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87 lines
2.5 KiB
87 lines
2.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Order window |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef ORDERS_H |
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#define ORDERS_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui_controls/Panel.h> |
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#include <vgui_controls/Label.h> |
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#include "c_order.h" |
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#include "hudelement.h" |
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class CHudLabel; |
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#define MAX_HUD_ORDERS 1 // Number of orders to show in the HUD |
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//----------------------------------------------------------------------------- |
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// Purpose: Panel used to display the status for an order |
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//----------------------------------------------------------------------------- |
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class CHudOrder : public vgui::Panel |
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{ |
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public: |
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CHudOrder( int x,int y,int wide,int tall ); |
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~CHudOrder( void ); |
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virtual void Init( void ); |
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virtual void Paint( void ); |
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// Order handling |
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virtual void SetOrder( C_Order *pOrder ); |
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virtual C_Order *GetOrder( void ); |
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virtual void UpdateOrder( void ); |
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virtual void OrderRemoved( void ); |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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private: |
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C_Order *m_pOrder; // Order that this panel holds |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: Panel that holds all the individual order panels |
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//----------------------------------------------------------------------------- |
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class CHudOrderList : public CHudElement, public vgui::Panel |
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{ |
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DECLARE_CLASS_SIMPLE( CHudOrderList, vgui::Panel ); |
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public: |
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DECLARE_MULTIPLY_INHERITED(); |
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CHudOrderList( const char *pElementName ); |
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~CHudOrderList( void ); |
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virtual void LevelInit( void ); |
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virtual void LevelShutdown( void ); |
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virtual void OnThink( void ); |
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virtual void Paint( void ); |
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// Order handling |
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void RecalculateOrderList( void ); |
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void InsertOrder( C_Order *pOrder, int iSlot ); |
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private: |
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CHudOrder *m_pOrderPanels[ MAX_HUD_ORDERS ]; |
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CHudLabel *m_pOrderLabels[ MAX_HUD_ORDERS ]; |
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}; |
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extern CHudOrderList *GetHudOrderList( void ); |
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// Position & Size |
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// X |
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#define ORDERS_LEFT (ScreenWidth() - 5 - XRES(112)) |
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#define ORDERS_RIGHT (ScreenWidth() - 5 ) |
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#define ORDERS_WIDTH (ORDERS_RIGHT - ORDERS_LEFT) |
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#define ORDERS_ELEMENT_LEFT XRES(32) |
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#define ORDERS_ELEMENT_WIDTH (ORDERS_RIGHT - ORDERS_ELEMENT_LEFT) |
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// Y |
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#define ORDERS_BOTTOM YRES(412) |
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#define ORDERS_ELEMENT_HEIGHT YRES(32) |
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#define ORDERS_TOP (ORDERS_BOTTOM - (ORDERS_ELEMENT_HEIGHT * MAX_HUD_ORDERS)) |
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#define ORDERS_HEIGHT (ORDERS_BOTTOM - ORDERS_TOP) |
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#endif // ORDER_H
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