You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
168 lines
4.1 KiB
168 lines
4.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: Team management class. Contains all the details for a specific team |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
#include "cbase.h" |
|
#include "dod_team.h" |
|
#include "entitylist.h" |
|
#include "dod_shareddefs.h" |
|
|
|
// memdbgon must be the last include file in a .cpp file!!! |
|
#include "tier0/memdbgon.h" |
|
|
|
|
|
// Datatable |
|
IMPLEMENT_SERVERCLASS_ST(CDODTeam, DT_DODTeam) |
|
END_SEND_TABLE() |
|
|
|
LINK_ENTITY_TO_CLASS( dod_team_manager, CDODTeam ); |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Get a pointer to the specified TF team manager |
|
//----------------------------------------------------------------------------- |
|
CDODTeam *GetGlobalDODTeam( int iIndex ) |
|
{ |
|
return (CDODTeam*)GetGlobalTeam( iIndex ); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Needed because this is an entity, but should never be used |
|
//----------------------------------------------------------------------------- |
|
void CDODTeam::Init( const char *pName, int iNumber ) |
|
{ |
|
BaseClass::Init( pName, iNumber ); |
|
|
|
// Only detect changes every half-second. |
|
NetworkProp()->SetUpdateInterval( 0.75f ); |
|
|
|
m_hPlayerClassInfoHandles.Purge(); |
|
} |
|
|
|
void CDODTeam::AddPlayerClass( const char *szClassName ) |
|
{ |
|
PLAYERCLASS_FILE_INFO_HANDLE hPlayerClassInfo; |
|
|
|
if ( ReadPlayerClassDataFromFileForSlot( filesystem, szClassName, &hPlayerClassInfo, GetEncryptionKey() ) ) |
|
{ |
|
m_hPlayerClassInfoHandles.AddToTail( hPlayerClassInfo ); |
|
} |
|
else |
|
{ |
|
Assert( !"missing playerclass script file" ); |
|
Msg( "Missing playerclass script file for class: %s\n", szClassName ); |
|
} |
|
} |
|
|
|
const CDODPlayerClassInfo &CDODTeam::GetPlayerClassInfo( int iPlayerClass ) const |
|
{ |
|
Assert( iPlayerClass >= 0 && iPlayerClass < m_hPlayerClassInfoHandles.Count() ); |
|
|
|
const FilePlayerClassInfo_t *pPlayerClassInfo = GetFilePlayerClassInfoFromHandle( m_hPlayerClassInfoHandles[iPlayerClass] ); |
|
const CDODPlayerClassInfo *pDODInfo; |
|
|
|
#ifdef _DEBUG |
|
pDODInfo = dynamic_cast< const CDODPlayerClassInfo* >( pPlayerClassInfo ); |
|
Assert( pDODInfo ); |
|
#else |
|
pDODInfo = static_cast< const CDODPlayerClassInfo* >( pPlayerClassInfo ); |
|
#endif |
|
|
|
return *pDODInfo; |
|
} |
|
|
|
bool CDODTeam::IsClassOnTeam( const char *pszClassName, int &iClassNum ) const |
|
{ |
|
iClassNum = PLAYERCLASS_UNDEFINED; |
|
|
|
// Random is always on every team |
|
if( FStrEq( pszClassName, "cls_random" ) ) |
|
{ |
|
iClassNum = PLAYERCLASS_RANDOM; |
|
return true; |
|
} |
|
|
|
for( int i=0;i<m_hPlayerClassInfoHandles.Count(); i++ ) |
|
{ |
|
FilePlayerClassInfo_t *pPlayerClassInfo = GetFilePlayerClassInfoFromHandle( m_hPlayerClassInfoHandles[i] ); |
|
|
|
if( stricmp( pszClassName, pPlayerClassInfo->m_szSelectCmd ) == 0 ) |
|
{ |
|
iClassNum = i; |
|
return true; |
|
} |
|
} |
|
|
|
return false; |
|
} |
|
|
|
void CDODTeam::ResetScores( void ) |
|
{ |
|
SetRoundsWon(0); |
|
SetScore(0); |
|
} |
|
|
|
//================================== |
|
// TEAMS! |
|
//================================== |
|
|
|
// US REGULARS |
|
//================== |
|
|
|
class CDODTeam_Allies : public CDODTeam |
|
{ |
|
DECLARE_CLASS( CDODTeam_Allies, CDODTeam ); |
|
|
|
DECLARE_SERVERCLASS(); |
|
|
|
virtual void Init( const char *pName, int iNumber ) |
|
{ |
|
BaseClass::Init( pName, iNumber ); |
|
|
|
int i = 0; |
|
while( pszTeamAlliesClasses[i] != NULL ) |
|
{ |
|
AddPlayerClass( pszTeamAlliesClasses[i] ); |
|
i++; |
|
} |
|
} |
|
|
|
virtual const char *GetTeamName( void ) { return "#Teamname_Allies"; } |
|
}; |
|
|
|
IMPLEMENT_SERVERCLASS_ST(CDODTeam_Allies, DT_DODTeam_Allies) |
|
END_SEND_TABLE() |
|
|
|
LINK_ENTITY_TO_CLASS( dod_team_allies, CDODTeam_Allies ); |
|
|
|
|
|
// AXIS REGULAR |
|
//================== |
|
|
|
class CDODTeam_Axis : public CDODTeam |
|
{ |
|
DECLARE_CLASS( CDODTeam_Axis, CDODTeam ); |
|
|
|
DECLARE_SERVERCLASS(); |
|
|
|
virtual void Init( const char *pName, int iNumber ) |
|
{ |
|
BaseClass::Init( pName, iNumber ); |
|
|
|
int i = 0; |
|
while( pszTeamAxisClasses[i] != NULL ) |
|
{ |
|
AddPlayerClass( pszTeamAxisClasses[i] ); |
|
i++; |
|
} |
|
} |
|
|
|
virtual const char *GetTeamName( void ) { return "#Teamname_Allies"; } |
|
}; |
|
|
|
IMPLEMENT_SERVERCLASS_ST(CDODTeam_Axis, DT_DODTeam_Axis) |
|
END_SEND_TABLE() |
|
|
|
LINK_ENTITY_TO_CLASS( dod_team_axis, CDODTeam_Axis ); |