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2212 lines
75 KiB
2212 lines
75 KiB
if(${CMAKE_SOURCE_DIR} STREQUAL ${CMAKE_BINARY_DIR}) |
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message(FATAL_ERROR "Prevented in-tree built. Please create a build directory outside of the SDL source code and call cmake from there") |
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endif() |
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|
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cmake_minimum_required(VERSION 2.8.11) |
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project(SDL2 C CXX) |
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|
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# !!! FIXME: this should probably do "MACOSX_RPATH ON" as a target property |
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# !!! FIXME: for the SDL2 shared library (so you get an |
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# !!! FIXME: install_name ("soname") of "@rpath/libSDL-whatever.dylib" |
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# !!! FIXME: instead of "/usr/local/lib/libSDL-whatever.dylib"), but I'm |
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# !!! FIXME: punting for now and leaving the existing behavior. Until this |
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# !!! FIXME: properly resolved, this line silences a warning in CMake 3.0+. |
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# !!! FIXME: remove it and this comment entirely once the problem is |
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# !!! FIXME: properly resolved. |
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#cmake_policy(SET CMP0042 OLD) |
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|
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include(CheckFunctionExists) |
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include(CheckLibraryExists) |
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include(CheckIncludeFiles) |
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include(CheckIncludeFile) |
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include(CheckSymbolExists) |
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include(CheckCSourceCompiles) |
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include(CheckCSourceRuns) |
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include(CheckCCompilerFlag) |
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include(CheckTypeSize) |
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include(CheckStructHasMember) |
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include(CMakeDependentOption) |
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include(FindPkgConfig) |
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include(GNUInstallDirs) |
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set(CMAKE_MODULE_PATH "${SDL2_SOURCE_DIR}/cmake") |
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include(${SDL2_SOURCE_DIR}/cmake/macros.cmake) |
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include(${SDL2_SOURCE_DIR}/cmake/sdlchecks.cmake) |
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|
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# General settings |
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# Edit include/SDL_version.h and change the version, then: |
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# SDL_MICRO_VERSION += 1; |
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# SDL_INTERFACE_AGE += 1; |
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# SDL_BINARY_AGE += 1; |
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# if any functions have been added, set SDL_INTERFACE_AGE to 0. |
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# if backwards compatibility has been broken, |
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# set SDL_BINARY_AGE and SDL_INTERFACE_AGE to 0. |
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set(SDL_MAJOR_VERSION 2) |
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set(SDL_MINOR_VERSION 0) |
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set(SDL_MICRO_VERSION 12) |
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set(SDL_INTERFACE_AGE 0) |
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set(SDL_BINARY_AGE 12) |
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set(SDL_VERSION "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}.${SDL_MICRO_VERSION}") |
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# the following should match the versions in Xcode project file: |
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set(DYLIB_CURRENT_VERSION 12.0.0) |
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set(DYLIB_COMPATIBILITY_VERSION 1.0.0) |
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|
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# Set defaults preventing destination file conflicts |
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set(SDL_CMAKE_DEBUG_POSTFIX "d" |
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CACHE STRING "Name suffix for debug builds") |
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|
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mark_as_advanced(CMAKE_IMPORT_LIBRARY_SUFFIX SDL_CMAKE_DEBUG_POSTFIX) |
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|
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# Calculate a libtool-like version number |
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math(EXPR LT_CURRENT "${SDL_MICRO_VERSION} - ${SDL_INTERFACE_AGE}") |
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math(EXPR LT_AGE "${SDL_BINARY_AGE} - ${SDL_INTERFACE_AGE}") |
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math(EXPR LT_MAJOR "${LT_CURRENT}- ${LT_AGE}") |
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set(LT_REVISION "${SDL_INTERFACE_AGE}") |
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set(LT_RELEASE "${SDL_MAJOR_VERSION}.${SDL_MINOR_VERSION}") |
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set(LT_VERSION "${LT_MAJOR}.${LT_AGE}.${LT_REVISION}") |
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|
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#message(STATUS "${LT_VERSION} :: ${LT_AGE} :: ${LT_REVISION} :: ${LT_CURRENT} :: ${LT_RELEASE}") |
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|
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# General settings & flags |
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set(LIBRARY_OUTPUT_DIRECTORY "build") |
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# Check for 64 or 32 bit |
|
set(SIZEOF_VOIDP ${CMAKE_SIZEOF_VOID_P}) |
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if(CMAKE_SIZEOF_VOID_P EQUAL 8) |
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set(ARCH_64 TRUE) |
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set(PROCESSOR_ARCH "x64") |
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else() |
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set(ARCH_64 FALSE) |
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set(PROCESSOR_ARCH "x86") |
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endif() |
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set(LIBNAME SDL2) |
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if(NOT LIBTYPE) |
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set(LIBTYPE SHARED) |
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endif() |
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|
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# Get the platform |
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if(WIN32) |
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if(NOT WINDOWS) |
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set(WINDOWS TRUE) |
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endif() |
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elseif(UNIX AND NOT APPLE) |
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if(CMAKE_SYSTEM_NAME MATCHES ".*Linux") |
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set(LINUX TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "kFreeBSD.*") |
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set(FREEBSD TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "kNetBSD.*|NetBSD.*") |
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set(NETBSD TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "kOpenBSD.*|OpenBSD.*") |
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set(OPENBSD TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*GNU.*") |
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set(GNU TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*BSDI.*") |
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set(BSDI TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "DragonFly.*|FreeBSD") |
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set(FREEBSD TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "SYSV5.*") |
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set(SYSV5 TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "Solaris.*") |
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set(SOLARIS TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "HP-UX.*") |
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set(HPUX TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "AIX.*") |
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set(AIX TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES "Minix.*") |
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set(MINIX TRUE) |
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endif() |
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elseif(APPLE) |
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if(CMAKE_SYSTEM_NAME MATCHES ".*Darwin.*") |
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set(DARWIN TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*MacOS.*") |
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set(MACOSX TRUE) |
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elseif(CMAKE_SYSTEM_NAME MATCHES ".*tvOS.*") |
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set(TVOS TRUE) |
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endif() |
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# TODO: iOS? |
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elseif(CMAKE_SYSTEM_NAME MATCHES "BeOS.*") |
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message_error("BeOS support has been removed as of SDL 2.0.2.") |
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elseif(CMAKE_SYSTEM_NAME MATCHES "Haiku.*") |
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set(HAIKU TRUE) |
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endif() |
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|
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# Don't mistake osx for unix |
|
if(UNIX AND NOT APPLE AND NOT RISCOS) |
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set(UNIX_SYS ON) |
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else() |
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set(UNIX_SYS OFF) |
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endif() |
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|
|
if(UNIX OR APPLE) |
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set(UNIX_OR_MAC_SYS ON) |
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else() |
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set(UNIX_OR_MAC_SYS OFF) |
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endif() |
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|
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if (UNIX_OR_MAC_SYS AND NOT EMSCRIPTEN) # JavaScript does not yet have threading support, so disable pthreads when building for Emscripten. |
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set(SDL_PTHREADS_ENABLED_BY_DEFAULT ON) |
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else() |
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set(SDL_PTHREADS_ENABLED_BY_DEFAULT OFF) |
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endif() |
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|
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# Default option knobs |
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if(APPLE OR ARCH_64) |
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if(NOT "${CMAKE_OSX_ARCHITECTURES}" MATCHES "arm") |
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set(OPT_DEF_SSEMATH ON) |
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endif() |
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endif() |
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if(UNIX OR MINGW OR MSYS) |
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set(OPT_DEF_LIBC ON) |
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endif() |
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|
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# The hidraw support doesn't catch Xbox, PS4 and Nintendo controllers, |
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# so we'll just use libusb when it's available. libusb does not support iOS, |
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# so we default to yes on iOS. |
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# TODO: Windows can support libusb, the hid.c file just depends on Unix APIs |
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if(WINDOWS OR IOS OR TVOS OR ANDROID) |
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set(HIDAPI_SKIP_LIBUSB TRUE) |
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else() |
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set(HIDAPI_SKIP_LIBUSB FALSE) |
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endif() |
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if (HIDAPI_SKIP_LIBUSB) |
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set(OPT_DEF_HIDAPI ON) |
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endif() |
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|
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# On the other hand, *BSD specifically uses libusb only, so we make a special |
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# case just for them. |
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if(FREEBSD OR NETBSD OR OPENBSD OR BSDI) |
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set(HIDAPI_ONLY_LIBUSB TRUE) |
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else() |
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set(HIDAPI_ONLY_LIBUSB FALSE) |
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endif() |
|
|
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# Compiler info |
|
if(CMAKE_COMPILER_IS_GNUCC) |
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set(USE_GCC TRUE) |
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set(OPT_DEF_ASM TRUE) |
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elseif(CMAKE_C_COMPILER_ID MATCHES "Clang") |
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set(USE_CLANG TRUE) |
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set(OPT_DEF_ASM TRUE) |
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elseif(MSVC_VERSION GREATER 1400) # VisualStudio 8.0+ |
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set(OPT_DEF_ASM TRUE) |
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#set(CMAKE_C_FLAGS "/ZI /WX- / |
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else() |
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set(OPT_DEF_ASM FALSE) |
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endif() |
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|
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if(USE_GCC OR USE_CLANG) |
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set(OPT_DEF_GCC_ATOMICS ON) |
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endif() |
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|
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# Default flags, if not set otherwise |
|
if("$ENV{CFLAGS}" STREQUAL "") |
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if(CMAKE_BUILD_TYPE STREQUAL "") |
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if(USE_GCC OR USE_CLANG) |
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set(CMAKE_C_FLAGS "-g -O3") |
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endif() |
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endif() |
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else() |
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set(CMAKE_C_FLAGS "$ENV{CFLAGS}") |
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list(APPEND EXTRA_CFLAGS "$ENV{CFLAGS}") |
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endif() |
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if(NOT ("$ENV{CFLAGS}" STREQUAL "")) # Hackish, but does the trick on Win32 |
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list(APPEND EXTRA_LDFLAGS "$ENV{LDFLAGS}") |
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endif() |
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|
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if(MSVC) |
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option(FORCE_STATIC_VCRT "Force /MT for static VC runtimes" OFF) |
|
if(FORCE_STATIC_VCRT) |
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foreach(flag_var |
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CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE |
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CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO) |
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if(${flag_var} MATCHES "/MD") |
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string(REGEX REPLACE "/MD" "/MT" ${flag_var} "${${flag_var}}") |
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endif() |
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endforeach() |
|
endif() |
|
|
|
# Make sure /RTC1 is disabled, otherwise it will use functions from the CRT |
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foreach(flag_var |
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CMAKE_C_FLAGS CMAKE_C_FLAGS_DEBUG CMAKE_C_FLAGS_RELEASE |
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CMAKE_C_FLAGS_MINSIZEREL CMAKE_C_FLAGS_RELWITHDEBINFO) |
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string(REGEX REPLACE "/RTC(su|[1su])" "" ${flag_var} "${${flag_var}}") |
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endforeach(flag_var) |
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endif() |
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|
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# Those are used for pkg-config and friends, so that the SDL2.pc, sdl2-config, |
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# etc. are created correctly. |
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set(SDL_LIBS "-lSDL2") |
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set(SDL_CFLAGS "") |
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|
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# When building shared lib for Windows with MinGW, |
|
# avoid the DLL having a "lib" prefix |
|
if(WINDOWS) |
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set(CMAKE_SHARED_LIBRARY_PREFIX "") |
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endif() |
|
|
|
# Emscripten toolchain has a nonempty default value for this, and the checks |
|
# in this file need to change that, so remember the original value, and |
|
# restore back to that afterwards. For check_function_exists() to work in |
|
# Emscripten, this value must be at its default value. |
|
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS}) |
|
|
|
if(CYGWIN) |
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# We build SDL on cygwin without the UNIX emulation layer |
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include_directories("-I/usr/include/mingw") |
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set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -mno-cygwin") |
|
check_c_source_compiles("int main(int argc, char **argv) {}" |
|
HAVE_GCC_NO_CYGWIN) |
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set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
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if(HAVE_GCC_NO_CYGWIN) |
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list(APPEND EXTRA_LDFLAGS "-mno-cygwin") |
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list(APPEND SDL_LIBS "-mno-cygwin") |
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endif() |
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set(SDL_CFLAGS "${SDL_CFLAGS} -I/usr/include/mingw") |
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endif() |
|
|
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add_definitions(-DUSING_GENERATED_CONFIG_H) |
|
# General includes |
|
include_directories(${SDL2_BINARY_DIR}/include ${SDL2_SOURCE_DIR}/include) |
|
if(USE_GCC OR USE_CLANG) |
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -idirafter ${SDL2_SOURCE_DIR}/src/video/khronos") |
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else() |
|
include_directories(${SDL2_SOURCE_DIR}/src/video/khronos) |
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endif() |
|
|
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# All these ENABLED_BY_DEFAULT vars will default to ON if not specified, so |
|
# you only need to have a platform override them if they are disabling. |
|
set(OPT_DEF_ASM TRUE) |
|
if(EMSCRIPTEN) |
|
# Set up default values for the currently supported set of subsystems: |
|
# Emscripten/Javascript does not have assembly support, a dynamic library |
|
# loading architecture, low-level CPU inspection or multithreading. |
|
set(OPT_DEF_ASM FALSE) |
|
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) |
|
set(SDL_ATOMIC_ENABLED_BY_DEFAULT OFF) |
|
set(SDL_THREADS_ENABLED_BY_DEFAULT OFF) |
|
set(SDL_LOADSO_ENABLED_BY_DEFAULT OFF) |
|
set(SDL_CPUINFO_ENABLED_BY_DEFAULT OFF) |
|
set(SDL_DLOPEN_ENABLED_BY_DEFAULT OFF) |
|
endif() |
|
|
|
# When defined, respect CMake's BUILD_SHARED_LIBS setting: |
|
set(SDL_STATIC_ENABLED_BY_DEFAULT ON) |
|
if (NOT DEFINED SDL_SHARED_ENABLED_BY_DEFAULT) |
|
# ...unless decided already (as for EMSCRIPTEN) |
|
|
|
set(SDL_SHARED_ENABLED_BY_DEFAULT OFF) |
|
|
|
if (NOT DEFINED BUILD_SHARED_LIBS) |
|
# No preference? Build both, just like the AC/AM configure |
|
set(SDL_SHARED_ENABLED_BY_DEFAULT ON) |
|
|
|
elseif (BUILD_SHARED_LIBS) |
|
# In this case, we assume the user wants a shared lib and don't build |
|
# the static one |
|
set(SDL_SHARED_ENABLED_BY_DEFAULT ON) |
|
set(SDL_STATIC_ENABLED_BY_DEFAULT OFF) |
|
endif() |
|
endif() |
|
|
|
set(SDL_SUBSYSTEMS |
|
Atomic Audio Video Render Events Joystick Haptic Power Threads Timers |
|
File Loadso CPUinfo Filesystem Dlopen Sensor) |
|
foreach(_SUB ${SDL_SUBSYSTEMS}) |
|
string(TOUPPER ${_SUB} _OPT) |
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if (NOT DEFINED SDL_${_OPT}_ENABLED_BY_DEFAULT) |
|
set(SDL_${_OPT}_ENABLED_BY_DEFAULT ON) |
|
endif() |
|
option(SDL_${_OPT} "Enable the ${_SUB} subsystem" ${SDL_${_OPT}_ENABLED_BY_DEFAULT}) |
|
endforeach() |
|
|
|
option_string(ASSERTIONS "Enable internal sanity checks (auto/disabled/release/enabled/paranoid)" "auto") |
|
#set_option(DEPENDENCY_TRACKING "Use gcc -MMD -MT dependency tracking" ON) |
|
set_option(LIBC "Use the system C library" ${OPT_DEF_LIBC}) |
|
set_option(GCC_ATOMICS "Use gcc builtin atomics" ${OPT_DEF_GCC_ATOMICS}) |
|
set_option(ASSEMBLY "Enable assembly routines" ${OPT_DEF_ASM}) |
|
set_option(SSEMATH "Allow GCC to use SSE floating point math" ${OPT_DEF_SSEMATH}) |
|
set_option(MMX "Use MMX assembly routines" ${OPT_DEF_ASM}) |
|
set_option(3DNOW "Use 3Dnow! MMX assembly routines" ${OPT_DEF_ASM}) |
|
set_option(SSE "Use SSE assembly routines" ${OPT_DEF_ASM}) |
|
set_option(SSE2 "Use SSE2 assembly routines" ${OPT_DEF_SSEMATH}) |
|
set_option(SSE3 "Use SSE3 assembly routines" ${OPT_DEF_SSEMATH}) |
|
set_option(ALTIVEC "Use Altivec assembly routines" ${OPT_DEF_ASM}) |
|
set_option(ARMSIMD "use SIMD assembly blitters on ARM" ON) |
|
set_option(ARMNEON "use NEON assembly blitters on ARM" ON) |
|
set_option(DISKAUDIO "Support the disk writer audio driver" ON) |
|
set_option(DUMMYAUDIO "Support the dummy audio driver" ON) |
|
set_option(VIDEO_DIRECTFB "Use DirectFB video driver" OFF) |
|
dep_option(DIRECTFB_SHARED "Dynamically load directfb support" ON "VIDEO_DIRECTFB" OFF) |
|
set_option(VIDEO_DUMMY "Use dummy video driver" ON) |
|
set_option(VIDEO_OPENGL "Include OpenGL support" ON) |
|
set_option(VIDEO_OPENGLES "Include OpenGL ES support" ON) |
|
set_option(PTHREADS "Use POSIX threads for multi-threading" ${SDL_PTHREADS_ENABLED_BY_DEFAULT}) |
|
dep_option(PTHREADS_SEM "Use pthread semaphores" ON "PTHREADS" OFF) |
|
set_option(SDL_DLOPEN "Use dlopen for shared object loading" ${SDL_DLOPEN_ENABLED_BY_DEFAULT}) |
|
dep_option(OSS "Support the OSS audio API" ON "UNIX_SYS OR RISCOS" OFF) |
|
set_option(ALSA "Support the ALSA audio API" ${UNIX_SYS}) |
|
dep_option(ALSA_SHARED "Dynamically load ALSA audio support" ON "ALSA" OFF) |
|
set_option(JACK "Support the JACK audio API" ${UNIX_SYS}) |
|
dep_option(JACK_SHARED "Dynamically load JACK audio support" ON "JACK" OFF) |
|
set_option(ESD "Support the Enlightened Sound Daemon" ${UNIX_SYS}) |
|
dep_option(ESD_SHARED "Dynamically load ESD audio support" ON "ESD" OFF) |
|
set_option(PULSEAUDIO "Use PulseAudio" ${UNIX_SYS}) |
|
dep_option(PULSEAUDIO_SHARED "Dynamically load PulseAudio support" ON "PULSEAUDIO" OFF) |
|
set_option(ARTS "Support the Analog Real Time Synthesizer" ${UNIX_SYS}) |
|
dep_option(ARTS_SHARED "Dynamically load aRts audio support" ON "ARTS" OFF) |
|
set_option(NAS "Support the NAS audio API" ${UNIX_SYS}) |
|
set_option(NAS_SHARED "Dynamically load NAS audio API" ${UNIX_SYS}) |
|
set_option(SNDIO "Support the sndio audio API" ${UNIX_SYS}) |
|
set_option(FUSIONSOUND "Use FusionSound audio driver" OFF) |
|
dep_option(FUSIONSOUND_SHARED "Dynamically load fusionsound audio support" ON "FUSIONSOUND" OFF) |
|
set_option(LIBSAMPLERATE "Use libsamplerate for audio rate conversion" ${UNIX_SYS}) |
|
dep_option(LIBSAMPLERATE_SHARED "Dynamically load libsamplerate" ON "LIBSAMPLERATE" OFF) |
|
set_option(RPATH "Use an rpath when linking SDL" ${UNIX_SYS}) |
|
set_option(CLOCK_GETTIME "Use clock_gettime() instead of gettimeofday()" OFF) |
|
set_option(INPUT_TSLIB "Use the Touchscreen library for input" ${UNIX_SYS}) |
|
set_option(VIDEO_X11 "Use X11 video driver" ${UNIX_SYS}) |
|
set_option(VIDEO_WAYLAND "Use Wayland video driver" ${UNIX_SYS}) |
|
dep_option(WAYLAND_SHARED "Dynamically load Wayland support" ON "VIDEO_WAYLAND" OFF) |
|
dep_option(VIDEO_WAYLAND_QT_TOUCH "QtWayland server support for Wayland video driver" ON "VIDEO_WAYLAND" OFF) |
|
set_option(VIDEO_RPI "Use Raspberry Pi video driver" ${UNIX_SYS}) |
|
dep_option(X11_SHARED "Dynamically load X11 support" ON "VIDEO_X11" OFF) |
|
set(SDL_X11_OPTIONS Xcursor Xinerama XInput Xrandr Xscrnsaver XShape Xvm) |
|
foreach(_SUB ${SDL_X11_OPTIONS}) |
|
string(TOUPPER "VIDEO_X11_${_SUB}" _OPT) |
|
dep_option(${_OPT} "Enable ${_SUB} support" ON "VIDEO_X11" OFF) |
|
endforeach() |
|
set_option(VIDEO_COCOA "Use Cocoa video driver" ${APPLE}) |
|
set_option(DIRECTX "Use DirectX for Windows audio/video" ${WINDOWS}) |
|
set_option(WASAPI "Use the Windows WASAPI audio driver" ${WINDOWS}) |
|
set_option(RENDER_D3D "Enable the Direct3D render driver" ${WINDOWS}) |
|
set_option(RENDER_METAL "Enable the Metal render driver" ${APPLE}) |
|
set_option(VIDEO_VIVANTE "Use Vivante EGL video driver" ${UNIX_SYS}) |
|
dep_option(VIDEO_VULKAN "Enable Vulkan support" ON "ANDROID OR APPLE OR LINUX OR WINDOWS" OFF) |
|
set_option(VIDEO_METAL "Enable Metal support" ${APPLE}) |
|
set_option(VIDEO_KMSDRM "Use KMS DRM video driver" ${UNIX_SYS}) |
|
dep_option(KMSDRM_SHARED "Dynamically load KMS DRM support" ON "VIDEO_KMSDRM" OFF) |
|
set_option(VIDEO_OFFSCREEN "Use offscreen video driver" OFF) |
|
option_string(BACKGROUNDING_SIGNAL "number to use for magic backgrounding signal or 'OFF'" "OFF") |
|
option_string(FOREGROUNDING_SIGNAL "number to use for magic foregrounding signal or 'OFF'" "OFF") |
|
set_option(HIDAPI "Use HIDAPI for low level joystick drivers" ${OPT_DEF_HIDAPI}) |
|
|
|
set(SDL_SHARED ${SDL_SHARED_ENABLED_BY_DEFAULT} CACHE BOOL "Build a shared version of the library") |
|
set(SDL_STATIC ${SDL_STATIC_ENABLED_BY_DEFAULT} CACHE BOOL "Build a static version of the library") |
|
|
|
dep_option(SDL_STATIC_PIC "Static version of the library should be built with Position Independent Code" OFF "SDL_STATIC" OFF) |
|
set_option(SDL_TEST "Build the test directory" OFF) |
|
|
|
# General source files |
|
file(GLOB SOURCE_FILES |
|
${SDL2_SOURCE_DIR}/src/*.c |
|
${SDL2_SOURCE_DIR}/src/atomic/*.c |
|
${SDL2_SOURCE_DIR}/src/audio/*.c |
|
${SDL2_SOURCE_DIR}/src/cpuinfo/*.c |
|
${SDL2_SOURCE_DIR}/src/dynapi/*.c |
|
${SDL2_SOURCE_DIR}/src/events/*.c |
|
${SDL2_SOURCE_DIR}/src/file/*.c |
|
${SDL2_SOURCE_DIR}/src/libm/*.c |
|
${SDL2_SOURCE_DIR}/src/render/*.c |
|
${SDL2_SOURCE_DIR}/src/render/*/*.c |
|
${SDL2_SOURCE_DIR}/src/stdlib/*.c |
|
${SDL2_SOURCE_DIR}/src/thread/*.c |
|
${SDL2_SOURCE_DIR}/src/timer/*.c |
|
${SDL2_SOURCE_DIR}/src/video/*.c |
|
${SDL2_SOURCE_DIR}/src/video/yuv2rgb/*.c) |
|
|
|
|
|
if(ASSERTIONS STREQUAL "auto") |
|
# Do nada - use optimization settings to determine the assertion level |
|
elseif(ASSERTIONS STREQUAL "disabled") |
|
set(SDL_DEFAULT_ASSERT_LEVEL 0) |
|
elseif(ASSERTIONS STREQUAL "release") |
|
set(SDL_DEFAULT_ASSERT_LEVEL 1) |
|
elseif(ASSERTIONS STREQUAL "enabled") |
|
set(SDL_DEFAULT_ASSERT_LEVEL 2) |
|
elseif(ASSERTIONS STREQUAL "paranoid") |
|
set(SDL_DEFAULT_ASSERT_LEVEL 3) |
|
else() |
|
message_error("unknown assertion level") |
|
endif() |
|
set(HAVE_ASSERTIONS ${ASSERTIONS}) |
|
|
|
if(NOT BACKGROUNDING_SIGNAL STREQUAL "OFF") |
|
add_definitions("-DSDL_BACKGROUNDING_SIGNAL=${BACKGROUNDING_SIGNAL}") |
|
endif() |
|
|
|
if(NOT FOREGROUNDING_SIGNAL STREQUAL "OFF") |
|
add_definitions("-DSDL_FOREGROUNDING_SIGNAL=${FOREGROUNDING_SIGNAL}") |
|
endif() |
|
|
|
# Compiler option evaluation |
|
if(USE_GCC OR USE_CLANG) |
|
# Check for -Wall first, so later things can override pieces of it. |
|
check_c_compiler_flag(-Wall HAVE_GCC_WALL) |
|
if(HAVE_GCC_WALL) |
|
list(APPEND EXTRA_CFLAGS "-Wall") |
|
if(HAIKU) |
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-multichar") |
|
endif() |
|
endif() |
|
|
|
check_c_compiler_flag(-fno-strict-aliasing HAVE_GCC_NO_STRICT_ALIASING) |
|
if(HAVE_GCC_NO_STRICT_ALIASING) |
|
list(APPEND EXTRA_CFLAGS "-fno-strict-aliasing") |
|
endif() |
|
|
|
check_c_compiler_flag(-Wdeclaration-after-statement HAVE_GCC_WDECLARATION_AFTER_STATEMENT) |
|
if(HAVE_GCC_WDECLARATION_AFTER_STATEMENT) |
|
check_c_compiler_flag(-Werror=declaration-after-statement HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT) |
|
if(HAVE_GCC_WERROR_DECLARATION_AFTER_STATEMENT) |
|
list(APPEND EXTRA_CFLAGS "-Werror=declaration-after-statement") |
|
endif() |
|
list(APPEND EXTRA_CFLAGS "-Wdeclaration-after-statement") |
|
endif() |
|
|
|
if(DEPENDENCY_TRACKING) |
|
check_c_source_compiles(" |
|
#if !defined(__GNUC__) || __GNUC__ < 3 |
|
#error Dependency tracking requires GCC 3.0 or newer |
|
#endif |
|
int main(int argc, char **argv) { }" HAVE_DEPENDENCY_TRACKING) |
|
endif() |
|
|
|
if(GCC_ATOMICS) |
|
check_c_source_compiles("int main(int argc, char **argv) { |
|
int a; |
|
void *x, *y, *z; |
|
__sync_lock_test_and_set(&a, 4); |
|
__sync_lock_test_and_set(&x, y); |
|
__sync_fetch_and_add(&a, 1); |
|
__sync_bool_compare_and_swap(&a, 5, 10); |
|
__sync_bool_compare_and_swap(&x, y, z); }" HAVE_GCC_ATOMICS) |
|
if(NOT HAVE_GCC_ATOMICS) |
|
check_c_source_compiles("int main(int argc, char **argv) { |
|
int a; |
|
__sync_lock_test_and_set(&a, 1); |
|
__sync_lock_release(&a); }" HAVE_GCC_SYNC_LOCK_TEST_AND_SET) |
|
endif() |
|
endif() |
|
|
|
set(CMAKE_REQUIRED_FLAGS "-mpreferred-stack-boundary=2") |
|
check_c_source_compiles("int x = 0; int main(int argc, char **argv) {}" |
|
HAVE_GCC_PREFERRED_STACK_BOUNDARY) |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
|
|
set(CMAKE_REQUIRED_FLAGS "-fvisibility=hidden -Werror") |
|
check_c_source_compiles(" |
|
#if !defined(__GNUC__) || __GNUC__ < 4 |
|
#error SDL only uses visibility attributes in GCC 4 or newer |
|
#endif |
|
int main(int argc, char **argv) {}" HAVE_GCC_FVISIBILITY) |
|
if(HAVE_GCC_FVISIBILITY) |
|
list(APPEND EXTRA_CFLAGS "-fvisibility=hidden") |
|
endif() |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
|
|
check_c_compiler_flag(-Wshadow HAVE_GCC_WSHADOW) |
|
if(HAVE_GCC_WSHADOW) |
|
list(APPEND EXTRA_CFLAGS "-Wshadow") |
|
endif() |
|
|
|
if(APPLE) |
|
list(APPEND EXTRA_LDFLAGS "-Wl,-undefined,error") |
|
list(APPEND EXTRA_LDFLAGS "-Wl,-compatibility_version,${DYLIB_COMPATIBILITY_VERSION}") |
|
list(APPEND EXTRA_LDFLAGS "-Wl,-current_version,${DYLIB_CURRENT_VERSION}") |
|
else() |
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--no-undefined") |
|
check_c_compiler_flag("" HAVE_NO_UNDEFINED) |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
if(HAVE_NO_UNDEFINED) |
|
list(APPEND EXTRA_LDFLAGS "-Wl,--no-undefined") |
|
endif() |
|
endif() |
|
endif() |
|
|
|
if(ASSEMBLY) |
|
if(USE_GCC OR USE_CLANG) |
|
set(SDL_ASSEMBLY_ROUTINES 1) |
|
# TODO: Those all seem to be quite GCC specific - needs to be |
|
# reworked for better compiler support |
|
set(HAVE_ASSEMBLY TRUE) |
|
if(MMX) |
|
set(CMAKE_REQUIRED_FLAGS "-mmmx") |
|
check_c_source_compiles(" |
|
#ifdef __MINGW32__ |
|
#include <_mingw.h> |
|
#ifdef __MINGW64_VERSION_MAJOR |
|
#include <intrin.h> |
|
#else |
|
#include <mmintrin.h> |
|
#endif |
|
#else |
|
#include <mmintrin.h> |
|
#endif |
|
#ifndef __MMX__ |
|
#error Assembler CPP flag not enabled |
|
#endif |
|
int main(int argc, char **argv) { }" HAVE_MMX) |
|
if(HAVE_MMX) |
|
list(APPEND EXTRA_CFLAGS "-mmmx") |
|
endif() |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
endif() |
|
|
|
if(3DNOW) |
|
set(CMAKE_REQUIRED_FLAGS "-m3dnow") |
|
check_c_source_compiles(" |
|
#include <mm3dnow.h> |
|
#ifndef __3dNOW__ |
|
#error Assembler CPP flag not enabled |
|
#endif |
|
int main(int argc, char **argv) { |
|
void *p = 0; |
|
_m_prefetch(p); |
|
}" HAVE_3DNOW) |
|
if(HAVE_3DNOW) |
|
list(APPEND EXTRA_CFLAGS "-m3dnow") |
|
endif() |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
endif() |
|
|
|
if(SSE) |
|
set(CMAKE_REQUIRED_FLAGS "-msse") |
|
check_c_source_compiles(" |
|
#ifdef __MINGW32__ |
|
#include <_mingw.h> |
|
#ifdef __MINGW64_VERSION_MAJOR |
|
#include <intrin.h> |
|
#else |
|
#include <xmmintrin.h> |
|
#endif |
|
#else |
|
#include <xmmintrin.h> |
|
#endif |
|
#ifndef __SSE__ |
|
#error Assembler CPP flag not enabled |
|
#endif |
|
int main(int argc, char **argv) { }" HAVE_SSE) |
|
if(HAVE_SSE) |
|
list(APPEND EXTRA_CFLAGS "-msse") |
|
endif() |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
endif() |
|
|
|
if(SSE2) |
|
set(CMAKE_REQUIRED_FLAGS "-msse2") |
|
check_c_source_compiles(" |
|
#ifdef __MINGW32__ |
|
#include <_mingw.h> |
|
#ifdef __MINGW64_VERSION_MAJOR |
|
#include <intrin.h> |
|
#else |
|
#include <emmintrin.h> |
|
#endif |
|
#else |
|
#include <emmintrin.h> |
|
#endif |
|
#ifndef __SSE2__ |
|
#error Assembler CPP flag not enabled |
|
#endif |
|
int main(int argc, char **argv) { }" HAVE_SSE2) |
|
if(HAVE_SSE2) |
|
list(APPEND EXTRA_CFLAGS "-msse2") |
|
endif() |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
endif() |
|
|
|
if(SSE3) |
|
set(CMAKE_REQUIRED_FLAGS "-msse3") |
|
check_c_source_compiles(" |
|
#ifdef __MINGW32__ |
|
#include <_mingw.h> |
|
#ifdef __MINGW64_VERSION_MAJOR |
|
#include <intrin.h> |
|
#else |
|
#include <pmmintrin.h> |
|
#endif |
|
#else |
|
#include <pmmintrin.h> |
|
#endif |
|
#ifndef __SSE3__ |
|
#error Assembler CPP flag not enabled |
|
#endif |
|
int main(int argc, char **argv) { }" HAVE_SSE3) |
|
if(HAVE_SSE3) |
|
list(APPEND EXTRA_CFLAGS "-msse3") |
|
endif() |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
endif() |
|
|
|
if(NOT SSEMATH) |
|
if(SSE OR SSE2 OR SSE3) |
|
if(USE_GCC) |
|
check_c_compiler_flag(-mfpmath=387 HAVE_FP_387) |
|
if(HAVE_FP_387) |
|
list(APPEND EXTRA_CFLAGS "-mfpmath=387") |
|
endif() |
|
endif() |
|
set(HAVE_SSEMATH TRUE) |
|
endif() |
|
endif() |
|
|
|
check_include_file("immintrin.h" HAVE_IMMINTRIN_H) |
|
|
|
if(ALTIVEC) |
|
set(CMAKE_REQUIRED_FLAGS "-maltivec") |
|
check_c_source_compiles(" |
|
#include <altivec.h> |
|
vector unsigned int vzero() { |
|
return vec_splat_u32(0); |
|
} |
|
int main(int argc, char **argv) { }" HAVE_ALTIVEC_H_HDR) |
|
check_c_source_compiles(" |
|
vector unsigned int vzero() { |
|
return vec_splat_u32(0); |
|
} |
|
int main(int argc, char **argv) { }" HAVE_ALTIVEC) |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
if(HAVE_ALTIVEC OR HAVE_ALTIVEC_H_HDR) |
|
set(HAVE_ALTIVEC TRUE) # if only HAVE_ALTIVEC_H_HDR is set |
|
list(APPEND EXTRA_CFLAGS "-maltivec") |
|
set(SDL_ALTIVEC_BLITTERS 1) |
|
if(HAVE_ALTIVEC_H_HDR) |
|
set(HAVE_ALTIVEC_H 1) |
|
endif() |
|
endif() |
|
endif() |
|
|
|
if(ARMSIMD) |
|
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}") |
|
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp") |
|
check_c_source_compiles(" |
|
.text |
|
.arch armv6 |
|
.object_arch armv4 |
|
.arm |
|
.altmacro |
|
#ifndef __ARM_EABI__ |
|
#error EABI is required (to be sure that calling conventions are compatible) |
|
#endif |
|
pld [r0] |
|
uqadd8 r0, r0, r0 |
|
" ARMSIMD_FOUND) |
|
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}") |
|
|
|
if(ARMSIMD_FOUND) |
|
set(HAVE_ARMSIMD TRUE) |
|
set(SDL_ARM_SIMD_BLITTERS 1) |
|
file(GLOB ARMSIMD_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-simd*.S) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ARMSIMD_SOURCES}) |
|
set(WARN_ABOUT_ARM_SIMD_ASM_MIT TRUE) |
|
endif() |
|
endif() |
|
|
|
if(ARMNEON) |
|
set(ORIG_CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS}") |
|
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x assembler-with-cpp") |
|
check_c_source_compiles(" |
|
.text |
|
.fpu neon |
|
.arch armv7a |
|
.object_arch armv4 |
|
.eabi_attribute 10, 0 |
|
.arm |
|
.altmacro |
|
#ifndef __ARM_EABI__ |
|
#error EABI is required (to be sure that calling conventions are compatible) |
|
#endif |
|
pld [r0] |
|
vmovn.u16 d0, q0 |
|
" ARMNEON_FOUND) |
|
set(CMAKE_REQUIRED_FLAGS "${ORIG_CMAKE_REQUIRED_FLAGS}") |
|
|
|
if(ARMNEON_FOUND) |
|
set(HAVE_ARMNEON TRUE) |
|
set(SDL_ARM_NEON_BLITTERS 1) |
|
file(GLOB ARMNEON_SOURCES ${SDL2_SOURCE_DIR}/src/video/arm/pixman-arm-neon*.S) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ARMNEON_SOURCES}) |
|
set(WARN_ABOUT_ARM_NEON_ASM_MIT TRUE) |
|
endif() |
|
endif() |
|
|
|
elseif(MSVC_VERSION GREATER 1500) |
|
# TODO: SDL_cpuinfo.h needs to support the user's configuration wish |
|
# for MSVC - right now it is always activated |
|
if(NOT ARCH_64) |
|
set(HAVE_MMX TRUE) |
|
set(HAVE_3DNOW TRUE) |
|
endif() |
|
set(HAVE_SSE TRUE) |
|
set(HAVE_SSE2 TRUE) |
|
set(HAVE_SSE3 TRUE) |
|
set(SDL_ASSEMBLY_ROUTINES 1) |
|
endif() |
|
# TODO: |
|
#else() |
|
# if(USE_GCC OR USE_CLANG) |
|
# list(APPEND EXTRA_CFLAGS "-mno-sse" "-mno-sse2" "-mno-sse3" "-mno-mmx") |
|
# endif() |
|
endif() |
|
|
|
# TODO: Can't deactivate on FreeBSD? w/o LIBC, SDL_stdinc.h can't define |
|
# anything. |
|
if(LIBC) |
|
if(WINDOWS AND NOT MINGW) |
|
set(HAVE_LIBC TRUE) |
|
foreach(_HEADER stdio.h string.h wchar.h ctype.h math.h limits.h) |
|
string(TOUPPER "HAVE_${_HEADER}" _UPPER) |
|
string(REPLACE "." "_" _HAVE_H ${_UPPER}) |
|
set(${_HAVE_H} 1) |
|
endforeach() |
|
set(HAVE_SIGNAL_H 1) |
|
foreach(_FN |
|
malloc calloc realloc free qsort abs memset memcpy memmove memcmp |
|
wcslen wcslcpy wcslcat wcsdup wcsstr wcscmp wcsncmp |
|
strlen _strrev _strupr _strlwr strchr strrchr strstr itoa _ltoa |
|
_ultoa strtol strtoul strtoll strtod atoi atof strcmp strncmp |
|
_stricmp _strnicmp strtok_s sscanf |
|
acos acosf asin asinf atan atanf atan2 atan2f ceil ceilf |
|
copysign copysignf cos cosf exp expf fabs fabsf floor floorf fmod fmodf |
|
log logf log10 log10f pow powf scalbn scalbnf sin sinf sqrt sqrtf tan tanf) |
|
string(TOUPPER ${_FN} _UPPER) |
|
set(HAVE_${_UPPER} 1) |
|
endforeach() |
|
if(NOT CYGWIN AND NOT MINGW) |
|
set(HAVE_ALLOCA 1) |
|
endif() |
|
set(HAVE_M_PI 1) |
|
add_definitions(-D_USE_MATH_DEFINES) # needed for M_PI |
|
set(STDC_HEADERS 1) |
|
else() |
|
set(HAVE_LIBC TRUE) |
|
check_include_file(sys/types.h HAVE_SYS_TYPES_H) |
|
foreach(_HEADER |
|
stdio.h stdlib.h stddef.h stdarg.h malloc.h memory.h string.h limits.h |
|
strings.h wchar.h inttypes.h stdint.h ctype.h math.h iconv.h signal.h libunwind.h) |
|
string(TOUPPER "HAVE_${_HEADER}" _UPPER) |
|
string(REPLACE "." "_" _HAVE_H ${_UPPER}) |
|
check_include_file("${_HEADER}" ${_HAVE_H}) |
|
endforeach() |
|
|
|
check_include_files("dlfcn.h;stdint.h;stddef.h;inttypes.h;stdlib.h;strings.h;string.h;float.h" STDC_HEADERS) |
|
check_type_size("size_t" SIZEOF_SIZE_T) |
|
check_symbol_exists(M_PI math.h HAVE_M_PI) |
|
# TODO: refine the mprotect check |
|
check_c_source_compiles("#include <sys/types.h> |
|
#include <sys/mman.h> |
|
int main() { }" HAVE_MPROTECT) |
|
foreach(_FN |
|
strtod malloc calloc realloc free getenv setenv putenv unsetenv |
|
qsort abs bcopy memset memcpy memmove memcmp strlen strlcpy strlcat |
|
_strrev _strupr _strlwr strchr strrchr strstr strtok_r itoa _ltoa |
|
_uitoa _ultoa strtol strtoul _i64toa _ui64toa strtoll strtoull |
|
atoi atof strcmp strncmp _stricmp strcasecmp _strnicmp strncasecmp |
|
wcscmp wcsdup wcslcat wcslcpy wcslen wcsncmp wcsstr |
|
sscanf vsscanf vsnprintf fopen64 fseeko fseeko64 sigaction setjmp |
|
nanosleep sysconf sysctlbyname getauxval poll _Exit |
|
) |
|
string(TOUPPER ${_FN} _UPPER) |
|
set(_HAVEVAR "HAVE_${_UPPER}") |
|
check_function_exists("${_FN}" ${_HAVEVAR}) |
|
endforeach() |
|
|
|
check_library_exists(m pow "" HAVE_LIBM) |
|
if(HAVE_LIBM) |
|
set(CMAKE_REQUIRED_LIBRARIES m) |
|
foreach(_FN |
|
atan atan2 atanf atan2f ceil ceilf copysign copysignf cos cosf |
|
exp expf fabs fabsf floor floorf fmod fmodf log logf log10 log10f |
|
pow powf scalbn scalbnf sin sinf sqrt sqrtf tan tanf acos acosf |
|
asin asinf) |
|
string(TOUPPER ${_FN} _UPPER) |
|
set(_HAVEVAR "HAVE_${_UPPER}") |
|
check_function_exists("${_FN}" ${_HAVEVAR}) |
|
endforeach() |
|
set(CMAKE_REQUIRED_LIBRARIES) |
|
list(APPEND EXTRA_LIBS m) |
|
endif() |
|
|
|
check_library_exists(iconv iconv_open "" HAVE_LIBICONV) |
|
if(HAVE_LIBICONV) |
|
list(APPEND EXTRA_LIBS iconv) |
|
set(HAVE_ICONV 1) |
|
endif() |
|
|
|
if(NOT APPLE) |
|
check_include_file(alloca.h HAVE_ALLOCA_H) |
|
check_function_exists(alloca HAVE_ALLOCA) |
|
else() |
|
set(HAVE_ALLOCA_H 1) |
|
set(HAVE_ALLOCA 1) |
|
endif() |
|
|
|
check_struct_has_member("struct sigaction" "sa_sigaction" "signal.h" HAVE_SA_SIGACTION) |
|
endif() |
|
else() |
|
if(WINDOWS) |
|
set(HAVE_STDARG_H 1) |
|
set(HAVE_STDDEF_H 1) |
|
endif() |
|
endif() |
|
|
|
|
|
# Enable/disable various subsystems of the SDL library |
|
foreach(_SUB ${SDL_SUBSYSTEMS}) |
|
string(TOUPPER ${_SUB} _OPT) |
|
if(NOT SDL_${_OPT}) |
|
set(SDL_${_OPT}_DISABLED 1) |
|
endif() |
|
endforeach() |
|
if(SDL_JOYSTICK) |
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
|
endif() |
|
if(SDL_HAPTIC) |
|
if(NOT SDL_JOYSTICK) |
|
# Haptic requires some private functions from the joystick subsystem. |
|
message_error("SDL_HAPTIC requires SDL_JOYSTICK, which is not enabled") |
|
endif() |
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
|
endif() |
|
if(SDL_SENSOR) |
|
file(GLOB SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${SENSOR_SOURCES}) |
|
endif() |
|
if(SDL_POWER) |
|
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES}) |
|
endif() |
|
# TODO: in configure.ac, the test for LOADSO and SDL_DLOPEN is a bit weird: |
|
# if LOADSO is not wanted, SDL_LOADSO_DISABLED is set |
|
# If however on Unix or APPLE dlopen() is detected via CheckDLOPEN(), |
|
# SDL_LOADSO_DISABLED will not be set, regardless of the LOADSO settings |
|
|
|
# General SDL subsystem options, valid for all platforms |
|
if(SDL_AUDIO) |
|
# CheckDummyAudio/CheckDiskAudio - valid for all platforms |
|
if(DUMMYAUDIO) |
|
set(SDL_AUDIO_DRIVER_DUMMY 1) |
|
file(GLOB DUMMYAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/dummy/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${DUMMYAUDIO_SOURCES}) |
|
set(HAVE_DUMMYAUDIO TRUE) |
|
endif() |
|
if(DISKAUDIO) |
|
set(SDL_AUDIO_DRIVER_DISK 1) |
|
file(GLOB DISKAUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/disk/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${DISKAUDIO_SOURCES}) |
|
set(HAVE_DISKAUDIO TRUE) |
|
endif() |
|
endif() |
|
|
|
if(SDL_DLOPEN) |
|
# Relevant for Unix/Darwin only |
|
if(UNIX OR APPLE) |
|
CheckDLOPEN() |
|
endif() |
|
endif() |
|
|
|
if(SDL_VIDEO) |
|
if(VIDEO_DUMMY) |
|
set(SDL_VIDEO_DRIVER_DUMMY 1) |
|
file(GLOB VIDEO_DUMMY_SOURCES ${SDL2_SOURCE_DIR}/src/video/dummy/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_DUMMY_SOURCES}) |
|
set(HAVE_VIDEO_DUMMY TRUE) |
|
set(HAVE_SDL_VIDEO TRUE) |
|
endif() |
|
if(VIDEO_OFFSCREEN) |
|
set(SDL_VIDEO_DRIVER_OFFSCREEN 1) |
|
file(GLOB VIDEO_OFFSCREEN_SOURCES ${SDL2_SOURCE_DIR}/src/video/offscreen/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${VIDEO_OFFSCREEN_SOURCES}) |
|
set(HAVE_VIDEO_OFFSCREEN TRUE) |
|
set(HAVE_SDL_VIDEO TRUE) |
|
endif() |
|
endif() |
|
|
|
# Platform-specific options and settings |
|
if(ANDROID) |
|
file(GLOB ANDROID_CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/android/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_CORE_SOURCES}) |
|
|
|
# SDL_spinlock.c Needs to be compiled in ARM mode. |
|
# There seems to be no better way currently to set the ARM mode. |
|
# see: https://issuetracker.google.com/issues/62264618 |
|
# Another option would be to set ARM mode to all compiled files |
|
check_c_compiler_flag(-marm HAVE_ARM_MODE) |
|
if(HAVE_ARM_MODE) |
|
set_source_files_properties(${SDL2_SOURCE_DIR}/src/atomic/SDL_spinlock.c PROPERTIES COMPILE_FLAGS -marm) |
|
endif() |
|
|
|
file(GLOB ANDROID_MAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/android/*.c) |
|
set(SDLMAIN_SOURCES ${SDLMAIN_SOURCES} ${ANDROID_MAIN_SOURCES}) |
|
|
|
if(SDL_AUDIO) |
|
set(SDL_AUDIO_DRIVER_ANDROID 1) |
|
file(GLOB ANDROID_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/android/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_AUDIO_SOURCES}) |
|
set(HAVE_SDL_AUDIO TRUE) |
|
endif() |
|
if(SDL_FILESYSTEM) |
|
set(SDL_FILESYSTEM_ANDROID 1) |
|
file(GLOB ANDROID_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/android/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_FILESYSTEM_SOURCES}) |
|
set(HAVE_SDL_FILESYSTEM TRUE) |
|
endif() |
|
if(SDL_HAPTIC) |
|
set(SDL_HAPTIC_ANDROID 1) |
|
file(GLOB ANDROID_HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/android/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_HAPTIC_SOURCES}) |
|
set(HAVE_SDL_HAPTIC TRUE) |
|
endif() |
|
if(SDL_JOYSTICK) |
|
CheckHIDAPI() |
|
set(SDL_JOYSTICK_ANDROID 1) |
|
file(GLOB ANDROID_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/android/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_JOYSTICK_SOURCES}) |
|
set(HAVE_SDL_JOYSTICK TRUE) |
|
endif() |
|
if(SDL_LOADSO) |
|
set(SDL_LOADSO_DLOPEN 1) |
|
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dlopen/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES}) |
|
set(HAVE_SDL_LOADSO TRUE) |
|
endif() |
|
if(SDL_POWER) |
|
set(SDL_POWER_ANDROID 1) |
|
file(GLOB ANDROID_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/android/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_POWER_SOURCES}) |
|
set(HAVE_SDL_POWER TRUE) |
|
endif() |
|
if(SDL_TIMERS) |
|
set(SDL_TIMER_UNIX 1) |
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
|
set(HAVE_SDL_TIMERS TRUE) |
|
endif() |
|
if(SDL_SENSOR) |
|
set(SDL_SENSOR_ANDROID 1) |
|
set(HAVE_SDL_SENSORS TRUE) |
|
file(GLOB ANDROID_SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/android/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_SENSOR_SOURCES}) |
|
endif() |
|
if(SDL_VIDEO) |
|
set(SDL_VIDEO_DRIVER_ANDROID 1) |
|
file(GLOB ANDROID_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/android/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${ANDROID_VIDEO_SOURCES}) |
|
set(HAVE_SDL_VIDEO TRUE) |
|
|
|
# Core stuff |
|
# find_library(ANDROID_DL_LIBRARY dl) |
|
# FIXME failing dlopen https://github.com/android-ndk/ndk/issues/929 |
|
find_library(ANDROID_DL_LIBRARY NAMES libdl.so dl) |
|
find_library(ANDROID_LOG_LIBRARY log) |
|
find_library(ANDROID_LIBRARY_LIBRARY android) |
|
list(APPEND EXTRA_LIBS ${ANDROID_DL_LIBRARY} ${ANDROID_LOG_LIBRARY} ${ANDROID_LIBRARY_LIBRARY}) |
|
add_definitions(-DGL_GLEXT_PROTOTYPES) |
|
|
|
if (HAVE_HIDAPI) |
|
list(APPEND EXTRA_LIBS hidapi) |
|
endif() |
|
|
|
#enable gles |
|
if(VIDEO_OPENGLES) |
|
set(SDL_VIDEO_OPENGL_EGL 1) |
|
set(HAVE_VIDEO_OPENGLES TRUE) |
|
set(SDL_VIDEO_OPENGL_ES 1) |
|
set(SDL_VIDEO_RENDER_OGL_ES 1) |
|
set(SDL_VIDEO_OPENGL_ES2 1) |
|
set(SDL_VIDEO_RENDER_OGL_ES2 1) |
|
|
|
find_library(OpenGLES1_LIBRARY GLESv1_CM) |
|
find_library(OpenGLES2_LIBRARY GLESv2) |
|
list(APPEND EXTRA_LIBS ${OpenGLES1_LIBRARY} ${OpenGLES2_LIBRARY}) |
|
endif() |
|
|
|
CHECK_C_SOURCE_COMPILES(" |
|
#if defined(__ARM_ARCH) && __ARM_ARCH < 7 |
|
#error Vulkan doesn't work on this configuration |
|
#endif |
|
int main() |
|
{ |
|
return 0; |
|
} |
|
" VULKAN_PASSED_ANDROID_CHECKS) |
|
if(NOT VULKAN_PASSED_ANDROID_CHECKS) |
|
set(VIDEO_VULKAN OFF) |
|
message(STATUS "Vulkan doesn't work on this configuration") |
|
endif() |
|
endif() |
|
|
|
CheckPTHREAD() |
|
|
|
elseif(EMSCRIPTEN) |
|
# Hide noisy warnings that intend to aid mostly during initial stages of porting a new |
|
# project. Uncomment at will for verbose cross-compiling -I/../ path info. |
|
add_definitions(-Wno-warn-absolute-paths) |
|
if(SDL_AUDIO) |
|
set(SDL_AUDIO_DRIVER_EMSCRIPTEN 1) |
|
file(GLOB EM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/emscripten/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_AUDIO_SOURCES}) |
|
set(HAVE_SDL_AUDIO TRUE) |
|
endif() |
|
if(SDL_FILESYSTEM) |
|
set(SDL_FILESYSTEM_EMSCRIPTEN 1) |
|
file(GLOB EM_FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/emscripten/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_FILESYSTEM_SOURCES}) |
|
set(HAVE_SDL_FILESYSTEM TRUE) |
|
endif() |
|
if(SDL_JOYSTICK) |
|
set(SDL_JOYSTICK_EMSCRIPTEN 1) |
|
file(GLOB EM_JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/emscripten/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_JOYSTICK_SOURCES}) |
|
set(HAVE_SDL_JOYSTICK TRUE) |
|
endif() |
|
if(SDL_POWER) |
|
set(SDL_POWER_EMSCRIPTEN 1) |
|
file(GLOB EM_POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/emscripten/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_POWER_SOURCES}) |
|
set(HAVE_SDL_POWER TRUE) |
|
endif() |
|
if(SDL_TIMERS) |
|
set(SDL_TIMER_UNIX 1) |
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
|
set(HAVE_SDL_TIMERS TRUE) |
|
|
|
if(CLOCK_GETTIME) |
|
set(HAVE_CLOCK_GETTIME 1) |
|
endif() |
|
endif() |
|
if(SDL_VIDEO) |
|
set(SDL_VIDEO_DRIVER_EMSCRIPTEN 1) |
|
file(GLOB EM_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/emscripten/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${EM_VIDEO_SOURCES}) |
|
set(HAVE_SDL_VIDEO TRUE) |
|
|
|
#enable gles |
|
if(VIDEO_OPENGLES) |
|
set(SDL_VIDEO_OPENGL_EGL 1) |
|
set(HAVE_VIDEO_OPENGLES TRUE) |
|
set(SDL_VIDEO_OPENGL_ES2 1) |
|
set(SDL_VIDEO_RENDER_OGL_ES2 1) |
|
endif() |
|
endif() |
|
|
|
elseif(UNIX AND NOT APPLE AND NOT ANDROID AND NOT RISCOS) |
|
if(SDL_AUDIO) |
|
if(SYSV5 OR SOLARIS OR HPUX) |
|
set(SDL_AUDIO_DRIVER_SUNAUDIO 1) |
|
file(GLOB SUN_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/sun/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${SUN_AUDIO_SOURCES}) |
|
set(HAVE_SDL_AUDIO TRUE) |
|
elseif(NETBSD) |
|
set(SDL_AUDIO_DRIVER_NETBSD 1) |
|
file(GLOB NETBSD_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/netbsd/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${NETBSD_AUDIO_SOURCES}) |
|
set(HAVE_SDL_AUDIO TRUE) |
|
elseif(AIX) |
|
set(SDL_AUDIO_DRIVER_PAUDIO 1) |
|
file(GLOB AIX_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/paudio/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${AIX_AUDIO_SOURCES}) |
|
set(HAVE_SDL_AUDIO TRUE) |
|
endif() |
|
CheckOSS() |
|
CheckALSA() |
|
CheckJACK() |
|
CheckPulseAudio() |
|
CheckESD() |
|
CheckARTS() |
|
CheckNAS() |
|
CheckSNDIO() |
|
CheckFusionSound() |
|
CheckLibSampleRate() |
|
endif() |
|
|
|
if(SDL_VIDEO) |
|
# Need to check for Raspberry PI first and add platform specific compiler flags, otherwise the test for GLES fails! |
|
CheckRPI() |
|
CheckX11() |
|
CheckDirectFB() |
|
CheckOpenGLX11() |
|
CheckOpenGLESX11() |
|
CheckWayland() |
|
CheckVivante() |
|
CheckKMSDRM() |
|
endif() |
|
|
|
if(UNIX) |
|
file(GLOB CORE_UNIX_SOURCES ${SDL2_SOURCE_DIR}/src/core/unix/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_UNIX_SOURCES}) |
|
endif() |
|
|
|
if(LINUX) |
|
check_c_source_compiles(" |
|
#include <linux/input.h> |
|
#ifndef EVIOCGNAME |
|
#error EVIOCGNAME() ioctl not available |
|
#endif |
|
int main(int argc, char** argv) {}" HAVE_INPUT_EVENTS) |
|
|
|
check_c_source_compiles(" |
|
#include <linux/kd.h> |
|
#include <linux/keyboard.h> |
|
|
|
int main(int argc, char **argv) |
|
{ |
|
struct kbentry kbe; |
|
kbe.kb_table = KG_CTRL; |
|
ioctl(0, KDGKBENT, &kbe); |
|
}" HAVE_INPUT_KD) |
|
|
|
file(GLOB CORE_LINUX_SOURCES ${SDL2_SOURCE_DIR}/src/core/linux/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_LINUX_SOURCES}) |
|
|
|
if(HAVE_INPUT_EVENTS) |
|
set(SDL_INPUT_LINUXEV 1) |
|
endif() |
|
|
|
if(SDL_HAPTIC AND HAVE_INPUT_EVENTS) |
|
set(SDL_HAPTIC_LINUX 1) |
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/linux/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
|
set(HAVE_SDL_HAPTIC TRUE) |
|
endif() |
|
|
|
if(HAVE_INPUT_KD) |
|
set(SDL_INPUT_LINUXKD 1) |
|
endif() |
|
|
|
check_include_file("libudev.h" HAVE_LIBUDEV_H) |
|
|
|
if(PKG_CONFIG_FOUND) |
|
pkg_search_module(DBUS dbus-1 dbus) |
|
if(DBUS_FOUND) |
|
set(HAVE_DBUS_DBUS_H TRUE) |
|
include_directories(${DBUS_INCLUDE_DIRS}) |
|
list(APPEND EXTRA_LIBS ${DBUS_LIBRARIES}) |
|
endif() |
|
|
|
pkg_search_module(IBUS ibus-1.0 ibus) |
|
if(IBUS_FOUND) |
|
set(HAVE_IBUS_IBUS_H TRUE) |
|
include_directories(${IBUS_INCLUDE_DIRS}) |
|
list(APPEND EXTRA_LIBS ${IBUS_LIBRARIES}) |
|
add_definitions(-DSDL_USE_IME) |
|
endif() |
|
if(HAVE_LIBUNWIND_H) |
|
# We've already found the header, so REQUIRE the lib to be present |
|
pkg_search_module(UNWIND REQUIRED libunwind) |
|
pkg_search_module(UNWIND_GENERIC REQUIRED libunwind-generic) |
|
list(APPEND EXTRA_LIBS ${UNWIND_LIBRARIES} ${UNWIND_GENERIC_LIBRARIES}) |
|
endif() |
|
endif() |
|
|
|
check_include_file("fcitx/frontend.h" HAVE_FCITX_FRONTEND_H) |
|
endif() |
|
|
|
if(INPUT_TSLIB) |
|
check_c_source_compiles(" |
|
#include \"tslib.h\" |
|
int main(int argc, char** argv) { }" HAVE_INPUT_TSLIB) |
|
if(HAVE_INPUT_TSLIB) |
|
set(SDL_INPUT_TSLIB 1) |
|
list(APPEND EXTRA_LIBS ts) |
|
endif() |
|
endif() |
|
|
|
if(SDL_JOYSTICK) |
|
if(FREEBSD OR NETBSD OR OPENBSD OR BSDI) |
|
CheckUSBHID() |
|
endif() |
|
CheckHIDAPI() |
|
if(LINUX AND NOT ANDROID) |
|
set(SDL_JOYSTICK_LINUX 1) |
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/linux/*.c ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
|
set(HAVE_SDL_JOYSTICK TRUE) |
|
endif() |
|
endif() |
|
|
|
CheckPTHREAD() |
|
|
|
if(CLOCK_GETTIME) |
|
check_library_exists(rt clock_gettime "" FOUND_CLOCK_GETTIME) |
|
if(FOUND_CLOCK_GETTIME) |
|
list(APPEND EXTRA_LIBS rt) |
|
set(HAVE_CLOCK_GETTIME 1) |
|
else() |
|
check_library_exists(c clock_gettime "" FOUND_CLOCK_GETTIME) |
|
if(FOUND_CLOCK_GETTIME) |
|
set(HAVE_CLOCK_GETTIME 1) |
|
endif() |
|
endif() |
|
endif() |
|
|
|
check_include_file(linux/version.h HAVE_LINUX_VERSION_H) |
|
if(HAVE_LINUX_VERSION_H) |
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -DHAVE_LINUX_VERSION_H") |
|
endif() |
|
|
|
if(SDL_POWER) |
|
if(LINUX) |
|
set(SDL_POWER_LINUX 1) |
|
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/linux/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES}) |
|
set(HAVE_SDL_POWER TRUE) |
|
endif() |
|
endif() |
|
|
|
if(SDL_FILESYSTEM) |
|
set(SDL_FILESYSTEM_UNIX 1) |
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/unix/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
|
set(HAVE_SDL_FILESYSTEM TRUE) |
|
endif() |
|
|
|
if(SDL_TIMERS) |
|
set(SDL_TIMER_UNIX 1) |
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
|
set(HAVE_SDL_TIMERS TRUE) |
|
endif() |
|
|
|
if(RPATH) |
|
set(SDL_RLD_FLAGS "") |
|
if(BSDI OR FREEBSD OR LINUX OR NETBSD) |
|
set(CMAKE_REQUIRED_FLAGS "-Wl,--enable-new-dtags") |
|
check_c_compiler_flag("" HAVE_ENABLE_NEW_DTAGS) |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
if(HAVE_ENABLE_NEW_DTAGS) |
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir} -Wl,--enable-new-dtags") |
|
else() |
|
set(SDL_RLD_FLAGS "-Wl,-rpath,\${libdir}") |
|
endif() |
|
elseif(SOLARIS) |
|
set(SDL_RLD_FLAGS "-R\${libdir}") |
|
endif() |
|
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE) |
|
set(HAVE_RPATH TRUE) |
|
endif() |
|
|
|
elseif(WINDOWS) |
|
find_program(WINDRES windres) |
|
|
|
check_c_source_compiles(" |
|
#include <windows.h> |
|
int main(int argc, char **argv) { }" HAVE_WIN32_CC) |
|
|
|
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES}) |
|
|
|
if(MSVC) |
|
# Prevent codegen that would use the VC runtime libraries. |
|
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/GS-") |
|
if(NOT ARCH_64) |
|
set_property(DIRECTORY . APPEND PROPERTY COMPILE_OPTIONS "/arch:SSE") |
|
endif() |
|
endif() |
|
|
|
# Check for DirectX |
|
if(DIRECTX) |
|
if(DEFINED MSVC_VERSION AND NOT ${MSVC_VERSION} LESS 1700) |
|
set(USE_WINSDK_DIRECTX TRUE) |
|
endif() |
|
if(NOT CMAKE_COMPILER_IS_MINGW AND NOT USE_WINSDK_DIRECTX) |
|
if("$ENV{DXSDK_DIR}" STREQUAL "") |
|
message_error("DIRECTX requires the \$DXSDK_DIR environment variable to be set") |
|
endif() |
|
set(CMAKE_REQUIRED_FLAGS "/I\"$ENV{DXSDK_DIR}\\Include\"") |
|
endif() |
|
|
|
if(HAVE_WIN32_CC) |
|
# xinput.h may need windows.h, but doesn't include it itself. |
|
check_c_source_compiles(" |
|
#include <windows.h> |
|
#include <xinput.h> |
|
int main(int argc, char **argv) { }" HAVE_XINPUT_H) |
|
check_c_source_compiles(" |
|
#include <windows.h> |
|
#include <xinput.h> |
|
XINPUT_GAMEPAD_EX x1; |
|
int main(int argc, char **argv) { }" HAVE_XINPUT_GAMEPAD_EX) |
|
check_c_source_compiles(" |
|
#include <windows.h> |
|
#include <xinput.h> |
|
XINPUT_STATE_EX s1; |
|
int main(int argc, char **argv) { }" HAVE_XINPUT_STATE_EX) |
|
else() |
|
check_include_file(xinput.h HAVE_XINPUT_H) |
|
endif() |
|
|
|
check_include_file(d3d9.h HAVE_D3D_H) |
|
check_include_file(d3d11_1.h HAVE_D3D11_H) |
|
check_include_file(ddraw.h HAVE_DDRAW_H) |
|
check_include_file(dsound.h HAVE_DSOUND_H) |
|
check_include_file(dinput.h HAVE_DINPUT_H) |
|
check_include_file(dxgi.h HAVE_DXGI_H) |
|
if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H) |
|
set(HAVE_DIRECTX TRUE) |
|
if(NOT CMAKE_COMPILER_IS_MINGW AND NOT USE_WINSDK_DIRECTX) |
|
# TODO: change $ENV{DXSDL_DIR} to get the path from the include checks |
|
link_directories($ENV{DXSDK_DIR}\\lib\\${PROCESSOR_ARCH}) |
|
include_directories($ENV{DXSDK_DIR}\\Include) |
|
endif() |
|
endif() |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
endif() |
|
|
|
# headers needed elsewhere |
|
check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H) |
|
check_include_file(audioclient.h HAVE_AUDIOCLIENT_H) |
|
|
|
if(SDL_AUDIO) |
|
set(SDL_AUDIO_DRIVER_WINMM 1) |
|
file(GLOB WINMM_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/winmm/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${WINMM_AUDIO_SOURCES}) |
|
set(HAVE_SDL_AUDIO TRUE) |
|
|
|
if(HAVE_DSOUND_H) |
|
set(SDL_AUDIO_DRIVER_DSOUND 1) |
|
file(GLOB DSOUND_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/directsound/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${DSOUND_AUDIO_SOURCES}) |
|
endif() |
|
|
|
if(WASAPI AND HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H) |
|
set(SDL_AUDIO_DRIVER_WASAPI 1) |
|
file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES}) |
|
endif() |
|
endif() |
|
|
|
if(SDL_VIDEO) |
|
# requires SDL_LOADSO on Windows (IME, DX, etc.) |
|
if(NOT SDL_LOADSO) |
|
message_error("SDL_VIDEO requires SDL_LOADSO, which is not enabled") |
|
endif() |
|
set(SDL_VIDEO_DRIVER_WINDOWS 1) |
|
file(GLOB WIN_VIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/windows/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${WIN_VIDEO_SOURCES}) |
|
|
|
if(RENDER_D3D AND HAVE_D3D_H) |
|
set(SDL_VIDEO_RENDER_D3D 1) |
|
set(HAVE_RENDER_D3D TRUE) |
|
endif() |
|
if(RENDER_D3D AND HAVE_D3D11_H) |
|
set(SDL_VIDEO_RENDER_D3D11 1) |
|
set(HAVE_RENDER_D3D TRUE) |
|
endif() |
|
set(HAVE_SDL_VIDEO TRUE) |
|
endif() |
|
|
|
if(SDL_THREADS) |
|
set(SDL_THREAD_WINDOWS 1) |
|
set(SOURCE_FILES ${SOURCE_FILES} |
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_sysmutex.c |
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_syssem.c |
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systhread.c |
|
${SDL2_SOURCE_DIR}/src/thread/windows/SDL_systls.c |
|
${SDL2_SOURCE_DIR}/src/thread/generic/SDL_syscond.c) |
|
set(HAVE_SDL_THREADS TRUE) |
|
endif() |
|
|
|
if(SDL_POWER) |
|
set(SDL_POWER_WINDOWS 1) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/power/windows/SDL_syspower.c) |
|
set(HAVE_SDL_POWER TRUE) |
|
endif() |
|
|
|
if(SDL_FILESYSTEM) |
|
set(SDL_FILESYSTEM_WINDOWS 1) |
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/windows/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
|
set(HAVE_SDL_FILESYSTEM TRUE) |
|
endif() |
|
|
|
# Libraries for Win32 native and MinGW |
|
list(APPEND EXTRA_LIBS user32 gdi32 winmm imm32 ole32 oleaut32 version uuid advapi32 setupapi shell32) |
|
|
|
# TODO: in configure.ac the check for timers is set on |
|
# cygwin | mingw32* - does this include mingw32CE? |
|
if(SDL_TIMERS) |
|
set(SDL_TIMER_WINDOWS 1) |
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/windows/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
|
set(HAVE_SDL_TIMERS TRUE) |
|
endif() |
|
|
|
if(SDL_LOADSO) |
|
set(SDL_LOADSO_WINDOWS 1) |
|
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/windows/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES}) |
|
set(HAVE_SDL_LOADSO TRUE) |
|
endif() |
|
|
|
file(GLOB CORE_SOURCES ${SDL2_SOURCE_DIR}/src/core/windows/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${CORE_SOURCES}) |
|
|
|
if(SDL_VIDEO) |
|
if(VIDEO_OPENGL) |
|
set(SDL_VIDEO_OPENGL 1) |
|
set(SDL_VIDEO_OPENGL_WGL 1) |
|
set(SDL_VIDEO_RENDER_OGL 1) |
|
set(HAVE_VIDEO_OPENGL TRUE) |
|
endif() |
|
|
|
if(VIDEO_OPENGLES) |
|
set(SDL_VIDEO_OPENGL_EGL 1) |
|
set(SDL_VIDEO_OPENGL_ES2 1) |
|
set(SDL_VIDEO_RENDER_OGL_ES2 1) |
|
set(HAVE_VIDEO_OPENGLES TRUE) |
|
endif() |
|
endif() |
|
|
|
if(SDL_JOYSTICK) |
|
CheckHIDAPI() |
|
# TODO: Remove this hid.c block when SDL_hidapi.c is supported on Windows! |
|
if(HAVE_HIDAPI) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/windows/hid.c) |
|
endif() |
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/windows/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
|
if(HAVE_DINPUT_H) |
|
set(SDL_JOYSTICK_DINPUT 1) |
|
list(APPEND EXTRA_LIBS dinput8) |
|
if(CMAKE_COMPILER_IS_MINGW) |
|
list(APPEND EXTRA_LIBS dxerr8) |
|
elseif (NOT USE_WINSDK_DIRECTX) |
|
list(APPEND EXTRA_LIBS dxerr) |
|
endif() |
|
endif() |
|
if(HAVE_XINPUT_H) |
|
set(SDL_JOYSTICK_XINPUT 1) |
|
endif() |
|
if(NOT HAVE_DINPUT_H AND NOT HAVE_XINPUT_H) |
|
set(SDL_JOYSTICK_WINMM 1) |
|
endif() |
|
set(HAVE_SDL_JOYSTICK TRUE) |
|
|
|
if(SDL_HAPTIC) |
|
if(HAVE_DINPUT_H OR HAVE_XINPUT_H) |
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/windows/*.c) |
|
if(HAVE_DINPUT_H) |
|
set(SDL_HAPTIC_DINPUT 1) |
|
endif() |
|
if(HAVE_XINPUT_H) |
|
set(SDL_HAPTIC_XINPUT 1) |
|
endif() |
|
else() |
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
|
set(SDL_HAPTIC_DUMMY 1) |
|
endif() |
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
|
set(HAVE_SDL_HAPTIC TRUE) |
|
endif() |
|
endif() |
|
|
|
file(GLOB VERSION_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.rc) |
|
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/windows/*.c) |
|
if(MINGW OR CYGWIN) |
|
list(APPEND EXTRA_LIBS mingw32) |
|
list(APPEND EXTRA_LDFLAGS "-mwindows") |
|
set(SDL_CFLAGS "${SDL_CFLAGS} -Dmain=SDL_main") |
|
list(APPEND SDL_LIBS "-lmingw32" "-lSDL2main" "-mwindows") |
|
endif() |
|
|
|
elseif(APPLE) |
|
# TODO: rework this all for proper MacOS X, iOS and Darwin support |
|
|
|
# We always need these libs on macOS at the moment. |
|
# !!! FIXME: we need Carbon for some very old API calls in |
|
# !!! FIXME: src/video/cocoa/SDL_cocoakeyboard.c, but we should figure out |
|
# !!! FIXME: how to dump those. |
|
if(DARWIN OR MACOSX) |
|
set(SDL_FRAMEWORK_COCOA 1) |
|
set(SDL_FRAMEWORK_CARBON 1) |
|
endif() |
|
set(SDL_FRAMEWORK_FOUNDATION 1) |
|
|
|
# Requires the darwin file implementation |
|
if(SDL_FILE) |
|
file(GLOB EXTRA_SOURCES ${SDL2_SOURCE_DIR}/src/file/cocoa/*.m) |
|
set(SOURCE_FILES ${EXTRA_SOURCES} ${SOURCE_FILES}) |
|
# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C. |
|
set_source_files_properties(${EXTRA_SOURCES} PROPERTIES LANGUAGE C) |
|
set(HAVE_SDL_FILE TRUE) |
|
# !!! FIXME: why is COREVIDEO inside this if() block? |
|
set(SDL_FRAMEWORK_COREVIDEO 1) |
|
else() |
|
message_error("SDL_FILE must be enabled to build on MacOS X") |
|
endif() |
|
|
|
if(SDL_AUDIO) |
|
set(SDL_AUDIO_DRIVER_COREAUDIO 1) |
|
file(GLOB AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/coreaudio/*.m) |
|
# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C. |
|
set_source_files_properties(${AUDIO_SOURCES} PROPERTIES LANGUAGE C) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${AUDIO_SOURCES}) |
|
set(HAVE_SDL_AUDIO TRUE) |
|
set(SDL_FRAMEWORK_COREAUDIO 1) |
|
set(SDL_FRAMEWORK_AUDIOTOOLBOX 1) |
|
set(SDL_FRAMEWORK_AVFOUNDATION 1) |
|
endif() |
|
|
|
if(SDL_JOYSTICK) |
|
CheckHIDAPI() |
|
if(HAVE_HIDAPI) |
|
if(IOS OR TVOS) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${SDL2_SOURCE_DIR}/src/hidapi/ios/hid.m) |
|
set(SDL_FRAMEWORK_COREBLUETOOTH 1) |
|
endif() |
|
endif() |
|
if(IOS OR TVOS) |
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/iphoneos/*.m ${SDL2_SOURCE_DIR}/src/joystick/steam/*.c) |
|
set(SDL_JOYSTICK_MFI 1) |
|
if(IOS) |
|
set(SDL_FRAMEWORK_COREMOTION 1) |
|
endif() |
|
set(SDL_FRAMEWORK_GAMECONTROLLER 1) |
|
set(HAVE_SDL_SENSORS 1) |
|
else() |
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/darwin/*.c) |
|
set(SDL_JOYSTICK_IOKIT 1) |
|
set(SDL_FRAMEWORK_IOKIT 1) |
|
set(SDL_FRAMEWORK_FF 1) |
|
endif() |
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
|
set(HAVE_SDL_JOYSTICK TRUE) |
|
endif() |
|
|
|
if(SDL_HAPTIC) |
|
if (IOS OR TVOS) |
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
|
set(SDL_HAPTIC_DUMMY 1) |
|
else() |
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/darwin/*.c) |
|
set(SDL_HAPTIC_IOKIT 1) |
|
set(SDL_FRAMEWORK_IOKIT 1) |
|
set(SDL_FRAMEWORK_FF 1) |
|
endif() |
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
|
set(HAVE_SDL_HAPTIC TRUE) |
|
if(NOT SDL_JOYSTICK) |
|
message(FATAL_ERROR "SDL_HAPTIC requires SDL_JOYSTICK to be enabled") |
|
endif() |
|
endif() |
|
|
|
if(SDL_POWER) |
|
if (IOS OR TVOS) |
|
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/uikit/*.m) |
|
set(SDL_POWER_UIKIT 1) |
|
else() |
|
file(GLOB POWER_SOURCES ${SDL2_SOURCE_DIR}/src/power/macosx/*.c) |
|
set(SDL_POWER_MACOSX 1) |
|
set(SDL_FRAMEWORK_IOKIT 1) |
|
endif() |
|
set(SOURCE_FILES ${SOURCE_FILES} ${POWER_SOURCES}) |
|
set(HAVE_SDL_POWER TRUE) |
|
endif() |
|
|
|
if(SDL_TIMERS) |
|
set(SDL_TIMER_UNIX 1) |
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
|
set(HAVE_SDL_TIMERS TRUE) |
|
endif(SDL_TIMERS) |
|
|
|
if(SDL_FILESYSTEM) |
|
set(SDL_FILESYSTEM_COCOA 1) |
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/cocoa/*.m) |
|
# !!! FIXME: modern CMake doesn't need "LANGUAGE C" for Objective-C. |
|
set_source_files_properties(${FILESYSTEM_SOURCES} PROPERTIES LANGUAGE C) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
|
set(HAVE_SDL_FILESYSTEM TRUE) |
|
endif() |
|
|
|
if(SDL_SENSOR) |
|
if(IOS) |
|
set(SDL_SENSOR_COREMOTION 1) |
|
set(HAVE_SDL_SENSORS TRUE) |
|
file(GLOB SENSOR_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/coremotion/*.m) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${SENSOR_SOURCES}) |
|
endif() |
|
endif() |
|
|
|
# iOS hack needed - http://code.google.com/p/ios-cmake/ ? |
|
if(SDL_VIDEO) |
|
if (IOS OR TVOS) |
|
set(SDL_VIDEO_DRIVER_UIKIT 1) |
|
set(SDL_FRAMEWORK_COREGRAPHICS 1) |
|
set(SDL_FRAMEWORK_QUARTZCORE 1) |
|
set(SDL_FRAMEWORK_UIKIT 1) |
|
set(SDL_IPHONE_KEYBOARD 1) |
|
set(SDL_IPHONE_LAUNCHSCREEN 1) |
|
file(GLOB UIKITVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/uikit/*.m) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${UIKITVIDEO_SOURCES}) |
|
else() |
|
CheckCOCOA() |
|
if(VIDEO_OPENGL) |
|
set(SDL_VIDEO_OPENGL 1) |
|
set(SDL_VIDEO_OPENGL_CGL 1) |
|
set(SDL_VIDEO_RENDER_OGL 1) |
|
set(HAVE_VIDEO_OPENGL TRUE) |
|
endif() |
|
endif() |
|
|
|
if(VIDEO_OPENGLES) |
|
if(IOS OR TVOS) |
|
set(SDL_FRAMEWORK_OPENGLES 1) |
|
set(SDL_VIDEO_OPENGL_ES 1) |
|
set(SDL_VIDEO_RENDER_OGL_ES 1) |
|
else() |
|
set(SDL_VIDEO_OPENGL_EGL 1) |
|
endif() |
|
set(SDL_VIDEO_OPENGL_ES2 1) |
|
set(SDL_VIDEO_RENDER_OGL_ES2 1) |
|
set(HAVE_VIDEO_OPENGLES TRUE) |
|
endif() |
|
|
|
if(VIDEO_VULKAN OR VIDEO_METAL OR RENDER_METAL) |
|
set(ORIG_CMAKE_REQUIRED_FLAGS ${CMAKE_REQUIRED_FLAGS}) |
|
set(CMAKE_REQUIRED_FLAGS "${CMAKE_REQUIRED_FLAGS} -x objective-c") |
|
check_c_source_compiles(" |
|
#include <AvailabilityMacros.h> |
|
#import <Metal/Metal.h> |
|
#import <QuartzCore/CAMetalLayer.h> |
|
|
|
#if TARGET_OS_SIMULATOR || (!TARGET_CPU_X86_64 && !TARGET_CPU_ARM64) |
|
#error Metal doesn't work on this configuration |
|
#endif |
|
int main() |
|
{ |
|
return 0; |
|
} |
|
" HAVE_FRAMEWORK_METAL) |
|
set(CMAKE_REQUIRED_FLAGS ${ORIG_CMAKE_REQUIRED_FLAGS}) |
|
if(HAVE_FRAMEWORK_METAL) |
|
set(SDL_FRAMEWORK_METAL 1) |
|
set(SDL_FRAMEWORK_QUARTZCORE 1) |
|
else() |
|
set(VIDEO_VULKAN 0) |
|
set(VIDEO_METAL 0) |
|
set(RENDER_METAL 0) |
|
endif() |
|
endif() |
|
|
|
if(VIDEO_METAL) |
|
set(SDL_VIDEO_METAL 1) |
|
set(HAVE_VIDEO_METAL TRUE) |
|
endif() |
|
|
|
if(RENDER_METAL) |
|
file(GLOB RENDER_METAL_SOURCES ${SDL2_SOURCE_DIR}/src/render/metal/*.m) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${RENDER_METAL_SOURCES}) |
|
set(SDL_VIDEO_RENDER_METAL 1) |
|
set(HAVE_RENDER_METAL TRUE) |
|
endif() |
|
endif() |
|
|
|
# Actually load the frameworks at the end so we don't duplicate include. |
|
if(SDL_FRAMEWORK_COREVIDEO) |
|
find_library(COREVIDEO CoreVideo) |
|
list(APPEND EXTRA_LIBS ${COREVIDEO}) |
|
endif() |
|
if(SDL_FRAMEWORK_COCOA) |
|
find_library(COCOA_LIBRARY Cocoa) |
|
list(APPEND EXTRA_LIBS ${COCOA_LIBRARY}) |
|
endif() |
|
if(SDL_FRAMEWORK_IOKIT) |
|
find_library(IOKIT IOKit) |
|
list(APPEND EXTRA_LIBS ${IOKIT}) |
|
endif() |
|
if(SDL_FRAMEWORK_FF) |
|
find_library(FORCEFEEDBACK ForceFeedback) |
|
list(APPEND EXTRA_LIBS ${FORCEFEEDBACK}) |
|
endif() |
|
if(SDL_FRAMEWORK_CARBON) |
|
find_library(CARBON_LIBRARY Carbon) |
|
list(APPEND EXTRA_LIBS ${CARBON_LIBRARY}) |
|
endif() |
|
if(SDL_FRAMEWORK_COREAUDIO) |
|
find_library(COREAUDIO CoreAudio) |
|
list(APPEND EXTRA_LIBS ${COREAUDIO}) |
|
endif() |
|
if(SDL_FRAMEWORK_AUDIOTOOLBOX) |
|
find_library(AUDIOTOOLBOX AudioToolbox) |
|
list(APPEND EXTRA_LIBS ${AUDIOTOOLBOX}) |
|
endif() |
|
if(SDL_FRAMEWORK_AVFOUNDATION) |
|
find_library(AVFOUNDATION AVFoundation) |
|
list(APPEND EXTRA_LIBS ${AVFOUNDATION}) |
|
endif() |
|
if(SDL_FRAMEWORK_COREBLUETOOTH) |
|
find_library(COREBLUETOOTH CoreBluetooth) |
|
list(APPEND EXTRA_LIBS ${COREBLUETOOTH}) |
|
endif() |
|
if(SDL_FRAMEWORK_COREGRAPHICS) |
|
find_library(COREGRAPHICS CoreGraphics) |
|
list(APPEND EXTRA_LIBS ${COREGRAPHICS}) |
|
endif() |
|
if(SDL_FRAMEWORK_COREMOTION) |
|
find_library(COREMOTION CoreMotion) |
|
list(APPEND EXTRA_LIBS ${COREMOTION}) |
|
endif() |
|
if(SDL_FRAMEWORK_FOUNDATION) |
|
find_library(FOUNDATION Foundation) |
|
list(APPEND EXTRA_LIBS ${FOUNDATION}) |
|
endif() |
|
if(SDL_FRAMEWORK_GAMECONTROLLER) |
|
find_library(GAMECONTROLLER GameController) |
|
list(APPEND EXTRA_LIBS ${GAMECONTROLLER}) |
|
endif() |
|
if(SDL_FRAMEWORK_METAL) |
|
if(IOS OR TVOS) |
|
find_library(METAL Metal) |
|
list(APPEND EXTRA_LIBS ${METAL}) |
|
else() |
|
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,Metal") |
|
endif() |
|
endif() |
|
if(SDL_FRAMEWORK_OPENGLES) |
|
find_library(OPENGLES OpenGLES) |
|
list(APPEND EXTRA_LIBS ${OPENGLES}) |
|
endif() |
|
if(SDL_FRAMEWORK_QUARTZCORE) |
|
if(IOS OR TVOS) |
|
find_library(QUARTZCORE QuartzCore) |
|
list(APPEND EXTRA_LIBS ${QUARTZCORE}) |
|
else() |
|
list(APPEND EXTRA_LDFLAGS "-Wl,-weak_framework,QuartzCore") |
|
endif() |
|
endif() |
|
if(SDL_FRAMEWORK_UIKIT) |
|
find_library(UIKIT UIKit) |
|
list(APPEND EXTRA_LIBS ${UIKIT}) |
|
endif() |
|
|
|
CheckPTHREAD() |
|
|
|
elseif(HAIKU) |
|
if(SDL_VIDEO) |
|
set(SDL_VIDEO_DRIVER_HAIKU 1) |
|
file(GLOB HAIKUVIDEO_SOURCES ${SDL2_SOURCE_DIR}/src/video/haiku/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAIKUVIDEO_SOURCES}) |
|
set(HAVE_SDL_VIDEO TRUE) |
|
|
|
set(SDL_FILESYSTEM_HAIKU 1) |
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/haiku/*.cc) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
|
set(HAVE_SDL_FILESYSTEM TRUE) |
|
|
|
if(SDL_TIMERS) |
|
set(SDL_TIMER_HAIKU 1) |
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/haiku/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
|
set(HAVE_SDL_TIMERS TRUE) |
|
endif(SDL_TIMERS) |
|
|
|
if(VIDEO_OPENGL) |
|
# TODO: Use FIND_PACKAGE(OpenGL) instead |
|
set(SDL_VIDEO_OPENGL 1) |
|
set(SDL_VIDEO_OPENGL_BGL 1) |
|
set(SDL_VIDEO_RENDER_OGL 1) |
|
list(APPEND EXTRA_LIBS GL) |
|
set(HAVE_VIDEO_OPENGL TRUE) |
|
endif() |
|
endif() |
|
|
|
CheckPTHREAD() |
|
|
|
elseif(RISCOS) |
|
if(SDL_TIMERS) |
|
set(SDL_TIMER_UNIX 1) |
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/unix/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
|
set(HAVE_SDL_TIMERS TRUE) |
|
|
|
if(CLOCK_GETTIME) |
|
set(HAVE_CLOCK_GETTIME 1) |
|
endif() |
|
endif() |
|
|
|
CheckPTHREAD() |
|
|
|
if(SDL_AUDIO) |
|
CheckOSS() |
|
endif() |
|
endif() |
|
|
|
if(VIDEO_VULKAN) |
|
set(SDL_VIDEO_VULKAN 1) |
|
set(HAVE_VIDEO_VULKAN TRUE) |
|
endif() |
|
|
|
# Dummies |
|
# configure.ac does it differently: |
|
# if not have X |
|
# if enable_X { SDL_X_DISABLED = 1 } |
|
# [add dummy sources] |
|
# so it always adds a dummy, without checking, if it was actually requested. |
|
# This leads to missing internal references on building, since the |
|
# src/X/*.c does not get included. |
|
if(NOT HAVE_SDL_JOYSTICK) |
|
set(SDL_JOYSTICK_DUMMY 1) |
|
if(SDL_JOYSTICK AND NOT APPLE) # results in unresolved symbols on OSX |
|
|
|
file(GLOB JOYSTICK_SOURCES ${SDL2_SOURCE_DIR}/src/joystick/dummy/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${JOYSTICK_SOURCES}) |
|
endif() |
|
endif() |
|
if(NOT HAVE_SDL_HAPTIC) |
|
set(SDL_HAPTIC_DUMMY 1) |
|
file(GLOB HAPTIC_SOURCES ${SDL2_SOURCE_DIR}/src/haptic/dummy/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${HAPTIC_SOURCES}) |
|
endif() |
|
if(NOT HAVE_SDL_SENSORS) |
|
set(SDL_SENSOR_DUMMY 1) |
|
file(GLOB SENSORS_SOURCES ${SDL2_SOURCE_DIR}/src/sensor/dummy/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${SENSORS_SOURCES}) |
|
endif() |
|
if(NOT HAVE_SDL_LOADSO) |
|
set(SDL_LOADSO_DISABLED 1) |
|
file(GLOB LOADSO_SOURCES ${SDL2_SOURCE_DIR}/src/loadso/dummy/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${LOADSO_SOURCES}) |
|
endif() |
|
if(NOT HAVE_SDL_FILESYSTEM) |
|
set(SDL_FILESYSTEM_DISABLED 1) |
|
file(GLOB FILESYSTEM_SOURCES ${SDL2_SOURCE_DIR}/src/filesystem/dummy/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${FILESYSTEM_SOURCES}) |
|
endif() |
|
|
|
# We always need to have threads and timers around |
|
if(NOT HAVE_SDL_THREADS) |
|
set(SDL_THREADS_DISABLED 1) |
|
file(GLOB THREADS_SOURCES ${SDL2_SOURCE_DIR}/src/thread/generic/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${THREADS_SOURCES}) |
|
endif() |
|
if(NOT HAVE_SDL_TIMERS) |
|
set(SDL_TIMERS_DISABLED 1) |
|
file(GLOB TIMER_SOURCES ${SDL2_SOURCE_DIR}/src/timer/dummy/*.c) |
|
set(SOURCE_FILES ${SOURCE_FILES} ${TIMER_SOURCES}) |
|
endif() |
|
|
|
if(NOT SDLMAIN_SOURCES) |
|
file(GLOB SDLMAIN_SOURCES ${SDL2_SOURCE_DIR}/src/main/dummy/*.c) |
|
endif() |
|
|
|
# Append the -MMD -MT flags |
|
# if(DEPENDENCY_TRACKING) |
|
# if(COMPILER_IS_GNUCC) |
|
# set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -MMD -MT \$@") |
|
# endif() |
|
# endif() |
|
|
|
configure_file("${SDL2_SOURCE_DIR}/include/SDL_config.h.cmake" |
|
"${SDL2_BINARY_DIR}/include/SDL_config.h") |
|
|
|
# Prepare the flags and remove duplicates |
|
if(EXTRA_LDFLAGS) |
|
list(REMOVE_DUPLICATES EXTRA_LDFLAGS) |
|
endif() |
|
if(EXTRA_LIBS) |
|
list(REMOVE_DUPLICATES EXTRA_LIBS) |
|
endif() |
|
if(EXTRA_CFLAGS) |
|
list(REMOVE_DUPLICATES EXTRA_CFLAGS) |
|
endif() |
|
listtostr(EXTRA_CFLAGS _EXTRA_CFLAGS) |
|
set(EXTRA_CFLAGS ${_EXTRA_CFLAGS}) |
|
|
|
# Compat helpers for the configuration files |
|
if(NOT WINDOWS OR CYGWIN) |
|
# TODO: we need a Windows script, too |
|
execute_process(COMMAND sh ${SDL2_SOURCE_DIR}/build-scripts/updaterev.sh) |
|
|
|
set(prefix ${CMAKE_INSTALL_PREFIX}) |
|
set(exec_prefix "\${prefix}") |
|
set(libdir "\${exec_prefix}/lib${LIB_SUFFIX}") |
|
set(bindir "\${exec_prefix}/bin") |
|
set(includedir "\${prefix}/include") |
|
if(SDL_STATIC) |
|
set(ENABLE_STATIC_TRUE "") |
|
set(ENABLE_STATIC_FALSE "#") |
|
else() |
|
set(ENABLE_STATIC_TRUE "#") |
|
set(ENABLE_STATIC_FALSE "") |
|
endif() |
|
if(SDL_SHARED) |
|
set(ENABLE_SHARED_TRUE "") |
|
set(ENABLE_SHARED_FALSE "#") |
|
else() |
|
set(ENABLE_SHARED_TRUE "#") |
|
set(ENABLE_SHARED_FALSE "") |
|
endif() |
|
|
|
# Clean up the different lists |
|
listtostr(EXTRA_LIBS _EXTRA_LIBS "-l") |
|
set(SDL_STATIC_LIBS ${SDL_LIBS} ${EXTRA_LDFLAGS} ${_EXTRA_LIBS}) |
|
list(REMOVE_DUPLICATES SDL_STATIC_LIBS) |
|
listtostr(SDL_STATIC_LIBS _SDL_STATIC_LIBS) |
|
set(SDL_STATIC_LIBS ${_SDL_STATIC_LIBS}) |
|
listtostr(SDL_LIBS _SDL_LIBS) |
|
set(SDL_LIBS ${_SDL_LIBS}) |
|
|
|
# MESSAGE(STATUS "SDL_LIBS: ${SDL_LIBS}") |
|
# MESSAGE(STATUS "SDL_STATIC_LIBS: ${SDL_STATIC_LIBS}") |
|
|
|
configure_file("${SDL2_SOURCE_DIR}/sdl2.pc.in" |
|
"${SDL2_BINARY_DIR}/sdl2.pc" @ONLY) |
|
configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in" |
|
"${SDL2_BINARY_DIR}/sdl2-config") |
|
configure_file("${SDL2_SOURCE_DIR}/sdl2-config.in" |
|
"${SDL2_BINARY_DIR}/sdl2-config" @ONLY) |
|
configure_file("${SDL2_SOURCE_DIR}/SDL2.spec.in" |
|
"${SDL2_BINARY_DIR}/SDL2.spec" @ONLY) |
|
endif() |
|
|
|
##### Info output ##### |
|
message(STATUS "") |
|
message(STATUS "SDL2 was configured with the following options:") |
|
message(STATUS "") |
|
message(STATUS "Platform: ${CMAKE_SYSTEM}") |
|
message(STATUS "64-bit: ${ARCH_64}") |
|
message(STATUS "Compiler: ${CMAKE_C_COMPILER}") |
|
message(STATUS "") |
|
message(STATUS "Subsystems:") |
|
foreach(_SUB ${SDL_SUBSYSTEMS}) |
|
string(TOUPPER ${_SUB} _OPT) |
|
message_bool_option(${_SUB} SDL_${_OPT}) |
|
endforeach() |
|
message(STATUS "") |
|
message(STATUS "Options:") |
|
list(SORT ALLOPTIONS) |
|
foreach(_OPT ${ALLOPTIONS}) |
|
# Longest option is VIDEO_X11_XSCREENSAVER = 22 characters |
|
# Get the padding |
|
string(LENGTH ${_OPT} _OPTLEN) |
|
math(EXPR _PADLEN "23 - ${_OPTLEN}") |
|
string(RANDOM LENGTH ${_PADLEN} ALPHABET " " _PADDING) |
|
message_tested_option(${_OPT} ${_PADDING}) |
|
endforeach() |
|
message(STATUS "") |
|
message(STATUS " CFLAGS: ${CMAKE_C_FLAGS}") |
|
message(STATUS " EXTRA_CFLAGS: ${EXTRA_CFLAGS}") |
|
message(STATUS " EXTRA_LDFLAGS: ${EXTRA_LDFLAGS}") |
|
message(STATUS " EXTRA_LIBS: ${EXTRA_LIBS}") |
|
message(STATUS "") |
|
message(STATUS " Build Shared Library: ${SDL_SHARED}") |
|
message(STATUS " Build Static Library: ${SDL_STATIC}") |
|
if(SDL_STATIC) |
|
message(STATUS " Build Static Library with Position Independent Code: ${SDL_STATIC_PIC}") |
|
endif() |
|
message(STATUS "") |
|
if(UNIX) |
|
message(STATUS "If something was not detected, although the libraries") |
|
message(STATUS "were installed, then make sure you have set the") |
|
message(STATUS "CFLAGS and LDFLAGS environment variables correctly.") |
|
message(STATUS "") |
|
endif() |
|
|
|
if(WARN_ABOUT_ARM_SIMD_ASM_MIT) |
|
message(STATUS "") |
|
message(STATUS "SDL is being built with ARM SIMD optimizations, which") |
|
message(STATUS "uses code licensed under the MIT license. If this is a") |
|
message(STATUS "problem, please disable that code by rerunning CMake with:") |
|
message(STATUS "") |
|
message(STATUS " -DARMSIMD=OFF") |
|
endif() |
|
|
|
if(WARN_ABOUT_ARM_NEON_ASM_MIT) |
|
message(STATUS "") |
|
message(STATUS "SDL is being built with ARM NEON optimizations, which") |
|
message(STATUS "uses code licensed under the MIT license. If this is a") |
|
message(STATUS "problem, please disable that code by rerunning CMake with:") |
|
message(STATUS "") |
|
message(STATUS " -DARMNEON=OFF") |
|
endif() |
|
|
|
# Ensure that the extra cflags are used at compile time |
|
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} ${EXTRA_CFLAGS}") |
|
|
|
# Always build SDLmain |
|
add_library(SDL2main STATIC ${SDLMAIN_SOURCES}) |
|
target_include_directories(SDL2main PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>) |
|
set(_INSTALL_LIBS "SDL2main") |
|
if (NOT ANDROID) |
|
set_target_properties(SDL2main PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
|
endif() |
|
|
|
if (ANDROID AND HAVE_HIDAPI) |
|
set(_INSTALL_LIBS ${_INSTALL_LIBS} "hidapi") |
|
endif() |
|
|
|
if(SDL_SHARED) |
|
add_library(SDL2 SHARED ${SOURCE_FILES} ${VERSION_SOURCES}) |
|
if(APPLE) |
|
set_target_properties(SDL2 PROPERTIES |
|
MACOSX_RPATH 1 |
|
OUTPUT_NAME "SDL2-${LT_RELEASE}") |
|
elseif(UNIX AND NOT ANDROID) |
|
set_target_properties(SDL2 PROPERTIES |
|
VERSION ${LT_VERSION} |
|
SOVERSION ${LT_REVISION} |
|
OUTPUT_NAME "SDL2-${LT_RELEASE}") |
|
else() |
|
set_target_properties(SDL2 PROPERTIES |
|
VERSION ${SDL_VERSION} |
|
SOVERSION ${LT_REVISION} |
|
OUTPUT_NAME "SDL2") |
|
endif() |
|
if(MSVC AND NOT LIBC) |
|
# Don't try to link with the default set of libraries. |
|
set_target_properties(SDL2 PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB") |
|
set_target_properties(SDL2 PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB") |
|
set_target_properties(SDL2 PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB") |
|
endif() |
|
set(_INSTALL_LIBS "SDL2" ${_INSTALL_LIBS}) |
|
target_link_libraries(SDL2 ${EXTRA_LIBS} ${EXTRA_LDFLAGS}) |
|
target_include_directories(SDL2 PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>) |
|
if (NOT ANDROID) |
|
set_target_properties(SDL2 PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
|
endif() |
|
if(IOS OR TVOS) |
|
set_property(TARGET SDL2 APPEND_STRING PROPERTY COMPILE_FLAGS "-fobjc-arc") |
|
target_compile_definitions(SDL2 PRIVATE IOS_DYLIB=1) |
|
endif() |
|
endif() |
|
|
|
if(ANDROID) |
|
if(HAVE_HIDAPI) |
|
add_library(hidapi SHARED ${SDL2_SOURCE_DIR}/src/hidapi/android/hid.cpp) |
|
endif() |
|
|
|
if(MSVC AND NOT LIBC) |
|
# Don't try to link with the default set of libraries. |
|
set_target_properties(hidapi PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB") |
|
set_target_properties(hidapi PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB") |
|
set_target_properties(hidapi PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB") |
|
endif() |
|
if(HAVE_HIDAPI) |
|
target_link_libraries(hidapi log) |
|
endif() |
|
endif() |
|
|
|
if(SDL_STATIC) |
|
set (BUILD_SHARED_LIBS FALSE) |
|
add_library(SDL2-static STATIC ${SOURCE_FILES}) |
|
if (NOT SDL_SHARED OR NOT WIN32) |
|
set_target_properties(SDL2-static PROPERTIES OUTPUT_NAME "SDL2") |
|
# Note: Apparently, OUTPUT_NAME must really be unique; even when |
|
# CMAKE_IMPORT_LIBRARY_SUFFIX or the like are given. Otherwise |
|
# the static build may race with the import lib and one will get |
|
# clobbered, when the suffix is realized via subsequent rename. |
|
endif() |
|
set_target_properties(SDL2-static PROPERTIES POSITION_INDEPENDENT_CODE ${SDL_STATIC_PIC}) |
|
if(MSVC AND NOT LIBC) |
|
set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_RELEASE "/NODEFAULTLIB") |
|
set_target_properties(SDL2-static PROPERTIES LINK_FLAGS_DEBUG "/NODEFAULTLIB") |
|
set_target_properties(SDL2-static PROPERTIES STATIC_LIBRARY_FLAGS "/NODEFAULTLIB") |
|
endif() |
|
# TODO: Win32 platforms keep the same suffix .lib for import and static |
|
# libraries - do we need to consider this? |
|
set(_INSTALL_LIBS "SDL2-static" ${_INSTALL_LIBS}) |
|
target_link_libraries(SDL2-static ${EXTRA_LIBS} ${EXTRA_LDFLAGS}) |
|
target_include_directories(SDL2-static PUBLIC "$<BUILD_INTERFACE:${SDL2_SOURCE_DIR}/include>" $<INSTALL_INTERFACE:include> $<INSTALL_INTERFACE:include/SDL2>) |
|
if (NOT ANDROID) |
|
set_target_properties(SDL2-static PROPERTIES DEBUG_POSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
|
endif() |
|
if(IOS OR TVOS) |
|
set_property(TARGET SDL2-static APPEND_STRING PROPERTY COMPILE_FLAGS "-fobjc-arc") |
|
endif() |
|
endif() |
|
|
|
##### Tests ##### |
|
|
|
if(SDL_TEST) |
|
file(GLOB TEST_SOURCES ${SDL2_SOURCE_DIR}/src/test/*.c) |
|
add_library(SDL2_test STATIC ${TEST_SOURCES}) |
|
|
|
add_subdirectory(test) |
|
endif() |
|
|
|
##### Installation targets ##### |
|
install(TARGETS ${_INSTALL_LIBS} EXPORT SDL2Targets |
|
LIBRARY DESTINATION "lib${LIB_SUFFIX}" |
|
ARCHIVE DESTINATION "lib${LIB_SUFFIX}" |
|
RUNTIME DESTINATION bin) |
|
|
|
##### Export files ##### |
|
if (WINDOWS) |
|
set(PKG_PREFIX "cmake") |
|
else () |
|
set(PKG_PREFIX "lib${LIB_SUFFIX}/cmake/SDL2") |
|
endif () |
|
|
|
include(CMakePackageConfigHelpers) |
|
write_basic_package_version_file("${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake" |
|
VERSION ${SDL_VERSION} |
|
COMPATIBILITY AnyNewerVersion |
|
) |
|
|
|
install(EXPORT SDL2Targets |
|
FILE SDL2Targets.cmake |
|
NAMESPACE SDL2:: |
|
DESTINATION ${PKG_PREFIX} |
|
) |
|
install( |
|
FILES |
|
${CMAKE_CURRENT_SOURCE_DIR}/SDL2Config.cmake |
|
${CMAKE_BINARY_DIR}/SDL2ConfigVersion.cmake |
|
DESTINATION ${PKG_PREFIX} |
|
COMPONENT Devel |
|
) |
|
|
|
file(GLOB INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/*.h) |
|
file(GLOB BIN_INCLUDE_FILES ${SDL2_BINARY_DIR}/include/*.h) |
|
foreach(_FNAME ${BIN_INCLUDE_FILES}) |
|
get_filename_component(_INCNAME ${_FNAME} NAME) |
|
list(REMOVE_ITEM INCLUDE_FILES ${SDL2_SOURCE_DIR}/include/${_INCNAME}) |
|
endforeach() |
|
list(APPEND INCLUDE_FILES ${BIN_INCLUDE_FILES}) |
|
install(FILES ${INCLUDE_FILES} DESTINATION include/SDL2) |
|
|
|
string(TOUPPER "${CMAKE_BUILD_TYPE}" UPPER_BUILD_TYPE) |
|
if (UPPER_BUILD_TYPE MATCHES DEBUG) |
|
set(SOPOSTFIX "${SDL_CMAKE_DEBUG_POSTFIX}") |
|
else() |
|
set(SOPOSTFIX "") |
|
endif() |
|
|
|
if(NOT (WINDOWS OR CYGWIN)) |
|
if(SDL_SHARED) |
|
set(SOEXT ${CMAKE_SHARED_LIBRARY_SUFFIX}) # ".so", ".dylib", etc. |
|
get_target_property(SONAME SDL2 OUTPUT_NAME) |
|
if(NOT ANDROID) |
|
install(CODE " |
|
execute_process(COMMAND ${CMAKE_COMMAND} -E create_symlink |
|
\"lib${SONAME}${SOPOSTFIX}${SOEXT}\" \"libSDL2${SOPOSTFIX}${SOEXT}\" |
|
WORKING_DIRECTORY \"${SDL2_BINARY_DIR}\")") |
|
install(FILES ${SDL2_BINARY_DIR}/libSDL2${SOPOSTFIX}${SOEXT} DESTINATION "lib${LIB_SUFFIX}") |
|
endif() |
|
endif() |
|
if(FREEBSD) |
|
# FreeBSD uses ${PREFIX}/libdata/pkgconfig |
|
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc DESTINATION "libdata/pkgconfig") |
|
else() |
|
install(FILES ${SDL2_BINARY_DIR}/sdl2.pc |
|
DESTINATION "lib${LIB_SUFFIX}/pkgconfig") |
|
endif() |
|
install(PROGRAMS ${SDL2_BINARY_DIR}/sdl2-config DESTINATION bin) |
|
# TODO: what about the .spec file? Is it only needed for RPM creation? |
|
install(FILES "${SDL2_SOURCE_DIR}/sdl2.m4" DESTINATION "${CMAKE_INSTALL_FULL_DATAROOTDIR}/aclocal") |
|
endif() |
|
|
|
##### Uninstall target ##### |
|
|
|
if(NOT TARGET uninstall) |
|
configure_file( |
|
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in" |
|
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake" |
|
IMMEDIATE @ONLY) |
|
|
|
add_custom_target(uninstall |
|
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake) |
|
endif()
|
|
|