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48 lines
1.3 KiB
48 lines
1.3 KiB
//-------------------------------------------------------------------------------------------------------- |
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//========= Copyright Valve Corporation, All rights reserved. ============// |
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#include "cbase.h" |
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#ifdef SERVER_USES_VGUI |
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#include <filesystem.h> |
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#include "NavMenu.h" |
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#include "vgui_controls/MenuItem.h" |
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#endif // SERVER_USES_VGUI |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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#ifdef SERVER_USES_VGUI |
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using namespace vgui; |
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//-------------------------------------------------------------------------------------------------------- |
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NavMenu::NavMenu( Panel *parent, const char *panelName ) : Menu( parent, panelName ) |
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{ |
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} |
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//-------------------------------------------------------------------------------------------------------- |
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bool NavMenu::LoadFromFile( const char * fileName) // load menu from KeyValues |
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{ |
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KeyValues * kv = new KeyValues(fileName); |
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if ( !kv->LoadFromFile( filesystem, fileName, "GAME" ) ) |
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return false; |
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bool ret = false;//LoadFromKeyValues( kv ); |
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kv->deleteThis(); |
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return ret; |
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} |
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//-------------------------------------------------------------------------------------------------------- |
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NavMenu::~NavMenu() |
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{ |
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} |
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#endif // SERVER_USES_VGUI |
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//--------------------------------------------------------------------------------------------------------
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