You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
109 lines
2.7 KiB
109 lines
2.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
//=============================================================================// |
|
|
|
#include "cbase.h" |
|
#include "point_camera.h" |
|
#include "modelentities.h" |
|
#include "info_camera_link.h" |
|
|
|
// memdbgon must be the last include file in a .cpp file!!! |
|
#include "tier0/memdbgon.h" |
|
|
|
class CFuncMonitor : public CFuncBrush |
|
{ |
|
DECLARE_DATADESC(); |
|
DECLARE_CLASS( CFuncMonitor, CFuncBrush ); |
|
DECLARE_SERVERCLASS(); |
|
|
|
public: |
|
virtual void Activate(); |
|
virtual void UpdateOnRemove(); |
|
|
|
private: |
|
void InputSetCamera(inputdata_t &inputdata); |
|
void SetCameraByName(const char *szName); |
|
void ReleaseCameraLink(); |
|
|
|
EHANDLE m_hInfoCameraLink; |
|
}; |
|
|
|
// automatically hooks in the system's callbacks |
|
BEGIN_DATADESC( CFuncMonitor ) |
|
|
|
DEFINE_FIELD( m_hInfoCameraLink, FIELD_EHANDLE ), |
|
|
|
// Outputs |
|
DEFINE_INPUTFUNC( FIELD_STRING, "SetCamera", InputSetCamera ), |
|
|
|
END_DATADESC() |
|
|
|
|
|
LINK_ENTITY_TO_CLASS( func_monitor, CFuncMonitor ); |
|
|
|
|
|
IMPLEMENT_SERVERCLASS_ST( CFuncMonitor, DT_FuncMonitor ) |
|
END_SEND_TABLE() |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Called after all entities have spawned and after a load game. |
|
//----------------------------------------------------------------------------- |
|
void CFuncMonitor::Activate() |
|
{ |
|
BaseClass::Activate(); |
|
SetCameraByName(STRING(m_target)); |
|
} |
|
|
|
void CFuncMonitor::UpdateOnRemove() |
|
{ |
|
ReleaseCameraLink(); |
|
BaseClass::UpdateOnRemove(); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Frees the camera. |
|
//----------------------------------------------------------------------------- |
|
void CFuncMonitor::ReleaseCameraLink() |
|
{ |
|
if ( m_hInfoCameraLink ) |
|
{ |
|
UTIL_Remove( m_hInfoCameraLink ); |
|
m_hInfoCameraLink = NULL; |
|
|
|
// Keep the target up-to-date for save/load |
|
m_target = NULL_STRING; |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Sets camera |
|
//----------------------------------------------------------------------------- |
|
void CFuncMonitor::SetCameraByName(const char *szName) |
|
{ |
|
ReleaseCameraLink(); |
|
CBaseEntity *pBaseEnt = gEntList.FindEntityByName( NULL, szName ); |
|
if( pBaseEnt ) |
|
{ |
|
CPointCamera *pCamera = dynamic_cast<CPointCamera *>( pBaseEnt ); |
|
if( pCamera ) |
|
{ |
|
// Keep the target up-to-date for save/load |
|
m_target = MAKE_STRING( szName ); |
|
m_hInfoCameraLink = CreateInfoCameraLink( this, pCamera ); |
|
} |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
void CFuncMonitor::InputSetCamera(inputdata_t &inputdata) |
|
{ |
|
SetCameraByName( inputdata.value.String() ); |
|
}
|
|
|