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127 lines
3.7 KiB
127 lines
3.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: CTF NoGrenades Zone. |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "tf_player.h" |
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#include "tf_item.h" |
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#include "func_nogrenades.h" |
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LINK_ENTITY_TO_CLASS( func_nogrenades, CNoGrenadesZone ); |
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//============================================================================= |
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// |
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// CTF NoGrenades Zone functions. |
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// |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CNoGrenadesZone::CNoGrenadesZone() |
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{ |
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m_bDisabled = false; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Spawn function for the entity |
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//----------------------------------------------------------------------------- |
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void CNoGrenadesZone::Spawn( void ) |
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{ |
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Precache(); |
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BaseClass::Spawn(); |
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InitTrigger(); |
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AddSpawnFlags( SF_TRIGGER_ALLOW_ALL ); // so we can keep track of who is touching us |
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AddEffects( EF_NODRAW ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CNoGrenadesZone::Precache( void ) |
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{ |
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PrecacheModel( NOGRENADE_SPRITE ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Return true if the specified entity is touching this zone |
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//----------------------------------------------------------------------------- |
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bool CNoGrenadesZone::IsTouching( const CBaseEntity *pEntity ) const |
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{ |
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return BaseClass::IsTouching( pEntity ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CNoGrenadesZone::InputEnable( inputdata_t &inputdata ) |
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{ |
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SetDisabled( false ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CNoGrenadesZone::InputDisable( inputdata_t &inputdata ) |
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{ |
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SetDisabled( true ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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bool CNoGrenadesZone::IsDisabled( void ) |
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{ |
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return m_bDisabled; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CNoGrenadesZone::InputToggle( inputdata_t &inputdata ) |
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{ |
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if ( m_bDisabled ) |
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{ |
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SetDisabled( false ); |
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} |
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else |
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{ |
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SetDisabled( true ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CNoGrenadesZone::SetDisabled( bool bDisabled ) |
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{ |
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m_bDisabled = bDisabled; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Return true if the specified entity is in a NoGrenades zone |
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//----------------------------------------------------------------------------- |
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bool InNoGrenadeZone( CBaseEntity *pEntity ) |
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{ |
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if ( pEntity ) |
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{ |
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CBaseEntity *pTempEnt = NULL; |
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while ( ( pTempEnt = gEntList.FindEntityByClassname( pTempEnt, "func_nogrenades" ) ) != NULL ) |
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{ |
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CNoGrenadesZone *pZone = dynamic_cast<CNoGrenadesZone *>( pTempEnt ); |
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if ( !pZone->IsDisabled() && pZone->PointIsWithin( pEntity->GetAbsOrigin() ) ) |
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{ |
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int iTeam = pZone->GetTeamNumber(); |
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if ( !iTeam || ( iTeam && ( pEntity->GetTeamNumber() == iTeam ) ) ) |
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{ |
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return true; |
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} |
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} |
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} |
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} |
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return false; |
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}
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