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69 lines
1.3 KiB
69 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef C_TFC_PLAYER_H |
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#define C_TFC_PLAYER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tfc_playeranimstate.h" |
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#include "c_baseplayer.h" |
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#include "tfc_shareddefs.h" |
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#include "baseparticleentity.h" |
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#include "tfc_player_shared.h" |
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class C_TFCPlayer : public C_BasePlayer |
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{ |
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public: |
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DECLARE_CLASS( C_TFCPlayer, C_BasePlayer ); |
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DECLARE_CLIENTCLASS(); |
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DECLARE_PREDICTABLE(); |
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DECLARE_INTERPOLATION(); |
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C_TFCPlayer(); |
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~C_TFCPlayer(); |
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static C_TFCPlayer* GetLocalTFCPlayer(); |
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virtual const QAngle& GetRenderAngles(); |
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virtual void UpdateClientSideAnimation(); |
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virtual void PostDataUpdate( DataUpdateType_t updateType ); |
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virtual void ProcessMuzzleFlashEvent(); |
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public: |
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CTFCPlayerShared m_Shared; |
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// Called by shared code. |
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public: |
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void DoAnimationEvent( PlayerAnimEvent_t event, int nData ); |
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ITFCPlayerAnimState *m_PlayerAnimState; |
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QAngle m_angEyeAngles; |
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CInterpolatedVar< QAngle > m_iv_angEyeAngles; |
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private: |
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C_TFCPlayer( const C_TFCPlayer & ); |
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}; |
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inline C_TFCPlayer* ToTFCPlayer( CBasePlayer *pPlayer ) |
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{ |
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Assert( dynamic_cast< C_TFCPlayer* >( pPlayer ) != NULL ); |
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return static_cast< C_TFCPlayer* >( pPlayer ); |
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} |
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#endif // C_TFC_PLAYER_H
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