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62 lines
1.1 KiB
62 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: CTF Regenerate Zone. |
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// |
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//=============================================================================// |
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#ifndef FUNC_REGENERATE_ZONE_H |
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#define FUNC_REGENERATE_ZONE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "triggers.h" |
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#include "props.h" |
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//============================================================================= |
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// |
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// CTF Regenerate Zone class. |
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// |
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class CRegenerateZone : public CBaseTrigger |
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{ |
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public: |
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DECLARE_CLASS( CRegenerateZone, CBaseTrigger ); |
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CRegenerateZone(); |
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void Spawn( void ); |
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void Precache( void ); |
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void Activate( void ); |
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void Touch( CBaseEntity *pOther ); |
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virtual void EndTouch( CBaseEntity *pOther ); |
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bool IsDisabled( void ); |
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void SetDisabled( bool bDisabled ); |
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void Regenerate( CTFPlayer *pPlayer ); |
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// Input handlers |
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void InputEnable( inputdata_t &inputdata ); |
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void InputDisable( inputdata_t &inputdata ); |
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void InputToggle( inputdata_t &inputdata ); |
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private: |
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bool m_bDisabled; |
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CHandle<CDynamicProp> m_hAssociatedModel; |
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string_t m_iszAssociatedModel; |
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DECLARE_DATADESC(); |
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}; |
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#endif // FUNC_REGENERATE_ZONE_H |
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