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33 lines
916 B
33 lines
916 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: A stationary sandbag bunker that players can take cover in. |
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// |
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//=============================================================================// |
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#ifndef TF_OBJ_SANDBAG_BUNKER_H |
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#define TF_OBJ_SANDBAG_BUNKER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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// ------------------------------------------------------------------------ // |
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// Purpose: A stationary sandbag bunker that players can take cover in. |
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// ------------------------------------------------------------------------ // |
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class CObjectSandbagBunker : public CBaseObject |
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{ |
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DECLARE_CLASS( CObjectSandbagBunker, CBaseObject ); |
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public: |
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DECLARE_SERVERCLASS(); |
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CObjectSandbagBunker( void ); |
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virtual void Spawn( void ); |
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virtual void Precache( void ); |
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virtual void GetControlPanelInfo( int nPanelIndex, const char *&pPanelName ); |
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private: |
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}; |
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#endif // TF_OBJ_TOWER_H
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