |
|
|
#endif // TF_CLIENT_DLL |
|
|
{ |
|
|
CLocalizedRTime32 time = { timeExpiration, false, pLocalizationProvider TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( m_pHashContext ) }; |
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "#Attrib_ExpirationDate" ), |
|
|
time ), |
|
|
ATTRIB_COL_NEGATIVE, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
} |
|
|
|
|
|
|
|
|
void CEconItemDescription::Generate_DropPeriodDesc( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttr_EndDropDate( "end drop date" ); |
|
|
|
|
|
// See if we have the drop date period end attribute |
|
|
CAttribute_String value; |
|
|
if ( !FindAttribute( pEconItem, pAttr_EndDropDate, &value ) ) |
|
|
return; |
|
|
|
|
|
AddEmptyDescLine(); |
|
|
|
|
|
// Convert the string value to an RTime32 |
|
|
RTime32 endDate = CRTime::RTime32FromString( value.value().c_str() ); |
|
|
// Is the time before or after now? Use different strings for each |
|
|
const char* pszDropString = endDate > CRTime::RTime32TimeCur() |
|
|
? "#Attrib_DropPeriodComing" |
|
|
: "#Attrib_DropPeriodPast"; |
|
|
|
|
|
CLocalizedRTime32 time = { endDate, false, pLocalizationProvider TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( m_pHashContext ) }; |
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( pszDropString ), |
|
|
time ), |
|
|
ATTRIB_COL_LEVEL, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
#ifdef TF_CLIENT_DLL |
|
|
extern ConVar cl_showbackpackrarities; |
|
|
extern ConVar cl_show_market_data_on_items; |
|
|
#endif |
|
|
|
|
|
void CEconItemDescription::Generate_MarketInformation( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
// Deprecated; |
|
|
// We now have right click go to market |
|
|
return; |
|
|
// |
|
|
// Assert( pLocalizationProvider ); |
|
|
// Assert( pEconItem ); |
|
|
// |
|
|
// // Early-out to avoid doing more expensive name lookups for items that can't possibly have |
|
|
// // entries. |
|
|
// if ( !pEconItem->IsMarketable() ) |
|
|
// return; |
|
|
// |
|
|
// // For now, Market information is only shown on clients, and even then only sometimes. |
|
|
//#ifdef CLIENT_DLL |
|
|
//#if TF_ANTI_IDLEBOT_VERIFICATION |
|
|
// // Don't generate this client-only information when we're trying to match GC output. |
|
|
// if ( m_pHashContext ) |
|
|
// return; |
|
|
//#endif // TF_ANTI_IDLEBOT_VERIFICATION |
|
|
// |
|
|
//#ifdef TF_CLIENT_DLL |
|
|
// if ( cl_show_market_data_on_items.GetInt() == 0 ) |
|
|
// return; |
|
|
// |
|
|
// if ( cl_show_market_data_on_items.GetInt() == 1 && cl_showbackpackrarities.GetInt() != 2 ) |
|
|
// return; |
|
|
//#endif // TF_CLIENT_DLL |
|
|
// |
|
|
// steam_market_gc_identifier_t ident; |
|
|
// ident.m_unDefIndex = pEconItem->GetItemDefIndex(); |
|
|
// ident.m_unQuality = pEconItem->GetQuality(); |
|
|
// |
|
|
// const client_market_data_t *pClientMarketData = GetClientMarketData( ident ); |
|
|
// if ( !pClientMarketData ) |
|
|
// return; |
|
|
// |
|
|
// locchar_t loc_Price[ kLocalizedPriceSizeInChararacters ]; |
|
|
// MakeMoneyString( loc_Price, ARRAYSIZE( loc_Price ), pClientMarketData->m_unLowestPrice, EconUI()->GetStorePanel()->GetCurrency() ); |
|
|
// |
|
|
// AddEmptyDescLine(); |
|
|
// AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "#Econ_MarketTooltipFormat" ), |
|
|
// pClientMarketData->m_unQuantityAvailable, |
|
|
// loc_Price ), |
|
|
// ATTRIB_COL_POSITIVE, |
|
|
// kDescLineFlag_Misc ); |
|
|
//#endif // CLIENT_DLL |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
struct localized_localplayer_line_t |
|
|
{ |
|
|
localized_localplayer_line_t( const char *pLocalizationKey, attrib_colors_t eAttribColor, const char *pLocalizationSubKey = NULL ) |
|
|
: m_pLocalizationKey( pLocalizationKey ) |
|
|
, m_pLocalizationSubKey( pLocalizationSubKey ) |
|
|
, m_eAttribColor( eAttribColor ) |
|
|
{ |
|
|
// |
|
|
} |
|
|
|
|
|
const char *m_pLocalizationKey; |
|
|
const char *m_pLocalizationSubKey; |
|
|
attrib_colors_t m_eAttribColor; |
|
|
}; |
|
|
|
|
|
void CEconItemDescription::Generate_FlagsAttributes( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
const CEconItemDefinition *pItemDef = pEconItem->GetItemDefinition(); |
|
|
if ( pItemDef && pItemDef->GetEconTool() && pItemDef->GetEconTool()->ShouldDisplayQuantity( pEconItem ) ) |
|
|
{ |
|
|
AddEmptyDescLine(); |
|
|
AddDescLine( CConstructLocalizedString( pLocalizationProvider->Find( "#Attrib_LimitedUse" ), (uint32)pEconItem->GetQuantity() ), |
|
|
ATTRIB_COL_LIMITED_USE, |
|
|
kDescLineFlag_LimitedUse ); |
|
|
} |
|
|
|
|
|
CUtlVector<localized_localplayer_line_t> vecLines; |
|
|
|
|
|
// Is this item in use? (ie., being used as part of a cross-game trade) |
|
|
if ( pEconItem->GetInUse() ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_InUse", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
|
|
|
static CSchemaAttributeDefHandle pAttrDef_TradableAfter( "tradable after date" ); |
|
|
static CSchemaAttributeDefHandle pAttrDef_ToolEscrowUntil( "tool escrow until date" ); |
|
|
static CSchemaAttributeDefHandle pAttrDef_AlwaysTradableAndUsableInCrafting( "always tradable" ); |
|
|
|
|
|
uint32 unTradeTime = 0, |
|
|
unEscrowTime = 0; |
|
|
const bool bHasTradableAfterDate = pEconItem->FindAttribute( pAttrDef_TradableAfter, &unTradeTime ); |
|
|
const bool bHasToolEscrowUntilDate = pEconItem->FindAttribute( pAttrDef_ToolEscrowUntil, &unEscrowTime ); |
|
|
const bool bHasExpiringTimer = bHasTradableAfterDate || bHasToolEscrowUntilDate; |
|
|
|
|
|
#ifdef CLIENT_DLL |
|
|
const bool bIsStoreItem = IsStorePreviewItem( pEconItem ); |
|
|
const bool bIsPreviewItem = pEconItem->GetFlags() & kEconItemFlagClient_Preview; |
|
|
|
|
|
if ( bIsStoreItem || bIsPreviewItem ) |
|
|
{ |
|
|
#if TF_ANTI_IDLEBOT_VERIFICATION |
|
|
if ( !m_pHashContext ) |
|
|
#endif // TF_ANTI_IDLEBOT_VERIFICATION |
|
|
{ |
|
|
// Does this item come with other packages on Steam? |
|
|
const econ_store_entry_t *pStoreEntry = GetEconPriceSheet() ? GetEconPriceSheet()->GetEntry( pItemDef->GetDefinitionIndex() ) : NULL; |
|
|
if ( pStoreEntry && pStoreEntry->GetGiftSteamPackageID() != 0 ) |
|
|
{ |
|
|
const char *pszSteamPackageLocalizationToken = GetItemSchema()->GetSteamPackageLocalizationToken( pStoreEntry->GetGiftSteamPackageID() ); |
|
|
if ( pszSteamPackageLocalizationToken ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_Store_IncludesSteamGiftPackage", ATTRIB_COL_POSITIVE, pszSteamPackageLocalizationToken ) ); |
|
|
vecLines.AddToTail( localized_localplayer_line_t( NULL, ATTRIB_COL_POSITIVE ) ); |
|
|
} |
|
|
} |
|
|
|
|
|
// While the above apply to store *and* preview items, the below only apply to store items. |
|
|
if ( bIsStoreItem ) |
|
|
{ |
|
|
// Don't display this line for map stamps because they can't be traded. |
|
|
if ( pItemDef && pItemDef->GetItemClass() && !FStrEq( pItemDef->GetItemClass(), "map_token" ) ) |
|
|
{ |
|
|
static CSchemaAttributeDefHandle pAttrib_CannotTrade( "cannot trade" ); |
|
|
Assert( pAttrib_CannotTrade ); |
|
|
|
|
|
// Some items cannot ever be traded, so don't indicate to the users that they'll be tradeable after a few days. |
|
|
if ( !FindAttribute( pItemDef, pAttrib_CannotTrade ) ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_Store_TradableAfterDate", ATTRIB_COL_NEGATIVE ) ); |
|
|
} |
|
|
|
|
|
if ( pItemDef->GetEconTool() && pItemDef->GetEconTool()->RequiresToolEscrowPeriod() ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_Store_ToolEscrowUntilDate", ATTRIB_COL_NEGATIVE ) ); |
|
|
} |
|
|
} |
|
|
|
|
|
if ( !pItemDef || (pItemDef->GetCapabilities() & ITEM_CAP_CAN_BE_CRAFTED_IF_PURCHASED) == 0 ) |
|
|
{ |
|
|
if ( pItemDef->IsBundle() ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_CannotCraftWeapons", ATTRIB_COL_NEGATIVE ) ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_CannotCraft", ATTRIB_COL_NEGATIVE ) ); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
else |
|
|
#endif // CLIENT_DLL |
|
|
if ( bHasExpiringTimer ) |
|
|
{ |
|
|
if ( unTradeTime > CRTime::RTime32TimeCur() ) |
|
|
{ |
|
|
AddAttributeDescription( pLocalizationProvider, pAttrDef_TradableAfter, unTradeTime ); |
|
|
} |
|
|
|
|
|
if ( unEscrowTime > CRTime::RTime32TimeCur() ) |
|
|
{ |
|
|
AddAttributeDescription( pLocalizationProvider, pAttrDef_ToolEscrowUntil, unEscrowTime ); |
|
|
} |
|
|
|
|
|
if ( !pEconItem->IsUsableInCrafting() ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_CannotCraft", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
} |
|
|
else if ( pEconItem->FindAttribute( pAttrDef_AlwaysTradableAndUsableInCrafting ) && pEconItem->IsTradable() ) |
|
|
{ |
|
|
// do nothing if we are always tradable or usable in crafting |
|
|
// |
|
|
// some items are marked as "always_tradable" in their itemDef but the specific item may have the |
|
|
// "non_economy" flag, so we need to also check that this specific item is tradable before doing nothing |
|
|
} |
|
|
else |
|
|
{ |
|
|
const int32 iQuality = pEconItem->GetQuality(); |
|
|
const eEconItemOrigin eOrigin = pEconItem->GetOrigin(); |
|
|
|
|
|
if ( iQuality >= AE_COMMUNITY && iQuality <= AE_SELFMADE ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_SpecialItem", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
else if ( eOrigin == kEconItemOrigin_Achievement ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_AchievementItem", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
else if ( eOrigin == kEconItemOrigin_CollectionReward ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_CollectionReward", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
else if ( eOrigin == kEconItemOrigin_PreviewItem ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_PreviewItem", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
else if ( eOrigin == kEconItemOrigin_QuestLoanerItem ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_LoanerItem", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
else if ( eOrigin == kEconItemOrigin_Invalid ) |
|
|
{ |
|
|
// do nothing, but skip the below "cannot trade/cannot craft" block below" |
|
|
} |
|
|
else if ( (pEconItem->GetFlags() & kEconItemFlag_NonEconomy) != 0 ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_NonEconomyItem", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
const bool bIsTradable = pEconItem->IsTradable(), |
|
|
bIsCraftable = pEconItem->IsUsableInCrafting(); |
|
|
|
|
|
if ( !bIsTradable && !bIsCraftable ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_CannotTradeOrCraft", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
if ( !bIsTradable ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_CannotTrade", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
|
|
|
if ( !bIsCraftable ) |
|
|
{ |
|
|
vecLines.AddToTail( localized_localplayer_line_t( "#Attrib_CannotCraft", ATTRIB_COL_NEUTRAL ) ); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
if ( vecLines.Count() > 0 ) |
|
|
{ |
|
|
const locchar_t *loc_AttribFormat_AdditionalNode = pLocalizationProvider->Find( "#AttribFormat_AdditionalNote" ); |
|
|
if ( loc_AttribFormat_AdditionalNode ) |
|
|
{ |
|
|
AddEmptyDescLine(); |
|
|
|
|
|
FOR_EACH_VEC( vecLines, i ) |
|
|
{ |
|
|
const char *pszLocalizationKey = vecLines[i].m_pLocalizationKey; |
|
|
const char *pszLocalizationSubKey = vecLines[i].m_pLocalizationSubKey; |
|
|
|
|
|
if ( pszLocalizationKey ) |
|
|
{ |
|
|
AddDescLine( pszLocalizationSubKey ? |
|
|
CConstructLocalizedString( pLocalizationProvider->Find( pszLocalizationKey ), pLocalizationProvider->Find( pszLocalizationSubKey ) ): // has subtoken, doesn't use additional note format |
|
|
CConstructLocalizedString( loc_AttribFormat_AdditionalNode, pLocalizationProvider->Find( pszLocalizationKey ) ), // no subtoken, uses base additional note format |
|
|
vecLines[i].m_eAttribColor, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
AddEmptyDescLine(); |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
|
|
|
bool CEconItemDescription::CVisibleAttributeDisplayer::OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) |
|
|
{ |
|
|
if ( !pAttrDef->IsHidden() ) |
|
|
{ |
|
|
attrib_iterator_value_t attrVal = { pAttrDef, value }; |
|
|
m_vecAttributes.AddToTail( attrVal ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
void CEconItemDescription::CVisibleAttributeDisplayer::SortAttributes() |
|
|
{ |
|
|
// We need to make sure we process attributes in the same order when iterating on the GC and the client |
|
|
// when looking for agreement. We take advantage of this to also sort our attributes into a coherent |
|
|
// order for display -- first come neutral attributes, then positive, then negative. In the event of a |
|
|
// tie, we sort by attribute index, which is arbitrary but consistent across the client/GC. |
|
|
struct AttributeValueSorter |
|
|
{ |
|
|
static int sSort( const attrib_iterator_value_t *pA, const attrib_iterator_value_t *pB ) |
|
|
{ |
|
|
const int iEffectTypeDelta = pA->m_pAttrDef->GetEffectType() - pB->m_pAttrDef->GetEffectType(); |
|
|
if ( iEffectTypeDelta != 0 ) |
|
|
return iEffectTypeDelta; |
|
|
|
|
|
return pA->m_pAttrDef->GetDefinitionIndex() - pB->m_pAttrDef->GetDefinitionIndex(); |
|
|
} |
|
|
}; |
|
|
|
|
|
m_vecAttributes.Sort( &AttributeValueSorter::sSort ); |
|
|
} |
|
|
|
|
|
void CEconItemDescription::CVisibleAttributeDisplayer::Finalize( const IEconItemInterface *pEconItem, CEconItemDescription *pEconItemDescription, const CLocalizationProvider *pLocalizationProvider ) |
|
|
{ |
|
|
// HACK so we dont show series number on select crates since they are self describing (Event Crates, Collection Crates) |
|
|
static CSchemaAttributeDefHandle pAttrDef_SupplyCrateSeries( "set supply crate series" ); |
|
|
static CSchemaAttributeDefHandle pAttrDef_HideSeries( "hide crate series number" ); |
|
|
|
|
|
FOR_EACH_VEC( m_vecAttributes, i ) |
|
|
{ |
|
|
if ( pEconItem && m_vecAttributes[i].m_pAttrDef == pAttrDef_SupplyCrateSeries && pEconItem->FindAttribute( pAttrDef_HideSeries ) ) |
|
|
continue; |
|
|
|
|
|
pEconItemDescription->AddAttributeDescription( pLocalizationProvider, m_vecAttributes[i].m_pAttrDef, m_vecAttributes[i].m_value ); |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_VisibleAttributes( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pEconItem ); |
|
|
|
|
|
CVisibleAttributeDisplayer AttributeDisplayer; |
|
|
pEconItem->IterateAttributes( &AttributeDisplayer ); |
|
|
AttributeDisplayer.SortAttributes(); |
|
|
AttributeDisplayer.Finalize( pEconItem, this, pLocalizationProvider ); |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::Generate_DirectX8Warning( const CLocalizationProvider *pLocalizationProvider, const IEconItemInterface *pEconItem ) |
|
|
{ |
|
|
#ifdef CLIENT_DLL |
|
|
static ConVarRef mat_dxlevel( "mat_dxlevel" ); |
|
|
const CEconItemDefinition *pEconItemDefinition = pEconItem->GetItemDefinition(); |
|
|
// If less than 90, we<EFBFBD>re in DX8 mode. |
|
|
// Display warning if you are looking at a painthit item or case |
|
|
if ( mat_dxlevel.GetInt() < 90 && pEconItemDefinition && ( pEconItemDefinition->GetItemCollectionDefinition() || pEconItemDefinition->GetCollectionReference() ) ) |
|
|
{ |
|
|
AddEmptyDescLine(); |
|
|
AddDescLine( pLocalizationProvider->Find( "#Attrib_DirectX8Warning" ), |
|
|
ATTRIB_COL_NEGATIVE, |
|
|
kDescLineFlag_Misc ); |
|
|
} |
|
|
|
|
|
#endif |
|
|
} |
|
|
|
|
|
|
|
|
bool CEconItemDescription::CRecipeNameAttributeDisplayer::OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) |
|
|
{ |
|
|
if ( pAttrDef->CanAffectRecipeComponentName() ) |
|
|
{ |
|
|
return CVisibleAttributeDisplayer::OnIterateAttributeValue( pAttrDef, value ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
static attrib_colors_t GetAttributeDefaultColor( const CEconItemAttributeDefinition *pAttribDef ) |
|
|
{ |
|
|
// positive attribute? |
|
|
switch ( pAttribDef->GetEffectType() ) |
|
|
{ |
|
|
case ATTRIB_EFFECT_NEUTRAL: return ATTRIB_COL_NEUTRAL; |
|
|
case ATTRIB_EFFECT_POSITIVE: return ATTRIB_COL_POSITIVE; |
|
|
case ATTRIB_EFFECT_NEGATIVE: return ATTRIB_COL_NEGATIVE; |
|
|
case ATTRIB_EFFECT_STRANGE: return ATTRIB_COL_STRANGE; |
|
|
case ATTRIB_EFFECT_UNUSUAL: return ATTRIB_COL_UNUSUAL; |
|
|
} |
|
|
|
|
|
// hell if we know |
|
|
return ATTRIB_COL_NEUTRAL; |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconAttributeDescription::InternalConstruct |
|
|
( |
|
|
const CLocalizationProvider *pLocalizationProvider, |
|
|
const CEconItemAttributeDefinition *pAttribDef, |
|
|
attrib_value_t value, |
|
|
TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( MD5Context_t *pHashContext ) TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA |
|
|
IAccountPersonaLocalizer *pOptionalAccountPersonaLocalizer |
|
|
) |
|
|
{ |
|
|
Assert( pAttribDef != NULL ); |
|
|
|
|
|
const float& value_as_float = (float&)value; |
|
|
const uint32& value_as_uint32 = (uint32&)value; |
|
|
|
|
|
// Calculate our color first -- if we don't know what to do, we'll wind up as neutral. |
|
|
m_eDefaultColor = GetAttributeDefaultColor( pAttribDef ); |
|
|
|
|
|
// Early out abort if we don't have a localization string for this attribute. |
|
|
locchar_t *loc_String = pAttribDef->GetDescriptionString() && pLocalizationProvider |
|
|
? pLocalizationProvider->Find( pAttribDef->GetDescriptionString() ) |
|
|
: NULL; |
|
|
|
|
|
if ( !loc_String ) |
|
|
return; |
|
|
|
|
|
char szAttrShortDescToken[MAX_PATH]; |
|
|
V_sprintf_safe( szAttrShortDescToken, "%s%s", pAttribDef->GetDescriptionString(), "_shortdesc" ); |
|
|
|
|
|
locchar_t *loc_ShortString = pLocalizationProvider |
|
|
? pLocalizationProvider->Find( szAttrShortDescToken ) |
|
|
: NULL; |
|
|
|
|
|
// How do we format an attribute value of this type? |
|
|
switch ( pAttribDef->GetDescriptionFormat() ) |
|
|
{ |
|
|
case ATTDESCFORM_VALUE_IS_ADDITIVE_PERCENTAGE: |
|
|
m_loc_sValue = CLocalizedStringArg<float>( value_as_float * 100.0f ).GetLocArg(); |
|
|
break; |
|
|
|
|
|
case ATTDESCFORM_VALUE_IS_ACCOUNT_ID: |
|
|
#ifdef CLIENT_DLL |
|
|
// If this assert fires, it means that the client fed in an attribute that should be localized |
|
|
// as a Steam persona name but didn't feed it any way to get that information. The GC won't |
|
|
// assert, but also won't generate anything for the attribute text. |
|
|
// |
|
|
// It's still totally fine to pass in NULL for the persona localizer as long as you don't |
|
|
// expect to have any attributes that have account IDs. |
|
|
Assert( pOptionalAccountPersonaLocalizer ); |
|
|
#endif |
|
|
if ( pOptionalAccountPersonaLocalizer ) |
|
|
{ |
|
|
m_loc_sValue = pOptionalAccountPersonaLocalizer->FindAccountPersonaName( value_as_uint32 ); |
|
|
} |
|
|
break; |
|
|
|
|
|
case ATTDESCFORM_VALUE_IS_ADDITIVE: |
|
|
m_loc_sValue = pAttribDef->IsStoredAsFloat() |
|
|
? CLocalizedStringArg<float>( value_as_float ).GetLocArg() |
|
|
: CLocalizedStringArg<uint32>( value_as_uint32 ).GetLocArg(); |
|
|
break; |
|
|
|
|
|
case ATTDESCFORM_VALUE_IS_INVERTED_PERCENTAGE: |
|
|
if ( value_as_float < 1.0 ) |
|
|
{ |
|
|
m_loc_sValue = CLocalizedStringArg<float>( (1.0 - value_as_float) * 100.0f ).GetLocArg(); |
|
|
break; |
|
|
} |
|
|
|
|
|
// We intentionally fall through when value_as_float >= 1.0f to treat it the same as "value as |
|
|
// percentage". |
|
|
case ATTDESCFORM_VALUE_IS_PERCENTAGE: |
|
|
m_loc_sValue = CLocalizedStringArg<float>( (value_as_float * 100.0f) - 100.0f ).GetLocArg(); |
|
|
break; |
|
|
|
|
|
case ATTDESCFORM_VALUE_IS_DATE: |
|
|
{ |
|
|
bool bUseGMT = false; |
|
|
|
|
|
#ifdef PROJECT_TF |
|
|
static CSchemaAttributeDefHandle pAttribDef_SetEmployeeNumber( "custom employee number" ); |
|
|
|
|
|
// only use GMT for custom employee number -- not doing this generated a bunch of support |
|
|
// tickets because items were granted based on GC time but would display local time, causing |
|
|
// people on the border to think they deserved a better badge, etc. |
|
|
bUseGMT = (pAttribDef == pAttribDef_SetEmployeeNumber); |
|
|
#endif // PROJECT_TF |
|
|
|
|
|
CLocalizedRTime32 time = { value_as_uint32, bUseGMT, pLocalizationProvider TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( pHashContext ) }; |
|
|
m_loc_sValue = CLocalizedStringArg<CLocalizedRTime32>( time ).GetLocArg(); |
|
|
break; |
|
|
} |
|
|
|
|
|
case ATTDESCFORM_VALUE_IS_PARTICLE_INDEX: |
|
|
{ |
|
|
// This is a horrible, horrible line of code. It exists because old particle references are |
|
|
// ints stored as floats as float bit patterns and new particle references are ints stored |
|
|
// as ints all the way through. |
|
|
CUtlConstString utf8_ParticleKeyName( CFmtStr( "#Attrib_Particle%i", pAttribDef->IsStoredAsInteger() ? value_as_uint32 : (int)value_as_float ).Access() ); // this value is stored as a float but interpreted as an int (1.0 -> 1) |
|
|
if ( utf8_ParticleKeyName.IsEmpty() ) |
|
|
return; |
|
|
|
|
|
m_loc_sValue = pLocalizationProvider->Find( utf8_ParticleKeyName.Get() ); |
|
|
break; |
|
|
} |
|
|
|
|
|
case ATTDESCFORM_VALUE_IS_KILLSTREAKEFFECT_INDEX: |
|
|
{ |
|
|
CUtlConstString utf8_KeyName( CFmtStr( "#Attrib_KillStreakEffect%i", (int)value_as_float ).Access() ); // this value is stored as a float but interpreted as an int (1.0 -> 1) |
|
|
if ( utf8_KeyName.IsEmpty() ) |
|
|
return; |
|
|
|
|
|
m_loc_sValue = pLocalizationProvider->Find( utf8_KeyName.Get() ); |
|
|
break; |
|
|
} |
|
|
|
|
|
case ATTDESCFORM_VALUE_IS_KILLSTREAK_IDLEEFFECT_INDEX: |
|
|
{ |
|
|
CUtlConstString utf8_KeyName( CFmtStr( "#Attrib_KillStreakIdleEffect%i", (int)value_as_float ).Access() ); // this value is stored as a float but interpreted as an int (1.0 -> 1) |
|
|
if ( utf8_KeyName.IsEmpty() ) |
|
|
return; |
|
|
|
|
|
m_loc_sValue = pLocalizationProvider->Find( utf8_KeyName.Get() ); |
|
|
break; |
|
|
} |
|
|
// Don't output any value for bitmasks, but let the attribute text display. |
|
|
case ATTDESCFORM_VALUE_IS_OR: |
|
|
break; |
|
|
|
|
|
default: |
|
|
#ifdef CLIENT_DLL |
|
|
// Only assert on the client -- the GC will just silently fail rather than crash if we ever run into |
|
|
// this case, but if we are adding a new display type this will help us catch a reason why it isn't |
|
|
// showing up. |
|
|
Assert( !"Unhandled attribute value display type in CEconAttributeDescription." ); |
|
|
|
|
|
// Anywhere besides the client, we intentionally fall through to return immediately. |
|
|
#endif |
|
|
case ATTDESCFORM_VALUE_IS_ITEM_DEF: // referencing definitions is handled per-attribute |
|
|
return; |
|
|
|
|
|
case ATTDESCFORM_VALUE_IS_FROM_LOOKUP_TABLE: |
|
|
{ |
|
|
const char *pszLocalizationToken = GetItemSchema()->FindStringTableEntry( pAttribDef->GetDefinitionName(), (int)value_as_float ); |
|
|
if ( !pszLocalizationToken ) |
|
|
return; |
|
|
|
|
|
const locchar_t *loc_Entry = pLocalizationProvider->Find( pszLocalizationToken ); |
|
|
if ( !loc_Entry ) |
|
|
return; |
|
|
|
|
|
m_loc_sValue = loc_Entry; |
|
|
break; |
|
|
} |
|
|
} |
|
|
|
|
|
// Some attributes have a short description for the upgrade |
|
|
if ( loc_ShortString ) |
|
|
{ |
|
|
m_loc_sShortValue = CConstructLocalizedString( loc_ShortString, m_loc_sValue.Get() ); |
|
|
} |
|
|
|
|
|
// Combine the value string we just generated with the localized display for that value. (ie., the value |
|
|
// might be "10" and the display would be "health is increased by 10%".) |
|
|
m_loc_sValue = CConstructLocalizedString( loc_String, m_loc_sValue.Get() ); |
|
|
|
|
|
// Is this an attribute that needs a custom wrapper around the default attribute text? (ie., |
|
|
// if our string was "Damage +10%" we want that to be "(only on Hightower: Damage +10%)") |
|
|
if ( pAttribDef->GetUserGenerationType() ) |
|
|
{ |
|
|
const locchar_t *locUGTLocalizationKey = pLocalizationProvider->Find( CFmtStr( "#Econ_Attrib_UserGeneratedWrapper_%i", pAttribDef->GetUserGenerationType() ).Get() ); |
|
|
|
|
|
if ( locUGTLocalizationKey ) |
|
|
{ |
|
|
m_loc_sValue = CConstructLocalizedString( locUGTLocalizationKey, m_loc_sValue.Get() ); |
|
|
} |
|
|
} |
|
|
|
|
|
// If there's no short description, just copy the normal one |
|
|
if ( !loc_ShortString ) |
|
|
{ |
|
|
m_loc_sShortValue = m_loc_sValue; |
|
|
} |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::AddAttributeDescription( const CLocalizationProvider *pLocalizationProvider, const CEconItemAttributeDefinition *pAttribDef, attrib_value_t value, attrib_colors_t eOverrideDisplayColor /* = NUM_ATTRIB_COLORS */ ) |
|
|
{ |
|
|
Assert( pLocalizationProvider ); |
|
|
Assert( pAttribDef ); |
|
|
|
|
|
CEconAttributeDescription AttrDesc( pLocalizationProvider, |
|
|
pAttribDef, |
|
|
value, |
|
|
TF_ANTI_IDLEBOT_VERIFICATION_ONLY_ARG( m_pHashContext ) TF_ANTI_IDLEBOT_VERIFICATION_ONLY_COMMA |
|
|
this ); |
|
|
|
|
|
if ( AttrDesc.GetDescription().IsEmpty() ) |
|
|
return; |
|
|
|
|
|
// Is this an attribute that needs a custom wrapper around the default attribute text? (ie., |
|
|
// if our string was "Damage +10%" we want that to be "(only on Hightower: Damage +10%)") |
|
|
attrib_colors_t eDefaultAttribColor = GetAttributeDefaultColor( pAttribDef ); |
|
|
|
|
|
#ifdef TF_CLIENT_DLL |
|
|
enum |
|
|
{ |
|
|
kUserGeneratedAttributeType_None = 0, |
|
|
kUserGeneratedAttributeType_MVMEngineering = 1, |
|
|
kUserGeneratedAttributeType_HalloweenSpell = 2 |
|
|
}; |
|
|
|
|
|
// On TF, these user-generated attributes can be from upgrade cards which only apply in MvM. |
|
|
// We then colorize them based on whether they'll be active, with the caveat that out-of-game |
|
|
// views always say yes (GC, loadout when not on a server, etc.). |
|
|
if ( pAttribDef->GetUserGenerationType() == kUserGeneratedAttributeType_MVMEngineering && TFGameRules() && !TFGameRules()->IsMannVsMachineMode() ) |
|
|
{ |
|
|
eDefaultAttribColor = ATTRIB_COL_ITEMSET_MISSING; |
|
|
} |
|
|
// They can also be from Halloween spells. These are intended to expire after Halloween in any |
|
|
// event, but for display purposes they'll appear in grey unless the holiday is active. |
|
|
else if ( pAttribDef->GetUserGenerationType() == kUserGeneratedAttributeType_HalloweenSpell && !EconHolidays_IsHolidayActive( kHoliday_Halloween, CRTime::RTime32TimeCur() ) ) |
|
|
{ |
|
|
eDefaultAttribColor = ATTRIB_COL_ITEMSET_MISSING; |
|
|
} |
|
|
#endif // TF_CLIENT_DLL |
|
|
|
|
|
AddDescLine( AttrDesc.GetDescription().Get(), |
|
|
eOverrideDisplayColor != NUM_ATTRIB_COLORS ? // are we overriding the output color? |
|
|
eOverrideDisplayColor : // we are |
|
|
eDefaultAttribColor, // fall back to normal attribute color |
|
|
kDescLineFlag_Attribute ); |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::AddDescLine( const locchar_t *pString, attrib_colors_t eColor, uint32 unMetaType, CUtlVector<econ_item_description_line_t> *out_pOptionalDescLineDest /* = NULL */, item_definition_index_t unDefIndex /* = INVALID_ITEM_DEF_INDEX */, bool bIsItemForSale /*= true*/ ) |
|
|
{ |
|
|
CUtlVector<econ_item_description_line_t>& vecTargetDescLines = out_pOptionalDescLineDest ? *out_pOptionalDescLineDest : m_vecDescLines; |
|
|
|
|
|
econ_item_description_line_t& line = vecTargetDescLines[ vecTargetDescLines.AddToTail() ]; |
|
|
|
|
|
line.eColor = eColor; |
|
|
line.unMetaType = unMetaType; |
|
|
line.sText = pString; |
|
|
line.unDefIndex = unDefIndex; |
|
|
line.bIsItemForSale = bIsItemForSale; |
|
|
|
|
|
#if TF_ANTI_IDLEBOT_VERIFICATION |
|
|
if ( m_pHashContext ) |
|
|
{ |
|
|
const int iLineCount = vecTargetDescLines.Count() + 1; |
|
|
|
|
|
char verboseStringBuf[ k_VerboseStringBufferSize ]; |
|
|
TFDescription_HashDataMunge( m_pHashContext, iLineCount, m_bIsVerbose, BuildVerboseStrings( verboseStringBuf, m_bIsVerbose, "%d", iLineCount ) ); // which line did we just add? |
|
|
TFDescription_HashDataMunge( m_pHashContext, line.eColor, m_bIsVerbose, BuildVerboseStrings( verboseStringBuf, m_bIsVerbose,"%d", line.eColor ) ); |
|
|
TFDescription_HashDataMunge( m_pHashContext, line.unMetaType, m_bIsVerbose, BuildVerboseStrings( verboseStringBuf, m_bIsVerbose, "%d", line.unMetaType ) ); |
|
|
|
|
|
#ifdef GC_DLL |
|
|
COMPILE_TIME_ASSERT( sizeof( locchar_t ) == sizeof( char ) ); |
|
|
TFDescription_HashDataMungeContents( m_pHashContext, pString, StringFuncs<locchar_t>::Length( pString ) * sizeof( locchar_t ), m_bIsVerbose, pString ); |
|
|
#else |
|
|
COMPILE_TIME_ASSERT( sizeof( locchar_t ) == sizeof( wchar_t ) ); |
|
|
|
|
|
CUtlConstString ansiString; |
|
|
GLocalizationProvider()->ConvertLoccharToANSI( pString, &ansiString ); |
|
|
TFDescription_HashDataMungeContents( m_pHashContext, ansiString.Get(), StringFuncs<char>::Length( ansiString.Get() ) * sizeof( char ), m_bIsVerbose, ansiString.Get() ); |
|
|
#endif |
|
|
} |
|
|
#endif // TF_ANTI_IDLEBOT_VERIFICATION |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::AddEmptyDescLine( CUtlVector<econ_item_description_line_t> *out_pOptionalDescLineDest ) |
|
|
{ |
|
|
AddDescLine( LOCCHAR(" "), ATTRIB_COL_NEUTRAL, kDescLineFlag_Empty, out_pOptionalDescLineDest ); |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
void CEconItemDescription::LocalizedAddDescLine( const CLocalizationProvider *pLocalizationProvider, const char *pLocalizationToken, attrib_colors_t eColor, uint32 unMetaType, CUtlVector<econ_item_description_line_t> *out_pOptionalDescLineDest /* = NULL */, item_definition_index_t unDefIndex /* = INVALID_ITEM_DEF_INDEX */, bool bIsItemForSale /* = true */ ) |
|
|
{ |
|
|
Assert( pLocalizationToken ); |
|
|
|
|
|
const locchar_t *pTextToAdd = pLocalizationProvider->Find( pLocalizationToken ); |
|
|
|
|
|
if ( pTextToAdd ) |
|
|
{ |
|
|
AddDescLine( pTextToAdd, eColor, unMetaType, out_pOptionalDescLineDest, unDefIndex, bIsItemForSale ); |
|
|
} |
|
|
else if ( pLocalizationToken && (pLocalizationToken[0] != '#') ) |
|
|
{ |
|
|
// If we couldn't localize correctly, we might be a string literal like "My temp item desc.". In |
|
|
// this case, we use that string as-is. |
|
|
CUtlConstStringBase<locchar_t> loc_sText; |
|
|
pLocalizationProvider->ConvertUTF8ToLocchar( pLocalizationToken, &loc_sText ); |
|
|
AddDescLine( loc_sText.Get(), eColor, unMetaType, out_pOptionalDescLineDest, unDefIndex, bIsItemForSale ); |
|
|
} |
|
|
else |
|
|
{ |
|
|
// We couldn't localize this token, but also don't think it was a string meant to be user-facing so |
|
|
// just silently fail. |
|
|
} |
|
|
|
|
|
#if TF_ANTI_IDLEBOT_VERIFICATION |
|
|
if ( m_pHashContext ) |
|
|
{ |
|
|
TFDescription_HashDataMungeContents( m_pHashContext, pLocalizationToken, V_strlen( pLocalizationToken ), m_bIsVerbose, pLocalizationToken ); |
|
|
} |
|
|
#endif // TF_ANTI_IDLEBOT_VERIFICATION |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
class CGameItemDefinition_EconItemInterfaceWrapper : public CMaterialOverrideContainer< IEconItemInterface > |
|
|
{ |
|
|
public: |
|
|
CGameItemDefinition_EconItemInterfaceWrapper( const CEconItemDefinition *pEconItemDefinition, entityquality_t eQuality ) |
|
|
: m_pEconItemDefinition( pEconItemDefinition ) |
|
|
, m_eQuality( eQuality ) |
|
|
{ |
|
|
Assert( m_pEconItemDefinition ); |
|
|
} |
|
|
|
|
|
virtual const GameItemDefinition_t *GetItemDefinition() const { return assert_cast<const GameItemDefinition_t *>( m_pEconItemDefinition ); } |
|
|
|
|
|
virtual itemid_t GetID() const { return INVALID_ITEM_ID; } |
|
|
virtual uint32 GetAccountID() const { return 0; } |
|
|
virtual int32 GetQuality() const { return m_eQuality; } |
|
|
virtual style_index_t GetStyle() const { return INVALID_STYLE_INDEX; } |
|
|
virtual uint8 GetFlags() const { return 0; } |
|
|
virtual eEconItemOrigin GetOrigin() const { return kEconItemOrigin_Invalid; } |
|
|
virtual int GetQuantity() const { return 1; } |
|
|
virtual uint32 GetItemLevel() const { return 0; } |
|
|
virtual bool GetInUse() const { return false; } |
|
|
|
|
|
virtual const char *GetCustomName() const { return NULL; } |
|
|
virtual const char *GetCustomDesc() const { return NULL; } |
|
|
|
|
|
virtual CEconItemPaintKitDefinition *GetCustomPainkKitDefinition( void ) const { return GetItemDefinition()->GetCustomPainkKitDefinition(); } |
|
|
|
|
|
// IEconItemInterface attribute iteration interface. This is not meant to be used for |
|
|
// attribute lookup! This is meant for anything that requires iterating over the full |
|
|
// attribute list. |
|
|
virtual void IterateAttributes( class IEconItemAttributeIterator *pIterator ) const OVERRIDE |
|
|
{ |
|
|
Assert( pIterator ); |
|
|
|
|
|
m_pEconItemDefinition->IterateAttributes( pIterator ); |
|
|
} |
|
|
|
|
|
private: |
|
|
const CEconItemDefinition *m_pEconItemDefinition; |
|
|
entityquality_t m_eQuality; |
|
|
}; |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
CEconItemLocalizedFullNameGenerator::CEconItemLocalizedFullNameGenerator( const CLocalizationProvider *pLocalizationProvider, const CEconItemDefinition *pItemDef, bool bUseProperName, entityquality_t eQuality ) |
|
|
{ |
|
|
Assert( pItemDef ); |
|
|
|
|
|
CGameItemDefinition_EconItemInterfaceWrapper EconItemDefinitionWrapper( pItemDef, eQuality ); |
|
|
GenerateLocalizedFullItemName( m_loc_LocalizedItemName, pLocalizationProvider, &EconItemDefinitionWrapper, k_EGenerateLocalizedFullItemName_Default, bUseProperName ); |
|
|
} |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
class CMarketNameGenerator_EconItemInterfaceWrapper : public IEconItemInterface |
|
|
{ |
|
|
public: |
|
|
CMarketNameGenerator_EconItemInterfaceWrapper( CEconItem *pItem ) |
|
|
: m_pItem( pItem ) |
|
|
{ |
|
|
Assert( m_pItem ); |
|
|
} |
|
|
|
|
|
virtual const GameItemDefinition_t *GetItemDefinition() const { return m_pItem->GetItemDefinition(); } |
|
|
|
|
|
virtual itemid_t GetID() const { return m_pItem->GetID(); } |
|
|
virtual uint32 GetAccountID() const { return 0; } |
|
|
virtual int32 GetQuality() const { return m_pItem->GetQuality(); } |
|
|
virtual style_index_t GetStyle() const { return INVALID_STYLE_INDEX; } |
|
|
virtual uint8 GetFlags() const { return 0; } |
|
|
virtual eEconItemOrigin GetOrigin() const { return kEconItemOrigin_Invalid; } |
|
|
virtual int GetQuantity() const { return 1; } |
|
|
virtual uint32 GetItemLevel() const { return 0; } |
|
|
virtual bool GetInUse() const { return false; } |
|
|
|
|
|
virtual const char *GetCustomName() const { return NULL; } |
|
|
virtual const char *GetCustomDesc() const { return NULL; } |
|
|
|
|
|
virtual CEconItemPaintKitDefinition *GetCustomPainkKitDefinition( void ) const { return m_pItem->GetCustomPainkKitDefinition(); } |
|
|
virtual bool GetCustomPaintKitWear( float &flWear ) const { return m_pItem->GetCustomPaintKitWear( flWear ); } |
|
|
|
|
|
virtual IMaterial *GetMaterialOverride( int iTeam ) OVERRIDE { return m_pItem->GetMaterialOverride( iTeam ); } |
|
|
|
|
|
// IEconItemInterface attribute iteration interface. This is not meant to be used for |
|
|
// attribute lookup! This is meant for anything that requires iterating over the full |
|
|
// attribute list. |
|
|
virtual void IterateAttributes( class IEconItemAttributeIterator *pIterator ) const OVERRIDE |
|
|
{ |
|
|
Assert( pIterator ); |
|
|
|
|
|
// Wrap their iterator in our iterator that will selectively let specific attributes |
|
|
// get iterated on by the wrapped iterator. |
|
|
CMarketNameGenerator_SelectiveAttributeIterator iteratorWrapper( pIterator ); |
|
|
m_pItem->IterateAttributes( &iteratorWrapper ); |
|
|
} |
|
|
|
|
|
private: |
|
|
|
|
|
CEconItem *m_pItem; |
|
|
|
|
|
// Iterator class that wraps another iterator and selectively allows specific attributes to be |
|
|
// iterated by the passed in iterator |
|
|
class CMarketNameGenerator_SelectiveAttributeIterator : public IEconItemAttributeIterator |
|
|
{ |
|
|
public: |
|
|
CMarketNameGenerator_SelectiveAttributeIterator( IEconItemAttributeIterator* pIterator ) |
|
|
: m_pIterator( pIterator ) |
|
|
{} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, attrib_value_t value ) OVERRIDE |
|
|
{ |
|
|
if( pAttrDef->CanAffectMarketName() ) |
|
|
{ |
|
|
m_pIterator->OnIterateAttributeValue( pAttrDef, value ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, float value ) OVERRIDE |
|
|
{ |
|
|
if( pAttrDef->CanAffectMarketName() ) |
|
|
{ |
|
|
m_pIterator->OnIterateAttributeValue( pAttrDef, value ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const uint64& value ) OVERRIDE |
|
|
{ |
|
|
if( pAttrDef->CanAffectMarketName() ) |
|
|
{ |
|
|
m_pIterator->OnIterateAttributeValue( pAttrDef, value ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_String& value ) OVERRIDE |
|
|
{ |
|
|
if( pAttrDef->CanAffectMarketName() ) |
|
|
{ |
|
|
m_pIterator->OnIterateAttributeValue( pAttrDef, value ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_DynamicRecipeComponent& value ) OVERRIDE |
|
|
{ |
|
|
if( pAttrDef->CanAffectMarketName() ) |
|
|
{ |
|
|
m_pIterator->OnIterateAttributeValue( pAttrDef, value ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_ItemSlotCriteria& value ) OVERRIDE |
|
|
{ |
|
|
if( pAttrDef->CanAffectMarketName() ) |
|
|
{ |
|
|
m_pIterator->OnIterateAttributeValue( pAttrDef, value ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
virtual bool OnIterateAttributeValue( const CEconItemAttributeDefinition *pAttrDef, const CAttribute_WorldItemPlacement& value ) OVERRIDE |
|
|
{ |
|
|
if ( pAttrDef->CanAffectMarketName() ) |
|
|
{ |
|
|
m_pIterator->OnIterateAttributeValue( pAttrDef, value ); |
|
|
} |
|
|
|
|
|
return true; |
|
|
} |
|
|
|
|
|
private: |
|
|
|
|
|
IEconItemAttributeIterator *m_pIterator; |
|
|
}; |
|
|
}; |
|
|
|
|
|
// -------------------------------------------------------------------------- |
|
|
// Purpose: |
|
|
// -------------------------------------------------------------------------- |
|
|
CEconItemLocalizedMarketNameGenerator::CEconItemLocalizedMarketNameGenerator( const CLocalizationProvider *pLocalizationProvider, CEconItem *pItem, bool bUseProperName ) |
|
|
{ |
|
|
Assert( pItem ); |
|
|
|
|
|
CMarketNameGenerator_EconItemInterfaceWrapper EconItemWrapper( pItem ); |
|
|
GenerateLocalizedFullItemName( m_loc_LocalizedItemName, pLocalizationProvider, &EconItemWrapper, k_EGenerateLocalizedFullItemName_WithPaintWear, bUseProperName ); |
|
|
} |
|
|
|
|
|
#endif // BUILD_ITEM_NAME_AND_DESC
|
|
|
|