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617 lines
21 KiB
617 lines
21 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Base combat character with no AI |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "convar.h" |
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#include "ai_basenpc.h" |
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#include "tier1/strtools.h" |
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#include "ai_activity.h" |
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#include "ai_schedule.h" |
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#include "ai_default.h" |
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#include "ai_hint.h" |
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#include "bitstring.h" |
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#include "stringregistry.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Init static variables |
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//----------------------------------------------------------------------------- |
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CAI_SchedulesManager g_AI_SchedulesManager; |
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//----------------------------------------------------------------------------- |
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// Purpose: Delete all the string registries |
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// Input : |
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// Output : |
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//----------------------------------------------------------------------------- |
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void CAI_SchedulesManager::DestroyStringRegistries(void) |
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{ |
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CAI_BaseNPC::GetSchedulingSymbols()->Clear(); |
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CAI_BaseNPC::gm_SquadSlotNamespace.Clear(); |
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delete CAI_BaseNPC::m_pActivitySR; |
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CAI_BaseNPC::m_pActivitySR = NULL; |
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CAI_BaseNPC::m_iNumActivities = 0; |
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} |
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void CAI_SchedulesManager::CreateStringRegistries( void ) |
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{ |
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CAI_BaseNPC::GetSchedulingSymbols()->Clear(); |
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CAI_BaseNPC::gm_SquadSlotNamespace.Clear(); |
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CAI_BaseNPC::m_pActivitySR = new CStringRegistry(); |
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CAI_BaseNPC::m_pEventSR = new CStringRegistry(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Load all the schedules |
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// Input : |
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// Output : |
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//----------------------------------------------------------------------------- |
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void CAI_BaseNPC::InitSchedulingTables() |
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{ |
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CAI_BaseNPC::gm_ClassScheduleIdSpace.Init( "CAI_BaseNPC", CAI_BaseNPC::GetSchedulingSymbols() ); |
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CAI_BaseNPC::InitDefaultScheduleSR(); |
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CAI_BaseNPC::InitDefaultConditionSR(); |
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CAI_BaseNPC::InitDefaultTaskSR(); |
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CAI_BaseNPC::InitDefaultActivitySR(); |
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CAI_BaseNPC::InitDefaultSquadSlotSR(); |
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} |
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bool CAI_SchedulesManager::LoadAllSchedules(void) |
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{ |
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// If I haven't loaded schedules yet |
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if (!CAI_SchedulesManager::allSchedules) |
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{ |
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// Init defaults |
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CAI_BaseNPC::InitSchedulingTables(); |
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if (!CAI_BaseNPC::LoadDefaultSchedules()) |
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{ |
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CAI_BaseNPC::m_nDebugBits |= bits_debugDisableAI; |
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DevMsg("ERROR: Mistake in default schedule definitions, AI Disabled.\n"); |
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} |
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// UNDONE: enable this after the schedules are all loaded (right now some load in monster spawns) |
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#if 0 |
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// If not in developer mode, free the string memory. Otherwise |
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// keep it around for debugging information |
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if (!g_pDeveloper->GetInt()) |
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{ |
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ClearStringRegistries(); |
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} |
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#endif |
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} |
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return true; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Creates and returns schedule of the given name |
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// This should eventually be replaced when we convert to |
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// non-hard coded schedules |
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// Input : |
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// Output : |
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//----------------------------------------------------------------------------- |
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CAI_Schedule *CAI_SchedulesManager::CreateSchedule(char *name, int schedule_id) |
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{ |
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// Allocate schedule |
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CAI_Schedule *pSched = new CAI_Schedule(name,schedule_id,CAI_SchedulesManager::allSchedules); |
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CAI_SchedulesManager::allSchedules = pSched; |
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// Return schedule |
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return pSched; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Given text name of a NPC state returns its ID number |
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// Input : |
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// Output : |
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//----------------------------------------------------------------------------- |
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int CAI_SchedulesManager::GetStateID(const char *state_name) |
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{ |
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if (!stricmp(state_name,"NONE")) { return NPC_STATE_NONE; } |
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else if (!stricmp(state_name,"IDLE")) { return NPC_STATE_IDLE; } |
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else if (!stricmp(state_name,"COMBAT")) { return NPC_STATE_COMBAT; } |
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else if (!stricmp(state_name,"PRONE")) { return NPC_STATE_PRONE; } |
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else if (!stricmp(state_name,"ALERT")) { return NPC_STATE_ALERT; } |
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else if (!stricmp(state_name,"SCRIPT")) { return NPC_STATE_SCRIPT; } |
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else if (!stricmp(state_name,"PLAYDEAD")) { return NPC_STATE_PLAYDEAD; } |
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else if (!stricmp(state_name,"DEAD")) { return NPC_STATE_DEAD; } |
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else return -1; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Given text name of a memory bit returns its ID number |
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// Input : |
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// Output : |
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//----------------------------------------------------------------------------- |
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int CAI_SchedulesManager::GetMemoryID(const char *state_name) |
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{ |
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if (!stricmp(state_name,"PROVOKED")) { return bits_MEMORY_PROVOKED; } |
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else if (!stricmp(state_name,"INCOVER")) { return bits_MEMORY_INCOVER; } |
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else if (!stricmp(state_name,"SUSPICIOUS")) { return bits_MEMORY_SUSPICIOUS; } |
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else if (!stricmp(state_name,"PATH_FAILED")) { return bits_MEMORY_PATH_FAILED; } |
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else if (!stricmp(state_name,"FLINCHED")) { return bits_MEMORY_FLINCHED; } |
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else if (!stricmp(state_name,"TOURGUIDE")) { return bits_MEMORY_TOURGUIDE; } |
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else if (!stricmp(state_name,"LOCKED_HINT")) { return bits_MEMORY_LOCKED_HINT; } |
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else if (!stricmp(state_name,"TURNING")) { return bits_MEMORY_TURNING; } |
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else if (!stricmp(state_name,"TURNHACK")) { return bits_MEMORY_TURNHACK; } |
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else if (!stricmp(state_name,"CUSTOM4")) { return bits_MEMORY_CUSTOM4; } |
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else if (!stricmp(state_name,"CUSTOM3")) { return bits_MEMORY_CUSTOM3; } |
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else if (!stricmp(state_name,"CUSTOM2")) { return bits_MEMORY_CUSTOM2; } |
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else if (!stricmp(state_name,"CUSTOM1")) { return bits_MEMORY_CUSTOM1; } |
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else return -1; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : *token - |
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// Output : int |
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//----------------------------------------------------------------------------- |
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int CAI_SchedulesManager::GetPathID( const char *token ) |
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{ |
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if ( !stricmp( token, "TRAVEL" ) ) { return PATH_TRAVEL; } |
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else if ( !stricmp( token, "LOS" ) ) { return PATH_LOS; } |
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// else if ( !stricmp( token, "FLANK" ) ) { return PATH_FLANK; } |
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// else if ( !stricmp( token, "FLANK_LOS" ) ) { return PATH_FLANK_LOS; } |
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else if ( !stricmp( token, "COVER" ) ) { return PATH_COVER; } |
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// else if ( !stricmp( token, "COVER_LOS" ) ) { return PATH_COVER_LOS; } |
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return -1; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : *token - |
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// Output : int |
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//----------------------------------------------------------------------------- |
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int CAI_SchedulesManager::GetGoalID( const char *token ) |
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{ |
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if ( !stricmp( token, "ENEMY" ) ) { return GOAL_ENEMY; } |
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else if ( !stricmp( token, "ENEMY_LKP" ) ) { return GOAL_ENEMY_LKP; } |
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else if ( !stricmp( token, "TARGET" ) ) { return GOAL_TARGET; } |
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else if ( !stricmp( token, "SAVED_POSITION" ) ) { return GOAL_SAVED_POSITION; } |
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return -1; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Read data on schedules |
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// As I'm parsing a human generated file, give a lot of error output |
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// Output: true - if data successfully read |
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// false - if data load fails |
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//----------------------------------------------------------------------------- |
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bool CAI_SchedulesManager::LoadSchedulesFromBuffer( const char *prefix, const char *pStartFile, CAI_ClassScheduleIdSpace *pIdSpace ) |
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{ |
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char token[1024]; |
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char save_token[1024]; |
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const char *pfile = engine->ParseFile(pStartFile, token, sizeof( token ) ); |
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while (!stricmp("Schedule",token)) |
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{ |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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// ----------------------------- |
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// Check for duplicate schedule |
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// ----------------------------- |
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if (GetScheduleByName(token)) |
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{ |
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DevMsg("ERROR: file contains a schedule (%s) that has already been defined!\n",token); |
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DevMsg(" Aborting schedule load.\n"); |
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Assert(0); |
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return false; |
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} |
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int scheduleID = CAI_BaseNPC::GetScheduleID(token); |
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if (scheduleID == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): Unknown schedule type (%s)\n", prefix, token); |
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// FIXME: .sch's not being in code/perforce makes it hard to share branches between developers |
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// for now, just stop processing this entities schedules if one is found that isn't in the schedule registry |
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break; |
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// return false; |
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} |
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CAI_Schedule *new_schedule = CreateSchedule(token,scheduleID); |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,"Tasks")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting 'Tasks' keyword.\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// ========================== |
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// Now read in the tasks |
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// ========================== |
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// Store in temp array until number of tasks is known |
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Task_t tempTask[50]; |
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int taskNum = 0; |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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while ((token[0]!='\0') && (stricmp("Interrupts",token))) |
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{ |
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// Convert generic ID to sub-class specific enum |
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int taskID = CAI_BaseNPC::GetTaskID(token); |
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tempTask[taskNum].iTask = (pIdSpace) ? pIdSpace->TaskGlobalToLocal(taskID) : AI_RemapFromGlobal( taskID ); |
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// If not a valid condition, send a warning message |
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if (tempTask[taskNum].iTask == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Unknown task %s!\n", prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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Assert( AI_IdIsLocal( tempTask[taskNum].iTask ) ); |
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// Read in the task argument |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (!stricmp("Activity",token)) |
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{ |
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// Skip the ";", but make sure it's present |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting ':' after type 'ACTIVITY.\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// Load the activity and make sure its valid |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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tempTask[taskNum].flTaskData = CAI_BaseNPC::GetActivityID(token); |
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if (tempTask[taskNum].flTaskData == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Unknown activity %s!\n", prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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} |
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else if (!stricmp("Task",token)) |
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{ |
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// Skip the ";", but make sure it's present |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting ':' after type 'ACTIVITY.\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// Load the activity and make sure its valid |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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// Convert generic ID to sub-class specific enum |
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int taskID = CAI_BaseNPC::GetTaskID(token); |
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tempTask[taskNum].flTaskData = (pIdSpace) ? pIdSpace->TaskGlobalToLocal(taskID) : AI_RemapFromGlobal( taskID ); |
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if (tempTask[taskNum].flTaskData == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Unknown task %s!\n", prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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} |
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else if (!stricmp("Schedule",token)) |
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{ |
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// Skip the ";", but make sure it's present |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting ':' after type 'ACTIVITY.\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// Load the schedule and make sure its valid |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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// Convert generic ID to sub-class specific enum |
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int schedID = CAI_BaseNPC::GetScheduleID(token); |
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tempTask[taskNum].flTaskData = (pIdSpace) ? pIdSpace->ScheduleGlobalToLocal(schedID) : AI_RemapFromGlobal( schedID ); |
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if (tempTask[taskNum].flTaskData == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd %d (%s): (%s) Unknown shedule %s!\n", __LINE__, prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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} |
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else if (!stricmp("State",token)) |
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{ |
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// Skip the ";", but make sure it's present |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting ':' after type 'STATE.\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// Load the activity and make sure its valid |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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tempTask[taskNum].flTaskData = CAI_SchedulesManager::GetStateID(token); |
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if (tempTask[taskNum].flTaskData == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd %d (%s): (%s) Unknown shedule %s!\n", __LINE__, prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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} |
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else if (!stricmp("Memory",token)) |
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{ |
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// Skip the ";", but make sure it's present |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting ':' after type 'STATE.\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// Load the activity and make sure its valid |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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tempTask[taskNum].flTaskData = CAI_SchedulesManager::GetMemoryID(token); |
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if (tempTask[taskNum].flTaskData == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd %d (%s): (%s) Unknown shedule %s!\n", __LINE__, prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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} |
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else if (!stricmp("Path",token)) |
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{ |
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// Skip the ";", but make sure it's present |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting ':' after type 'PATH.\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// Load the activity and make sure its valid |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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tempTask[taskNum].flTaskData = CAI_SchedulesManager::GetPathID( token ); |
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if (tempTask[taskNum].flTaskData == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Unknown path type %s!\n", prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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} |
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else if (!stricmp("Goal",token)) |
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{ |
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// Skip the ";", but make sure it's present |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting ':' after type 'GOAL.\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// Load the activity and make sure its valid |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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tempTask[taskNum].flTaskData = CAI_SchedulesManager::GetGoalID( token ); |
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if (tempTask[taskNum].flTaskData == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Unknown goal type %s!\n", prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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} |
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else if ( !stricmp( "HintFlags",token ) ) |
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{ |
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// Skip the ":", but make sure it's present |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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if (stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Malformed AI Schedule. Expecting ':' after type 'HINTFLAG'\n",prefix,new_schedule->GetName()); |
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Assert(0); |
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return false; |
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} |
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// Load the flags and make sure they are valid |
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pfile = engine->ParseFile( pfile, token, sizeof( token ) ); |
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tempTask[taskNum].flTaskData = CAI_HintManager::GetFlags( token ); |
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if (tempTask[taskNum].flTaskData == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): (%s) Unknown hint flag type %s!\n", prefix,new_schedule->GetName(), token); |
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Assert(0); |
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return false; |
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} |
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} |
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else if (!stricmp("Interrupts",token) || !strnicmp("TASK_",token,5) ) |
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{ |
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// a parse error. Interrupts is the next section, TASK_ is probably the next task, missing task argument? |
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Warning( "ERROR: LoadSchd (%s): (%s) Bad syntax at task #%d (wasn't expecting %s)\n", prefix, new_schedule->GetName(), taskNum, token); |
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Assert(0); |
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return false; |
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} |
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else |
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{ |
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tempTask[taskNum].flTaskData = atof(token); |
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} |
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taskNum++; |
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// Read the next token |
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Q_strncpy(save_token,token,sizeof(save_token)); |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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// Check for malformed task argument type |
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if (!stricmp(token,":")) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): Schedule (%s),\n Task (%d), has a malformed AI Task Argument = (%s)\n", |
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prefix,new_schedule->GetName(),taskID,save_token); |
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Assert(0); |
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return false; |
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} |
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} |
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// Now copy the tasks into the new schedule |
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new_schedule->m_iNumTasks = taskNum; |
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new_schedule->m_pTaskList = new Task_t[taskNum]; |
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for (int i=0;i<taskNum;i++) |
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{ |
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new_schedule->m_pTaskList[i].iTask = tempTask[i].iTask; |
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new_schedule->m_pTaskList[i].flTaskData = tempTask[i].flTaskData; |
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Assert( AI_IdIsLocal( new_schedule->m_pTaskList[i].iTask ) ); |
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} |
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// ========================== |
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// Now read in the interrupts |
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// ========================== |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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while ((token[0]!='\0') && (stricmp("Schedule",token))) |
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{ |
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// Convert generic ID to sub-class specific enum |
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int condID = CAI_BaseNPC::GetConditionID(token); |
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|
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// If not a valid condition, send a warning message |
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if (condID == -1) |
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{ |
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DevMsg( "ERROR: LoadSchd (%s): Schedule (%s), Unknown condition %s!\n", prefix,new_schedule->GetName(),token); |
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Assert(0); |
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} |
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// Otherwise, add to this schedules list of conditions |
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else |
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{ |
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int interrupt = AI_RemapFromGlobal(condID); |
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Assert( AI_IdIsGlobal( condID ) && interrupt >= 0 && interrupt < MAX_CONDITIONS ); |
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new_schedule->m_InterruptMask.Set(interrupt); |
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} |
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// Read the next token |
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pfile = engine->ParseFile(pfile, token, sizeof( token ) ); |
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} |
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} |
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return true; |
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} |
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bool CAI_SchedulesManager::LoadSchedules( const char *prefix, CAI_ClassScheduleIdSpace *pIdSpace ) |
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{ |
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char sz[128]; |
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// Open the weapon's data file and read the weaponry details |
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Q_snprintf(sz,sizeof(sz), "scripts/%s.sch",prefix); |
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char *pfile = (char*)UTIL_LoadFileForMe(sz, NULL); |
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|
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if (!pfile) |
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{ |
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DevMsg( "Unable to open AI Schedule data file for: %s\n", sz); |
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return false; |
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} |
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if (!LoadSchedulesFromBuffer( prefix, pfile, pIdSpace)) |
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{ |
|
DevMsg( " Schedule file: %s\n", sz ); |
|
UTIL_FreeFile( (byte*)pfile ); |
|
return false; |
|
} |
|
UTIL_FreeFile( (byte*)pfile ); |
|
return true; |
|
} |
|
|
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Given a schedule ID, returns a schedule of the given type |
|
//----------------------------------------------------------------------------- |
|
CAI_Schedule *CAI_SchedulesManager::GetScheduleFromID( int schedID ) |
|
{ |
|
for ( CAI_Schedule *schedule = CAI_SchedulesManager::allSchedules; schedule != NULL; schedule = schedule->nextSchedule ) |
|
{ |
|
if (schedule->m_iScheduleID == schedID) |
|
return schedule; |
|
} |
|
|
|
DevMsg( "Couldn't find schedule (%s)\n", CAI_BaseNPC::GetSchedulingSymbols()->ScheduleIdToSymbol(schedID) ); |
|
|
|
return NULL; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Given a schedule name, returns a schedule of the given type |
|
//----------------------------------------------------------------------------- |
|
CAI_Schedule *CAI_SchedulesManager::GetScheduleByName( const char *name ) |
|
{ |
|
for ( CAI_Schedule *schedule = CAI_SchedulesManager::allSchedules; schedule != NULL; schedule = schedule->nextSchedule ) |
|
{ |
|
if (FStrEq(schedule->GetName(),name)) |
|
return schedule; |
|
} |
|
|
|
return NULL; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Delete all the schedules |
|
// Input : |
|
// Output : |
|
//----------------------------------------------------------------------------- |
|
void CAI_SchedulesManager::DeleteAllSchedules(void) |
|
{ |
|
m_CurLoadSig++; |
|
|
|
if ( m_CurLoadSig < 0 ) |
|
m_CurLoadSig = 0; |
|
|
|
CAI_Schedule *schedule = CAI_SchedulesManager::allSchedules; |
|
CAI_Schedule *next; |
|
|
|
while (schedule) |
|
{ |
|
next = schedule->nextSchedule; |
|
delete schedule; |
|
schedule = next; |
|
} |
|
CAI_SchedulesManager::allSchedules = NULL; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : |
|
// Output : |
|
//----------------------------------------------------------------------------- |
|
|
|
CAI_Schedule::CAI_Schedule(char *name, int schedule_id, CAI_Schedule *pNext) |
|
{ |
|
m_iScheduleID = schedule_id; |
|
|
|
int len = strlen(name); |
|
m_pName = new char[len+1]; |
|
Q_strncpy(m_pName,name,len+1); |
|
|
|
m_pTaskList = NULL; |
|
m_iNumTasks = 0; |
|
|
|
// --------------------------------- |
|
// Add to linked list of schedules |
|
// --------------------------------- |
|
nextSchedule = pNext; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
CAI_Schedule::~CAI_Schedule( void ) |
|
{ |
|
delete[] m_pName; |
|
delete[] m_pTaskList; |
|
}
|
|
|