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45 lines
1.1 KiB
45 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Implements nav interface entity. Used by maps to do various things |
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// with the nav mesh |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "tf_nav_mesh.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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class CPointNavInterface : public CPointEntity |
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{ |
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DECLARE_CLASS( CPointNavInterface, CPointEntity ); |
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public: |
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// Input handlers |
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void RecomputeBlockers(inputdata_t &inputdata); |
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DECLARE_DATADESC(); |
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}; |
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BEGIN_DATADESC( CPointNavInterface ) |
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// Inputs |
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DEFINE_INPUTFUNC( FIELD_VOID, "RecomputeBlockers", RecomputeBlockers ), |
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END_DATADESC() |
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LINK_ENTITY_TO_CLASS( tf_point_nav_interface, CPointNavInterface ); |
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void CPointNavInterface::RecomputeBlockers( inputdata_t &inputdata ) |
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{ |
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CTFNavMesh* pTFNavMesh = dynamic_cast<CTFNavMesh*>( TheNavMesh ); |
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Assert( pTFNavMesh ); |
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if( pTFNavMesh ) |
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{ |
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pTFNavMesh->ScheduleRecomputationOfInternalData( CTFNavMesh::MAP_LOGIC ); |
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} |
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}
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