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69 lines
2.0 KiB
69 lines
2.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "func_passtime_goalie_zone.h" |
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#include "tf_player.h" |
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#include "passtime_convars.h" |
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//----------------------------------------------------------------------------- |
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BEGIN_DATADESC( CFuncPasstimeGoalieZone ) |
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END_DATADESC() |
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//----------------------------------------------------------------------------- |
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LINK_ENTITY_TO_CLASS( func_passtime_goalie_zone, CFuncPasstimeGoalieZone ) |
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IMPLEMENT_AUTO_LIST( IFuncPasstimeGoalieZoneAutoList ); |
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//----------------------------------------------------------------------------- |
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void CFuncPasstimeGoalieZone::Spawn() |
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{ |
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AddSpawnFlags( SF_TRIGGER_ALLOW_CLIENTS ); |
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BaseClass::Spawn(); |
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InitTrigger(); |
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} |
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//----------------------------------------------------------------------------- |
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bool CFuncPasstimeGoalieZone::BPlayerInAny( CTFPlayer *pPlayer ) |
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{ |
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auto &all = AutoList(); |
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for ( int i = 0; i < all.Count(); ++i ) |
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{ |
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auto *pZone = (CFuncPasstimeGoalieZone *)all[i]; |
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if ( pZone->IsTouching( pPlayer ) ) |
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return true; |
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} |
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return false; |
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} |
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//----------------------------------------------------------------------------- |
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bool CFuncPasstimeGoalieZone::BPlayerInFriendly( CTFPlayer *pPlayer ) |
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{ |
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auto &all = AutoList(); |
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int iPlayerTeam = pPlayer->GetTeamNumber(); |
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for ( int i = 0; i < all.Count(); ++i ) |
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{ |
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auto *pZone = (CFuncPasstimeGoalieZone *)all[i]; |
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if ( (pZone->GetTeamNumber() == iPlayerTeam) && pZone->IsTouching( pPlayer ) ) |
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return true; |
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} |
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return false; |
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} |
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//----------------------------------------------------------------------------- |
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bool CFuncPasstimeGoalieZone::BPlayerInEnemy( CTFPlayer *pPlayer ) |
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{ |
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auto &all = AutoList(); |
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int iPlayerTeam = pPlayer->GetTeamNumber(); |
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for ( int i = 0; i < all.Count(); ++i ) |
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{ |
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auto *pZone = (CFuncPasstimeGoalieZone *)all[i]; |
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if ( (pZone->GetTeamNumber() != iPlayerTeam) && pZone->IsTouching( pPlayer ) ) |
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return true; |
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} |
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return false; |
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}
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