Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "hud.h"
#include "commanderoverlay.h"
#include "tf_obj_baseupgrade_shared.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class C_ObjectSelfHeal : public C_BaseObjectUpgrade
{
DECLARE_CLASS( C_ObjectSelfHeal, C_BaseObjectUpgrade );
public:
DECLARE_CLIENTCLASS();
C_ObjectSelfHeal();
private:
C_ObjectSelfHeal( const C_ObjectSelfHeal & ); // not defined, not accessible
};
IMPLEMENT_CLIENTCLASS_DT(C_ObjectSelfHeal, DT_ObjectSelfHeal, CObjectSelfHeal)
END_RECV_TABLE()
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
C_ObjectSelfHeal::C_ObjectSelfHeal()
{
}