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289 lines
10 KiB
289 lines
10 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Material modify control entity. |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//------------------------------------------------------------------------------ |
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// FIXME: This really should inherit from something more lightweight. |
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//------------------------------------------------------------------------------ |
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#define MATERIAL_MODIFY_STRING_SIZE 255 |
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#define MATERIAL_MODIFY_ANIMATION_UNSET -1 |
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// Must match C_MaterialModifyControl.cpp |
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enum MaterialModifyMode_t |
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{ |
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MATERIAL_MODIFY_MODE_NONE = 0, |
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MATERIAL_MODIFY_MODE_SETVAR = 1, |
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MATERIAL_MODIFY_MODE_ANIM_SEQUENCE = 2, |
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MATERIAL_MODIFY_MODE_FLOAT_LERP = 3, |
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}; |
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ConVar debug_materialmodifycontrol( "debug_materialmodifycontrol", "0" ); |
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class CMaterialModifyControl : public CBaseEntity |
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{ |
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public: |
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DECLARE_CLASS( CMaterialModifyControl, CBaseEntity ); |
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CMaterialModifyControl(); |
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void Spawn( void ); |
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bool KeyValue( const char *szKeyName, const char *szValue ); |
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int UpdateTransmitState(); |
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int ShouldTransmit( const CCheckTransmitInfo *pInfo ); |
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void SetMaterialVar( inputdata_t &inputdata ); |
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void SetMaterialVarToCurrentTime( inputdata_t &inputdata ); |
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void InputStartAnimSequence( inputdata_t &inputdata ); |
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void InputStartFloatLerp( inputdata_t &inputdata ); |
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virtual int ObjectCaps( void ) { return BaseClass::ObjectCaps() & ~FCAP_ACROSS_TRANSITION; } |
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DECLARE_SERVERCLASS(); |
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DECLARE_DATADESC(); |
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private: |
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CNetworkString( m_szMaterialName, MATERIAL_MODIFY_STRING_SIZE ); |
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CNetworkString( m_szMaterialVar, MATERIAL_MODIFY_STRING_SIZE ); |
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CNetworkString( m_szMaterialVarValue, MATERIAL_MODIFY_STRING_SIZE ); |
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CNetworkVar( int, m_iFrameStart ); |
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CNetworkVar( int, m_iFrameEnd ); |
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CNetworkVar( bool, m_bWrap ); |
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CNetworkVar( float, m_flFramerate ); |
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CNetworkVar( bool, m_bNewAnimCommandsSemaphore ); |
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CNetworkVar( float, m_flFloatLerpStartValue ); |
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CNetworkVar( float, m_flFloatLerpEndValue ); |
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CNetworkVar( float, m_flFloatLerpTransitionTime ); |
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CNetworkVar( int, m_nModifyMode ); |
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}; |
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LINK_ENTITY_TO_CLASS(material_modify_control, CMaterialModifyControl); |
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BEGIN_DATADESC( CMaterialModifyControl ) |
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// Variables. |
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DEFINE_AUTO_ARRAY( m_szMaterialName, FIELD_CHARACTER ), |
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DEFINE_AUTO_ARRAY( m_szMaterialVar, FIELD_CHARACTER ), |
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DEFINE_AUTO_ARRAY( m_szMaterialVarValue, FIELD_CHARACTER ), |
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DEFINE_FIELD( m_iFrameStart, FIELD_INTEGER ), |
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DEFINE_FIELD( m_iFrameEnd, FIELD_INTEGER ), |
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DEFINE_FIELD( m_bWrap, FIELD_BOOLEAN ), |
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DEFINE_FIELD( m_flFramerate, FIELD_FLOAT ), |
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DEFINE_FIELD( m_bNewAnimCommandsSemaphore, FIELD_BOOLEAN ), |
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DEFINE_FIELD( m_flFloatLerpStartValue, FIELD_FLOAT ), |
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DEFINE_FIELD( m_flFloatLerpEndValue, FIELD_FLOAT ), |
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DEFINE_FIELD( m_flFloatLerpTransitionTime, FIELD_FLOAT ), |
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DEFINE_FIELD( m_nModifyMode, FIELD_INTEGER ), |
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// Inputs. |
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DEFINE_INPUTFUNC( FIELD_STRING, "SetMaterialVar", SetMaterialVar ), |
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DEFINE_INPUTFUNC( FIELD_VOID, "SetMaterialVarToCurrentTime", SetMaterialVarToCurrentTime ), |
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DEFINE_INPUTFUNC( FIELD_STRING, "StartAnimSequence", InputStartAnimSequence ), |
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DEFINE_INPUTFUNC( FIELD_STRING, "StartFloatLerp", InputStartFloatLerp ), |
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END_DATADESC() |
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IMPLEMENT_SERVERCLASS_ST(CMaterialModifyControl, DT_MaterialModifyControl) |
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SendPropString( SENDINFO( m_szMaterialName ) ), |
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SendPropString( SENDINFO( m_szMaterialVar ) ), |
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SendPropString( SENDINFO( m_szMaterialVarValue ) ), |
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SendPropInt( SENDINFO(m_iFrameStart), 8 ), |
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SendPropInt( SENDINFO(m_iFrameEnd), 8 ), |
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SendPropInt( SENDINFO(m_bWrap), 1, SPROP_UNSIGNED ), |
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SendPropFloat( SENDINFO(m_flFramerate), 0, SPROP_NOSCALE ), |
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SendPropInt( SENDINFO(m_bNewAnimCommandsSemaphore), 1, SPROP_UNSIGNED ), |
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SendPropFloat( SENDINFO(m_flFloatLerpStartValue), 0, SPROP_NOSCALE ), |
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SendPropFloat( SENDINFO(m_flFloatLerpEndValue), 0, SPROP_NOSCALE ), |
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SendPropFloat( SENDINFO(m_flFloatLerpTransitionTime), 0, SPROP_NOSCALE ), |
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SendPropInt( SENDINFO(m_nModifyMode), 2, SPROP_UNSIGNED ), |
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END_SEND_TABLE() |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CMaterialModifyControl::CMaterialModifyControl() |
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{ |
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m_iFrameStart = MATERIAL_MODIFY_ANIMATION_UNSET; |
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m_iFrameEnd = MATERIAL_MODIFY_ANIMATION_UNSET; |
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m_nModifyMode = MATERIAL_MODIFY_MODE_NONE; |
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} |
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//------------------------------------------------------------------------------ |
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// Purpose : |
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//------------------------------------------------------------------------------ |
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void CMaterialModifyControl::Spawn( void ) |
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{ |
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Precache(); |
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SetSolid( SOLID_NONE ); |
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} |
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//------------------------------------------------------------------------------ |
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// Purpose : |
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//------------------------------------------------------------------------------ |
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bool CMaterialModifyControl::KeyValue( const char *szKeyName, const char *szValue ) |
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{ |
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if ( FStrEq( szKeyName, "materialName" ) ) |
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{ |
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Q_strncpy( m_szMaterialName.GetForModify(), szValue, MATERIAL_MODIFY_STRING_SIZE ); |
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return true; |
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} |
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if ( FStrEq( szKeyName, "materialVar" ) ) |
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{ |
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Q_strncpy( m_szMaterialVar.GetForModify(), szValue, MATERIAL_MODIFY_STRING_SIZE ); |
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return true; |
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} |
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return BaseClass::KeyValue( szKeyName, szValue ); |
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} |
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//------------------------------------------------------------------------------ |
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// Purpose : Send even though we don't have a model. |
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//------------------------------------------------------------------------------ |
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int CMaterialModifyControl::UpdateTransmitState() |
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{ |
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// ALWAYS transmit to all clients. |
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return SetTransmitState( FL_EDICT_FULLCHECK ); |
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} |
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//----------------------------------------------------------------------------- |
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// Send if the parent is being sent: |
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//----------------------------------------------------------------------------- |
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int CMaterialModifyControl::ShouldTransmit( const CCheckTransmitInfo *pInfo ) |
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{ |
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CBaseEntity *pEnt = GetMoveParent(); |
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if ( pEnt ) |
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{ |
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return pEnt->ShouldTransmit( pInfo ); |
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} |
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return FL_EDICT_DONTSEND; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CMaterialModifyControl::SetMaterialVar( inputdata_t &inputdata ) |
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{ |
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//if( debug_materialmodifycontrol.GetBool() && Q_stristr( GetDebugName(), "alyx" ) ) |
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//{ |
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//DevMsg( 1, "CMaterialModifyControl::SetMaterialVar %s %s %s=\"%s\"\n", |
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//GetDebugName(), m_szMaterialName.Get(), m_szMaterialVar.Get(), inputdata.value.String() ); |
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//} |
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Q_strncpy( m_szMaterialVarValue.GetForModify(), inputdata.value.String(), MATERIAL_MODIFY_STRING_SIZE ); |
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m_nModifyMode = MATERIAL_MODIFY_MODE_SETVAR; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CMaterialModifyControl::SetMaterialVarToCurrentTime( inputdata_t &inputdata ) |
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{ |
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char temp[32]; |
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Q_snprintf( temp, 32, "%f", gpGlobals->curtime ); |
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Q_strncpy( m_szMaterialVarValue.GetForModify(), temp, MATERIAL_MODIFY_STRING_SIZE ); |
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m_nModifyMode = MATERIAL_MODIFY_MODE_SETVAR; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CMaterialModifyControl::InputStartAnimSequence( inputdata_t &inputdata ) |
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{ |
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char parseString[255]; |
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Q_strncpy(parseString, inputdata.value.String(), sizeof(parseString)); |
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// Get the start & end frames |
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char *pszParam = strtok(parseString," "); |
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if ( pszParam && pszParam[0] ) |
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{ |
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int iFrameStart = atoi(pszParam); |
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pszParam = strtok(NULL," "); |
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if ( pszParam && pszParam[0] ) |
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{ |
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int iFrameEnd = atoi(pszParam); |
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pszParam = strtok(NULL," "); |
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if ( pszParam && pszParam[0] ) |
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{ |
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float flFramerate = atof(pszParam); |
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pszParam = strtok(NULL," "); |
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if ( pszParam && pszParam[0] ) |
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{ |
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bool bWrap = atoi(pszParam) != 0; |
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// Got all the parameters. Save 'em and return; |
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m_iFrameStart = iFrameStart; |
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m_iFrameEnd = iFrameEnd; |
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m_flFramerate = flFramerate; |
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m_bWrap = bWrap; |
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m_nModifyMode = MATERIAL_MODIFY_MODE_ANIM_SEQUENCE; |
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m_bNewAnimCommandsSemaphore = !m_bNewAnimCommandsSemaphore; |
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return; |
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} |
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} |
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} |
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} |
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Warning("%s (%s) received StartAnimSequence input without correct parameters. Syntax: <Frame Start> <Frame End> <Frame Rate> <Loop>\nSetting <Frame End> to -1 uses the last frame of the texture. <Loop> should be 1 or 0.\n", GetClassname(), GetDebugName() ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CMaterialModifyControl::InputStartFloatLerp( inputdata_t &inputdata ) |
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{ |
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char parseString[255]; |
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Q_strncpy(parseString, inputdata.value.String(), sizeof(parseString)); |
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// if( debug_materialmodifycontrol.GetBool() )//&& Q_stristr( GetDebugName(), "alyx" ) ) |
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// { |
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// DevMsg( 1, "CMaterialModifyControl::InputStartFloatLerp %s %s %s \"%s\"\n", |
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// GetDebugName(), m_szMaterialName.Get(), m_szMaterialVar.Get(), inputdata.value.String() ); |
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// } |
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// Get the start & end values |
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char *pszParam = strtok(parseString," "); |
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if ( pszParam && pszParam[0] ) |
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{ |
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float flStartValue = atof(pszParam); |
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pszParam = strtok(NULL," "); |
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if ( pszParam && pszParam[0] ) |
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{ |
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float flEndValue = atof(pszParam); |
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pszParam = strtok(NULL," "); |
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if ( pszParam && pszParam[0] ) |
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{ |
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float flTransitionTime = atof(pszParam); |
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pszParam = strtok(NULL," "); |
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if ( pszParam && pszParam[0] ) |
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{ |
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bool bWrap = atoi(pszParam) != 0; |
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// We don't implement wrap currently. |
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NOTE_UNUSED( bWrap ); |
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// Got all the parameters. Save 'em and return; |
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m_flFloatLerpStartValue = flStartValue; |
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m_flFloatLerpEndValue = flEndValue; |
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m_flFloatLerpTransitionTime = flTransitionTime; |
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m_nModifyMode = MATERIAL_MODIFY_MODE_FLOAT_LERP; |
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m_bNewAnimCommandsSemaphore = !m_bNewAnimCommandsSemaphore; |
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return; |
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} |
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} |
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} |
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} |
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Warning("%s (%s) received StartFloatLerp input without correct parameters. Syntax: <Start Value> <End Value> <Transition Time> <Loop>\n<Loop> should be 1 or 0.\n", GetClassname(), GetDebugName() ); |
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}
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